PVQ replaces the scalar quantizer and coefficient coding with a new
design originally developed in Daala. It currently depends on the
Daala entropy coder although it could be adapted to work with another
entropy coder if needed:
./configure --enable-experimental --enable-daala_ec --enable-pvq
The version of PVQ in this commit is adapted from the following
revision of Daala:
fb51c1ade6
More information about PVQ:
- https://people.xiph.org/~jm/daala/pvq_demo/
- https://jmvalin.ca/papers/spie_pvq.pdf
The following files are copied as-is from Daala with minimal
adaptations, therefore we disable clang-format on those files
to make it easier to synchronize the AV1 and Daala codebases in the future:
av1/common/generic_code.c
av1/common/generic_code.h
av1/common/laplace_tables.c
av1/common/partition.c
av1/common/partition.h
av1/common/pvq.c
av1/common/pvq.h
av1/common/state.c
av1/common/state.h
av1/common/zigzag.h
av1/common/zigzag16.c
av1/common/zigzag32.c
av1/common/zigzag4.c
av1/common/zigzag64.c
av1/common/zigzag8.c
av1/decoder/decint.h
av1/decoder/generic_decoder.c
av1/decoder/laplace_decoder.c
av1/decoder/pvq_decoder.c
av1/decoder/pvq_decoder.h
av1/encoder/daala_compat_enc.c
av1/encoder/encint.h
av1/encoder/generic_encoder.c
av1/encoder/laplace_encoder.c
av1/encoder/pvq_encoder.c
av1/encoder/pvq_encoder.h
Known issues:
- Lossless mode is not supported, '--lossless=1' will give the same result as
'--end-usage=q --cq-level=1'.
- High bit depth is not supported by PVQ.
Change-Id: I1ae0d6517b87f4c1ccea944b2e12dc906979f25e
For a 16x16 pixel block, one needs to allocate 16x16 coefficient
tokens, plus up to 16 eob tokens, per plane. This commit increases
the token allocation size to cover the case where all the transform
blocks are of size 4x4 in format 444.
Change-Id: I5755e6a53771053d51163d01ec1d62e670c5009e
* changes:
Fix warnings reported by -Wshadow: Part4: main directory
Fix warnings reported by -Wshadow: Part3: test/ directory
Fix warnings reported by -Wshadow: Part2b: more from av1 directory
Fix warnings reported by -Wshadow: Part2: av1 directory
Fix warnings reported by -Wshadow: Part1b: scan_order struct and variable
Fix warnings reported by -Wshadow: Part1: aom_dsp directory
Move STAT_TYPE enum to source file.
Code cleanup: mainly rd_pick_partition and methods called from there.
While we are at it:
- Rename some variables to more meaningful names
- Reuse some common consts from a header instead of redefining them.
Cherry-picked from aomedia/master: 863b0499
Change-Id: Ida5de713156dc0126a27f90fdd36d29a398a3c88
In the header, all we need is number of stat types, not the names for actual
types.
Removing it avoids names like 'Y', 'U', 'V' and 'ALL' being visible
in all files that include the encoder.h header.
Change-Id: I874a73a3cfe6bcb29aedea102077a52addc49af6
- Const correctness
- Refactoring
- Make variables local when possible etc
- Remove -Wcast-qual to allow explicitly casting away const.
Cherry-picked from aomedia/master: c27fcccc
And then a number of more const correctness changes to make sure other
experiments build OK.
Change-Id: I77c18d99d21218fbdc9b186d7ed3792dc401a0a0
This array was allocated and used to save and restore segmentation map,
however the original segmentation map was never modified between the
calls to save and restore.
Change-Id: Iaf0fbfed733c097e84cf44d2aa6b8f35d2fb456b
This flag was already added to aomedia/master, so bringing it back to
webm/nextgenv2, as part of an effort to get the two codebases in sync.
Change-Id: I2b933a6a160e4210d1411a9e7978149eb8553205
To get ready for pulling AV1 to nextgenv2
Replace the experimental flag by MOTION_VAR. Rename major variables.
Change-Id: If6cf4f37b9319c46d8f90df551cc7295d66ca205
Includes a major refactoring/enhancement to support
tile-adaptive switchable restoration. The framework can be
readily extended to add more restoration schemes in the
future. Also includes various cleanups and fixes.
Specifically the framework allows restoration to be conducted
on tiles such that each tile can be either left unrestored, or
use bilateral or wiener filtering.
There is a modest improvemnt in coding efficiency (0.1 - 0.2%).
Further enhancements will be added subsequently to improve coding
efficiency and complexity.
Change-Id: I5ebedb04785ce1ef6f324abe209e925c2d6cbe8a
Cherry-Picked the following commits:
0defd8f Changed "WebM" to "AOMedia" & "webm" to "aomedia"
54e6676 Replace "VPx" by "AVx"
5082a36 Change "Vpx" to "Avx"
7df44f1 Replace "Vp9" w/ "Av1"
967f722 Remove kVp9CodecId
828f30c Change "Vp8" to "AOM"
030b5ff AUTHORS regenerated
2524cae Add ref-mv experimental flag
016762b Change copyright notice to AOMedia form
81e5526 Replace vp9 w/ av1
9b94565 Add missing files
fa8ca9f Change "vp9" to "av1"
ec838b7 Convert "vp8" to "aom"
80edfa0 Change "VP9" to "AV1"
d1a11fb Change "vp8" to "aom"
7b58251 Point to WebM test data
dd1a5c8 Replace "VP8" with "AOM"
ff00fc0 Change "VPX" to "AOM"
01dee0b Change "vp10" to "av1" in source code
cebe6f0 Convert "vpx" to "aom"
17b0567 rename vp10*.mk to av1_*.mk
fe5f8a8 rename files vp10_* to av1_*
Change-Id: I6fc3d18eb11fc171e46140c836ad5339cf6c9419