Currently nothing is implemented to compute GM parameters, this
just adds the capability to send them in the bitstream if they
were computed. Still need to implement the reconstruction
based on the parameters in reconinter.
Change-Id: I72aea3c6a9de9f5a40f96da76c82b54a52781fe2
This commit handles the zero motion vector residuals for single
and compound reference modes, respectively. It improves the coding
performance by 0.13% with no additional encoding complexity.
Change-Id: I16075a836025bd2746da2ff4698fb9261e4b08c1
The counts didn't take usehp into account, which means that if the
scope of the refmv is too large for the hp bit to be coded, the value
(always 1) is still included in the stats. Therefore, the final
counts will not reflect the entropy of the coded bits, but rather the
entropy of the combination of coded bits and the implied value (which
is always 1). Fix that by only including counts if the hp bit is
actually coded.
See issue 1060.
Change-Id: I19a3adda4a8662a05f08a9e58d7e56ff979be11e