The recoding loop save and restore frame coding context for recodes.
However in recoding of key frames, some of the coding context saved
was stale from last encoded inter frame. The save/restore sometimes
overwrites the re-inintialized coding context with saved context
from last frame, resulting in encoder/decoder mismatch
Change-Id: I354ae2f71074d142602d51d06544c05a2462caaf
This issue likely doesn't appear in the unmodified encoder, but
sufficient hacking on the mode selection loop can expose it.
Change-Id: I8a35831e8f08b549806d0c2c6900d42af883f78f
this commit added a command line option to skip first n frames from
input file to facilitate debugging and testing.
Change-Id: I4ffc5f85fa7e193ea4bdee08cb236717de8beef1
In a previous commit, the duplicate of headerfile defaultcoefcounts.h
was identified. This commit updates the .mk file to ensure configure
and make works properly for all platforms.
Change-Id: I31a39c809a734ba438ee53db700f252e9a03eddd
The maximum psnr has a marginal impact on the overall output in high
quality encodings, the change will make sure the psnr output to be
consistent with encoder internal stats.
Change-Id: I35cf2f85008ec127a7d91c9eb69fa7811798ae32
Pulled out super block code for the snapshot as this
is not quite ready and will need an extensive re-merge.
Change-Id: I436369b511257447a7b0ea064016cb63f5011849
Break MFQE code into it's own file.
It is currently only valid for 16x16 and 8x8 Y blocks. It also filters
4x4 U/V blocks.
Refactor filtering and add associated assembly. Limited test cases show
--mfqe introduces a penalty of ~20% with HD content. The assembly
reduces the penalty to ~15%
Change-Id: I4b8de6b5cdff5413037de5b6c42f437033ee55bf
https://gerrit.chromium.org/gerrit/#change,17319 fixes cost estimating
to take skip_eob into account. No quality difference seen on derf set
tests, but about .4% gain on STD_HD set.
Change-Id: Ic5fe6d35ee021e664a6fcd28037b8432a0e470ca
build/make/version.sh requires CHANGELOG to generate vpx_version.h
The file is already included when building the documentation. However,
documentation is not build if doxygen/php are not present.
This is necessary when using '--enable-install-srcs --enable-codec-srcs'
and 'make dist'
Change-Id: Icada883a056a4713d24934ea44e0f6969b68f9c2
Coefficient costing failed to take account of the first branch
being skipped ( 0 vs eob) if the previous token is 0.
Fixed rd to account for slightly increased token cost & cleaned up
warning message
Change-Id: I56140635d9f48a28dded5a816964e973a53975ef
This gives a modest gain on derf overall, although at low bitrates the
cost is still too high, so this can be improved further.
Patch 2. Re-base and fix 80 column issues
Change-Id: Ida2f9fa3fe75370669f6a27b37108dc602231c63
The commit changed to compute UV intra RD estimates for 4x4 and 8x8
separately to be used in mode decision for MB modes associated with
the appropriate transform size respectively. Now finally after many
other changes related 8x8 quantizer zbin boost and zbin_mode_boost,
this change overall helps the HD(with 8x8) by around ~.13%.
(avg .13% glb .13% ssim .17%)
The commit also has a few changes for eliminating compiler warnings.
Change-Id: Ibab35dad44820c87e6b44799c66f8d519cc37344
The commit added the correct Zbin_mode_boost initialization based on
Intra Mode before using rate distortion to pick UV intra mode.
Change-Id: I8e57878ff356a06672f6fa2431be860bf9b9a5c7
Propagate debug setting to the EBML struct. When writing the application
name, this allows us to strip the version code and keep the output
metadata static.
Change-Id: I8e06c6abd743bedbff5af6242bbdae5d55754538
When we do 2-pass encoding, elapsed time is accumulated through
whole 2-pass process, which gives incorrect time and fps results
for second pass. This change fixed that by resetting the time
accumulator for second pass.
Change-Id: Ie6cbf0d0e66e6874e7071305e253c6267529cf20
Produce the token partitions on-the-fly, while processing each MB.
Context is updated at the beginning of each frame based on the
previoud frame's counters. Optimally encoder outputs partitions in
separate buffers. For frame based output, partitions are concatenated
internally.
Limitations:
- enabled just in combination with realtime-only mode
- number of encoding threads has to be equal or less than the
number of token partitions. For this reason, by default the encoder
will do 8 token partitions.
- vpxenc supports partition output (-P) just in combination with
IVF output format (--ivf)
Performance:
- Realtime encoder can be up to 13% faster (ARM) depending on the number
of threads and bitrate settings. Constant gain over the 5-16 speed
range.
- Token buffer reduced from one frame to 8 MBs
Quality:
- quality is affected by the delayed context updates. This again
dependents on input material, speed and bitrate settings. For VC
style input the loss seen is up to 0.2dB. If error-resilient=2
mode is used than the effect of this change is negligible.
Example:
./configure --enable-realtime-only --enable-onthefly-bitpacking
./vpxenc --rt --end-usage=1 --fps=30000/1000 -w 640 -h 480
--target-bitrate=1000 --token-parts=3 --static-thresh=2000
--ivf -P -t 4 -o strm.ivf tanya_640x480.yuv
Change-Id: I127295cb85b835fc287e1c0201a67e378d025d76
Eliminated some mb branches along with other code cleanups.
This is part of an ongoing effort to remove cut/paste
code in the decoder.
Change-Id: Ifabb0f67cafa6922b5a0e89a0d03a9b34e9e5752