From f7e4b72df8a0cd615660e9f9e3f443c8754134f1 Mon Sep 17 00:00:00 2001
From: John Koleszar <jkoleszar@google.com>
Date: Fri, 7 Jun 2013 11:21:35 -0700
Subject: [PATCH] Loopfilter: use the current block only for skip

Use the current block's skip flag to determine edge skipping.

Change-Id: I4ba81f899286afbc3f6bb83eba2ef146a01b6fa4
---
 vp9/common/vp9_loopfilter.c | 10 ++--------
 1 file changed, 2 insertions(+), 8 deletions(-)

diff --git a/vp9/common/vp9_loopfilter.c b/vp9/common/vp9_loopfilter.c
index 643233cea..62fcf4284 100644
--- a/vp9/common/vp9_loopfilter.c
+++ b/vp9/common/vp9_loopfilter.c
@@ -676,21 +676,15 @@ static void filter_block_plane(VP9_COMMON *cm, MACROBLOCKD *xd,
     // Determine the vertical edges that need filtering
     for (c = 0; c < 64 / MI_SIZE && mi_col + c < cm->mi_cols; c += col_step) {
       const MODE_INFO const *mi = xd->mode_info_context;
-      const MODE_INFO const *mi_above = xd->mode_info_context -
-          cm->mode_info_stride;
-      const int skip_above =
-          (r + mi_row > 0) ? mi_above[c].mbmi.mb_skip_coeff : 0;
-      const int skip_left =
-          (c + mi_col > 0) ? mi[c - 1].mbmi.mb_skip_coeff : 0;
       const int skip_this = mi[c].mbmi.mb_skip_coeff;
       // left edge of current unit is block/partition edge -> no skip
       const int block_edge_left = b_width_log2(mi->mbmi.sb_type) ?
           !(c & ((1 << (b_width_log2(mi->mbmi.sb_type)-1)) - 1)) : 1;
-      const int skip_this_c = skip_this && skip_left && !block_edge_left;
+      const int skip_this_c = skip_this && !block_edge_left;
       // top edge of current unit is block/partition edge -> no skip
       const int block_edge_above = b_height_log2(mi->mbmi.sb_type) ?
           !(r & ((1 << (b_height_log2(mi->mbmi.sb_type)-1)) - 1)) : 1;
-      const int skip_this_r = skip_this && skip_above && !block_edge_above;
+      const int skip_this_r = skip_this && !block_edge_above;
       const TX_SIZE tx_size = plane ? get_uv_tx_size(xd) : mi[c].mbmi.txfm_size;
 
       // Filter level can vary per MI