arm: Fix building vp8_mse16x16_neon.c with MSVC

Use the right return values - vadd_s64 returns int64x1_t, not
a normal int64_t.

Change-Id: Ife17213087c1dfb5faaa647f804d2fd140f3a0eb
This commit is contained in:
Scott LaVarnway 2014-09-16 12:36:00 -07:00
parent aebb361bb7
commit 1220b49c89

View File

@ -18,7 +18,7 @@ unsigned int vp8_mse16x16_neon(
unsigned int *sse) {
int i;
int16x4_t d22s16, d23s16, d24s16, d25s16, d26s16, d27s16, d28s16, d29s16;
int64_t d0s64;
int64x1_t d0s64;
uint8x16_t q0u8, q1u8, q2u8, q3u8;
int32x4_t q7s32, q8s32, q9s32, q10s32;
uint16x8_t q11u16, q12u16, q13u16, q14u16;
@ -82,7 +82,7 @@ unsigned int vp8_get4x4sse_cs_neon(
const unsigned char *ref_ptr,
int recon_stride) {
int16x4_t d22s16, d24s16, d26s16, d28s16;
int64_t d0s64;
int64x1_t d0s64;
uint8x8_t d0u8, d1u8, d2u8, d3u8, d4u8, d5u8, d6u8, d7u8;
int32x4_t q7s32, q8s32, q9s32, q10s32;
uint16x8_t q11u16, q12u16, q13u16, q14u16;