This commit allows the partition context model to account for the
maximum transform block size of the coding block.
Change-Id: I22b91e85fff70faa974afd362ce327d3f2eda81d
This flag was already added to aomedia/master, so bringing it back to
webm/nextgenv2, as part of an effort to get the two codebases in sync.
Change-Id: I2b933a6a160e4210d1411a9e7978149eb8553205
This reverts commit 9b25f3067485b32442e13964df098903736c3fd8 to
reinstate the reverted commit with fixes that solved the build issues
when --enalbe-clpf is used in configure.
Change-Id: I15447cae7fa9b3deb27976345dc3db230a4a7a60
These signals were in the uncompressed frame header (as a temporary
hack), which caused two problems:
* We don't want that header to be duplicated in the slice header
* It was necessary to signal the number of bits to transmit up front
However, the filter size can be 128x128 which is greater than the SB
size, and a decoder wouldn't be able to know whether to read a bit or
not until the final SB of that 128x128 block has been decoded
(depending on whether the 128x128 is all skip or not). Therefore the
signalling was changed for 128x128 blocks so that every top left SB of
a 128x128 filter block contains a signal regardless of whether the
block is all skip or not. Also, all the MB's of 128x128 block are
filtered even if they are skip MB's. This gives the signal a purpose
even when the 128x128 block is all skip, and it also gives a slight
coding gain as it leaves a way to filter skip blocks, which was
previously forbidden.
Low latency:
PSNR YCbCr: -0.19% -0.14% -0.06%
PSNRHVS: -0.15%
SSIM: -0.13%
MSSSIM: -0.15%
CIEDE2000: -0.19%
High latency:
PSNR YCbCr: -0.03% -0.01% -0.09%
PSNRHVS: 0.04%
SSIM: 0.00%
MSSSIM: 0.02%
CIEDE2000: -0.02%
Change-Id: I69ba7144d07d388b4f0968f6a53558f480979171
To get ready for pulling AV1 to nextgenv2
Replace the experimental flag by MOTION_VAR. Rename major variables.
Change-Id: If6cf4f37b9319c46d8f90df551cc7295d66ca205
Includes a major refactoring/enhancement to support
tile-adaptive switchable restoration. The framework can be
readily extended to add more restoration schemes in the
future. Also includes various cleanups and fixes.
Specifically the framework allows restoration to be conducted
on tiles such that each tile can be either left unrestored, or
use bilateral or wiener filtering.
There is a modest improvemnt in coding efficiency (0.1 - 0.2%).
Further enhancements will be added subsequently to improve coding
efficiency and complexity.
Change-Id: I5ebedb04785ce1ef6f324abe209e925c2d6cbe8a
Uses an array to map block sizes, y tx sizes, and subsampling
factors to various transform sizes for UV.
Results improve by 0.1-0.2%
Change-Id: Icb58fd96bc7c01a72cbf1332fe2be4d55a0feedc
Cherry-Picked the following commits:
0defd8f Changed "WebM" to "AOMedia" & "webm" to "aomedia"
54e6676 Replace "VPx" by "AVx"
5082a36 Change "Vpx" to "Avx"
7df44f1 Replace "Vp9" w/ "Av1"
967f722 Remove kVp9CodecId
828f30c Change "Vp8" to "AOM"
030b5ff AUTHORS regenerated
2524cae Add ref-mv experimental flag
016762b Change copyright notice to AOMedia form
81e5526 Replace vp9 w/ av1
9b94565 Add missing files
fa8ca9f Change "vp9" to "av1"
ec838b7 Convert "vp8" to "aom"
80edfa0 Change "VP9" to "AV1"
d1a11fb Change "vp8" to "aom"
7b58251 Point to WebM test data
dd1a5c8 Replace "VP8" with "AOM"
ff00fc0 Change "VPX" to "AOM"
01dee0b Change "vp10" to "av1" in source code
cebe6f0 Convert "vpx" to "aom"
17b0567 rename vp10*.mk to av1_*.mk
fe5f8a8 rename files vp10_* to av1_*
Change-Id: I6fc3d18eb11fc171e46140c836ad5339cf6c9419