fixed build issue with round()
not defined in msvc Change-Id: I8fe8462a0c2f636d8b43c0243832ca67578f3665
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7fa3deb1f5
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c681887652
@ -27,6 +27,14 @@ extern "C" {
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using libvpx_test::ACMRandom;
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namespace {
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#ifdef _MSC_VER
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static int round(double x) {
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if (x < 0)
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return (int)ceil(x - 0.5);
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else
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return (int)floor(x + 0.5);
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}
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#endif
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#if !CONFIG_DWT32X32HYBRID
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static const double kPi = 3.141592653589793238462643383279502884;
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@ -10,6 +10,10 @@
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#ifndef VP9_COMMON_VP9_SYSTEMDEPENDENT_H_
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#define VP9_COMMON_VP9_SYSTEMDEPENDENT_H_
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#ifdef _MSC_VER
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#include <math.h>
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#endif
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#include "vpx_ports/config.h"
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#if ARCH_X86 || ARCH_X86_64
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void vpx_reset_mmx_state(void);
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@ -18,6 +22,16 @@ void vpx_reset_mmx_state(void);
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#define vp9_clear_system_state()
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#endif
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#ifdef _MSC_VER
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// round is not defined in MSVC
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static int round(double x) {
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if (x < 0)
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return (int)ceil(x - 0.5);
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else
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return (int)floor(x + 0.5);
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}
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#endif
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struct VP9Common;
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void vp9_machine_specific_config(struct VP9Common *);
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#endif
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