Multithreaded encoder, late sync loopfilter
Second shot at this... Sync with loopfilter thread as late as possible, usually just at the beginning of next frame encoding. This returns control to application faster and allows a better multicore scaling. When PSNR packets are generated the final filtered frame is needed imediatly so we cannot delay the sync. Same has to be done when internal frame is previewed. Change-Id: I64e110c8b224dd967faefffd9c93dd8dbad4a5b5
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@ -24,9 +24,9 @@ extern void vp8cx_mb_init_quantizer(VP8_COMP *cpi, MACROBLOCK *x, int ok_to_skip
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extern void vp8_build_block_offsets(MACROBLOCK *x);
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extern void vp8_setup_block_ptrs(MACROBLOCK *x);
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extern void loopfilter_frame(VP8_COMP *cpi, VP8_COMMON *cm);
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extern void vp8_loopfilter_frame(VP8_COMP *cpi, VP8_COMMON *cm);
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static THREAD_FUNCTION loopfilter_thread(void *p_data)
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static THREAD_FUNCTION thread_loopfilter(void *p_data)
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{
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VP8_COMP *cpi = (VP8_COMP *)(((LPFTHREAD_DATA *)p_data)->ptr1);
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VP8_COMMON *cm = &cpi->common;
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@ -41,7 +41,7 @@ static THREAD_FUNCTION loopfilter_thread(void *p_data)
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if (cpi->b_multi_threaded == 0) // we're shutting down
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break;
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loopfilter_frame(cpi, cm);
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vp8_loopfilter_frame(cpi, cm);
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sem_post(&cpi->h_event_end_lpf);
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}
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@ -468,6 +468,7 @@ void vp8cx_create_encoder_threads(VP8_COMP *cpi)
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cpi->b_multi_threaded = 0;
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cpi->encoding_thread_count = 0;
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cpi->b_lpf_running = 0;
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if (cm->processor_core_count > 1 && cpi->oxcf.multi_threaded > 1)
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{
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@ -526,7 +527,7 @@ void vp8cx_create_encoder_threads(VP8_COMP *cpi)
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sem_init(&cpi->h_event_end_lpf, 0, 0);
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lpfthd->ptr1 = (void *)cpi;
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pthread_create(&cpi->h_filter_thread, 0, loopfilter_thread, lpfthd);
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pthread_create(&cpi->h_filter_thread, 0, thread_loopfilter, lpfthd);
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}
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}
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@ -3086,7 +3086,7 @@ void update_reference_frames(VP8_COMMON *cm)
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}
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}
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void loopfilter_frame(VP8_COMP *cpi, VP8_COMMON *cm)
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void vp8_loopfilter_frame(VP8_COMP *cpi, VP8_COMMON *cm)
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{
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if (cm->no_lpf)
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{
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@ -3716,6 +3716,15 @@ static void encode_frame_to_data_rate
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vp8_setup_key_frame(cpi);
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}
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#if CONFIG_MULTITHREAD
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/* wait for the last picture loopfilter thread done */
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if (cpi->b_lpf_running)
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{
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sem_wait(&cpi->h_event_end_lpf);
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cpi->b_lpf_running = 0;
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}
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#endif
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// transform / motion compensation build reconstruction frame
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vp8_encode_frame(cpi);
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@ -4074,11 +4083,12 @@ static void encode_frame_to_data_rate
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if (cpi->b_multi_threaded)
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{
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sem_post(&cpi->h_event_start_lpf); /* start loopfilter in separate thread */
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cpi->b_lpf_running = 1;
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}
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else
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#endif
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{
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loopfilter_frame(cpi, cm);
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vp8_loopfilter_frame(cpi, cm);
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}
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update_reference_frames(cm);
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@ -4098,10 +4108,11 @@ static void encode_frame_to_data_rate
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vp8_pack_bitstream(cpi, dest, dest_end, size);
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#if CONFIG_MULTITHREAD
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/* wait for loopfilter thread done */
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if (cpi->b_multi_threaded)
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/* if PSNR packets are generated we have to wait for the lpf */
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if (cpi->b_lpf_running && cpi->b_calculate_psnr)
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{
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sem_wait(&cpi->h_event_end_lpf);
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cpi->b_lpf_running = 0;
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}
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#endif
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@ -5107,6 +5118,15 @@ int vp8_get_preview_raw_frame(VP8_COMP *cpi, YV12_BUFFER_CONFIG *dest, vp8_ppfla
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else
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{
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int ret;
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#if CONFIG_MULTITHREAD
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if(cpi->b_lpf_running)
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{
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sem_wait(&cpi->h_event_end_lpf);
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cpi->b_lpf_running = 0;
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}
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#endif
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#if CONFIG_POSTPROC
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ret = vp8_post_proc_frame(&cpi->common, dest, flags);
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#else
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@ -526,6 +526,7 @@ typedef struct VP8_COMP
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int mt_sync_range;
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int b_multi_threaded;
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int encoding_thread_count;
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int b_lpf_running;
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pthread_t *h_encoding_thread;
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pthread_t h_filter_thread;
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