Adding temp svc variable.
Change-Id: Ic68caec1bcb8a88f443c3e40ce9770eade5bd320
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@ -941,16 +941,17 @@ int vp9_twopass_worst_quality(VP9_COMP *cpi, FIRSTPASS_STATS *fpstats,
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extern void vp9_new_framerate(VP9_COMP *cpi, double framerate);
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void vp9_init_second_pass(VP9_COMP *cpi) {
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SVC *const svc = &cpi->svc;
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FIRSTPASS_STATS this_frame;
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const FIRSTPASS_STATS *start_pos;
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struct twopass_rc *twopass = &cpi->twopass;
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const VP9_CONFIG *const oxcf = &cpi->oxcf;
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const int is_spatial_svc = (cpi->svc.number_spatial_layers > 1) &&
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(cpi->svc.number_temporal_layers == 1);
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const int is_spatial_svc = (svc->number_spatial_layers > 1) &&
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(svc->number_temporal_layers == 1);
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double frame_rate;
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if (is_spatial_svc) {
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twopass = &cpi->svc.layer_context[cpi->svc.spatial_layer_id].twopass;
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twopass = &svc->layer_context[svc->spatial_layer_id].twopass;
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}
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zero_stats(&twopass->total_stats);
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@ -974,7 +975,7 @@ void vp9_init_second_pass(VP9_COMP *cpi) {
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vp9_update_spatial_layer_framerate(cpi, frame_rate);
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twopass->bits_left =
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(int64_t)(twopass->total_stats.duration *
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cpi->svc.layer_context[cpi->svc.spatial_layer_id].target_bandwidth /
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svc->layer_context[svc->spatial_layer_id].target_bandwidth /
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10000000.0);
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} else {
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vp9_new_framerate(cpi, frame_rate);
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@ -14,21 +14,22 @@
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#include "vp9/encoder/vp9_svc_layercontext.h"
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void vp9_init_layer_context(VP9_COMP *const cpi) {
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SVC *const svc = &cpi->svc;
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const VP9_CONFIG *const oxcf = &cpi->oxcf;
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int layer;
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int layer_end;
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cpi->svc.spatial_layer_id = 0;
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cpi->svc.temporal_layer_id = 0;
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svc->spatial_layer_id = 0;
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svc->temporal_layer_id = 0;
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if (cpi->svc.number_temporal_layers > 1) {
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layer_end = cpi->svc.number_temporal_layers;
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if (svc->number_temporal_layers > 1) {
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layer_end = svc->number_temporal_layers;
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} else {
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layer_end = cpi->svc.number_spatial_layers;
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layer_end = svc->number_spatial_layers;
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}
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for (layer = 0; layer < layer_end; ++layer) {
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LAYER_CONTEXT *const lc = &cpi->svc.layer_context[layer];
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LAYER_CONTEXT *const lc = &svc->layer_context[layer];
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RATE_CONTROL *const lrc = &lc->rc;
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lc->current_video_frame_in_layer = 0;
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lrc->avg_frame_qindex[INTER_FRAME] = q_trans[oxcf->worst_allowed_q];
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@ -44,7 +45,7 @@ void vp9_init_layer_context(VP9_COMP *const cpi) {
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lrc->rate_correction_factor = 1.0;
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lrc->key_frame_rate_correction_factor = 1.0;
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if (cpi->svc.number_temporal_layers > 1) {
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if (svc->number_temporal_layers > 1) {
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lc->target_bandwidth = oxcf->ts_target_bitrate[layer] * 1000;
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lrc->last_q[INTER_FRAME] = q_trans[oxcf->worst_allowed_q];
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} else {
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@ -63,23 +64,24 @@ void vp9_init_layer_context(VP9_COMP *const cpi) {
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// Update the layer context from a change_config() call.
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void vp9_update_layer_context_change_config(VP9_COMP *const cpi,
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const int target_bandwidth) {
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SVC *const svc = &cpi->svc;
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const VP9_CONFIG *const oxcf = &cpi->oxcf;
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const RATE_CONTROL *const rc = &cpi->rc;
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int layer;
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int layer_end;
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float bitrate_alloc = 1.0;
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if (cpi->svc.number_temporal_layers > 1) {
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layer_end = cpi->svc.number_temporal_layers;
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if (svc->number_temporal_layers > 1) {
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layer_end = svc->number_temporal_layers;
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} else {
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layer_end = cpi->svc.number_spatial_layers;
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layer_end = svc->number_spatial_layers;
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}
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for (layer = 0; layer < layer_end; ++layer) {
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LAYER_CONTEXT *const lc = &cpi->svc.layer_context[layer];
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LAYER_CONTEXT *const lc = &svc->layer_context[layer];
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RATE_CONTROL *const lrc = &lc->rc;
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if (cpi->svc.number_temporal_layers > 1) {
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if (svc->number_temporal_layers > 1) {
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lc->target_bandwidth = oxcf->ts_target_bitrate[layer] * 1000;
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} else {
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lc->target_bandwidth = oxcf->ss_target_bitrate[layer] * 1000;
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@ -95,7 +97,7 @@ void vp9_update_layer_context_change_config(VP9_COMP *const cpi,
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lrc->bits_off_target = MIN(lrc->bits_off_target, lc->maximum_buffer_size);
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lrc->buffer_level = MIN(lrc->buffer_level, lc->maximum_buffer_size);
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// Update framerate-related quantities.
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if (cpi->svc.number_temporal_layers > 1) {
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if (svc->number_temporal_layers > 1) {
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lc->framerate = oxcf->framerate / oxcf->ts_rate_decimator[layer];
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} else {
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lc->framerate = oxcf->framerate;
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@ -115,10 +117,11 @@ static LAYER_CONTEXT *get_layer_context(SVC *svc) {
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}
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void vp9_update_temporal_layer_framerate(VP9_COMP *const cpi) {
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const int layer = cpi->svc.temporal_layer_id;
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SVC *const svc = &cpi->svc;
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const VP9_CONFIG *const oxcf = &cpi->oxcf;
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LAYER_CONTEXT *const lc = get_layer_context(&cpi->svc);
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LAYER_CONTEXT *const lc = get_layer_context(svc);
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RATE_CONTROL *const lrc = &lc->rc;
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const int layer = svc->temporal_layer_id;
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lc->framerate = oxcf->framerate / oxcf->ts_rate_decimator[layer];
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lrc->av_per_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
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@ -198,15 +201,17 @@ void vp9_save_layer_context(VP9_COMP *const cpi) {
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}
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void vp9_init_second_pass_spatial_svc(VP9_COMP *cpi) {
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SVC *const svc = &cpi->svc;
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int i;
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for (i = 0; i < cpi->svc.number_spatial_layers; ++i) {
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struct twopass_rc *const twopass = &cpi->svc.layer_context[i].twopass;
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cpi->svc.spatial_layer_id = i;
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for (i = 0; i < svc->number_spatial_layers; ++i) {
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struct twopass_rc *const twopass = &svc->layer_context[i].twopass;
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svc->spatial_layer_id = i;
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vp9_init_second_pass(cpi);
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twopass->total_stats.spatial_layer_id = i;
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twopass->total_left_stats.spatial_layer_id = i;
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}
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cpi->svc.spatial_layer_id = 0;
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svc->spatial_layer_id = 0;
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}
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