Using stride (# of elements) instead of pitch (bytes) in fdct8x8.
Just making fdct consistent with iht/idct/fht functions which all use stride (# of elements) as input argument. Change-Id: Ibc944952a192e6c7b2b6a869ec2894c01da82ed1
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@ -223,7 +223,7 @@ class FwdTrans8x8DCT : public FwdTrans8x8TestBase,
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fwd_txfm_ = GET_PARAM(0);
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inv_txfm_ = GET_PARAM(1);
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tx_type_ = GET_PARAM(2);
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pitch_ = 16;
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pitch_ = 8;
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fwd_txfm_ref = fdct8x8_ref;
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}
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@ -234,7 +234,7 @@ class FwdTrans8x8DCT : public FwdTrans8x8TestBase,
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fwd_txfm_(in, out, stride);
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}
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void RunInvTxfm(int16_t *out, uint8_t *dst, int stride) {
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inv_txfm_(out, dst, stride >> 1);
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inv_txfm_(out, dst, stride);
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}
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fdct_t fwd_txfm_;
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@ -695,7 +695,7 @@ specialize vp9_short_fht8x8 sse2
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prototype void vp9_short_fht16x16 "int16_t *InputData, int16_t *OutputData, int pitch, int tx_type"
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specialize vp9_short_fht16x16 sse2
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prototype void vp9_short_fdct8x8 "int16_t *InputData, int16_t *OutputData, int pitch"
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prototype void vp9_short_fdct8x8 "int16_t *InputData, int16_t *OutputData, int stride"
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specialize vp9_short_fdct8x8 sse2
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prototype void vp9_short_fdct4x4 "int16_t *InputData, int16_t *OutputData, int pitch"
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@ -230,8 +230,7 @@ static void fdct8(const int16_t *input, int16_t *output) {
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output[7] = dct_const_round_shift(t3);
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}
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void vp9_short_fdct8x8_c(int16_t *input, int16_t *final_output, int pitch) {
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const int stride = pitch >> 1;
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void vp9_short_fdct8x8_c(int16_t *input, int16_t *final_output, int stride) {
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int i, j;
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int16_t intermediate[64];
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@ -391,7 +391,7 @@ void vp9_xform_quant(int plane, int block, BLOCK_SIZE plane_bsize,
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xoff = 8 * (block & twmask);
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yoff = 8 * (block >> twl);
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src_diff = p->src_diff + 4 * bw * yoff + xoff;
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vp9_short_fdct8x8(src_diff, coeff, bw * 8);
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vp9_short_fdct8x8(src_diff, coeff, bw * 4);
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vp9_quantize_b(coeff, 64, x->skip_block, p->zbin, p->round,
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p->quant, p->quant_shift, qcoeff, dqcoeff,
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pd->dequant, p->zbin_extra, eob, scan, iscan);
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@ -584,7 +584,7 @@ void vp9_encode_block_intra(int plane, int block, BLOCK_SIZE plane_bsize,
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if (tx_type != DCT_DCT)
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vp9_short_fht8x8(src_diff, coeff, bw * 4, tx_type);
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else
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vp9_short_fdct8x8(src_diff, coeff, bw * 8);
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vp9_short_fdct8x8(src_diff, coeff, bw * 4);
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vp9_quantize_b(coeff, 64, x->skip_block, p->zbin, p->round, p->quant,
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p->quant_shift, qcoeff, dqcoeff,
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pd->dequant, p->zbin_extra, eob, scan, iscan);
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@ -271,8 +271,7 @@ void vp9_short_fht4x4_sse2(int16_t *input, int16_t *output,
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write_buffer_4x4(output, in);
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}
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void vp9_short_fdct8x8_sse2(int16_t *input, int16_t *output, int pitch) {
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const int stride = pitch >> 1;
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void vp9_short_fdct8x8_sse2(int16_t *input, int16_t *output, int stride) {
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int pass;
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// Constants
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// When we use them, in one case, they are all the same. In all others
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