Merge "Fix the bug which made VP8 denoiser not bit-exact between C code and SSE code."

This commit is contained in:
JackyChen 2014-09-10 18:08:59 -07:00 committed by Gerrit Code Review
commit d9050af683
3 changed files with 40 additions and 10 deletions

View File

@ -68,6 +68,10 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
int adj_val[3] = {3, 4, 6};
int shift_inc1 = 0;
int shift_inc2 = 1;
int col_sum[16] = {0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0};
/* If motion_magnitude is small, making the denoiser more aggressive by
* increasing the adjustment for each level. Add another increment for
* blocks that are labeled for increase denoising. */
@ -98,11 +102,11 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
if (absdiff <= 3 + shift_inc1)
{
running_avg_y[c] = mc_running_avg_y[c];
sum_diff += diff;
col_sum[c] += diff;
}
else
{
if (absdiff >= 4 && absdiff <= 7)
if (absdiff >= 4 + shift_inc1 && absdiff <= 7)
adjustment = adj_val[0];
else if (absdiff >= 8 && absdiff <= 15)
adjustment = adj_val[1];
@ -116,7 +120,7 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
else
running_avg_y[c] = sig[c] + adjustment;
sum_diff += adjustment;
col_sum[c] += adjustment;
}
else
{
@ -125,7 +129,7 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
else
running_avg_y[c] = sig[c] - adjustment;
sum_diff -= adjustment;
col_sum[c] -= adjustment;
}
}
}
@ -136,6 +140,23 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
running_avg_y += avg_y_stride;
}
for (c = 0; c < 16; ++c) {
// Below we clip the value in the same way which SSE code use.
// When adopting aggressive denoiser, the adj_val for each pixel
// could be at most 8 (this is current max adjustment of the map).
// In SSE code, we calculate the sum of adj_val for
// the columns, so the sum could be upto 128(16 rows). However,
// the range of the value is -128 ~ 127 in SSE code, that's why
// we do this change in C code.
// We don't do this for UV denoiser, since there are only 8 rows,
// and max adjustments <= 8, so the sum of the columns will not
// exceed 64.
if (col_sum[c] >= 128) {
col_sum[c] = 127;
}
sum_diff += col_sum[c];
}
sum_diff_thresh= SUM_DIFF_THRESHOLD;
if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH;
if (abs(sum_diff) > sum_diff_thresh) {
@ -166,14 +187,14 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
running_avg_y[c] = 0;
else
running_avg_y[c] = running_avg_y[c] - adjustment;
sum_diff -= adjustment;
col_sum[c] -= adjustment;
} else if (diff < 0) {
// Bring denoised signal up.
if (running_avg_y[c] + adjustment > 255)
running_avg_y[c] = 255;
else
running_avg_y[c] = running_avg_y[c] + adjustment;
sum_diff += adjustment;
col_sum[c] += adjustment;
}
}
// TODO(marpan): Check here if abs(sum_diff) has gone below the
@ -182,6 +203,15 @@ int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
mc_running_avg_y += mc_avg_y_stride;
running_avg_y += avg_y_stride;
}
sum_diff = 0;
for (c = 0; c < 16; ++c) {
if (col_sum[c] >= 128) {
col_sum[c] = 127;
}
sum_diff += col_sum[c];
}
if (abs(sum_diff) > sum_diff_thresh)
return COPY_BLOCK;
} else {

View File

@ -89,9 +89,9 @@ static VP9_DENOISER_DECISION denoiser_filter(const uint8_t *sig, int sig_stride,
int total_adj = 0;
int shift_inc = 1;
/* If motion_magnitude is small, making the denoiser more aggressive by
* increasing the adjustment for each level. Add another increment for
* blocks that are labeled for increase denoising. */
// If motion_magnitude is small, making the denoiser more aggressive by
// increasing the adjustment for each level. Add another increment for
// blocks that are labeled for increase denoising.
if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD) {
if (increase_denoising) {
shift_inc = 2;

View File

@ -18,7 +18,7 @@
extern "C" {
#endif
#define MOTION_MAGNITUDE_THRESHOLD (8*3)
#define MOTION_MAGNITUDE_THRESHOLD (8 * 3)
typedef enum vp9_denoiser_decision {
COPY_BLOCK,