warped_motion.c: quiet float-conversion warnings

Change-Id: I3d97d8db51a5a5d6b2c1cae47492b53ab37100a7
This commit is contained in:
James Zern
2016-11-03 20:11:06 -07:00
parent 005ff81598
commit 4846e446c6

View File

@@ -700,7 +700,7 @@ static int svdcmp(double **u, int m, int n, double w[], double **v) {
g = s = scale = 0.0; g = s = scale = 0.0;
if (i < m) { if (i < m) {
for (k = i; k < m; k++) scale += fabs(u[k][i]); for (k = i; k < m; k++) scale += fabs(u[k][i]);
if (scale) { if (scale != 0.) {
for (k = i; k < m; k++) { for (k = i; k < m; k++) {
u[k][i] /= scale; u[k][i] /= scale;
s += u[k][i] * u[k][i]; s += u[k][i] * u[k][i];
@@ -721,7 +721,7 @@ static int svdcmp(double **u, int m, int n, double w[], double **v) {
g = s = scale = 0.0; g = s = scale = 0.0;
if (i < m && i != n - 1) { if (i < m && i != n - 1) {
for (k = l; k < n; k++) scale += fabs(u[i][k]); for (k = l; k < n; k++) scale += fabs(u[i][k]);
if (scale) { if (scale != 0.) {
for (k = l; k < n; k++) { for (k = l; k < n; k++) {
u[i][k] /= scale; u[i][k] /= scale;
s += u[i][k] * u[i][k]; s += u[i][k] * u[i][k];
@@ -743,7 +743,7 @@ static int svdcmp(double **u, int m, int n, double w[], double **v) {
for (i = n - 1; i >= 0; i--) { for (i = n - 1; i >= 0; i--) {
if (i < n - 1) { if (i < n - 1) {
if (g) { if (g != 0.) {
for (j = l; j < n; j++) v[j][i] = (u[i][j] / u[i][l]) / g; for (j = l; j < n; j++) v[j][i] = (u[i][j] / u[i][l]) / g;
for (j = l; j < n; j++) { for (j = l; j < n; j++) {
for (s = 0.0, k = l; k < n; k++) s += u[i][k] * v[k][j]; for (s = 0.0, k = l; k < n; k++) s += u[i][k] * v[k][j];
@@ -760,7 +760,7 @@ static int svdcmp(double **u, int m, int n, double w[], double **v) {
l = i + 1; l = i + 1;
g = w[i]; g = w[i];
for (j = l; j < n; j++) u[i][j] = 0.0; for (j = l; j < n; j++) u[i][j] = 0.0;
if (g) { if (g != 0.) {
g = 1.0 / g; g = 1.0 / g;
for (j = l; j < n; j++) { for (j = l; j < n; j++) {
for (s = 0.0, k = l; k < m; k++) s += u[k][i] * u[k][j]; for (s = 0.0, k = l; k < m; k++) s += u[k][i] * u[k][j];
@@ -848,7 +848,7 @@ static int svdcmp(double **u, int m, int n, double w[], double **v) {
} }
z = pythag(f, h); z = pythag(f, h);
w[j] = z; w[j] = z;
if (z) { if (z != 0.) {
z = 1.0 / z; z = 1.0 / z;
c = f * z; c = f * z;
s = h * z; s = h * z;