This commit replaces the previous table based intra mode model
coding with a more balanced entropy coding system. It reduces the
decoder lookup table size by 1K bytes. The key frame compression
performance is about even on average. There are a few points where
the compression performance is improved by over 5%. Most test
points are fairly close to the lookup table approach.
Change-Id: I47154276c0a6a22ae87de8845bc2d494681b95f6
This commit allows the entropy coder for transform block partition
to account for its relative position with respect to the block size.
Change-Id: I2b5019c378bfb58c11b926fa50c0db1933f35852
Refactor the recursive transform block partition to reduce repeated
computation maximum transform block size per block.
Change-Id: Ib408c78dc6923fe7d337dc937e74f2701ac63859
If a block is coded in the intra modes, update the transform block
partition information as maximum block size.
Change-Id: I5ea440c700fc887ff2fe84fabde77a9d896d16f4
If a block has all coefficients quantized to zero, the codec will
assume that it uses largest transform block size.
Change-Id: I1a32527e50026e8e4759ad8de474189cd20e89c8
This commit refactors the transform block partition entropy
coding process to improve the encoding speed. There is no change
in the compression statistics.
Change-Id: I237466fd95c1b888df432babfa36e01f74240eef
This commit allows the encoder to account for the boundary block
information to estimate the transform block partitiion rate cost
in the rate-distortion optimization scheme.
Change-Id: Idb79cf936d96cdd15bcba27e47318295413a5f5d
Select the probability model for transform block partition coding
conditioned on the neighbor transform block sizes.
Change-Id: Ib701296e59009bad97dbd21d8dcd58bc5e552f39
It allows the decoder to recursively parse and use the transform
block size for inter coded blocks.
Change-Id: I12ceea48ab35501ac1a3447142deb2a334eff3b8
Make the bit-stream syntax elelment coding ready to support
variable transform coding block sizes.
Change-Id: I07ae4ab62d1ecd46c4a5ae45702fc14bd1d4b07d
Allocate memory buffer to store the transform coding partition
information of inter prediction mode blocks.
Change-Id: I428b1dd0b26e8eaf24030a833554ceb4479c5551
The encoding and tokenization process support the recursive
transform block partition coding scheme.
Change-Id: I47283cc6ee9c383059950623ece60a0fcce82e00
Make the encoder packetize transform block in a recursive order.
Note that the block index with respect to the coding block remains
identical.
Change-Id: I07c6d2017f4f150274aff46c05388a7fd47cd920
This commit re-designs the bitstream syntax to support recursive
transform block partition. It disables the decoder vector unit
tests.
Change-Id: I6cac24c4f1e44f29ffcc9b87ba1167eeb32d1b69
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
A frame may be waiting for an out of border pixel from another
frame. A frame's row progress variable is set to -1 when start being decoded
and another frame may be waiting for -2 row pixel from this frame.
In this case, vp9_frameworker_wait will return directly and skip the waiting
which leads to tsan error between threads.
Change-Id: Id16604915fb598b823e34393f696e3aa46fb6422
cm->frame_bufs[].idx values were made consistent in:
61c5e94 Use -1 consistently as invalid buffer idx
update the initialization in swap_frame_buffers() to match.
additionally:
- remove some shadowed variables in the former and marked them volatile
Change-Id: Ie3f9636c405bd822112bb56bd22d28024ae98909
After syncing the frame worker thread, avaiable thread count should
increase by 1 even the worker thread does not have displayable frame
to output.
Change-Id: I9eeb87720fed82dfe38555286833ff88e8a8e746
This patch continues the work to remove frame_parallel_decoding_mode
requirement in VP9 multi-threaded tile decoder. In order to do that,
the frame counts associated to each thread need to be accumulated
together after the frame is decoded.
Change-Id: Idba1a756cedfed3c154aef52ed82c8da3bbf9e0c
The current multi-threaded tile decoder requires that the videoes
are encoded with frame_parallel_decoding_mode = 1. This requirement
is not necessary, and is better to be removed. This patch includes
the first part of the work.
Change-Id: Ic7695fb3cfe13f9022582c9f0edd2aa6e2e36d28
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls.
Current frame parallel decode will only speed up the decoding for frame
parallel encoded videos. For non frame parallel encoded videos, frame
parallel decode is slower than serial decode due to lack of loopfilter
worker thread.
There are still some known issues that need to be addressed. For example:
decode frame parallel videos with segmentation enabled is not right sometimes.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
This reverts commit a18da9760a74d9ce6fb9f875706dc639c95402f5.
Change-Id: I361442ffec1586d036ea2e0ee97ce4f077585f02
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls. VP9 frame parallel decode is >30% faster than serial
decode with tile parallel threading which will makes devices play 1080P
VP9 videos more easily.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
1. Added row-based loopfilter in encoder;
2. Moved common multi-threaded loopfilter functions from decoder
to common;
3. Merged multi-threaded loopfilter code, and made encoder/
decoder call same function to reduce code duplication.
Encoder tests showed that 1% - 2% speedup was seen for good-quality
2-pass mode(at speed 3); 1% - 3% speedup using 2 threads and 4% - 6%
speedup using 4 threads were seen for real-time mode(at speed 7).
Change-Id: I8a4ac51c2ad9bab9fa7b864e90743931c53ec1c4
This commit adds encoder side control for vp9 to set color space info
in the output compressed bitstream.
It also amends the "vp9_encoder_params_get_to_decoder" test to verify
the correct color space information is passed from the encoder end to
decoder end.
Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
This commit added a field to vpx_image_t for indicating color space,
the field is also added to YUV_BUFFER_CONFIG. This allows the color
space information pass through the decoder from input stream to the
output buffer.
The commit also updated compare_img() function with added verification
of matching color space to ensure the color space information to be
correctly passed from encode to decoder in compressed vp9 streams.
Change-Id: I412776ec83defd8a09d76759aeb057b8fa690371
Replaced "color space" with "color format" in comments where color
sampling format is concerned, so to differentiate from the concept
defined in COLOR_SPACE.
Change-Id: I8c935034c166b24307a99352dab1686531276bb8