update arm idct functions
Jeff Muizelaar posted some changes to the idct/reconstruction c code. This is the equivalent update for the arm assembly. This shows a good boost on v6, and a minor boost on neon. Here are some numbers for highway in qcif, 2641 frames: HEAD neon: ~161 fps new neon: ~162 fps HEAD v6: ~102 fps new v6: ~106 fps The following functions have been updated for armv6 and neon: vp8_dc_only_idct_add vp8_dequant_idct_add vp8_dequant_dc_idct_add Conflicts: vp8/decoder/arm/armv6/dequantdcidct_v6.asm vp8/decoder/arm/armv6/dequantidct_v6.asm Resolved by removing these files. When I rewrote the functions, I also moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
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@@ -272,8 +272,10 @@ void vp8_decode_macroblock(VP8D_COMP *pbi, MACROBLOCKD *xd)
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if (b->eob > 1)
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{
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DEQUANT_INVOKE(&pbi->dequant, idct_dc_add)(b->qcoeff, &b->dequant[0][0], b->predictor, *(b->base_dst) + b->dst, 16, b->dst_stride,
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xd->block[24].diff[i]);
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DEQUANT_INVOKE(&pbi->dequant, dc_idct_add)
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(b->qcoeff, &b->dequant[0][0], b->predictor,
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*(b->base_dst) + b->dst, 16, b->dst_stride,
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xd->block[24].diff[i]);
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}
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else
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{
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