Move frame allocations out of vp8_decode_frame()
in order to make it easier to implement the frame-base multithreading. Change-Id: Iea2fd05be34fa704848fdc7669bf167f2ed229c5
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@@ -289,14 +289,6 @@ int vp8dx_receive_compressed_data(VP8D_COMP *pbi, unsigned long size, const unsi
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VP8_COMMON *cm = &pbi->common;
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int retcode = 0;
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/*if(pbi->ready_for_new_data == 0)
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return -1;*/
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if (pbi == 0)
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{
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return -1;
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}
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pbi->common.error.error_code = VPX_CODEC_OK;
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if (pbi->num_fragments == 0)
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@@ -383,6 +375,12 @@ int vp8dx_receive_compressed_data(VP8D_COMP *pbi, unsigned long size, const unsi
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cm->new_fb_idx = get_free_fb (cm);
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/* setup reference frames for vp8_decode_frame */
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pbi->dec_fb_ref[INTRA_FRAME] = &cm->yv12_fb[cm->new_fb_idx];
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pbi->dec_fb_ref[LAST_FRAME] = &cm->yv12_fb[cm->lst_fb_idx];
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pbi->dec_fb_ref[GOLDEN_FRAME] = &cm->yv12_fb[cm->gld_fb_idx];
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pbi->dec_fb_ref[ALTREF_FRAME] = &cm->yv12_fb[cm->alt_fb_idx];
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if (setjmp(pbi->common.error.jmp))
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{
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#if HAVE_NEON
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