Fix a memory overflow issue in large scale tile use case

Increase the tok_count array size defined in VP9_COMP to avoid
out of boundary memory access.

Change-Id: Ib277c1102cb5f8355b1d69991532a94e24a2242e
This commit is contained in:
Jingning Han 2015-05-27 11:15:32 -07:00
parent c238d6cd72
commit ceda343d0b

View File

@ -268,7 +268,11 @@ typedef struct VP9_COMP {
#endif // CONFIG_LOOP_POSTFILTER
TOKENEXTRA *tok;
#if CONFIG_ROW_TILE
unsigned int tok_count[1024][1024];
#else
unsigned int tok_count[4][1 << 6];
#endif
// Ambient reconstruction err target for force key frames
int ambient_err;