Allows override of default target list. Also added missing usage info
for --extra-configure-args, and removed last vestiges of armv6 support.
Change-Id: Ic0f14fffa0cbaea1bed371d38ff65e035bbe3273
INLINE is used quite widely in vp9, this change improves performance
1-2% on most modern platforms.
Change-Id: I8a9974aab89fa588ea4923cc7eaf6199e344a528
Currently, the configure script checks for x32 by testing just the
__ILP32__ define. However, on "plain" i386, __ILP32__ can also be
defined, for example by clang 3.5.0 and higher. (That gcc does not
define it there, is another issue, but not for this tracker.)
Therefore, extend the check by also checking for __x86_64__, which will
also be defined for x32.
BUG=887
Change-Id: I90ac1d6843caff0416e1dd360c0be3dbaa85c2ae
Probably not even the dominant platform the library is being built for.
Add --cpu= option description to help. The option already exists.
Don't allow passing just --cpu as a no-op.
BUG=826
Change-Id: Iaa3f4f693ec78b18927b159b480daafeba0549c0
All the assembly code has been removed, the tests no longer check for
the target, and android and chrome do not use the targets.
Change-Id: I193993f7b2b0bd6478453402f573ce3606e04e8d
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.
Source files will remain until the various third-party builds are updated.
The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.
Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.
pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.
BUG=710
Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
- iphonesimulator: IOS_VERSION_MIN was declared in the wrong place.
- armv6: linking via ld instead of CXX is basically required.
Change-Id: Iad187691f633dcf2bc3e3590e88084bb926edb76
Commit message longer than commit edition.
Simulator and devices:
Add a common minimum iOS version that can be shared by iOS and iOS
simulator targets.
Fix --enable-debug (for device targets; sim was fine):
Allow for successful configuration and build with --enable-debug when
CXX is available by:
- Using CXX as LD (when CXX is available).
- Passing the correct form of the iOS minimum version parameter based on
whether LD is CXX or really is ld.
Note: ld -g still won't work on macosx with this patch, so if CXX is not
available, configuration will still fail reporting that the toolchain
cannot link executables when attempting to pass --enable-debug (because
ld returns an error code since the one included with xcode doesn't
support the -g argument).
Change-Id: Ia488aed167cc2ca82ee9e980589fb76dddce634f
iOS 5 support isn't available in the Xcode 6 install; iOS 6 covers
phones starting at the 3GS, so should be a reasonable base line
Change-Id: I15572ec0dd73f1ffc88c58120c706384a01f2478
Place after pulling in forward declarations from the codec. This fixes
compilation of the tests under vs9.
Since
10783d4 Adds high bitdepth transform functions and tests
where vp9_idct.h was added to vp9_rtcd.h the tests are pulling in
vp9_systemdependent.h, which under visual studio include intrin.h. With
VS9 these include headers which define helper classes for intel
intrinsics. When including it in the tests (via vp9_rtcd.h) __cplusplus
is defined but vp9_rtcd.h would wrap declarations in 'extern "C" {'
causing a mismatch in linkage which resulted in compilation failure.
Change-Id: I475e50198b71320e8606bc95c9454876d8799ede
If optimizations use more than one cpu feature, allow
specifying them so that '--disable-X' still works
https://code.google.com/p/webm/issues/detail?id=854
Change-Id: I3108ea37b397371a2be84dd5f2380b304db23f18
use win32/win64 instead of $(PlatformName) (Win32/x64) for compatibility
with yasm 1.3.0. both format types were available since at least 0.8.0
BUG=843
Change-Id: I7917620490d0663b118ff08b96d1e5dbccba3703
When building with runtime cpu detect assume that armv7 targets can be
relied upon to have at least armv6 support. This may allow dead code
detectors to remove some _c functions.
Change-Id: Iaec4414011fcbbdf6f4ed0d90ef4a8fe8af540b5
'auto_help' was added to Getopt::Long in 2.33
this isn't strictly necessary as an unrecognized option (--help) will
issue a warning and then print the usage
Change-Id: Ia757553a4e19d22a8eb70768a8866ab1a76a0eec
--strip-unneeded causes SIGSEGV when accessing g_executable_path. So
test_libvpx crashes due to SIGSEGV in ::testing::InitGoogleTest().
OS/2, aout, strip v2.23.2
Change-Id: I2718d082447ee0d9ad0c021b9156c50e1ac085a6
For gcc, when libvpx config option debug is disabled, added the
flag -DNDEBUG to disable the assertions in libvpx for some speedup.
Change-Id: Ifcb7b9e8ef5cbe5d07a24407b53b9a2923f596ee
This is a practical concern to allow us to fail in a decoder instance
if the size of a file is bigger than we can reasonably handle.
Change-Id: I0446b5502b1f8a48408107648ff2a8d187dca393
- Rename build_targets to build_framework
- Add functions for creating the vpx_config shim and obtaining
preproc symbols.
Change-Id: Ieca6938b9779077eefa26bf4cfee64286d1840b0
strip trailing '/' from paths, this is later converted to '\' which
causes execution errors for obj_int_extract/yasm. vs10+ wasn't affected
by this issue, but make the same change for consistency.
gen_msvs_proj:
+ add missing '"' to obj_int_extract call
unlike gen_msvs_vcproj, the block is duplicated
missed in: 1e3d9b9 build/msvs: fix builds in source dirs with spaces
Change-Id: I76208e6cdc66dc5a0a7ffa8aa1edbefe31e4b130
Really just armv7. This is a convenience target intended to make iOS
development with libvpx easier. Xcode projects with default settings
will fail to build when a framework lacks armv7s support when targetting
iOS7.
Change-Id: I7eb80d52eec25501febc0d2c3c0b4ed964b8ed5b
* changes:
gen_msvs_*proj.sh: strip SRC_PATH_BARE from obj names
*.mk: pass SRC_PATH_BARE to all GEN_VCPROJ invocations
build/msvs: fix builds in source dirs with spaces
...when configured below the path containing spaces. configuring outside
the path containing spaces still won't work due to issues with the
makefiles, e.g.,
/path with spaces/git
/path with spaces/build1
/build2
configure/make in build1 will work, build2 will not
Change-Id: Ie4a1f313596d7457cadd67476ac1dbd3273ad46e
The microsoft build tools explicitly disallow building for arm in
the "desktop" target configuration; one has to target "Windows
Store" apps (aka WinRT/Metro) or Windows Phone. In Visual Studio
2012, one could just pick the v110_wp80 toolset which made the
vcxproj files buildable. In Visual Studio 2013, picking the v120_wp81
toolset isn't enough - one has to configure the vcxproj files
as an "AppContainerApplication". This has the implication that
you can't just build a plain .exe (such as the examples) - an .exe
project would need to have an AppxManifest file. Therefore we can
only build the library itself.
If loaded into Visual Studio for Windows (the Windows Store/Phone
version of Visual Studio, not the Desktop one), the obj_int_extract
project is omitted since it's treated as incompatible. Building
from the command line with msbuild works fine though.
The armv7-win32-vs12 target was added as part of a638bdf4 even
though actual use of it hadn't been tested.
Change-Id: Iee8088252cf790317aeb6b417d29058225f1f629
This does not do the full toolchain setup like the arm builds. It only
allows for ndk-builds. See the instructions in tests/android/README or
the webm jnin bindings project:
https://chromium.googlesource.com/webm/bindings/+/master/JNI/README.Android
Because this support is not quite polished, the build targets must be
forced. Please use
--force-target=x86-android-gcc --disable-ssse3 --disable-sse4_1 --disable-avx2
--force-target-mips-android-gcc
Change-Id: Ie2b6623f71ac816e3965c39bf97097e9d30b6e94
dist is broken in msvs currently due to a dependency on libs.mk which in
turn depends on the rest of the source tree, not just the examples
Change-Id: I3e313ceeae81eb29ef4bfb099d89756b43583eaa
Temporary revert.
Problems with conflicting definitions of type off_t
in MSVC builds that need resolving.
c:\Program Files (x86)\
Microsoft Visual Studio 9.0\VC\include\wchar.h(479) :
"error C2371: 'off_t' : redefinition; different basic types
c:\on2experimental\libvpx\tools_common.h(26) :
see declaration of 'off_t'"
This reverts commit 92a4c59112.
Change-Id: I535e40a18842a92e3e6e0b29e5fba66313010803
Instead of hardcoding a certain indentation, use the regexp to
provide similar indentation for the new line as well.
Change-Id: Iacb2621b35ce7e1aa3980c1603b8e3ab02d98a35
This makes sure that labels for data symbols directly after
functions get properly 4-byte-aligned (when the source is assembled
in thumb mode).
Previously, if declaring a data symbol directly after a function, the
symbol could end up pointing to the unaligned address (if the total
size of the thumb function didn't end up being a multiple of 4). The
data in the symbol itself ended up aligned, but the symbol pointed to
the preceding unaligned position.
That is, a source file looking like this:
---
...
ENDP
symbol
DCD 0x12345678
---
could end up being assembled into
symbol:
xxxxx2: 0000
xxxxx4: 5678
xxxxx6: 1234
(This doesn't happen if the symbol label is on the same line as the
DCD directive.)
By adding an ALIGN 4 directly after the ENDP we make sure the symbol
itself gets aligned properly.
This isn't an issue with the original, untranslated arm source,
since it only is built in arm mode where all instructions are 4 byte,
and since the gnu assembler automatically adds the padding before the
symbol even in thumb mode.
Change-Id: Iadbeebd656b0197e423e79a12a7d3ef8859cf445
<=sse2 isn't strictly necessary on x86_64, but this is more consistent
with the rest of the flags and should be harmless
Change-Id: Ice0f1d1c4c7510ee90af2a62dbd3d6508db63487
The comment made it look like the condition code was dropped from
the extra add instruction, while it actually was handled properly.
Thus, the comment was misleading while the code itself did the right
thing.
Also clarify the comment indicating that we use the full three-operand
form of the add instruction.
Change-Id: I2c1ac6ac4fedf262d104ea30a6c005febc74de9c
translates to TreatWarningAsError (/WX)
setting this via the CL environment variable is not possible due to the
/WX- default which is used on the command line
Change-Id: I0b42a9d3ca9eba6af82c25b8e434baa2fcb00156
fixes issue #711
specifying a multiword CC, e.g., CC='gcc -m32', would cause the failure
under dash
reported in
https://bugs.gentoo.org/show_bug.cgi?id=498136
patch by floppymaster at gmail dot com
Change-Id: I2ba246f765646161538622739961ec0f6c2d8c2d
clang on macosx does not support -Wunused-but-set-variable; adding the flag
causes additional warnings about the flag. As a more generalized fix, use
-Werror when checking compiler flag support in order to avoid using
unsupported warning flags.
Change-Id: I2529862e211f880d56491eac3b9fa90fff1aa5c3
Configuration logging is passed through pr, but nothing configure
does actually requires pr. Use cat instead.
Change-Id: I451217882a329c2bfb8942ac86ac624a7feef670
significantly speeds up file generation.
the goal of this change is to convert rtcd.sh to perl as directly as
possible to allow for simple comparison. future changes can make it more
perl-like.
---
Linux
[CREATE] vpx_scale_rtcd.h
real 0m0.485s -> 0m0.022s
[CREATE] vp8_rtcd.h
real 0m4.619s -> 0m0.060s
[CREATE] vp9_rtcd.h
real 0m10.102s -> 0m0.087s
Windows
[CREATE] vpx_scale_rtcd.h
real 0m8.360s -> 0m0.080s
[CREATE] vp8_rtcd.h
real 1m8.083s -> 0m0.160s
[CREATE] vp9_rtcd.h
real 2m6.489s -> 0m0.233s
Change-Id: Idfb71188206c91237d6a3c3a81dfe00d103f11ee
- Update the vcxproj generator to pass the path to the batch file.
- Update the batch file the take the path to obj_int_extract.exe as arg
2.
Fixes this warning:
warning MSB8012: TargetPath does not match Linker's OutputFile property
value.
Change-Id: I5825f1d1d79f370aeb295bbd2aeb08b22c0e73ab
Set TargetName for library builds instead of changing the value of
OutputFile.
This fixes the following warnings:
warning MSB8012: TargetPath does not match Library's OutputFile property
value.
Change-Id: I4320b6d9ea922d3a15b9823c7c6694ee33edbf45
Turns on AVX when the final characters of .c and .cc file names preceding the
.c and .cc file extension contain the substrings avx or avx2. This silences
many MSVC warnings issued during compilation files that use AVX.
Change-Id: I82bda394af7a688679abab2a50dd7e10b3cb0c7a
Avoid substitution of substrings by using \b to make sure the
substituted strings are at word boundaries.
This is an adaption of the corresponding changes to ads2gas.pl
from 7ebcaeb0fa.
Change-Id: I52160e8ba0373d4779d5fc3b0c384ca5c51c7b13
older versions of visual studio did not include the trailing \. this
moves the objects to their intended location: the project subdirectory
Change-Id: I244479cdebf6b3f03bed6dbfca82e7fb4542f0de
Filter out files ending in _neon.c and append .neon so the Android build
system knows to apply -mfpu=neon
Change-Id: Ib67277e5920bfcaeda7c4aa16cd1001b11d59305
VS2010 only supports avx. There is currently no avx code
in libvpx so don't create a special case for it.
Change-Id: Iacb10ea4762155412e04f23904b4324d01451fbd
Upstream changes to account for differences in clang
syntax for Chromium iOS builds.
Since most of these are incompatible with XCode clang,
hide them behind a flag.
Change-Id: Idafcbcd4eb01b1ada6277da2d2edfd6c04b579fd
Match any whitespace instead of individual spaces. The macro
definitions in vp9/common/arm/neon/vp9_short_idct32x32_1_add_neon.asm
triggered this and treated spaces as arguments leading to lines like:
$8vld1$8.$88$8 {$8q8$8}, [$$89$8], $$8stride$8
Change-Id: I2d5718aba4614e4fd7b702e15c2a1bd80e656bd2
"-no-prec-div" option helps codec performance, so it was added back.
"-no-intel-extensions" was added to suppress link warning #10237.
option '-use-asm' is deprecated and removed.
Tested icc 32bit build and 64bit build.
Change-Id: I736ec2619857efd425ef76338dc52f8fbc0bcc7e
Include the whitespace after the first argument's comma in the
optional first argument group.
This fixes a minor style regression in the converted output
since 2a233dd31.
Change-Id: I254f4aaff175e2d728d9b6f3c12ede03846adcf1
Now the same regexp that previously handled cases such as
"ldr r1, [r2, -r3]" also can handle the first operand being omitted
as in "pld [r2, -r3]".
This fixes building vp9_convolve8*neon.asm in thumb mode (and thus,
for Windows Phone as well).
Change-Id: I20c1c3f2bfb2587fb5fa523b863972a7fe30d8ff
+ disable() -> disable_feature() for balance
this avoids shadowing the bash builtin 'enable' allowing the scripts to
be linted with checkbashisms
Change-Id: Ia11cf86c92ec25bd14e69427b0ac0a9a61a5f7a5
The conversion was done with the help of the checkbashisms script
and https://wiki.ubuntu.com/DashAsBinSh .
Change-Id: Id64ecefb35c8d72302f343cd2ec442e7ef989d47
Support enabling it or disabling it. Moved read out to configure.sh
so that its done once instead of in make and in config.
Change-Id: I73a9190cf31de9f03e8a577f478fa522f8c01c8b
Prior to 73c4e284, the generated .sln files didn't contain any
information about the different configurations when using .vcxproj
project files. The MSVS IDE was able to fill this in just fine when
loaded though.
When building for ARM, the obj_int_extract project still is built
for x86, in order for the build process to be able to use
obj_int_extract.exe.
Now that configuration info is generated, it breaks current ARM
setups, since the configurations generated by gen_msvs_sln.sh only
included configurations from the last parsed project file (as
mentioned in the comment).
In these setups, the MSVS IDE generated a third meta-platform, called
"Mixed Platforms". This meta-platform points to either ARM or
Win32 as platform in each of the individual projects.
When the MSVS IDE generated this automatically, it also included
the original ARM and Win32 platforms as separate choices, but these
can be omitted since they don't make sense.
Change-Id: Ie25226496f91af4bb1ad8eb9ae9ca5bfed0433d7
quiets a warning on every file; the preference is to use a 64-bit
compiler, which is readily available at and above this version.
Change-Id: I56e7eb569022e7148249d93fe386ad5ea0eee3fc
The arm assembly files are named .s after conversion, to reuse
as much of the existing makefile infrastructure for conversion to
gas format as possible. Within the generated visual studio project,
only the converted assembly sources are available, which might not
be optimal for actually developing it, but is acceptable for
just building the library.
Multithreading is disabled since the traditional win32 threading
functions aren't available on WinRT/Windows Phone 8.
Building of vpx itself and the examples succeed, while building the
tests fail due to them using functions not available in the
windows store/windows phone API subsets - therefore the unit tests
are disabled.
This works for building in Visual Studio Express 2012 for Windows
Phone, while Visual Studio Express 2012 for Windows 8 (for
"Windows Store" apps) seems to reject the vcxproj files due to
not supporting "classic style native application or managed
projects". The built static library should be compatible with that
platform though.
Change-Id: Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30
The branch instructions are encoded as 16 bit instructions
by the microsoft assembler, while they are encoded as 32 bit
instructions by gnu binutils.
Change-Id: I622b9025df3520c08eef8447df078f5517fb4b67
This is required since the microsoft assembler claims that
add.w r12, pc, #10
generated unpredictable behaviour.
Change-Id: Ia8e1830def965c88ca4e2f48a24107bac6a4cb9d
The formats are basically the same, but a few minor details need
to be adjusted. Addiitonally, when building for the WinRT/Windows
Phone 8 platforms, one has to build for thumb, so convert instructions
accordingly.
Change-Id: I3c3902aa20fd3bfc29168d3a1bf17111e5481dcb
Using == ended up matching no matter what string was passed in
(which so far only happened if when the -thumb parameter
was set).
Change-Id: Ifa7b611d016d984aec3b697b5a1a07839f7508dc
Currently this only supports thumb2.
This involves rewriting certain instructions that can't be expressed
in thumb2 into equivalent instruction sequences. The regexps for
rewriting are currently written pretty narrowly, only covering the
exact cases currently encountered in the code base.
No IT instructions are added (since that would require more logic than
plain regexps), so using the thumb mode requires enabling
-mimplicit-it=always/thumb.
Change-Id: I1f676ad1d351381f02bcf00105102aa8dd7ae364
When using 'always_inline' 'inline' should be specified as well.
Thanks to Digit for identifying this:
https://chromiumcodereview.appspot.com/14820003/
Change-Id: If1647fac91b85ecabe6d3cd04290d5c08c5a11ea
The support for detecting hardfp toolchains in af9dd50e is a
step in the right direction, but that particular switch case
isn't executed at all if the toolchain variable is set.
This fixes cross building from x86 ubuntu to armhf ubuntu,
in configurations such as
"CROSS=arm-linux-gnueabihf- ./configure --target=armv7-linux-gcc".
Change-Id: I6f141361e40374fbab564f9196d90e598fe9a0f6
Conflicts:
vp9/common/vp9_findnearmv.c
vp9/common/vp9_rtcd_defs.sh
vp9/decoder/vp9_decodframe.c
vp9/decoder/x86/vp9_dequantize_sse2.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_common.mk
Resolve file name changes in favor of master. Resolve rdopt changes in
favor of experimental, preserving the newer experiments.
Change-Id: If51ed8f457470281c7b20a5c1a2f4ce2cf76c20f
Add the config directory to the rtcd generation script. libvpx is
configured in the jni directory but ndk-build is intended to be run from
the next directory up. Currently it needs to be run from the jni
directory but this is being looked in to.
Add a trailing slash to allow the variable to be empty.
Reduce offset generation to the files which are actually used.
Change-Id: Ia84fac37e8998ba647423d0ee45fc66a891ce10c
Pick up VP8 encryption, quantization changes, and some fixes to vpxenc
Conflicts:
test/decode_test_driver.cc
test/decode_test_driver.h
test/encode_test_driver.cc
vp8/vp8cx.mk
vpxdec.c
vpxenc.c
Change-Id: I9fbcc64808ead47e22f1f22501965cc7f0c4791c
sse4_1 code used uint16_t for returning sad, but that
won't work for 32x32 or 64x64. This code fixes the
assembly for those and also reenables sse4_1 on linux
Change-Id: I5ce7288d581db870a148e5f7c5092826f59edd81
Move SSE4 detection below compiler configuration. Otherwise ${CC} may
not be populated.
We are specifically interested in -msse4.1. Narrow detection code.
Change-Id: I0ffac49e91b3fdb2aceb6eb6b90dc1c10b159111
Remove an extra level of escaping around the $@ variable to get valid output.
Prior to this change, modifying header files did not trigger a rebuild of
sources dependent on them.
Change-Id: I93ecc60371b705b64dc8a2583a5d31126fe3f851
ndk-build is intended to be launched from the application directory,
not the jni directory. Clarify the path in the comments.
Change-Id: Ie0faa89a13d967088a4fd2fd1c647962a9c04217
First attempt at avoiding all the compile-time environment detection for
cases where you can generate the environments statically, as when the
real build is being performed by another build system.
Change-Id: Ie3cf95d71d6c5169900f31e263b84bc123cdf73f
1. remove the dependency on non existing "vp9_temporal_filter_x86.h"
2. prefix filenames with vp9_ in obj_int_extract.bat to reflect the
change of the actual filenames.
Change-Id: Ib1b4d96ac41788f76917764a6722d8461c857302