postproc: noise style fixes.

Change-Id: Ifdcb36b8e77b65faeeb10644256e175acb32275d
This commit is contained in:
Jim Bankoski 2016-07-13 12:39:01 -07:00
parent 2ca24b0075
commit e736691a6d
5 changed files with 20 additions and 20 deletions

View File

@ -49,7 +49,7 @@ TEST_P(AddNoiseTest, CheckNoiseAdded) {
const int height = 64;
const int image_size = width * height;
char noise[3072];
const int clamp = vpx_setup_noise(sizeof(noise), 4.4, noise);
const int clamp = vpx_setup_noise(4.4, sizeof(noise), noise);
for (int i = 0; i < 16; i++) {
blackclamp[i] = clamp;
@ -84,7 +84,7 @@ TEST_P(AddNoiseTest, CheckNoiseAdded) {
// Check to make sure don't roll over.
for (int i = 0; i < image_size; ++i) {
EXPECT_GT((int)s[i], clamp) << "i = " << i;
EXPECT_GT(static_cast<int>(s[i]), clamp) << "i = " << i;
}
// Initialize pixels in the image to 0 and check for roll under.
@ -95,7 +95,7 @@ TEST_P(AddNoiseTest, CheckNoiseAdded) {
// Check to make sure don't roll under.
for (int i = 0; i < image_size; ++i) {
EXPECT_LT((int)s[i], 255 - clamp) << "i = " << i;
EXPECT_LT(static_cast<int>(s[i]), 255 - clamp) << "i = " << i;
}
vpx_free(s);
@ -110,7 +110,7 @@ TEST_P(AddNoiseTest, CheckCvsAssembly) {
const int image_size = width * height;
char noise[3072];
const int clamp = vpx_setup_noise(sizeof(noise), 4.4, noise);
const int clamp = vpx_setup_noise(4.4, sizeof(noise), noise);
for (int i = 0; i < 16; i++) {
blackclamp[i] = clamp;
@ -133,7 +133,7 @@ TEST_P(AddNoiseTest, CheckCvsAssembly) {
width, height, width));
for (int i = 0; i < image_size; ++i) {
EXPECT_EQ((int)s[i], (int)d[i]) << "i = " << i;
EXPECT_EQ(static_cast<int>(s[i]), static_cast<int>(d[i])) << "i = " << i;
}
vpx_free(d);

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@ -495,7 +495,7 @@ int vp8_post_proc_frame(VP8_COMMON *oci, YV12_BUFFER_CONFIG *dest, vp8_ppflags_t
struct postproc_state *ppstate = &oci->postproc_state;
vp8_clear_system_state();
sigma = noise_level + .5 + .6 * q / 63.0;
clamp = vpx_setup_noise(sizeof(ppstate->noise), sigma,
clamp = vpx_setup_noise(sigma, sizeof(ppstate->noise),
ppstate->noise);
for (i = 0; i < 16; i++)
{

View File

@ -421,7 +421,7 @@ int vp9_post_proc_frame(struct VP9Common *cm,
int clamp, i;
vpx_clear_system_state();
sigma = noise_level + .5 + .6 * q / 63.0;
clamp = vpx_setup_noise(sizeof(ppstate->noise), sigma,
clamp = vpx_setup_noise(sigma, sizeof(ppstate->noise),
ppstate->noise);
for (i = 0; i < 16; i++) {

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@ -24,11 +24,11 @@ void vpx_plane_add_noise_c(uint8_t *start, char *noise,
unsigned int width, unsigned int height, int pitch) {
unsigned int i, j;
for (i = 0; i < height; i++) {
for (i = 0; i < height; ++i) {
uint8_t *pos = start + i * pitch;
char *ref = (char *)(noise + (rand() & 0xff)); // NOLINT
for (j = 0; j < width; j++) {
for (j = 0; j < width; ++j) {
int v = pos[j];
v = clamp(v - blackclamp[0], 0, 255);
@ -45,28 +45,27 @@ static double gaussian(double sigma, double mu, double x) {
(exp(-(x - mu) * (x - mu) / (2 * sigma * sigma)));
}
int vpx_setup_noise(int size, double sigma, char *noise) {
int vpx_setup_noise(double sigma, int size, char *noise) {
char char_dist[256];
int next, i, j;
next = 0;
int next = 0, i, j;
// set up a 256 entry lookup that matches gaussian distribution
for (i = -32; i < 32; i++) {
int a_i = (int) (0.5 + 256 * gaussian(sigma, 0, i));
for (i = -32; i < 32; ++i) {
const int a_i = (int) (0.5 + 256 * gaussian(sigma, 0, i));
if (a_i) {
for (j = 0; j < a_i; j++) {
char_dist[next + j] = (char) (i);
for (j = 0; j < a_i; ++j) {
char_dist[next + j] = (char)i;
}
next = next + j;
}
}
// Rounding error - might mean we have less than 256.
for (; next < 256; next++)
for (; next < 256; ++next) {
char_dist[next] = 0;
}
for (i = 0; i < size; i++) {
for (i = 0; i < size; ++i) {
noise[i] = char_dist[rand() & 0xff]; // NOLINT
}

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@ -15,7 +15,8 @@
extern "C" {
#endif
int vpx_setup_noise(int size, double sigma, char *noise);
// Fills a noise buffer with gaussian noise strength determined by sigma.
int vpx_setup_noise(double sigma, int size, char *noise);
#ifdef __cplusplus
}