Merge "Removed shadow warnings : loopfilter*.c"
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f77140b7b4
@ -156,39 +156,38 @@ void vp8_loop_filter_frame_init(VP8_COMMON *cm,
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continue;
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}
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lvl_ref = lvl_seg;
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/* INTRA_FRAME */
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ref = INTRA_FRAME;
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/* Apply delta for reference frame */
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lvl_ref += mbd->ref_lf_deltas[ref];
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lvl_ref = lvl_seg + mbd->ref_lf_deltas[ref];
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/* Apply delta for Intra modes */
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mode = 0; /* B_PRED */
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/* Only the split mode BPRED has a further special case */
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lvl_mode = lvl_ref + mbd->mode_lf_deltas[mode];
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lvl_mode = (lvl_mode > 0) ? (lvl_mode > 63 ? 63 : lvl_mode) : 0; /* clamp */
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/* clamp */
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lvl_mode = (lvl_mode > 0) ? (lvl_mode > 63 ? 63 : lvl_mode) : 0;
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lfi->lvl[seg][ref][mode] = lvl_mode;
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mode = 1; /* all the rest of Intra modes */
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lvl_mode = (lvl_ref > 0) ? (lvl_ref > 63 ? 63 : lvl_ref) : 0; /* clamp */
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/* clamp */
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lvl_mode = (lvl_ref > 0) ? (lvl_ref > 63 ? 63 : lvl_ref) : 0;
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lfi->lvl[seg][ref][mode] = lvl_mode;
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/* LAST, GOLDEN, ALT */
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for(ref = 1; ref < MAX_REF_FRAMES; ref++)
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{
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int lvl_ref = lvl_seg;
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/* Apply delta for reference frame */
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lvl_ref += mbd->ref_lf_deltas[ref];
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lvl_ref = lvl_seg + mbd->ref_lf_deltas[ref];
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/* Apply delta for Inter modes */
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for (mode = 1; mode < 4; mode++)
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{
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lvl_mode = lvl_ref + mbd->mode_lf_deltas[mode];
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lvl_mode = (lvl_mode > 0) ? (lvl_mode > 63 ? 63 : lvl_mode) : 0; /* clamp */
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/* clamp */
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lvl_mode = (lvl_mode > 0) ? (lvl_mode > 63 ? 63 : lvl_mode) : 0;
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lfi->lvl[seg][ref][mode] = lvl_mode;
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}
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@ -54,7 +54,7 @@ static void vp8_filter(signed char mask, uc hev, uc *op1,
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{
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signed char ps0, qs0;
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signed char ps1, qs1;
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signed char vp8_filter, Filter1, Filter2;
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signed char filter_value, Filter1, Filter2;
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signed char u;
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ps1 = (signed char) * op1 ^ 0x80;
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@ -63,35 +63,35 @@ static void vp8_filter(signed char mask, uc hev, uc *op1,
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qs1 = (signed char) * oq1 ^ 0x80;
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/* add outer taps if we have high edge variance */
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vp8_filter = vp8_signed_char_clamp(ps1 - qs1);
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vp8_filter &= hev;
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filter_value = vp8_signed_char_clamp(ps1 - qs1);
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filter_value &= hev;
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/* inner taps */
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vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (qs0 - ps0));
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vp8_filter &= mask;
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filter_value = vp8_signed_char_clamp(filter_value + 3 * (qs0 - ps0));
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filter_value &= mask;
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/* save bottom 3 bits so that we round one side +4 and the other +3
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* if it equals 4 we'll set to adjust by -1 to account for the fact
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* we'd round 3 the other way
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*/
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Filter1 = vp8_signed_char_clamp(vp8_filter + 4);
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Filter2 = vp8_signed_char_clamp(vp8_filter + 3);
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Filter1 = vp8_signed_char_clamp(filter_value + 4);
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Filter2 = vp8_signed_char_clamp(filter_value + 3);
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Filter1 >>= 3;
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Filter2 >>= 3;
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u = vp8_signed_char_clamp(qs0 - Filter1);
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*oq0 = u ^ 0x80;
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u = vp8_signed_char_clamp(ps0 + Filter2);
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*op0 = u ^ 0x80;
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vp8_filter = Filter1;
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filter_value = Filter1;
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/* outer tap adjustments */
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vp8_filter += 1;
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vp8_filter >>= 1;
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vp8_filter &= ~hev;
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filter_value += 1;
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filter_value >>= 1;
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filter_value &= ~hev;
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u = vp8_signed_char_clamp(qs1 - vp8_filter);
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u = vp8_signed_char_clamp(qs1 - filter_value);
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*oq1 = u ^ 0x80;
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u = vp8_signed_char_clamp(ps1 + vp8_filter);
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u = vp8_signed_char_clamp(ps1 + filter_value);
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*op1 = u ^ 0x80;
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}
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@ -162,7 +162,7 @@ static void vp8_mbfilter(signed char mask, uc hev,
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uc *op2, uc *op1, uc *op0, uc *oq0, uc *oq1, uc *oq2)
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{
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signed char s, u;
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signed char vp8_filter, Filter1, Filter2;
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signed char filter_value, Filter1, Filter2;
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signed char ps2 = (signed char) * op2 ^ 0x80;
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signed char ps1 = (signed char) * op1 ^ 0x80;
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signed char ps0 = (signed char) * op0 ^ 0x80;
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@ -171,11 +171,11 @@ static void vp8_mbfilter(signed char mask, uc hev,
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signed char qs2 = (signed char) * oq2 ^ 0x80;
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/* add outer taps if we have high edge variance */
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vp8_filter = vp8_signed_char_clamp(ps1 - qs1);
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vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (qs0 - ps0));
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vp8_filter &= mask;
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filter_value = vp8_signed_char_clamp(ps1 - qs1);
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filter_value = vp8_signed_char_clamp(filter_value + 3 * (qs0 - ps0));
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filter_value &= mask;
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Filter2 = vp8_filter;
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Filter2 = filter_value;
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Filter2 &= hev;
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/* save bottom 3 bits so that we round one side +4 and the other +3 */
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@ -188,8 +188,8 @@ static void vp8_mbfilter(signed char mask, uc hev,
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/* only apply wider filter if not high edge variance */
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vp8_filter &= ~hev;
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Filter2 = vp8_filter;
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filter_value &= ~hev;
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Filter2 = filter_value;
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/* roughly 3/7th difference across boundary */
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u = vp8_signed_char_clamp((63 + Filter2 * 27) >> 7);
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@ -291,24 +291,24 @@ static signed char vp8_simple_filter_mask(uc blimit, uc p1, uc p0, uc q0, uc q1)
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static void vp8_simple_filter(signed char mask, uc *op1, uc *op0, uc *oq0, uc *oq1)
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{
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signed char vp8_filter, Filter1, Filter2;
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signed char filter_value, Filter1, Filter2;
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signed char p1 = (signed char) * op1 ^ 0x80;
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signed char p0 = (signed char) * op0 ^ 0x80;
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signed char q0 = (signed char) * oq0 ^ 0x80;
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signed char q1 = (signed char) * oq1 ^ 0x80;
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signed char u;
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vp8_filter = vp8_signed_char_clamp(p1 - q1);
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vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (q0 - p0));
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vp8_filter &= mask;
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filter_value = vp8_signed_char_clamp(p1 - q1);
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filter_value = vp8_signed_char_clamp(filter_value + 3 * (q0 - p0));
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filter_value &= mask;
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/* save bottom 3 bits so that we round one side +4 and the other +3 */
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Filter1 = vp8_signed_char_clamp(vp8_filter + 4);
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Filter1 = vp8_signed_char_clamp(filter_value + 4);
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Filter1 >>= 3;
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u = vp8_signed_char_clamp(q0 - Filter1);
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*oq0 = u ^ 0x80;
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Filter2 = vp8_signed_char_clamp(vp8_filter + 3);
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Filter2 = vp8_signed_char_clamp(filter_value + 3);
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Filter2 >>= 3;
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u = vp8_signed_char_clamp(p0 + Filter2);
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*op0 = u ^ 0x80;
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