Merge "Port metric computation changes from nextgenv2"

This commit is contained in:
Yaowu Xu 2016-06-27 19:18:00 +00:00 committed by Gerrit Code Review
commit 7676defca9
15 changed files with 640 additions and 664 deletions

View File

@ -21,7 +21,7 @@
#include "vp8/common/alloccommon.h"
#include "mcomp.h"
#include "firstpass.h"
#include "vpx/internal/vpx_psnr.h"
#include "vpx_dsp/psnr.h"
#include "vpx_scale/vpx_scale.h"
#include "vp8/common/extend.h"
#include "ratectrl.h"
@ -2023,14 +2023,6 @@ struct VP8_COMP* vp8_create_compressor(VP8_CONFIG *oxcf)
cpi->summed_weights = 0;
}
if (cpi->b_calculate_ssimg)
{
cpi->total_ssimg_y = 0;
cpi->total_ssimg_u = 0;
cpi->total_ssimg_v = 0;
cpi->total_ssimg_all = 0;
}
#endif
cpi->first_time_stamp_ever = 0x7FFFFFFF;
@ -2313,45 +2305,6 @@ void vp8_remove_compressor(VP8_COMP **ptr)
rate_err, fabs(rate_err));
}
}
if (cpi->b_calculate_ssimg)
{
if (cpi->oxcf.number_of_layers > 1)
{
int i;
fprintf(f, "Layer\tBitRate\tSSIM_Y\tSSIM_U\tSSIM_V\tSSIM_A\t"
"Time(us)\n");
for (i=0; i<(int)cpi->oxcf.number_of_layers; i++)
{
double dr = (double)cpi->bytes_in_layer[i] *
8.0 / 1000.0 / time_encoded;
fprintf(f, "%5d\t%7.3f\t%6.4f\t"
"%6.4f\t%6.4f\t%6.4f\t%8.0f\n",
i, dr,
cpi->total_ssimg_y_in_layer[i] /
cpi->frames_in_layer[i],
cpi->total_ssimg_u_in_layer[i] /
cpi->frames_in_layer[i],
cpi->total_ssimg_v_in_layer[i] /
cpi->frames_in_layer[i],
cpi->total_ssimg_all_in_layer[i] /
cpi->frames_in_layer[i],
total_encode_time);
}
}
else
{
fprintf(f, "BitRate\tSSIM_Y\tSSIM_U\tSSIM_V\tSSIM_A\t"
"Time(us)\n");
fprintf(f, "%7.3f\t%6.4f\t%6.4f\t%6.4f\t%6.4f\t%8.0f\n", dr,
cpi->total_ssimg_y / cpi->count,
cpi->total_ssimg_u / cpi->count,
cpi->total_ssimg_v / cpi->count,
cpi->total_ssimg_all / cpi->count, total_encode_time);
}
}
fclose(f);
#if 0
f = fopen("qskip.stt", "a");
@ -5746,38 +5699,6 @@ int vp8_get_compressed_data(VP8_COMP *cpi, unsigned int *frame_flags, unsigned l
}
#endif
}
if (cpi->b_calculate_ssimg)
{
double y, u, v, frame_all;
frame_all = vpx_calc_ssimg(cpi->Source, cm->frame_to_show,
&y, &u, &v);
if (cpi->oxcf.number_of_layers > 1)
{
unsigned int i;
for (i=cpi->current_layer;
i<cpi->oxcf.number_of_layers; i++)
{
if (!cpi->b_calculate_psnr)
cpi->frames_in_layer[i]++;
cpi->total_ssimg_y_in_layer[i] += y;
cpi->total_ssimg_u_in_layer[i] += u;
cpi->total_ssimg_v_in_layer[i] += v;
cpi->total_ssimg_all_in_layer[i] += frame_all;
}
}
else
{
cpi->total_ssimg_y += y;
cpi->total_ssimg_u += u;
cpi->total_ssimg_v += v;
cpi->total_ssimg_all += frame_all;
}
}
}
}

View File

@ -636,12 +636,6 @@ typedef struct VP8_COMP
double summed_weights;
unsigned int tot_recode_hits;
double total_ssimg_y;
double total_ssimg_u;
double total_ssimg_v;
double total_ssimg_all;
int b_calculate_ssimg;
#endif
int b_calculate_psnr;

View File

@ -16,7 +16,7 @@
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "./vpx_scale_rtcd.h"
#include "vpx/internal/vpx_psnr.h"
#include "vpx_dsp/psnr.h"
#include "vpx_dsp/vpx_dsp_common.h"
#include "vpx_dsp/vpx_filter.h"
#if CONFIG_INTERNAL_STATS
@ -1809,7 +1809,6 @@ VP9_COMP *vp9_create_compressor(VP9EncoderConfig *oxcf,
init_level_info(&cpi->level_info);
#if CONFIG_INTERNAL_STATS
cpi->b_calculate_ssimg = 0;
cpi->b_calculate_blockiness = 1;
cpi->b_calculate_consistency = 1;
cpi->total_inconsistency = 0;
@ -1833,9 +1832,6 @@ VP9_COMP *vp9_create_compressor(VP9EncoderConfig *oxcf,
cpi->summedp_weights = 0;
}
if (cpi->b_calculate_ssimg) {
cpi->ssimg.worst= 100.0;
}
cpi->fastssim.worst = 100.0;
cpi->psnrhvs.worst = 100.0;
@ -2131,13 +2127,6 @@ void vp9_remove_compressor(VP9_COMP *cpi) {
SNPRINT2(results, "\t%7.3f", consistency);
SNPRINT2(results, "\t%7.3f", cpi->worst_consistency);
}
if (cpi->b_calculate_ssimg) {
SNPRINT(headings, "\t SSIMG\tWtSSIMG");
SNPRINT2(results, "\t%7.3f", cpi->ssimg.stat[ALL] / cpi->count);
SNPRINT2(results, "\t%7.3f", cpi->ssimg.worst);
}
fprintf(f, "%s\t Time Rc-Err Abs Err\n", headings);
fprintf(f, "%s\t%8.0f %7.2f %7.2f\n", results,
total_encode_time, rate_err, fabs(rate_err));
@ -2231,271 +2220,15 @@ void vp9_remove_compressor(VP9_COMP *cpi) {
#endif
}
/* TODO(yaowu): The block_variance calls the unoptimized versions of variance()
* and highbd_8_variance(). It should not.
*/
static void encoder_variance(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
int i, j;
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
#if CONFIG_VP9_HIGHBITDEPTH
static void encoder_highbd_variance64(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint64_t *sse,
int64_t *sum) {
int i, j;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
uint16_t *b = CONVERT_TO_SHORTPTR(b8);
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
static void encoder_highbd_8_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h,
unsigned int *sse, int *sum) {
uint64_t sse_long = 0;
int64_t sum_long = 0;
encoder_highbd_variance64(a8, a_stride, b8, b_stride, w, h,
&sse_long, &sum_long);
*sse = (unsigned int)sse_long;
*sum = (int)sum_long;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
static int64_t get_sse(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int width, int height) {
const int dw = width % 16;
const int dh = height % 16;
int64_t total_sse = 0;
unsigned int sse = 0;
int sum = 0;
int x, y;
if (dw > 0) {
encoder_variance(&a[width - dw], a_stride, &b[width - dw], b_stride,
dw, height, &sse, &sum);
total_sse += sse;
}
if (dh > 0) {
encoder_variance(&a[(height - dh) * a_stride], a_stride,
&b[(height - dh) * b_stride], b_stride,
width - dw, dh, &sse, &sum);
total_sse += sse;
}
for (y = 0; y < height / 16; ++y) {
const uint8_t *pa = a;
const uint8_t *pb = b;
for (x = 0; x < width / 16; ++x) {
vpx_mse16x16(pa, a_stride, pb, b_stride, &sse);
total_sse += sse;
pa += 16;
pb += 16;
}
a += 16 * a_stride;
b += 16 * b_stride;
}
return total_sse;
}
#if CONFIG_VP9_HIGHBITDEPTH
static int64_t highbd_get_sse_shift(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int width, int height,
unsigned int input_shift) {
const uint16_t *a = CONVERT_TO_SHORTPTR(a8);
const uint16_t *b = CONVERT_TO_SHORTPTR(b8);
int64_t total_sse = 0;
int x, y;
for (y = 0; y < height; ++y) {
for (x = 0; x < width; ++x) {
int64_t diff;
diff = (a[x] >> input_shift) - (b[x] >> input_shift);
total_sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
return total_sse;
}
static int64_t highbd_get_sse(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int width, int height) {
int64_t total_sse = 0;
int x, y;
const int dw = width % 16;
const int dh = height % 16;
unsigned int sse = 0;
int sum = 0;
if (dw > 0) {
encoder_highbd_8_variance(&a[width - dw], a_stride,
&b[width - dw], b_stride,
dw, height, &sse, &sum);
total_sse += sse;
}
if (dh > 0) {
encoder_highbd_8_variance(&a[(height - dh) * a_stride], a_stride,
&b[(height - dh) * b_stride], b_stride,
width - dw, dh, &sse, &sum);
total_sse += sse;
}
for (y = 0; y < height / 16; ++y) {
const uint8_t *pa = a;
const uint8_t *pb = b;
for (x = 0; x < width / 16; ++x) {
vpx_highbd_8_mse16x16(pa, a_stride, pb, b_stride, &sse);
total_sse += sse;
pa += 16;
pb += 16;
}
a += 16 * a_stride;
b += 16 * b_stride;
}
return total_sse;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
typedef struct {
double psnr[4]; // total/y/u/v
uint64_t sse[4]; // total/y/u/v
uint32_t samples[4]; // total/y/u/v
} PSNR_STATS;
#if CONFIG_VP9_HIGHBITDEPTH
static void calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b,
PSNR_STATS *psnr,
unsigned int bit_depth,
unsigned int in_bit_depth) {
const int widths[3] =
{a->y_crop_width, a->uv_crop_width, a->uv_crop_width };
const int heights[3] =
{a->y_crop_height, a->uv_crop_height, a->uv_crop_height};
const uint8_t *a_planes[3] = {a->y_buffer, a->u_buffer, a->v_buffer };
const int a_strides[3] = {a->y_stride, a->uv_stride, a->uv_stride};
const uint8_t *b_planes[3] = {b->y_buffer, b->u_buffer, b->v_buffer };
const int b_strides[3] = {b->y_stride, b->uv_stride, b->uv_stride};
int i;
uint64_t total_sse = 0;
uint32_t total_samples = 0;
const double peak = (double)((1 << in_bit_depth) - 1);
const unsigned int input_shift = bit_depth - in_bit_depth;
for (i = 0; i < 3; ++i) {
const int w = widths[i];
const int h = heights[i];
const uint32_t samples = w * h;
uint64_t sse;
if (a->flags & YV12_FLAG_HIGHBITDEPTH) {
if (input_shift) {
sse = highbd_get_sse_shift(a_planes[i], a_strides[i],
b_planes[i], b_strides[i], w, h,
input_shift);
} else {
sse = highbd_get_sse(a_planes[i], a_strides[i],
b_planes[i], b_strides[i], w, h);
}
} else {
sse = get_sse(a_planes[i], a_strides[i],
b_planes[i], b_strides[i],
w, h);
}
psnr->sse[1 + i] = sse;
psnr->samples[1 + i] = samples;
psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
total_sse += sse;
total_samples += samples;
}
psnr->sse[0] = total_sse;
psnr->samples[0] = total_samples;
psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
(double)total_sse);
}
#else // !CONFIG_VP9_HIGHBITDEPTH
static void calc_psnr(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b,
PSNR_STATS *psnr) {
static const double peak = 255.0;
const int widths[3] = {
a->y_crop_width, a->uv_crop_width, a->uv_crop_width};
const int heights[3] = {
a->y_crop_height, a->uv_crop_height, a->uv_crop_height};
const uint8_t *a_planes[3] = {a->y_buffer, a->u_buffer, a->v_buffer};
const int a_strides[3] = {a->y_stride, a->uv_stride, a->uv_stride};
const uint8_t *b_planes[3] = {b->y_buffer, b->u_buffer, b->v_buffer};
const int b_strides[3] = {b->y_stride, b->uv_stride, b->uv_stride};
int i;
uint64_t total_sse = 0;
uint32_t total_samples = 0;
for (i = 0; i < 3; ++i) {
const int w = widths[i];
const int h = heights[i];
const uint32_t samples = w * h;
const uint64_t sse = get_sse(a_planes[i], a_strides[i],
b_planes[i], b_strides[i],
w, h);
psnr->sse[1 + i] = sse;
psnr->samples[1 + i] = samples;
psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
total_sse += sse;
total_samples += samples;
}
psnr->sse[0] = total_sse;
psnr->samples[0] = total_samples;
psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
(double)total_sse);
}
#endif // CONFIG_VP9_HIGHBITDEPTH
static void generate_psnr_packet(VP9_COMP *cpi) {
struct vpx_codec_cx_pkt pkt;
int i;
PSNR_STATS psnr;
#if CONFIG_VP9_HIGHBITDEPTH
calc_highbd_psnr(cpi->Source, cpi->common.frame_to_show, &psnr,
cpi->td.mb.e_mbd.bd, cpi->oxcf.input_bit_depth);
vpx_calc_highbd_psnr(cpi->Source, cpi->common.frame_to_show, &psnr,
cpi->td.mb.e_mbd.bd, cpi->oxcf.input_bit_depth);
#else
calc_psnr(cpi->Source, cpi->common.frame_to_show, &psnr);
vpx_calc_psnr(cpi->Source, cpi->common.frame_to_show, &psnr);
#endif
for (i = 0; i < 4; ++i) {
@ -3165,12 +2898,12 @@ static void output_frame_level_debug_stats(VP9_COMP *cpi) {
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
recon_err = vp9_highbd_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
recon_err = vpx_highbd_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
} else {
recon_err = vp9_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
recon_err = vpx_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
}
#else
recon_err = vp9_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
recon_err = vpx_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
#endif // CONFIG_VP9_HIGHBITDEPTH
@ -3726,12 +3459,12 @@ static void encode_with_recode_loop(VP9_COMP *cpi,
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
kf_err = vp9_highbd_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
kf_err = vpx_highbd_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
} else {
kf_err = vp9_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
kf_err = vpx_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
}
#else
kf_err = vp9_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
kf_err = vpx_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
#endif // CONFIG_VP9_HIGHBITDEPTH
// Prevent possible divide by zero error below for perfect KF
@ -4147,13 +3880,13 @@ static void encode_frame_to_data_rate(VP9_COMP *cpi,
if (cpi->rc.next_key_frame_forced && cpi->rc.frames_to_key == 1) {
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
cpi->ambient_err = vp9_highbd_get_y_sse(cpi->Source,
cpi->ambient_err = vpx_highbd_get_y_sse(cpi->Source,
get_frame_new_buffer(cm));
} else {
cpi->ambient_err = vp9_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
cpi->ambient_err = vpx_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
}
#else
cpi->ambient_err = vp9_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
cpi->ambient_err = vpx_get_y_sse(cpi->Source, get_frame_new_buffer(cm));
#endif // CONFIG_VP9_HIGHBITDEPTH
}
@ -4877,7 +4610,15 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
cpi->bytes += (int)(*size);
if (cm->show_frame) {
uint32_t bit_depth = 8;
uint32_t in_bit_depth = 8;
cpi->count++;
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
in_bit_depth = cpi->oxcf.input_bit_depth;
bit_depth = cm->bit_depth;
}
#endif
if (cpi->b_calculate_psnr) {
YV12_BUFFER_CONFIG *orig = cpi->Source;
@ -4885,10 +4626,10 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
YV12_BUFFER_CONFIG *pp = &cm->post_proc_buffer;
PSNR_STATS psnr;
#if CONFIG_VP9_HIGHBITDEPTH
calc_highbd_psnr(orig, recon, &psnr, cpi->td.mb.e_mbd.bd,
cpi->oxcf.input_bit_depth);
vpx_calc_highbd_psnr(orig, recon, &psnr, cpi->td.mb.e_mbd.bd,
in_bit_depth);
#else
calc_psnr(orig, recon, &psnr);
vpx_calc_psnr(orig, recon, &psnr);
#endif // CONFIG_VP9_HIGHBITDEPTH
adjust_image_stat(psnr.psnr[1], psnr.psnr[2], psnr.psnr[3],
@ -4901,7 +4642,7 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
PSNR_STATS psnr2;
double frame_ssim2 = 0, weight = 0;
#if CONFIG_VP9_POSTPROC
if (vpx_alloc_frame_buffer(&cm->post_proc_buffer,
if (vpx_alloc_frame_buffer(pp,
recon->y_crop_width, recon->y_crop_height,
cm->subsampling_x, cm->subsampling_y,
#if CONFIG_VP9_HIGHBITDEPTH
@ -4913,16 +4654,16 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
"Failed to allocate post processing buffer");
}
vp9_deblock(cm->frame_to_show, &cm->post_proc_buffer,
vp9_deblock(cm->frame_to_show, pp,
cm->lf.filter_level * 10 / 6);
#endif
vpx_clear_system_state();
#if CONFIG_VP9_HIGHBITDEPTH
calc_highbd_psnr(orig, pp, &psnr2, cpi->td.mb.e_mbd.bd,
vpx_calc_highbd_psnr(orig, pp, &psnr2, cpi->td.mb.e_mbd.bd,
cpi->oxcf.input_bit_depth);
#else
calc_psnr(orig, pp, &psnr2);
vpx_calc_psnr(orig, pp, &psnr2);
#endif // CONFIG_VP9_HIGHBITDEPTH
cpi->totalp_sq_error += psnr2.sse[0];
@ -4933,7 +4674,7 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
frame_ssim2 = vpx_highbd_calc_ssim(orig, recon, &weight,
(int)cm->bit_depth);
bit_depth, in_bit_depth);
} else {
frame_ssim2 = vpx_calc_ssim(orig, recon, &weight);
}
@ -4948,12 +4689,12 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
frame_ssim2 = vpx_highbd_calc_ssim(
orig, &cm->post_proc_buffer, &weight, (int)cm->bit_depth);
orig, pp, &weight, bit_depth, in_bit_depth);
} else {
frame_ssim2 = vpx_calc_ssim(orig, &cm->post_proc_buffer, &weight);
frame_ssim2 = vpx_calc_ssim(orig, pp, &weight);
}
#else
frame_ssim2 = vpx_calc_ssim(orig, &cm->post_proc_buffer, &weight);
frame_ssim2 = vpx_calc_ssim(orig, pp, &weight);
#endif // CONFIG_VP9_HIGHBITDEPTH
cpi->summedp_quality += frame_ssim2 * weight;
@ -5005,37 +4746,16 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
}
}
if (cpi->b_calculate_ssimg) {
double y, u, v, frame_all;
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
frame_all = vpx_highbd_calc_ssimg(cpi->Source, cm->frame_to_show, &y,
&u, &v, (int)cm->bit_depth);
} else {
frame_all = vpx_calc_ssimg(cpi->Source, cm->frame_to_show, &y, &u,
&v);
}
#else
frame_all = vpx_calc_ssimg(cpi->Source, cm->frame_to_show, &y, &u, &v);
#endif // CONFIG_VP9_HIGHBITDEPTH
adjust_image_stat(y, u, v, frame_all, &cpi->ssimg);
}
#if CONFIG_VP9_HIGHBITDEPTH
if (!cm->use_highbitdepth)
#endif
{
double y, u, v, frame_all;
frame_all = vpx_calc_fastssim(cpi->Source, cm->frame_to_show, &y, &u,
&v);
&v, bit_depth, in_bit_depth);
adjust_image_stat(y, u, v, frame_all, &cpi->fastssim);
/* TODO(JBB): add 10/12 bit support */
}
#if CONFIG_VP9_HIGHBITDEPTH
if (!cm->use_highbitdepth)
#endif
{
double y, u, v, frame_all;
frame_all = vpx_psnrhvs(cpi->Source, cm->frame_to_show, &y, &u, &v);
frame_all = vpx_psnrhvs(cpi->Source, cm->frame_to_show, &y, &u, &v,
bit_depth, in_bit_depth);
adjust_image_stat(y, u, v, frame_all, &cpi->psnrhvs);
}
}
@ -5163,28 +4883,6 @@ void vp9_set_svc(VP9_COMP *cpi, int use_svc) {
return;
}
int64_t vp9_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b) {
assert(a->y_crop_width == b->y_crop_width);
assert(a->y_crop_height == b->y_crop_height);
return get_sse(a->y_buffer, a->y_stride, b->y_buffer, b->y_stride,
a->y_crop_width, a->y_crop_height);
}
#if CONFIG_VP9_HIGHBITDEPTH
int64_t vp9_highbd_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b) {
assert(a->y_crop_width == b->y_crop_width);
assert(a->y_crop_height == b->y_crop_height);
assert((a->flags & YV12_FLAG_HIGHBITDEPTH) != 0);
assert((b->flags & YV12_FLAG_HIGHBITDEPTH) != 0);
return highbd_get_sse(a->y_buffer, a->y_stride, b->y_buffer, b->y_stride,
a->y_crop_width, a->y_crop_height);
}
#endif // CONFIG_VP9_HIGHBITDEPTH
int vp9_get_quantizer(VP9_COMP *cpi) {
return cpi->common.base_qindex;
}

View File

@ -12,7 +12,7 @@
#include <limits.h>
#include "./vpx_scale_rtcd.h"
#include "vpx_dsp/psnr.h"
#include "vpx_mem/vpx_mem.h"
#include "vpx_ports/mem.h"
@ -52,12 +52,12 @@ static int64_t try_filter_frame(const YV12_BUFFER_CONFIG *sd,
#if CONFIG_VP9_HIGHBITDEPTH
if (cm->use_highbitdepth) {
filt_err = vp9_highbd_get_y_sse(sd, cm->frame_to_show);
filt_err = vpx_highbd_get_y_sse(sd, cm->frame_to_show);
} else {
filt_err = vp9_get_y_sse(sd, cm->frame_to_show);
filt_err = vpx_get_y_sse(sd, cm->frame_to_show);
}
#else
filt_err = vp9_get_y_sse(sd, cm->frame_to_show);
filt_err = vpx_get_y_sse(sd, cm->frame_to_show);
#endif // CONFIG_VP9_HIGHBITDEPTH
// Re-instate the unfiltered frame

View File

@ -1,34 +0,0 @@
/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VPX_INTERNAL_VPX_PSNR_H_
#define VPX_INTERNAL_VPX_PSNR_H_
#ifdef __cplusplus
extern "C" {
#endif
// TODO(dkovalev) change vpx_sse_to_psnr signature: double -> int64_t
/*!\brief Converts SSE to PSNR
*
* Converts sum of squared errros (SSE) to peak signal-to-noise ratio (PNSR).
*
* \param[in] samples Number of samples
* \param[in] peak Max sample value
* \param[in] sse Sum of squared errors
*/
double vpx_sse_to_psnr(double samples, double peak, double sse);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VPX_INTERNAL_VPX_PSNR_H_

View File

@ -1,24 +0,0 @@
/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <math.h>
#include "vpx/internal/vpx_psnr.h"
#define MAX_PSNR 100.0
double vpx_sse_to_psnr(double samples, double peak, double sse) {
if (sse > 0.0) {
const double psnr = 10.0 * log10(samples * peak * peak / sse);
return psnr > MAX_PSNR ? MAX_PSNR : psnr;
} else {
return MAX_PSNR;
}
}

View File

@ -36,10 +36,8 @@ API_SRCS-yes += vpx_decoder.h
API_SRCS-yes += src/vpx_encoder.c
API_SRCS-yes += vpx_encoder.h
API_SRCS-yes += internal/vpx_codec_internal.h
API_SRCS-yes += internal/vpx_psnr.h
API_SRCS-yes += src/vpx_codec.c
API_SRCS-yes += src/vpx_image.c
API_SRCS-yes += src/vpx_psnr.c
API_SRCS-yes += vpx_codec.h
API_SRCS-yes += vpx_codec.mk
API_SRCS-yes += vpx_frame_buffer.h

View File

@ -10,6 +10,7 @@
* This code was originally written by: Nathan E. Egge, at the Daala
* project.
*/
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
@ -17,19 +18,24 @@
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/ssim.h"
#include "vpx_ports/system_state.h"
/* TODO(jbb): High bit depth version of this code needed */
typedef struct fs_level fs_level;
typedef struct fs_ctx fs_ctx;
#define SSIM_C1 (255 * 255 * 0.01 * 0.01)
#define SSIM_C2 (255 * 255 * 0.03 * 0.03)
#if CONFIG_VP9_HIGHBITDEPTH
#define SSIM_C1_10 (1023 * 1023 * 0.01 * 0.01)
#define SSIM_C1_12 (4095 * 4095 * 0.01 * 0.01)
#define SSIM_C2_10 (1023 * 1023 * 0.03 * 0.03)
#define SSIM_C2_12 (4095 * 4095 * 0.03 * 0.03)
#endif
#define FS_MINI(_a, _b) ((_a) < (_b) ? (_a) : (_b))
#define FS_MAXI(_a, _b) ((_a) > (_b) ? (_a) : (_b))
struct fs_level {
uint16_t *im1;
uint16_t *im2;
uint32_t *im1;
uint32_t *im2;
double *ssim;
int w;
int h;
@ -80,7 +86,7 @@ static void fs_ctx_init(fs_ctx *_ctx, int _w, int _h, int _nlevels) {
level_size += sizeof(*_ctx->level[l].ssim) - 1;
level_size /= sizeof(*_ctx->level[l].ssim);
level_size *= sizeof(*_ctx->level[l].ssim);
_ctx->level[l].im1 = (uint16_t *) data;
_ctx->level[l].im1 = (uint32_t *)data;
_ctx->level[l].im2 = _ctx->level[l].im1 + im_size;
data += level_size;
_ctx->level[l].ssim = (double *) data;
@ -96,10 +102,10 @@ static void fs_ctx_clear(fs_ctx *_ctx) {
}
static void fs_downsample_level(fs_ctx *_ctx, int _l) {
const uint16_t *src1;
const uint16_t *src2;
uint16_t *dst1;
uint16_t *dst2;
const uint32_t *src1;
const uint32_t *src2;
uint32_t *dst1;
uint32_t *dst2;
int w2;
int h2;
int w;
@ -132,11 +138,12 @@ static void fs_downsample_level(fs_ctx *_ctx, int _l) {
}
}
static void fs_downsample_level0(fs_ctx *_ctx, const unsigned char *_src1,
int _s1ystride, const unsigned char *_src2,
int _s2ystride, int _w, int _h) {
uint16_t *dst1;
uint16_t *dst2;
static void fs_downsample_level0(fs_ctx *_ctx, const uint8_t *_src1,
int _s1ystride, const uint8_t *_src2,
int _s2ystride, int _w, int _h,
uint32_t bd, uint32_t shift) {
uint32_t *dst1;
uint32_t *dst2;
int w;
int h;
int i;
@ -155,21 +162,34 @@ static void fs_downsample_level0(fs_ctx *_ctx, const unsigned char *_src1,
int i1;
i0 = 2 * i;
i1 = FS_MINI(i0 + 1, _w);
dst1[j * w + i] = _src1[j0 * _s1ystride + i0]
+ _src1[j0 * _s1ystride + i1] + _src1[j1 * _s1ystride + i0]
+ _src1[j1 * _s1ystride + i1];
dst2[j * w + i] = _src2[j0 * _s2ystride + i0]
+ _src2[j0 * _s2ystride + i1] + _src2[j1 * _s2ystride + i0]
+ _src2[j1 * _s2ystride + i1];
if (bd == 8 && shift == 0) {
dst1[j * w + i] = _src1[j0 * _s1ystride + i0]
+ _src1[j0 * _s1ystride + i1] + _src1[j1 * _s1ystride + i0]
+ _src1[j1 * _s1ystride + i1];
dst2[j * w + i] = _src2[j0 * _s2ystride + i0]
+ _src2[j0 * _s2ystride + i1] + _src2[j1 * _s2ystride + i0]
+ _src2[j1 * _s2ystride + i1];
} else {
uint16_t * src1s = CONVERT_TO_SHORTPTR(_src1);
uint16_t * src2s = CONVERT_TO_SHORTPTR(_src2);
dst1[j * w + i] = (src1s[j0 * _s1ystride + i0] >> shift)
+ (src1s[j0 * _s1ystride + i1] >> shift)
+ (src1s[j1 * _s1ystride + i0] >> shift)
+ (src1s[j1 * _s1ystride + i1] >> shift);
dst2[j * w + i] = (src2s[j0 * _s2ystride + i0] >> shift)
+ (src2s[j0 * _s2ystride + i1] >> shift)
+ (src2s[j1 * _s2ystride + i0] >> shift)
+ (src2s[j1 * _s2ystride + i1] >> shift);
}
}
}
}
static void fs_apply_luminance(fs_ctx *_ctx, int _l) {
static void fs_apply_luminance(fs_ctx *_ctx, int _l, int bit_depth) {
unsigned *col_sums_x;
unsigned *col_sums_y;
uint16_t *im1;
uint16_t *im2;
uint32_t *im1;
uint32_t *im2;
double *ssim;
double c1;
int w;
@ -178,6 +198,15 @@ static void fs_apply_luminance(fs_ctx *_ctx, int _l) {
int j1offs;
int i;
int j;
double ssim_c1 = SSIM_C1;
#if CONFIG_VP9_HIGHBITDEPTH
if (bit_depth == 10)
ssim_c1 = SSIM_C1_10;
if (bit_depth == 12)
ssim_c1 = SSIM_C1_12;
#else
assert(bit_depth == 8);
#endif
w = _ctx->level[_l].w;
h = _ctx->level[_l].h;
col_sums_x = _ctx->col_buf;
@ -196,7 +225,7 @@ static void fs_apply_luminance(fs_ctx *_ctx, int _l) {
col_sums_y[i] += im2[j1offs + i];
}
ssim = _ctx->level[_l].ssim;
c1 = (double) (SSIM_C1 * 4096 * (1 << 4 * _l));
c1 = (double) (ssim_c1 * 4096 * (1 << 4 * _l));
for (j = 0; j < h; j++) {
unsigned mux;
unsigned muy;
@ -294,9 +323,9 @@ static void fs_apply_luminance(fs_ctx *_ctx, int _l) {
} \
while (0)
static void fs_calc_structure(fs_ctx *_ctx, int _l) {
uint16_t *im1;
uint16_t *im2;
static void fs_calc_structure(fs_ctx *_ctx, int _l, int bit_depth) {
uint32_t *im1;
uint32_t *im2;
unsigned *gx_buf;
unsigned *gy_buf;
double *ssim;
@ -309,6 +338,16 @@ static void fs_calc_structure(fs_ctx *_ctx, int _l) {
int h;
int i;
int j;
double ssim_c2 = SSIM_C2;
#if CONFIG_VP9_HIGHBITDEPTH
if (bit_depth == 10)
ssim_c2 = SSIM_C2_10;
if (bit_depth == 12)
ssim_c2 = SSIM_C2_12;
#else
assert(bit_depth == 8);
#endif
w = _ctx->level[_l].w;
h = _ctx->level[_l].h;
im1 = _ctx->level[_l].im1;
@ -318,7 +357,7 @@ static void fs_calc_structure(fs_ctx *_ctx, int _l) {
stride = w + 8;
gy_buf = gx_buf + 8 * stride;
memset(gx_buf, 0, 2 * 8 * stride * sizeof(*gx_buf));
c2 = SSIM_C2 * (1 << 4 * _l) * 16 * 104;
c2 = ssim_c2 * (1 << 4 * _l) * 16 * 104;
for (j = 0; j < h + 4; j++) {
if (j < h - 1) {
for (i = 0; i < w - 1; i++) {
@ -326,11 +365,11 @@ static void fs_calc_structure(fs_ctx *_ctx, int _l) {
unsigned g2;
unsigned gx;
unsigned gy;
g1 = abs(im1[(j + 1) * w + i + 1] - im1[j * w + i]);
g2 = abs(im1[(j + 1) * w + i] - im1[j * w + i + 1]);
g1 = abs((int)im1[(j + 1) * w + i + 1] - (int)im1[j * w + i]);
g2 = abs((int)im1[(j + 1) * w + i] - (int)im1[j * w + i + 1]);
gx = 4 * FS_MAXI(g1, g2) + FS_MINI(g1, g2);
g1 = abs(im2[(j + 1) * w + i + 1] - im2[j * w + i]);
g2 = abs(im2[(j + 1) * w + i] - im2[j * w + i + 1]);
g1 = abs((int)im2[(j + 1) * w + i + 1] - (int)im2[j * w + i]);
g2 = abs((int)im2[(j + 1) * w + i] - (int)im2[j * w + i + 1]);
gy = 4 * FS_MAXI(g1, g2) + FS_MINI(g1, g2);
gx_buf[(j & 7) * stride + i + 4] = gx;
gy_buf[(j & 7) * stride + i + 4] = gy;
@ -421,48 +460,55 @@ static double fs_average(fs_ctx *_ctx, int _l) {
return pow(ret / (w * h), FS_WEIGHTS[_l]);
}
static double calc_ssim(const unsigned char *_src, int _systride,
const unsigned char *_dst, int _dystride, int _w, int _h) {
static double convert_ssim_db(double _ssim, double _weight) {
assert(_weight >= _ssim);
if ((_weight - _ssim) < 1e-10)
return MAX_SSIM_DB;
return 10 * (log10(_weight) - log10(_weight - _ssim));
}
static double calc_ssim(const uint8_t *_src, int _systride,
const uint8_t *_dst, int _dystride,
int _w, int _h, uint32_t _bd, uint32_t _shift) {
fs_ctx ctx;
double ret;
int l;
ret = 1;
fs_ctx_init(&ctx, _w, _h, FS_NLEVELS);
fs_downsample_level0(&ctx, _src, _systride, _dst, _dystride, _w, _h);
fs_downsample_level0(&ctx, _src, _systride, _dst, _dystride,
_w, _h, _bd, _shift);
for (l = 0; l < FS_NLEVELS - 1; l++) {
fs_calc_structure(&ctx, l);
fs_calc_structure(&ctx, l, _bd);
ret *= fs_average(&ctx, l);
fs_downsample_level(&ctx, l + 1);
}
fs_calc_structure(&ctx, l);
fs_apply_luminance(&ctx, l);
fs_calc_structure(&ctx, l, _bd);
fs_apply_luminance(&ctx, l, _bd);
ret *= fs_average(&ctx, l);
fs_ctx_clear(&ctx);
return ret;
}
static double convert_ssim_db(double _ssim, double _weight) {
return 10 * (log10(_weight) - log10(_weight - _ssim));
}
double vpx_calc_fastssim(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *ssim_y, double *ssim_u, double *ssim_v) {
double *ssim_y, double *ssim_u, double *ssim_v,
uint32_t bd, uint32_t in_bd) {
double ssimv;
uint32_t bd_shift = 0;
vpx_clear_system_state();
assert(bd >= in_bd);
bd_shift = bd - in_bd;
*ssim_y = calc_ssim(source->y_buffer, source->y_stride, dest->y_buffer,
dest->y_stride, source->y_crop_width,
source->y_crop_height);
source->y_crop_height, in_bd, bd_shift);
*ssim_u = calc_ssim(source->u_buffer, source->uv_stride, dest->u_buffer,
dest->uv_stride, source->uv_crop_width,
source->uv_crop_height);
source->uv_crop_height, in_bd, bd_shift);
*ssim_v = calc_ssim(source->v_buffer, source->uv_stride, dest->v_buffer,
dest->uv_stride, source->uv_crop_width,
source->uv_crop_height);
ssimv = (*ssim_y) * .8 + .1 * ((*ssim_u) + (*ssim_v));
source->uv_crop_height, in_bd, bd_shift);
ssimv = (*ssim_y) * .8 + .1 * ((*ssim_u) + (*ssim_v));
return convert_ssim_db(ssimv, 1.0);
}

296
vpx_dsp/psnr.c Normal file
View File

@ -0,0 +1,296 @@
/*
* Copyright (c) 2016 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <math.h>
#include <assert.h>
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/psnr.h"
#include "vpx_scale/yv12config.h"
double vpx_sse_to_psnr(double samples, double peak, double sse) {
if (sse > 0.0) {
const double psnr = 10.0 * log10(samples * peak * peak / sse);
return psnr > MAX_PSNR ? MAX_PSNR : psnr;
} else {
return MAX_PSNR;
}
}
/* TODO(yaowu): The block_variance calls the unoptimized versions of variance()
* and highbd_8_variance(). It should not.
*/
static void encoder_variance(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
int i, j;
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
#if CONFIG_VP9_HIGHBITDEPTH
static void encoder_highbd_variance64(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint64_t *sse,
uint64_t *sum) {
int i, j;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
uint16_t *b = CONVERT_TO_SHORTPTR(b8);
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
static void encoder_highbd_8_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h,
unsigned int *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
encoder_highbd_variance64(a8, a_stride, b8, b_stride, w, h,
&sse_long, &sum_long);
*sse = (unsigned int)sse_long;
*sum = (int)sum_long;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
static int64_t get_sse(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int width, int height) {
const int dw = width % 16;
const int dh = height % 16;
int64_t total_sse = 0;
unsigned int sse = 0;
int sum = 0;
int x, y;
if (dw > 0) {
encoder_variance(&a[width - dw], a_stride, &b[width - dw], b_stride,
dw, height, &sse, &sum);
total_sse += sse;
}
if (dh > 0) {
encoder_variance(&a[(height - dh) * a_stride], a_stride,
&b[(height - dh) * b_stride], b_stride,
width - dw, dh, &sse, &sum);
total_sse += sse;
}
for (y = 0; y < height / 16; ++y) {
const uint8_t *pa = a;
const uint8_t *pb = b;
for (x = 0; x < width / 16; ++x) {
vpx_mse16x16(pa, a_stride, pb, b_stride, &sse);
total_sse += sse;
pa += 16;
pb += 16;
}
a += 16 * a_stride;
b += 16 * b_stride;
}
return total_sse;
}
#if CONFIG_VP9_HIGHBITDEPTH
static int64_t highbd_get_sse_shift(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int width, int height,
unsigned int input_shift) {
const uint16_t *a = CONVERT_TO_SHORTPTR(a8);
const uint16_t *b = CONVERT_TO_SHORTPTR(b8);
int64_t total_sse = 0;
int x, y;
for (y = 0; y < height; ++y) {
for (x = 0; x < width; ++x) {
int64_t diff;
diff = (a[x] >> input_shift) - (b[x] >> input_shift);
total_sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
return total_sse;
}
static int64_t highbd_get_sse(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int width, int height) {
int64_t total_sse = 0;
int x, y;
const int dw = width % 16;
const int dh = height % 16;
unsigned int sse = 0;
int sum = 0;
if (dw > 0) {
encoder_highbd_8_variance(&a[width - dw], a_stride,
&b[width - dw], b_stride,
dw, height, &sse, &sum);
total_sse += sse;
}
if (dh > 0) {
encoder_highbd_8_variance(&a[(height - dh) * a_stride], a_stride,
&b[(height - dh) * b_stride], b_stride,
width - dw, dh, &sse, &sum);
total_sse += sse;
}
for (y = 0; y < height / 16; ++y) {
const uint8_t *pa = a;
const uint8_t *pb = b;
for (x = 0; x < width / 16; ++x) {
vpx_highbd_8_mse16x16(pa, a_stride, pb, b_stride, &sse);
total_sse += sse;
pa += 16;
pb += 16;
}
a += 16 * a_stride;
b += 16 * b_stride;
}
return total_sse;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
int64_t vpx_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b) {
assert(a->y_crop_width == b->y_crop_width);
assert(a->y_crop_height == b->y_crop_height);
return get_sse(a->y_buffer, a->y_stride, b->y_buffer, b->y_stride,
a->y_crop_width, a->y_crop_height);
}
#if CONFIG_VP9_HIGHBITDEPTH
int64_t vpx_highbd_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b) {
assert(a->y_crop_width == b->y_crop_width);
assert(a->y_crop_height == b->y_crop_height);
assert((a->flags & YV12_FLAG_HIGHBITDEPTH) != 0);
assert((b->flags & YV12_FLAG_HIGHBITDEPTH) != 0);
return highbd_get_sse(a->y_buffer, a->y_stride, b->y_buffer, b->y_stride,
a->y_crop_width, a->y_crop_height);
}
#endif // CONFIG_VP9_HIGHBITDEPTH
#if CONFIG_VP9_HIGHBITDEPTH
void vpx_calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b,
PSNR_STATS *psnr, uint32_t bit_depth,
uint32_t in_bit_depth) {
const int widths[3] =
{ a->y_crop_width, a->uv_crop_width, a->uv_crop_width };
const int heights[3] =
{ a->y_crop_height, a->uv_crop_height, a->uv_crop_height };
const uint8_t *a_planes[3] = { a->y_buffer, a->u_buffer, a->v_buffer };
const int a_strides[3] = { a->y_stride, a->uv_stride, a->uv_stride };
const uint8_t *b_planes[3] = { b->y_buffer, b->u_buffer, b->v_buffer };
const int b_strides[3] = { b->y_stride, b->uv_stride, b->uv_stride };
int i;
uint64_t total_sse = 0;
uint32_t total_samples = 0;
const double peak = (double)((1 << in_bit_depth) - 1);
const unsigned int input_shift = bit_depth - in_bit_depth;
for (i = 0; i < 3; ++i) {
const int w = widths[i];
const int h = heights[i];
const uint32_t samples = w * h;
uint64_t sse;
if (a->flags & YV12_FLAG_HIGHBITDEPTH) {
if (input_shift) {
sse = highbd_get_sse_shift(a_planes[i], a_strides[i],
b_planes[i], b_strides[i], w, h,
input_shift);
} else {
sse = highbd_get_sse(a_planes[i], a_strides[i],
b_planes[i], b_strides[i], w, h);
}
} else {
sse = get_sse(a_planes[i], a_strides[i],
b_planes[i], b_strides[i],
w, h);
}
psnr->sse[1 + i] = sse;
psnr->samples[1 + i] = samples;
psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
total_sse += sse;
total_samples += samples;
}
psnr->sse[0] = total_sse;
psnr->samples[0] = total_samples;
psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
(double)total_sse);
}
#endif // !CONFIG_VP9_HIGHBITDEPTH
void vpx_calc_psnr(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b,
PSNR_STATS *psnr) {
static const double peak = 255.0;
const int widths[3] = {
a->y_crop_width, a->uv_crop_width, a->uv_crop_width };
const int heights[3] = {
a->y_crop_height, a->uv_crop_height, a->uv_crop_height };
const uint8_t *a_planes[3] = { a->y_buffer, a->u_buffer, a->v_buffer };
const int a_strides[3] = { a->y_stride, a->uv_stride, a->uv_stride };
const uint8_t *b_planes[3] = { b->y_buffer, b->u_buffer, b->v_buffer };
const int b_strides[3] = { b->y_stride, b->uv_stride, b->uv_stride };
int i;
uint64_t total_sse = 0;
uint32_t total_samples = 0;
for (i = 0; i < 3; ++i) {
const int w = widths[i];
const int h = heights[i];
const uint32_t samples = w * h;
const uint64_t sse = get_sse(a_planes[i], a_strides[i],
b_planes[i], b_strides[i],
w, h);
psnr->sse[1 + i] = sse;
psnr->samples[1 + i] = samples;
psnr->psnr[1 + i] = vpx_sse_to_psnr(samples, peak, (double)sse);
total_sse += sse;
total_samples += samples;
}
psnr->sse[0] = total_sse;
psnr->samples[0] = total_samples;
psnr->psnr[0] = vpx_sse_to_psnr((double)total_samples, peak,
(double)total_sse);
}

63
vpx_dsp/psnr.h Normal file
View File

@ -0,0 +1,63 @@
/*
* Copyright (c) 2016 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VPX_DSP_PSNR_H_
#define VPX_DSP_PSNR_H_
#include "vpx_scale/yv12config.h"
#define MAX_PSNR 100.0
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
double psnr[4]; // total/y/u/v
uint64_t sse[4]; // total/y/u/v
uint32_t samples[4]; // total/y/u/v
} PSNR_STATS;
// TODO(dkovalev) change vpx_sse_to_psnr signature: double -> int64_t
/*!\brief Converts SSE to PSNR
*
* Converts sum of squared errros (SSE) to peak signal-to-noise ratio (PNSR).
*
* \param[in] samples Number of samples
* \param[in] peak Max sample value
* \param[in] sse Sum of squared errors
*/
double vpx_sse_to_psnr(double samples, double peak, double sse);
int64_t vpx_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b);
#if CONFIG_VP9_HIGHBITDEPTH
int64_t vpx_highbd_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b);
void vpx_calc_highbd_psnr(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b,
PSNR_STATS *psnr,
unsigned int bit_depth,
unsigned int in_bit_depth);
#endif
void vpx_calc_psnr(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b,
PSNR_STATS *psnr);
double vpx_psnrhvs(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *phvs_y, double *phvs_u,
double *phvs_v, uint32_t bd, uint32_t in_bd);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VPX_DSP_PSNR_H_

View File

@ -10,6 +10,7 @@
* This code was originally written by: Gregory Maxwell, at the Daala
* project.
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
@ -18,6 +19,7 @@
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/ssim.h"
#include "vpx_ports/system_state.h"
#include "vpx_dsp/psnr.h"
#if !defined(M_PI)
# define M_PI (3.141592653589793238462643)
@ -26,14 +28,29 @@
static void od_bin_fdct8x8(tran_low_t *y, int ystride, const int16_t *x,
int xstride) {
int i, j;
(void) xstride;
vpx_fdct8x8(x, y, ystride);
for (i = 0; i < 8; i++)
for (j = 0; j< 8; j++)
*(y + ystride*i + j) = (*(y + ystride*i + j) + 4) >> 3;
}
#if CONFIG_VP9_HIGHBITDEPTH
static void hbd_od_bin_fdct8x8(tran_low_t *y, int ystride, const int16_t *x,
int xstride) {
int i, j;
(void) xstride;
vpx_highbd_fdct8x8(x, y, ystride);
for (i = 0; i < 8; i++)
for (j = 0; j< 8; j++)
*(y + ystride*i + j) = (*(y + ystride*i + j) + 4) >> 3;
}
#endif
/* Normalized inverse quantization matrix for 8x8 DCT at the point of
* transparency. This is not the JPEG based matrix from the paper,
this one gives a slightly higher MOS agreement.*/
static const float csf_y[8][8] = {
static const double csf_y[8][8] = {
{1.6193873005, 2.2901594831, 2.08509755623, 1.48366094411, 1.00227514334,
0.678296995242, 0.466224900598, 0.3265091542},
{2.2901594831, 1.94321815382, 2.04793073064, 1.68731108984, 1.2305666963,
@ -50,7 +67,7 @@ static const float csf_y[8][8] = {
0.283006984131, 0.215017739696, 0.168869545842, 0.136153931001},
{0.3265091542, 0.436405793551, 0.372504254596, 0.295774038565,
0.226951348204, 0.17408067321, 0.136153931001, 0.109083846276}};
static const float csf_cb420[8][8] = {
static const double csf_cb420[8][8] = {
{1.91113096927, 2.46074210438, 1.18284184739, 1.14982565193, 1.05017074788,
0.898018824055, 0.74725392039, 0.615105596242},
{2.46074210438, 1.58529308355, 1.21363250036, 1.38190029285, 1.33100189972,
@ -67,7 +84,7 @@ static const float csf_cb420[8][8] = {
0.55002013668, 0.454353482512, 0.389234902883, 0.342353999733},
{0.615105596242, 0.830890433625, 0.731221236837, 0.608694761374,
0.495804539034, 0.407050308965, 0.342353999733, 0.295530605237}};
static const float csf_cr420[8][8] = {
static const double csf_cr420[8][8] = {
{2.03871978502, 2.62502345193, 1.26180942886, 1.11019789803, 1.01397751469,
0.867069376285, 0.721500455585, 0.593906509971},
{2.62502345193, 1.69112867013, 1.17180569821, 1.3342742857, 1.28513006198,
@ -85,23 +102,38 @@ static const float csf_cr420[8][8] = {
{0.593906509971, 0.802254508198, 0.706020324706, 0.587716619023,
0.478717061273, 0.393021669543, 0.330555063063, 0.285345396658}};
static double convert_score_db(double _score, double _weight) {
return 10 * (log10(255 * 255) - log10(_weight * _score));
static double convert_score_db(double _score, double _weight, int bit_depth) {
int16_t pix_max = 255;
assert(_score * _weight >= 0.0);
if (bit_depth == 10)
pix_max = 1023;
else if (bit_depth == 12)
pix_max = 4095;
if (_weight * _score < pix_max * pix_max * 1e-10)
return MAX_PSNR;
return 10 * (log10(pix_max * pix_max) - log10(_weight * _score));
}
static double calc_psnrhvs(const unsigned char *_src, int _systride,
const unsigned char *_dst, int _dystride,
double _par, int _w, int _h, int _step,
const float _csf[8][8]) {
float ret;
static double calc_psnrhvs(const unsigned char *src, int _systride,
const unsigned char *dst, int _dystride,
double _par, int _w, int _h, int _step,
const double _csf[8][8], uint32_t bit_depth,
uint32_t _shift) {
double ret;
const uint8_t *_src8 = src;
const uint8_t *_dst8 = dst;
const uint16_t *_src16 = CONVERT_TO_SHORTPTR(src);
const uint16_t *_dst16 = CONVERT_TO_SHORTPTR(dst);
int16_t dct_s[8 * 8], dct_d[8 * 8];
tran_low_t dct_s_coef[8 * 8], dct_d_coef[8 * 8];
float mask[8][8];
double mask[8][8];
int pixels;
int x;
int y;
(void) _par;
ret = pixels = 0;
/*In the PSNR-HVS-M paper[1] the authors describe the construction of
their masking table as "we have used the quantization table for the
color component Y of JPEG [6] that has been also obtained on the
@ -126,23 +158,28 @@ static double calc_psnrhvs(const unsigned char *_src, int _systride,
for (x = 0; x < _w - 7; x += _step) {
int i;
int j;
float s_means[4];
float d_means[4];
float s_vars[4];
float d_vars[4];
float s_gmean = 0;
float d_gmean = 0;
float s_gvar = 0;
float d_gvar = 0;
float s_mask = 0;
float d_mask = 0;
double s_means[4];
double d_means[4];
double s_vars[4];
double d_vars[4];
double s_gmean = 0;
double d_gmean = 0;
double s_gvar = 0;
double d_gvar = 0;
double s_mask = 0;
double d_mask = 0;
for (i = 0; i < 4; i++)
s_means[i] = d_means[i] = s_vars[i] = d_vars[i] = 0;
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
int sub = ((i & 12) >> 2) + ((j & 12) >> 1);
dct_s[i * 8 + j] = _src[(y + i) * _systride + (j + x)];
dct_d[i * 8 + j] = _dst[(y + i) * _dystride + (j + x)];
if (bit_depth == 8 && _shift == 0) {
dct_s[i * 8 + j] = _src8[(y + i) * _systride + (j + x)];
dct_d[i * 8 + j] = _dst8[(y + i) * _dystride + (j + x)];
} else if (bit_depth == 10 || bit_depth == 12) {
dct_s[i * 8 + j] = _src16[(y + i) * _systride + (j + x)] >> _shift;
dct_d[i * 8 + j] = _dst16[(y + i) * _dystride + (j + x)] >> _shift;
}
s_gmean += dct_s[i * 8 + j];
d_gmean += dct_d[i * 8 + j];
s_means[sub] += dct_s[i * 8 + j];
@ -176,8 +213,16 @@ static double calc_psnrhvs(const unsigned char *_src, int _systride,
s_gvar = (s_vars[0] + s_vars[1] + s_vars[2] + s_vars[3]) / s_gvar;
if (d_gvar > 0)
d_gvar = (d_vars[0] + d_vars[1] + d_vars[2] + d_vars[3]) / d_gvar;
od_bin_fdct8x8(dct_s_coef, 8, dct_s, 8);
od_bin_fdct8x8(dct_d_coef, 8, dct_d, 8);
#if CONFIG_VP9_HIGHBITDEPTH
if (bit_depth == 10 || bit_depth == 12) {
hbd_od_bin_fdct8x8(dct_s_coef, 8, dct_s, 8);
hbd_od_bin_fdct8x8(dct_d_coef, 8, dct_d, 8);
}
#endif
if (bit_depth == 8) {
od_bin_fdct8x8(dct_s_coef, 8, dct_s, 8);
od_bin_fdct8x8(dct_d_coef, 8, dct_d, 8);
}
for (i = 0; i < 8; i++)
for (j = (i == 0); j < 8; j++)
s_mask += dct_s_coef[i * 8 + j] * dct_s_coef[i * 8 + j] * mask[i][j];
@ -190,8 +235,8 @@ static double calc_psnrhvs(const unsigned char *_src, int _systride,
s_mask = d_mask;
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
float err;
err = fabs((float)(dct_s_coef[i * 8 + j] - dct_d_coef[i * 8 + j]));
double err;
err = fabs((double)(dct_s_coef[i * 8 + j] - dct_d_coef[i * 8 + j]));
if (i != 0 || j != 0)
err = err < s_mask / mask[i][j] ? 0 : err - s_mask / mask[i][j];
ret += (err * _csf[i][j]) * (err * _csf[i][j]);
@ -203,25 +248,35 @@ static double calc_psnrhvs(const unsigned char *_src, int _systride,
ret /= pixels;
return ret;
}
double vpx_psnrhvs(const YV12_BUFFER_CONFIG *source,
double vpx_psnrhvs(const YV12_BUFFER_CONFIG *src,
const YV12_BUFFER_CONFIG *dest, double *y_psnrhvs,
double *u_psnrhvs, double *v_psnrhvs) {
double *u_psnrhvs, double *v_psnrhvs,
uint32_t bd, uint32_t in_bd) {
double psnrhvs;
const double par = 1.0;
const int step = 7;
uint32_t bd_shift = 0;
vpx_clear_system_state();
*y_psnrhvs = calc_psnrhvs(source->y_buffer, source->y_stride, dest->y_buffer,
dest->y_stride, par, source->y_crop_width,
source->y_crop_height, step, csf_y);
*u_psnrhvs = calc_psnrhvs(source->u_buffer, source->uv_stride, dest->u_buffer,
dest->uv_stride, par, source->uv_crop_width,
source->uv_crop_height, step, csf_cb420);
assert(bd == 8 || bd == 10 || bd == 12);
assert(bd >= in_bd);
*v_psnrhvs = calc_psnrhvs(source->v_buffer, source->uv_stride, dest->v_buffer,
dest->uv_stride, par, source->uv_crop_width,
source->uv_crop_height, step, csf_cr420);
bd_shift = bd - in_bd;
*y_psnrhvs = calc_psnrhvs(src->y_buffer, src->y_stride, dest->y_buffer,
dest->y_stride, par, src->y_crop_width,
src->y_crop_height, step, csf_y, bd,
bd_shift);
*u_psnrhvs = calc_psnrhvs(src->u_buffer, src->uv_stride, dest->u_buffer,
dest->uv_stride, par, src->uv_crop_width,
src->uv_crop_height, step, csf_cb420, bd,
bd_shift);
*v_psnrhvs = calc_psnrhvs(src->v_buffer, src->uv_stride, dest->v_buffer,
dest->uv_stride, par, src->uv_crop_width,
src->uv_crop_height, step, csf_cr420, bd,
bd_shift);
psnrhvs = (*y_psnrhvs) * .8 + .1 * ((*u_psnrhvs) + (*v_psnrhvs));
return convert_score_db(psnrhvs, 1.0);
return convert_score_db(psnrhvs, 1.0, in_bd);
}

View File

@ -8,6 +8,7 @@
* be found in the AUTHORS file in the root of the source tree.
*/
#include <assert.h>
#include <math.h>
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/ssim.h"
@ -66,16 +67,31 @@ void vpx_highbd_ssim_parms_8x8_c(const uint16_t *s, int sp,
static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
static const int64_t cc1_10 = 428658; // (64^2*(.01*1023)^2
static const int64_t cc2_10 = 3857925; // (64^2*(.03*1023)^2
static const int64_t cc1_12 = 6868593; // (64^2*(.01*4095)^2
static const int64_t cc2_12 = 61817334; // (64^2*(.03*4095)^2
static double similarity(uint32_t sum_s, uint32_t sum_r,
uint32_t sum_sq_s, uint32_t sum_sq_r,
uint32_t sum_sxr, int count) {
uint32_t sum_sxr, int count,
uint32_t bd) {
int64_t ssim_n, ssim_d;
int64_t c1, c2;
// scale the constants by number of pixels
c1 = (cc1 * count * count) >> 12;
c2 = (cc2 * count * count) >> 12;
if (bd == 8) {
// scale the constants by number of pixels
c1 = (cc1 * count * count) >> 12;
c2 = (cc2 * count * count) >> 12;
} else if (bd == 10) {
c1 = (cc1_10 * count * count) >> 12;
c2 = (cc2_10 * count * count) >> 12;
} else if (bd == 12) {
c1 = (cc1_12 * count * count) >> 12;
c2 = (cc2_12 * count * count) >> 12;
} else {
c1 = c2 = 0;
assert(0);
}
ssim_n = (2 * sum_s * sum_r + c1) * ((int64_t) 2 * count * sum_sxr -
(int64_t) 2 * sum_s * sum_r + c2);
@ -91,22 +107,21 @@ static double ssim_8x8(const uint8_t *s, int sp, const uint8_t *r, int rp) {
uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
vpx_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
&sum_sxr);
return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64);
return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64, 8);
}
#if CONFIG_VP9_HIGHBITDEPTH
static double highbd_ssim_8x8(const uint16_t *s, int sp, const uint16_t *r,
int rp, unsigned int bd) {
int rp, uint32_t bd, uint32_t shift) {
uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
const int oshift = bd - 8;
vpx_highbd_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
&sum_sxr);
return similarity(sum_s >> oshift,
sum_r >> oshift,
sum_sq_s >> (2 * oshift),
sum_sq_r >> (2 * oshift),
sum_sxr >> (2 * oshift),
64);
return similarity(sum_s >> shift,
sum_r >> shift,
sum_sq_s >> (2 * shift),
sum_sq_r >> (2 * shift),
sum_sxr >> (2 * shift),
64, bd);
}
#endif // CONFIG_VP9_HIGHBITDEPTH
@ -136,7 +151,7 @@ static double vpx_ssim2(const uint8_t *img1, const uint8_t *img2,
#if CONFIG_VP9_HIGHBITDEPTH
static double vpx_highbd_ssim2(const uint8_t *img1, const uint8_t *img2,
int stride_img1, int stride_img2, int width,
int height, unsigned int bd) {
int height, uint32_t bd, uint32_t shift) {
int i, j;
int samples = 0;
double ssim_total = 0;
@ -147,7 +162,7 @@ static double vpx_highbd_ssim2(const uint8_t *img1, const uint8_t *img2,
for (j = 0; j <= width - 8; j += 4) {
double v = highbd_ssim_8x8(CONVERT_TO_SHORTPTR(img1 + j), stride_img1,
CONVERT_TO_SHORTPTR(img2 + j), stride_img2,
bd);
bd, shift);
ssim_total += v;
samples++;
}
@ -182,31 +197,6 @@ double vpx_calc_ssim(const YV12_BUFFER_CONFIG *source,
return ssimv;
}
double vpx_calc_ssimg(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *ssim_y, double *ssim_u, double *ssim_v) {
double ssim_all = 0;
double a, b, c;
a = vpx_ssim2(source->y_buffer, dest->y_buffer,
source->y_stride, dest->y_stride,
source->y_crop_width, source->y_crop_height);
b = vpx_ssim2(source->u_buffer, dest->u_buffer,
source->uv_stride, dest->uv_stride,
source->uv_crop_width, source->uv_crop_height);
c = vpx_ssim2(source->v_buffer, dest->v_buffer,
source->uv_stride, dest->uv_stride,
source->uv_crop_width, source->uv_crop_height);
*ssim_y = a;
*ssim_u = b;
*ssim_v = c;
ssim_all = (a * 4 + b + c) / 6;
return ssim_all;
}
// traditional ssim as per: http://en.wikipedia.org/wiki/Structural_similarity
//
// Re working out the math ->
@ -455,21 +445,28 @@ double vpx_get_ssim_metrics(uint8_t *img1, int img1_pitch,
#if CONFIG_VP9_HIGHBITDEPTH
double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *weight, unsigned int bd) {
double *weight, uint32_t bd, uint32_t in_bd) {
double a, b, c;
double ssimv;
uint32_t shift = 0;
assert(bd >= in_bd);
shift = bd - in_bd;
a = vpx_highbd_ssim2(source->y_buffer, dest->y_buffer,
source->y_stride, dest->y_stride,
source->y_crop_width, source->y_crop_height, bd);
source->y_crop_width, source->y_crop_height,
in_bd, shift);
b = vpx_highbd_ssim2(source->u_buffer, dest->u_buffer,
source->uv_stride, dest->uv_stride,
source->uv_crop_width, source->uv_crop_height, bd);
source->uv_crop_width, source->uv_crop_height,
in_bd, shift);
c = vpx_highbd_ssim2(source->v_buffer, dest->v_buffer,
source->uv_stride, dest->uv_stride,
source->uv_crop_width, source->uv_crop_height, bd);
source->uv_crop_width, source->uv_crop_height,
in_bd, shift);
ssimv = a * .8 + .1 * (b + c);
@ -478,28 +475,4 @@ double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
return ssimv;
}
double vpx_highbd_calc_ssimg(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest, double *ssim_y,
double *ssim_u, double *ssim_v, unsigned int bd) {
double ssim_all = 0;
double a, b, c;
a = vpx_highbd_ssim2(source->y_buffer, dest->y_buffer,
source->y_stride, dest->y_stride,
source->y_crop_width, source->y_crop_height, bd);
b = vpx_highbd_ssim2(source->u_buffer, dest->u_buffer,
source->uv_stride, dest->uv_stride,
source->uv_crop_width, source->uv_crop_height, bd);
c = vpx_highbd_ssim2(source->v_buffer, dest->v_buffer,
source->uv_stride, dest->uv_stride,
source->uv_crop_width, source->uv_crop_height, bd);
*ssim_y = a;
*ssim_u = b;
*ssim_v = c;
ssim_all = (a * 4 + b + c) / 6;
return ssim_all;
}
#endif // CONFIG_VP9_HIGHBITDEPTH

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@ -11,6 +11,8 @@
#ifndef VPX_DSP_SSIM_H_
#define VPX_DSP_SSIM_H_
#define MAX_SSIM_DB 100.0;
#ifdef __cplusplus
extern "C" {
#endif
@ -68,30 +70,16 @@ double vpx_calc_ssim(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *weight);
double vpx_calc_ssimg(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *ssim_y, double *ssim_u, double *ssim_v);
double vpx_calc_fastssim(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *ssim_y, double *ssim_u, double *ssim_v);
double vpx_psnrhvs(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *ssim_y, double *ssim_u, double *ssim_v);
double *ssim_y, double *ssim_u,
double *ssim_v, uint32_t bd, uint32_t in_bd);
#if CONFIG_VP9_HIGHBITDEPTH
double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *weight,
unsigned int bd);
double vpx_highbd_calc_ssimg(const YV12_BUFFER_CONFIG *source,
const YV12_BUFFER_CONFIG *dest,
double *ssim_y,
double *ssim_u,
double *ssim_v,
unsigned int bd);
uint32_t bd, uint32_t in_bd);
#endif // CONFIG_VP9_HIGHBITDEPTH
#ifdef __cplusplus

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@ -22,6 +22,8 @@ DSP_SRCS-yes += bitwriter.h
DSP_SRCS-yes += bitwriter.c
DSP_SRCS-yes += bitwriter_buffer.c
DSP_SRCS-yes += bitwriter_buffer.h
DSP_SRCS-yes += psnr.c
DSP_SRCS-yes += psnr.h
DSP_SRCS-$(CONFIG_INTERNAL_STATS) += ssim.c
DSP_SRCS-$(CONFIG_INTERNAL_STATS) += ssim.h
DSP_SRCS-$(CONFIG_INTERNAL_STATS) += psnrhvs.c

View File

@ -45,9 +45,9 @@
#define ALIGN_POWER_OF_TWO(value, n) \
(((value) + ((1 << (n)) - 1)) & ~((1 << (n)) - 1))
#define CONVERT_TO_SHORTPTR(x) ((uint16_t*)(((uintptr_t)(x)) << 1))
#if CONFIG_VP9_HIGHBITDEPTH
#define CONVERT_TO_SHORTPTR(x) ((uint16_t*)(((uintptr_t)x) << 1))
#define CONVERT_TO_BYTEPTR(x) ((uint8_t*)(((uintptr_t)x) >> 1))
#define CONVERT_TO_BYTEPTR(x) ((uint8_t*)(((uintptr_t)(x)) >> 1))
#endif // CONFIG_VP9_HIGHBITDEPTH
#endif // VPX_PORTS_MEM_H_