Fix some bugs in multi-arf
Fix some bugs relating to the use of buffers in the overlay frames. Fix bug where a mid sequence overlay was propagating large partition and transform sizes into the subsequent frame because of :- sf->last_partitioning_redo_frequency > 1 and sf->tx_size_search_method == USE_LARGESTALL Change-Id: Ibf9ef39a5a5150f8cbdd2c9275abb0316c67873a
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@@ -84,16 +84,17 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
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if (speed >= 2) {
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if (MIN(cm->width, cm->height) >= 720) {
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sf->lf_motion_threshold = LOW_MOITION_THRESHOLD;
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sf->lf_motion_threshold = LOW_MOTION_THRESHOLD;
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sf->last_partitioning_redo_frequency = 3;
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sf->disable_split_mask = cm->show_frame ? DISABLE_ALL_SPLIT
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: DISABLE_ALL_INTER_SPLIT;
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} else {
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sf->disable_split_mask = LAST_AND_INTRA_SPLIT_ONLY;
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sf->last_partitioning_redo_frequency = 2;
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sf->lf_motion_threshold = NO_MOITION_THRESHOLD;
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sf->lf_motion_threshold = NO_MOTION_THRESHOLD;
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}
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sf->adaptive_pred_interp_filter = 2;
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sf->adaptive_pred_interp_filter = 0;
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sf->reference_masking = 1;
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sf->mode_search_skip_flags = FLAG_SKIP_INTRA_DIRMISMATCH |
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FLAG_SKIP_INTRA_BESTINTER |
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@@ -114,7 +115,7 @@ static void set_good_speed_feature(VP9_COMP *cpi, VP9_COMMON *cm,
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else
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sf->disable_split_mask = DISABLE_ALL_INTER_SPLIT;
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sf->lf_motion_threshold = LOW_MOITION_THRESHOLD;
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sf->lf_motion_threshold = LOW_MOTION_THRESHOLD;
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sf->last_partitioning_redo_frequency = 3;
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sf->recode_loop = ALLOW_RECODE_KFMAXBW;
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sf->adaptive_rd_thresh = 3;
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@@ -198,7 +199,7 @@ static void set_rt_speed_feature(VP9_COMP *cpi, SPEED_FEATURES *sf,
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sf->comp_inter_joint_search_thresh = BLOCK_SIZES;
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sf->auto_min_max_partition_size = RELAXED_NEIGHBORING_MIN_MAX;
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sf->use_lastframe_partitioning = LAST_FRAME_PARTITION_LOW_MOTION;
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sf->lf_motion_threshold = LOW_MOITION_THRESHOLD;
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sf->lf_motion_threshold = LOW_MOTION_THRESHOLD;
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sf->adjust_partitioning_from_last_frame = 1;
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sf->last_partitioning_redo_frequency = 3;
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sf->use_lp32x32fdct = 1;
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