vp8 skin detection: Fix visual studio build failure.

Change-Id: I510b755550ebbfa2aaf9b974920d7f1c6454a845
This commit is contained in:
Jerome Jiang 2017-06-01 13:46:46 -07:00
parent e254969df2
commit 68f035026f

View File

@ -50,7 +50,7 @@ static int evaluate_skin_color_difference(const int cb, const int cr,
}
// Checks if the input yCbCr values corresponds to skin color.
int skin_pixel(const int y, const int cb, const int cr, const int motion) {
int skin_pixel(int y, int cb, int cr, int motion) {
if (y < y_low || y > y_high) {
return 0;
} else {
@ -85,8 +85,8 @@ int skin_pixel(const int y, const int cb, const int cr, const int motion) {
}
int compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
const int stride, const int strideuv,
const int consec_zeromv, const int curr_motion_magn) {
int stride, int strideuv, int consec_zeromv,
int curr_motion_magn) {
// No skin if block has been zero/small motion for long consecutive time.
if (consec_zeromv > 60 && curr_motion_magn == 0) {
return 0;