This commit enables the encoder to exercise internal frame resizing
and to use scaled reference frame for sub8x8 block motion compensated
prediction.
Change-Id: I42703da4a4b075c6aefe9a9f687374af65c3c73f
This commit hacks the vp9 encoder to produce bit-streams that
exercise maximum reference frame buffers at decoder, as part of
the VP9 decoder performance test suite. It fullfills all the 8
reference frame buffers first and then temporarily suspends the
buffer update. It selects the frames from this static buffer pool
as reference frames for the next a few coding frames. When all
the frames in the reference frame buffer are covered, the codec
resumes the buffer update process. Such pattern repeats every
64 frames.
It verifies the decoder capability to handle up to 8 reference
frames in buffer.
Change-Id: I796701eba53ed19ae73351d23d676311f12c43a1
This commit allows the decoder to track the percentage of intra
coding mode and sub pixel filter usage, when it is configured. This
provides a measurable approach to generate the VP9 decoder
performance test suite.
Change-Id: I26d40b991f41b1408de2b206ecb0a322cdb561b8
Added check to see if last frame was all intra. This will
eliminate two checks in find_mv_refs_idx(). Also, do not
update the frame mvs if the current frame is all intra.
This improved performance on material with frequent
intra-only frames.
Change-Id: I44a4042c3670ab0d38439d565062a0e2a1ba9d1e
This control allows the application to skip the loop filter in the
decoder. This is an advanced control that should only be used in
extreme circumstances as it may introduce and accumulate decode
artifacts.
Change-Id: I278c65c60826f84c9141ebe06c6eeed3c2335fa8
split call of extend_and_predict() and return, fixes visual studio build
warning since:
0a80164 Move mc_buf to cut down size of MACROBLOCKD.
Change-Id: I7cdf712941ef773a07f038539cb8080dc27861cd
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
Refactor the loops in dec_build_inter_predictors to try and decrease
the number of instructions. Limited testing saw about 1% perf
increase on x86 and about 0.67 % perf increase on Arm.
Change-Id: I69cfe6335bb562fbaaebf43fb3f5c5a2a28882a2
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
A frame may be waiting for an out of border pixel from another
frame. A frame's row progress variable is set to -1 when start being decoded
and another frame may be waiting for -2 row pixel from this frame.
In this case, vp9_frameworker_wait will return directly and skip the waiting
which leads to tsan error between threads.
Change-Id: Id16604915fb598b823e34393f696e3aa46fb6422
This patch continues the work to remove frame_parallel_decoding_mode
requirement in VP9 multi-threaded tile decoder. In order to do that,
the frame counts associated to each thread need to be accumulated
together after the frame is decoded.
Change-Id: Idba1a756cedfed3c154aef52ed82c8da3bbf9e0c
The current multi-threaded tile decoder requires that the videoes
are encoded with frame_parallel_decoding_mode = 1. This requirement
is not necessary, and is better to be removed. This patch includes
the first part of the work.
Change-Id: Ic7695fb3cfe13f9022582c9f0edd2aa6e2e36d28