Cherry-Picked the following commits:
0defd8f Changed "WebM" to "AOMedia" & "webm" to "aomedia"
54e6676 Replace "VPx" by "AVx"
5082a36 Change "Vpx" to "Avx"
7df44f1 Replace "Vp9" w/ "Av1"
967f722 Remove kVp9CodecId
828f30c Change "Vp8" to "AOM"
030b5ff AUTHORS regenerated
2524cae Add ref-mv experimental flag
016762b Change copyright notice to AOMedia form
81e5526 Replace vp9 w/ av1
9b94565 Add missing files
fa8ca9f Change "vp9" to "av1"
ec838b7 Convert "vp8" to "aom"
80edfa0 Change "VP9" to "AV1"
d1a11fb Change "vp8" to "aom"
7b58251 Point to WebM test data
dd1a5c8 Replace "VP8" with "AOM"
ff00fc0 Change "VPX" to "AOM"
01dee0b Change "vp10" to "av1" in source code
cebe6f0 Convert "vpx" to "aom"
17b0567 rename vp10*.mk to av1_*.mk
fe5f8a8 rename files vp10_* to av1_*
Change-Id: I6fc3d18eb11fc171e46140c836ad5339cf6c9419
- Made source buffers pointers to const.
- Renamed vpx_blend_mask6b to vpx_blend_a64_mask. This is more
indicative that the function does alpha blending. The 6, or 6b
suffix was misleading, as the max mask value (64) does not fit into
6 bits.
- Added VPX_BLEND_* macros to use when needing to blend scalars.
- Use VPX_BLEND_A256 in combine_interintra to be more explicit about
the operation being done.
- Added versions of vpx_blend_a64_* which take 1D horizontal/vertical
masks directly and apply them to all rows/columns
(vpx_blend_a64_hmask and vpx_blend_a64_vmask). The SSE4.1 optimzied
horizontal version now falls back on the 2D version. This can be
improved upon if it show up high enough in a profile.
- All vpx_blend_a64_* functions now support block sizes down to 1x1
(ie: a single pixel). This is for usage convenience. The SSE4.1
optimized versions fall back on the C implementation if
w <= 2 or h <= 2. This can again be improved if it becomes hot code.
Change-Id: I13ab3835146ffafe3e1d74d8e9cf64a5abe4144d