vp9: Non-rd variance partition: add condition for 64x64 split.

Add stronger condition for splitting 64x64, for low noise content.
This reduces dragging artifact near moving head.

Little/no change in metrics on RTC set.

Change-Id: I39b38cfd20f2ece53ff49c2aaf76ba9f82761be1
This commit is contained in:
Marco 2016-10-14 10:02:49 -07:00
parent 4c3d539baa
commit 55a2b67368

View File

@ -795,7 +795,11 @@ static int choose_partitioning(VP9_COMP *cpi, const TileInfo *const tile,
v16x16 vt2[16];
int force_split[21];
int avg_32x32;
int max_var_32x32 = 0;
int min_var_32x32 = INT_MAX;
int var_32x32;
int avg_16x16[4];
NOISE_LEVEL noise_level = kLow;
uint8_t *s;
const uint8_t *d;
int sp;
@ -1038,6 +1042,9 @@ static int choose_partitioning(VP9_COMP *cpi, const TileInfo *const tile,
// (64x64) level.
if (!force_split[i + 1]) {
get_variance(&vt.split[i].part_variances.none);
var_32x32 = vt.split[i].part_variances.none.variance;
max_var_32x32 = VPXMAX(var_32x32, max_var_32x32);
min_var_32x32 = VPXMIN(var_32x32, min_var_32x32);
if (vt.split[i].part_variances.none.variance > thresholds[1] ||
(!is_key_frame &&
vt.split[i].part_variances.none.variance > (thresholds[1] >> 1) &&
@ -1045,15 +1052,27 @@ static int choose_partitioning(VP9_COMP *cpi, const TileInfo *const tile,
force_split[i + 1] = 1;
force_split[0] = 1;
}
avg_32x32 += vt.split[i].part_variances.none.variance;
avg_32x32 += var_32x32;
}
}
if (!force_split[0]) {
fill_variance_tree(&vt, BLOCK_64X64);
get_variance(&vt.part_variances.none);
if (cpi->noise_estimate.enabled)
noise_level = vp9_noise_estimate_extract_level(&cpi->noise_estimate);
// If variance of this 64x64 block is above (some threshold of) the average
// variance over the sub-32x32 blocks, then force this block to split.
if (!is_key_frame && vt.part_variances.none.variance > (5 * avg_32x32) >> 4)
// Only checking this for noise level >= medium for now.
if (!is_key_frame && noise_level >= kMedium &&
vt.part_variances.none.variance > (5 * avg_32x32) >> 4)
force_split[0] = 1;
// Else if the maximum 32x32 variance minus the miniumum 32x32 variance in
// a 64x64 block is greater than threshold and the maximum 32x32 variance is
// above a miniumum threshold, then force the split of a 64x64 block
// Only check this for low noise.
else if (!is_key_frame && noise_level < kMedium &&
(max_var_32x32 - min_var_32x32) > 3 * (thresholds[0] >> 3) &&
max_var_32x32 > thresholds[0] >> 1)
force_split[0] = 1;
}