neon: consolidate horizontal adds
Change-Id: Iaf9e88ff636ccf8f0ef310869c6827f3f205cca8
This commit is contained in:
parent
4b78c6e6f7
commit
87610ac45e
@ -17,14 +17,7 @@
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#include "vpx/vpx_integer.h"
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#include "vpx_dsp/arm/idct_neon.h"
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#include "vpx_dsp/arm/mem_neon.h"
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static INLINE unsigned int horizontal_add_u16x8(const uint16x8_t v_16x8) {
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const uint32x4_t a = vpaddlq_u16(v_16x8);
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const uint64x2_t b = vpaddlq_u32(a);
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const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
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vreinterpret_u32_u64(vget_high_u64(b)));
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return vget_lane_u32(c, 0);
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}
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#include "vpx_dsp/arm/sum_neon.h"
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unsigned int vpx_avg_4x4_neon(const uint8_t *s, int p) {
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uint16x8_t v_sum;
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@ -35,7 +28,7 @@ unsigned int vpx_avg_4x4_neon(const uint8_t *s, int p) {
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v_s1 = vld1_lane_u32((const uint32_t *)(s + 2 * p), v_s1, 0);
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v_s1 = vld1_lane_u32((const uint32_t *)(s + 3 * p), v_s1, 1);
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v_sum = vaddl_u8(vreinterpret_u8_u32(v_s0), vreinterpret_u8_u32(v_s1));
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return (horizontal_add_u16x8(v_sum) + 8) >> 4;
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return (vget_lane_u32(horizontal_add_uint16x8(v_sum), 0) + 8) >> 4;
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}
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unsigned int vpx_avg_8x8_neon(const uint8_t *s, int p) {
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@ -61,7 +54,7 @@ unsigned int vpx_avg_8x8_neon(const uint8_t *s, int p) {
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v_s0 = vld1_u8(s + 7 * p);
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v_sum = vaddw_u8(v_sum, v_s0);
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return (horizontal_add_u16x8(v_sum) + 32) >> 6;
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return (vget_lane_u32(horizontal_add_uint16x8(v_sum), 0) + 32) >> 6;
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}
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// coeff: 16 bits, dynamic range [-32640, 32640].
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@ -155,7 +148,8 @@ int16_t vpx_int_pro_col_neon(uint8_t const *ref, const int width) {
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ref += 16;
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}
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return horizontal_add_u16x8(vec_sum);
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return vget_lane_s16(vreinterpret_s16_u32(horizontal_add_uint16x8(vec_sum)),
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0);
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}
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// ref, src = [0, 510] - max diff = 16-bits
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@ -185,7 +179,7 @@ int vpx_vector_var_neon(int16_t const *ref, int16_t const *src, const int bwl) {
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{
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// Note: 'total''s pairwise addition could be implemented similarly to
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// horizontal_add_u16x8(), but one less vpaddl with 'total' when paired
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// horizontal_add_uint16x8(), but one less vpaddl with 'total' when paired
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// with the summation of 'sse' performed better on a Cortex-A15.
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const int32x4_t t0 = vpaddlq_s16(total); // cascading summation of 'total'
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const int32x2_t t1 = vadd_s32(vget_low_s32(t0), vget_high_s32(t0));
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@ -13,13 +13,7 @@
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#include "./vpx_dsp_rtcd.h"
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#include "./vpx_config.h"
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#include "vpx_dsp/arm/mem_neon.h"
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static INLINE int32x2_t sum_int16x8(const int16x8_t a) {
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const int32x4_t b = vpaddlq_s16(a);
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const int64x2_t c = vpaddlq_s32(b);
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return vadd_s32(vreinterpret_s32_s64(vget_low_s64(c)),
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vreinterpret_s32_s64(vget_high_s64(c)));
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}
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#include "vpx_dsp/arm/sum_neon.h"
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static INLINE tran_low_t get_lane(const int32x2_t a) {
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#if CONFIG_VP9_HIGHBITDEPTH
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@ -48,7 +42,7 @@ void vpx_fdct4x4_1_neon(const int16_t *input, tran_low_t *output, int stride) {
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c = vaddq_s16(b0, b1);
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d = sum_int16x8(c);
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d = horizontal_add_int16x8(c);
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output[0] = get_lane(vshl_n_s32(d, 1));
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output[1] = 0;
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@ -63,7 +57,7 @@ void vpx_fdct8x8_1_neon(const int16_t *input, tran_low_t *output, int stride) {
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sum = vaddq_s16(sum, input_00);
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}
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output[0] = get_lane(sum_int16x8(sum));
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output[0] = get_lane(horizontal_add_int16x8(sum));
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output[1] = 0;
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}
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@ -83,7 +77,7 @@ void vpx_fdct16x16_1_neon(const int16_t *input, tran_low_t *output,
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right = vaddq_s16(right, b);
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}
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sum = vadd_s32(sum_int16x8(left), sum_int16x8(right));
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sum = vadd_s32(horizontal_add_int16x8(left), horizontal_add_int16x8(right));
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output[0] = get_lane(vshr_n_s32(sum, 1));
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output[1] = 0;
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@ -111,9 +105,9 @@ void vpx_fdct32x32_1_neon(const int16_t *input, tran_low_t *output,
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a3 = vaddq_s16(a3, b3);
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}
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sum = vadd_s32(sum_int16x8(a0), sum_int16x8(a1));
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sum = vadd_s32(sum, sum_int16x8(a2));
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sum = vadd_s32(sum, sum_int16x8(a3));
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sum = vadd_s32(horizontal_add_int16x8(a0), horizontal_add_int16x8(a1));
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sum = vadd_s32(sum, horizontal_add_int16x8(a2));
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sum = vadd_s32(sum, horizontal_add_int16x8(a3));
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output[0] = get_lane(vshr_n_s32(sum, 3));
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output[1] = 0;
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}
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@ -14,15 +14,7 @@
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#include "vpx/vpx_integer.h"
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#include "vpx_dsp/arm/mem_neon.h"
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// TODO(johannkoenig): combine with avg_neon.h version.
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static INLINE uint32_t horizontal_add_16x8(const uint16x8_t vec_16x8) {
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const uint32x4_t a = vpaddlq_u16(vec_16x8);
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const uint64x2_t b = vpaddlq_u32(a);
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const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
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vreinterpret_u32_u64(vget_high_u64(b)));
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return vget_lane_u32(c, 0);
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}
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#include "vpx_dsp/arm/sum_neon.h"
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uint32_t vpx_sad4x4_neon(const uint8_t *src_ptr, int src_stride,
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const uint8_t *ref_ptr, int ref_stride) {
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@ -30,7 +22,7 @@ uint32_t vpx_sad4x4_neon(const uint8_t *src_ptr, int src_stride,
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const uint8x16_t ref_u8 = load_unaligned_u8q(ref_ptr, ref_stride);
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uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(ref_u8));
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abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8));
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return horizontal_add_16x8(abs);
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
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}
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uint32_t vpx_sad4x4_avg_neon(const uint8_t *src_ptr, int src_stride,
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@ -42,7 +34,7 @@ uint32_t vpx_sad4x4_avg_neon(const uint8_t *src_ptr, int src_stride,
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const uint8x16_t avg = vrhaddq_u8(ref_u8, second_pred_u8);
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uint16x8_t abs = vabdl_u8(vget_low_u8(src_u8), vget_low_u8(avg));
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abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg));
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return horizontal_add_16x8(abs);
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
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}
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uint32_t vpx_sad4x8_neon(const uint8_t *src_ptr, int src_stride,
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@ -58,7 +50,7 @@ uint32_t vpx_sad4x8_neon(const uint8_t *src_ptr, int src_stride,
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abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(ref_u8));
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}
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return horizontal_add_16x8(abs);
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
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}
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uint32_t vpx_sad4x8_avg_neon(const uint8_t *src_ptr, int src_stride,
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@ -78,7 +70,7 @@ uint32_t vpx_sad4x8_avg_neon(const uint8_t *src_ptr, int src_stride,
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abs = vabal_u8(abs, vget_high_u8(src_u8), vget_high_u8(avg));
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}
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return horizontal_add_16x8(abs);
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0);
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}
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static INLINE uint16x8_t sad8x(const uint8_t *a, int a_stride, const uint8_t *b,
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@ -119,7 +111,7 @@ static INLINE uint16x8_t sad8x_avg(const uint8_t *a, int a_stride,
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uint32_t vpx_sad8x##n##_neon(const uint8_t *src, int src_stride, \
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const uint8_t *ref, int ref_stride) { \
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const uint16x8_t abs = sad8x(src, src_stride, ref, ref_stride, n); \
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return horizontal_add_16x8(abs); \
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
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} \
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\
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uint32_t vpx_sad8x##n##_avg_neon(const uint8_t *src, int src_stride, \
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@ -127,7 +119,7 @@ static INLINE uint16x8_t sad8x_avg(const uint8_t *a, int a_stride,
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const uint8_t *second_pred) { \
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const uint16x8_t abs = \
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sad8x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
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return horizontal_add_16x8(abs); \
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
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}
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sad8xN(4);
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@ -175,7 +167,7 @@ static INLINE uint16x8_t sad16x_avg(const uint8_t *a, int a_stride,
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uint32_t vpx_sad16x##n##_neon(const uint8_t *src, int src_stride, \
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const uint8_t *ref, int ref_stride) { \
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const uint16x8_t abs = sad16x(src, src_stride, ref, ref_stride, n); \
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return horizontal_add_16x8(abs); \
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
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} \
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\
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uint32_t vpx_sad16x##n##_avg_neon(const uint8_t *src, int src_stride, \
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@ -183,7 +175,7 @@ static INLINE uint16x8_t sad16x_avg(const uint8_t *a, int a_stride,
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const uint8_t *second_pred) { \
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const uint16x8_t abs = \
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sad16x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
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return horizontal_add_16x8(abs); \
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
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}
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sad16xN(8);
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@ -241,7 +233,7 @@ static INLINE uint16x8_t sad32x_avg(const uint8_t *a, int a_stride,
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uint32_t vpx_sad32x##n##_neon(const uint8_t *src, int src_stride, \
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const uint8_t *ref, int ref_stride) { \
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const uint16x8_t abs = sad32x(src, src_stride, ref, ref_stride, n); \
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return horizontal_add_16x8(abs); \
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
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} \
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\
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uint32_t vpx_sad32x##n##_avg_neon(const uint8_t *src, int src_stride, \
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@ -249,20 +241,13 @@ static INLINE uint16x8_t sad32x_avg(const uint8_t *a, int a_stride,
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const uint8_t *second_pred) { \
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const uint16x8_t abs = \
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sad32x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
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return horizontal_add_16x8(abs); \
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return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
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}
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sad32xN(16);
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sad32xN(32);
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sad32xN(64);
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static INLINE uint32_t horizontal_add_32x4(const uint32x4_t a) {
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const uint64x2_t b = vpaddlq_u32(a);
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const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
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vreinterpret_u32_u64(vget_high_u64(b)));
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return vget_lane_u32(c, 0);
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}
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static INLINE uint32x4_t sad64x(const uint8_t *a, int a_stride,
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const uint8_t *b, int b_stride,
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const int height) {
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@ -344,7 +329,7 @@ static INLINE uint32x4_t sad64x_avg(const uint8_t *a, int a_stride,
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uint32_t vpx_sad64x##n##_neon(const uint8_t *src, int src_stride, \
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const uint8_t *ref, int ref_stride) { \
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const uint32x4_t abs = sad64x(src, src_stride, ref, ref_stride, n); \
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return horizontal_add_32x4(abs); \
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return vget_lane_u32(horizontal_add_uint32x4(abs), 0); \
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} \
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\
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uint32_t vpx_sad64x##n##_avg_neon(const uint8_t *src, int src_stride, \
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@ -352,7 +337,7 @@ static INLINE uint32x4_t sad64x_avg(const uint8_t *a, int a_stride,
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const uint8_t *second_pred) { \
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const uint32x4_t abs = \
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sad64x_avg(src, src_stride, ref, ref_stride, second_pred, n); \
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return horizontal_add_32x4(abs); \
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return vget_lane_u32(horizontal_add_uint32x4(abs), 0); \
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}
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sad64xN(32);
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38
vpx_dsp/arm/sum_neon.h
Normal file
38
vpx_dsp/arm/sum_neon.h
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@ -0,0 +1,38 @@
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/*
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* Copyright (c) 2017 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef VPX_DSP_ARM_SUM_NEON_H_
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#define VPX_DSP_ARM_SUM_NEON_H_
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#include <arm_neon.h>
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#include "./vpx_config.h"
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#include "vpx/vpx_integer.h"
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static INLINE int32x2_t horizontal_add_int16x8(const int16x8_t a) {
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const int32x4_t b = vpaddlq_s16(a);
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const int64x2_t c = vpaddlq_s32(b);
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return vadd_s32(vreinterpret_s32_s64(vget_low_s64(c)),
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vreinterpret_s32_s64(vget_high_s64(c)));
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}
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static INLINE uint32x2_t horizontal_add_uint16x8(const uint16x8_t a) {
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const uint32x4_t b = vpaddlq_u16(a);
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const uint64x2_t c = vpaddlq_u32(b);
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return vadd_u32(vreinterpret_u32_u64(vget_low_u64(c)),
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vreinterpret_u32_u64(vget_high_u64(c)));
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}
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static INLINE uint32x2_t horizontal_add_uint32x4(const uint32x4_t a) {
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const uint64x2_t b = vpaddlq_u32(a);
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return vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
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vreinterpret_u32_u64(vget_high_u64(b)));
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}
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#endif // VPX_DSP_ARM_SUM_NEON_H_
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@ -16,23 +16,9 @@
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#include "vpx/vpx_integer.h"
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#include "vpx_dsp/arm/mem_neon.h"
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#include "vpx_dsp/arm/sum_neon.h"
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#include "vpx_ports/mem.h"
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static INLINE int horizontal_add_s16x8(const int16x8_t v_16x8) {
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const int32x4_t a = vpaddlq_s16(v_16x8);
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const int64x2_t b = vpaddlq_s32(a);
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const int32x2_t c = vadd_s32(vreinterpret_s32_s64(vget_low_s64(b)),
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vreinterpret_s32_s64(vget_high_s64(b)));
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return vget_lane_s32(c, 0);
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}
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static INLINE int horizontal_add_s32x4(const int32x4_t v_32x4) {
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const int64x2_t b = vpaddlq_s32(v_32x4);
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const int32x2_t c = vadd_s32(vreinterpret_s32_s64(vget_low_s64(b)),
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vreinterpret_s32_s64(vget_high_s64(b)));
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return vget_lane_s32(c, 0);
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}
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// The variance helper functions use int16_t for sum. 8 values are accumulated
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// and then added (at which point they expand up to int32_t). To avoid overflow,
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// there can be no more than 32767 / 255 ~= 128 values accumulated in each
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@ -79,8 +65,10 @@ static void variance_neon_w4x4(const uint8_t *a, int a_stride, const uint8_t *b,
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b += 4 * b_stride;
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}
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*sum = horizontal_add_s16x8(sum_s16);
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*sse = (uint32_t)horizontal_add_s32x4(vaddq_s32(sse_lo_s32, sse_hi_s32));
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*sum = vget_lane_s32(horizontal_add_int16x8(sum_s16), 0);
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*sse = vget_lane_u32(horizontal_add_uint32x4(vreinterpretq_u32_s32(
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vaddq_s32(sse_lo_s32, sse_hi_s32))),
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0);
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}
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// Process a block of any size where the width is divisible by 16.
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@ -126,8 +114,10 @@ static void variance_neon_w16(const uint8_t *a, int a_stride, const uint8_t *b,
|
||||
b += b_stride;
|
||||
}
|
||||
|
||||
*sum = horizontal_add_s16x8(sum_s16);
|
||||
*sse = (unsigned int)horizontal_add_s32x4(vaddq_s32(sse_lo_s32, sse_hi_s32));
|
||||
*sum = vget_lane_s32(horizontal_add_int16x8(sum_s16), 0);
|
||||
*sse = vget_lane_u32(horizontal_add_uint32x4(vreinterpretq_u32_s32(
|
||||
vaddq_s32(sse_lo_s32, sse_hi_s32))),
|
||||
0);
|
||||
}
|
||||
|
||||
// Process a block of width 8 two rows at a time.
|
||||
@ -165,8 +155,10 @@ static void variance_neon_w8x2(const uint8_t *a, int a_stride, const uint8_t *b,
|
||||
i += 2;
|
||||
} while (i < h);
|
||||
|
||||
*sum = horizontal_add_s16x8(sum_s16);
|
||||
*sse = (uint32_t)horizontal_add_s32x4(vaddq_s32(sse_lo_s32, sse_hi_s32));
|
||||
*sum = vget_lane_s32(horizontal_add_int16x8(sum_s16), 0);
|
||||
*sse = vget_lane_u32(horizontal_add_uint32x4(vreinterpretq_u32_s32(
|
||||
vaddq_s32(sse_lo_s32, sse_hi_s32))),
|
||||
0);
|
||||
}
|
||||
|
||||
void vpx_get8x8var_neon(const uint8_t *a, int a_stride, const uint8_t *b,
|
||||
|
@ -368,6 +368,7 @@ endif # CONFIG_ENCODERS || CONFIG_POSTPROC || CONFIG_VP9_POSTPROC
|
||||
|
||||
# Neon utilities
|
||||
DSP_SRCS-$(HAVE_NEON) += arm/mem_neon.h
|
||||
DSP_SRCS-$(HAVE_NEON) += arm/sum_neon.h
|
||||
DSP_SRCS-$(HAVE_NEON) += arm/transpose_neon.h
|
||||
|
||||
# PPC VSX utilities
|
||||
|
Loading…
Reference in New Issue
Block a user