explain speed features
Added comments to explain what the various speed features do, and removed 1 that was clearly unused. Change-Id: Icd37a536072ddafedbfaefcecbe48979f6d10faf
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@ -699,7 +699,6 @@ void vp9_set_speed_features(VP9_COMP *cpi) {
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// best quality defaults
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sf->RD = 1;
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sf->search_method = NSTEP;
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sf->auto_filter = 1;
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sf->recode_loop = 1;
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sf->subpel_search_method = SUBPEL_TREE;
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sf->subpel_iters_per_step = 2;
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@ -232,57 +232,185 @@ typedef enum {
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} LAST_FRAME_PARTITION_METHOD;
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typedef struct {
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// This flag refers to whether or not to perform rd optimization.
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int RD;
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// Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc).
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SEARCH_METHODS search_method;
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int auto_filter;
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// Recode_loop can be:
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// 0 means we only encode a frame once
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// 1 means we can re-encode based on bitrate constraints on any frame
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// 2 means we can only recode gold, alt, and key frames.
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int recode_loop;
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// Subpel_search_method can only be subpel_tree which does a subpixel
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// logarithmic search that keeps stepping at 1/2 pixel units until
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// you stop getting a gain, and then goes on to 1/4 and repeats
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// the same process. Along the way it skips many diagonals.
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SUBPEL_SEARCH_METHODS subpel_search_method;
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// Maximum number of steps in logarithmic subpel search before giving up.
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int subpel_iters_per_step;
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// Thresh_mult is used to set a threshold for the rd score. A higher value
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// means that we will accept the best mode so far more often. This number
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// is used in combination with the current block size, and thresh_freq_fact
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// to pick a threshold.
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int thresh_mult[MAX_MODES];
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int thresh_mult_sub8x8[MAX_REFS];
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// This parameter controls the number of steps we'll do in a diamond
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// search.
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int max_step_search_steps;
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// This parameter controls which step in the n-step process we start at.
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// It's changed adaptively based on circumstances.
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int reduce_first_step_size;
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// If this is set to 1, we limit the motion search range to 2 times the
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// largest motion vector found in the last frame.
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int auto_mv_step_size;
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// Trellis (dynamic programming) optimization of quantized values (+1, 0).
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int optimize_coefficients;
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// Always set to 0. If on it enables 0 cost background transmission
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// (except for the initial transmission of the segmentation). The feature is
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// disabled because the addition of very large block sizes make the
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// backgrounds very to cheap to encode, and the segmentation we have
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// adds overhead.
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int static_segmentation;
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// If 1 we iterate finding a best reference for 2 ref frames together - via
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// a log search that iterates 4 times (check around mv for last for best
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// error of combined predictor then check around mv for alt). If 0 we
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// we just use the best motion vector found for each frame by itself.
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int comp_inter_joint_search_thresh;
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// This variable is used to cap the maximum number of times we skip testing a
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// mode to be evaluated. A high value means we will be faster.
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int adaptive_rd_thresh;
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// Enables skipping the reconstruction step (idct, recon) in the
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// intermediate steps assuming the last frame didn't have too many intra
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// blocks and the q is less than a threshold.
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int skip_encode_sb;
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int skip_encode_frame;
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// This variable allows us to reuse the last frames partition choices
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// (64x64 v 32x32 etc) for this frame. It can be set to only use the last
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// frame as a starting point in low motion scenes or always use it. If set
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// we use last partitioning_redo frequency to determine how often to redo
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// the partitioning from scratch. Adjust_partitioning_from_last_frame
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// enables us to adjust up or down one partitioning from the last frames
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// partitioning.
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LAST_FRAME_PARTITION_METHOD use_lastframe_partitioning;
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// Determine which method we use to determine transform size. We can choose
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// between options like full rd, largest for prediction size, largest
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// for intra and model coefs for the rest.
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TX_SIZE_SEARCH_METHOD tx_size_search_method;
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// Low precision 32x32 fdct keeps everything in 16 bits and thus is less
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// precise but significantly faster than the non lp version.
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int use_lp32x32fdct;
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// TODO(JBB): remove this as its no longer used.
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// If set partition size will always be always_this_block_size.
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int use_one_partition_size_always;
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// Skip rectangular partition test when partition type none gives better
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// rd than partition type split.
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int less_rectangular_check;
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// Disable testing non square partitions. (eg 16x32)
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int use_square_partition_only;
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// After looking at the first set of modes (set by index here), skip
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// checking modes for reference frames that don't match the reference frame
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// of the best so far.
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int mode_skip_start;
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// TODO(JBB): Remove this.
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int reference_masking;
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// Used in conjunction with use_one_partition_size_always.
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BLOCK_SIZE always_this_block_size;
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// Sets min and max partition sizes for this 64x64 region based on the
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// same superblock in last encoded frame, and the left and above neighbor
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// in this block.
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int auto_min_max_partition_size;
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// Min and max partition size we enable (block_size) as per auto
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// min max, but also used by adjust partitioning, and pick_partitioning.
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BLOCK_SIZE min_partition_size;
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BLOCK_SIZE max_partition_size;
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// Whether or not we allow partitions one smaller or one greater than the last
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// frame's partitioning. Only used if use_lastframe_partitioning is set.
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int adjust_partitioning_from_last_frame;
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// How frequently we re do the partitioning from scratch. Only used if
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// use_lastframe_partitioning is set.
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int last_partitioning_redo_frequency;
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// Disables sub 8x8 blocksizes in different scenarios: Choices are to disable
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// it always, to allow it for only Last frame and Intra, disable it for all
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// inter modes or to enable it always.
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int disable_split_mask;
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// TODO(jbb): Remove this and everything that uses it. It's only valid if
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// we were doing small to large partition checks. We currently do the
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// reverse.
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int using_small_partition_info;
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// TODO(jingning): combine the related motion search speed features
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// This allows us to use motion search at other sizes as a starting
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// point for this motion search and limits the search range around it.
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int adaptive_motion_search;
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// Allows sub 8x8 modes to use the prediction filter that was determined
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// best for 8x8 mode. If set to 0 we always re check all the filters for
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// sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter
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// was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected.
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int adaptive_pred_filter_type;
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// Implements various heuristics to skip searching modes
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// The heuristics selected are based on flags
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// defined in the MODE_SEARCH_SKIP_HEURISTICS enum
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unsigned int mode_search_skip_flags;
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// A source variance threshold below which the split mode is disabled
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unsigned int disable_split_var_thresh;
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// A source variance threshold below which filter search is disabled
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// Choose a very large value (UINT_MAX) to use 8-tap always
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unsigned int disable_filter_search_var_thresh;
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// These bit masks allow you to enable or disable intra modes for each
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// transform size separately.
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int intra_y_mode_mask[TX_SIZES];
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int intra_uv_mode_mask[TX_SIZES];
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// This variable enables an early break out of mode testing if the model for
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// rd built from the prediction signal indicates a value that's much
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// higher than the best rd we've seen so far.
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int use_rd_breakout;
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// This enables us to use an estimate for intra rd based on dc mode rather
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// than choosing an actual uv mode in the stage of encoding before the actual
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// final encode.
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int use_uv_intra_rd_estimate;
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// This picks a loop filter strength by trying a small portion of the image
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// with different values.
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int use_fast_lpf_pick;
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// This feature limits the number of coefficients updates we actually do
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// by only looking at counts from 1/2 the bands.
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int use_fast_coef_updates; // 0: 2-loop, 1: 1-loop, 2: 1-loop reduced
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} SPEED_FEATURES;
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@ -601,7 +729,7 @@ typedef struct VP9_COMP {
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int *mb_norm_activity_map;
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int output_partition;
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/* force next frame to intra when kf_auto says so */
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// Force next frame to intra when kf_auto says so.
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int force_next_frame_intra;
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int droppable;
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@ -643,7 +771,7 @@ typedef struct VP9_COMP {
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int64_t mode_test_hits[BLOCK_SIZES];
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#endif
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/* Y,U,V,(A) */
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// Y,U,V,(A)
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ENTROPY_CONTEXT *above_context[MAX_MB_PLANE];
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ENTROPY_CONTEXT left_context[MAX_MB_PLANE][16];
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