Move frame allocations out of vp8_decode_frame()
in order to make it easier to implement the frame-base multithreading. Change-Id: Iea2fd05be34fa704848fdc7669bf167f2ed229c5
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@@ -37,6 +37,8 @@ typedef struct VP8D_COMP
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{
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DECLARE_ALIGNED(16, MACROBLOCKD, mb);
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YV12_BUFFER_CONFIG *dec_fb_ref[NUM_YV12_BUFFERS];
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DECLARE_ALIGNED(16, VP8_COMMON, common);
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vp8_reader bc, bc2;
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