update arm idct functions

Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.

This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon:  ~162 fps
HEAD v6:   ~102 fps
new v6:    ~106 fps

The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add

Conflicts:

	vp8/decoder/arm/armv6/dequantdcidct_v6.asm
	vp8/decoder/arm/armv6/dequantidct_v6.asm

Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm

Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
This commit is contained in:
Johann
2010-07-23 13:42:30 -04:00
committed by Fritz Koenig
parent 98fcccfe97
commit 56f5a9a060
20 changed files with 675 additions and 527 deletions

View File

@@ -272,8 +272,10 @@ void vp8_decode_macroblock(VP8D_COMP *pbi, MACROBLOCKD *xd)
if (b->eob > 1)
{
DEQUANT_INVOKE(&pbi->dequant, idct_dc_add)(b->qcoeff, &b->dequant[0][0], b->predictor, *(b->base_dst) + b->dst, 16, b->dst_stride,
xd->block[24].diff[i]);
DEQUANT_INVOKE(&pbi->dequant, dc_idct_add)
(b->qcoeff, &b->dequant[0][0], b->predictor,
*(b->base_dst) + b->dst, 16, b->dst_stride,
xd->block[24].diff[i]);
}
else
{