vpx/vp8/decoder/onyxd_if.c

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
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*/
#include "vp8/common/onyxc_int.h"
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#if CONFIG_POSTPROC
#include "vp8/common/postproc.h"
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#endif
#include "vp8/common/onyxd.h"
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#include "onyxd_int.h"
#include "vpx_mem/vpx_mem.h"
#include "vp8/common/alloccommon.h"
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#include "vpx_scale/yv12extend.h"
#include "vp8/common/loopfilter.h"
#include "vp8/common/swapyv12buffer.h"
#include "vp8/common/g_common.h"
#include "vp8/common/threading.h"
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#include "decoderthreading.h"
#include <stdio.h>
#include <assert.h>
#include "vp8/common/quant_common.h"
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#include "vpx_scale/vpxscale.h"
#include "vp8/common/systemdependent.h"
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#include "vpx_ports/vpx_timer.h"
#include "detokenize.h"
#if CONFIG_ERROR_CONCEALMENT
#include "error_concealment.h"
#endif
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if ARCH_ARM
#include "vpx_ports/arm.h"
#endif
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extern void vp8_init_loop_filter(VP8_COMMON *cm);
extern void vp8cx_init_de_quantizer(VP8D_COMP *pbi);
static int get_free_fb (VP8_COMMON *cm);
static void ref_cnt_fb (int *buf, int *idx, int new_idx);
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#if CONFIG_DEBUG
void vp8_recon_write_yuv_frame(char *name, YV12_BUFFER_CONFIG *s)
{
FILE *yuv_file = fopen((char *)name, "ab");
unsigned char *src = s->y_buffer;
int h = s->y_height;
do
{
fwrite(src, s->y_width, 1, yuv_file);
src += s->y_stride;
}
while (--h);
src = s->u_buffer;
h = s->uv_height;
do
{
fwrite(src, s->uv_width, 1, yuv_file);
src += s->uv_stride;
}
while (--h);
src = s->v_buffer;
h = s->uv_height;
do
{
fwrite(src, s->uv_width, 1, yuv_file);
src += s->uv_stride;
}
while (--h);
fclose(yuv_file);
}
#endif
//#define WRITE_RECON_BUFFER 1
#if WRITE_RECON_BUFFER
void write_dx_frame_to_file(YV12_BUFFER_CONFIG *frame, int this_frame)
{
// write the frame
FILE *yframe;
int i;
char filename[255];
sprintf(filename, "dx\\y%04d.raw", this_frame);
yframe = fopen(filename, "wb");
for (i = 0; i < frame->y_height; i++)
fwrite(frame->y_buffer + i * frame->y_stride,
frame->y_width, 1, yframe);
fclose(yframe);
sprintf(filename, "dx\\u%04d.raw", this_frame);
yframe = fopen(filename, "wb");
for (i = 0; i < frame->uv_height; i++)
fwrite(frame->u_buffer + i * frame->uv_stride,
frame->uv_width, 1, yframe);
fclose(yframe);
sprintf(filename, "dx\\v%04d.raw", this_frame);
yframe = fopen(filename, "wb");
for (i = 0; i < frame->uv_height; i++)
fwrite(frame->v_buffer + i * frame->uv_stride,
frame->uv_width, 1, yframe);
fclose(yframe);
}
#endif
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void vp8dx_initialize()
{
static int init_done = 0;
if (!init_done)
{
vp8_initialize_common();
vp8_init_quant_tables();
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vp8_scale_machine_specific_config();
init_done = 1;
}
}
VP8D_PTR vp8dx_create_decompressor(VP8D_CONFIG *oxcf)
{
VP8D_COMP *pbi = vpx_memalign(32, sizeof(VP8D_COMP));
if (!pbi)
return NULL;
vpx_memset(pbi, 0, sizeof(VP8D_COMP));
if (setjmp(pbi->common.error.jmp))
{
pbi->common.error.setjmp = 0;
vp8dx_remove_decompressor(pbi);
return 0;
}
pbi->common.error.setjmp = 1;
vp8dx_initialize();
vp8_create_common(&pbi->common);
vp8_dmachine_specific_config(pbi);
pbi->common.current_video_frame = 0;
pbi->ready_for_new_data = 1;
#if CONFIG_MULTITHREAD
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pbi->max_threads = oxcf->max_threads;
vp8_decoder_create_threads(pbi);
#endif
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/* vp8cx_init_de_quantizer() is first called here. Add check in frame_init_dequantizer() to avoid
* unnecessary calling of vp8cx_init_de_quantizer() for every frame.
*/
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vp8cx_init_de_quantizer(pbi);
vp8_loop_filter_init(&pbi->common);
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pbi->common.error.setjmp = 0;
#if CONFIG_ERROR_CONCEALMENT
pbi->ec_enabled = oxcf->error_concealment;
#else
pbi->ec_enabled = 0;
#endif
/* Error concealment is activated after a key frame has been
* decoded without errors when error concealment is enabled.
*/
pbi->ec_active = 0;
pbi->decoded_key_frame = 0;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
pbi->input_partition = oxcf->input_partition;
/* Independent partitions is activated when a frame updates the
* token probability table to have equal probabilities over the
* PREV_COEF context.
*/
pbi->independent_partitions = 0;
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return (VP8D_PTR) pbi;
}
void vp8dx_remove_decompressor(VP8D_PTR ptr)
{
VP8D_COMP *pbi = (VP8D_COMP *) ptr;
if (!pbi)
return;
// Delete sementation map
if (pbi->common.last_frame_seg_map != 0)
vpx_free(pbi->common.last_frame_seg_map);
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#if CONFIG_MULTITHREAD
if (pbi->b_multithreaded_rd)
vp8mt_de_alloc_temp_buffers(pbi, pbi->common.mb_rows);
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vp8_decoder_remove_threads(pbi);
#endif
#if CONFIG_ERROR_CONCEALMENT
vp8_de_alloc_overlap_lists(pbi);
#endif
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vp8_remove_common(&pbi->common);
vpx_free(pbi->mbc);
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vpx_free(pbi);
}
vpx_codec_err_t vp8dx_get_reference(VP8D_PTR ptr, VP8_REFFRAME ref_frame_flag, YV12_BUFFER_CONFIG *sd)
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{
VP8D_COMP *pbi = (VP8D_COMP *) ptr;
VP8_COMMON *cm = &pbi->common;
int ref_fb_idx;
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if (ref_frame_flag == VP8_LAST_FLAG)
ref_fb_idx = cm->lst_fb_idx;
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else if (ref_frame_flag == VP8_GOLD_FLAG)
ref_fb_idx = cm->gld_fb_idx;
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else if (ref_frame_flag == VP8_ALT_FLAG)
ref_fb_idx = cm->alt_fb_idx;
else{
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Invalid reference frame");
return pbi->common.error.error_code;
}
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if(cm->yv12_fb[ref_fb_idx].y_height != sd->y_height ||
cm->yv12_fb[ref_fb_idx].y_width != sd->y_width ||
cm->yv12_fb[ref_fb_idx].uv_height != sd->uv_height ||
cm->yv12_fb[ref_fb_idx].uv_width != sd->uv_width){
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Incorrect buffer dimensions");
}
else
vp8_yv12_copy_frame_ptr(&cm->yv12_fb[ref_fb_idx], sd);
return pbi->common.error.error_code;
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}
vpx_codec_err_t vp8dx_set_reference(VP8D_PTR ptr, VP8_REFFRAME ref_frame_flag, YV12_BUFFER_CONFIG *sd)
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{
VP8D_COMP *pbi = (VP8D_COMP *) ptr;
VP8_COMMON *cm = &pbi->common;
int *ref_fb_ptr = NULL;
int free_fb;
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if (ref_frame_flag == VP8_LAST_FLAG)
ref_fb_ptr = &cm->lst_fb_idx;
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else if (ref_frame_flag == VP8_GOLD_FLAG)
ref_fb_ptr = &cm->gld_fb_idx;
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else if (ref_frame_flag == VP8_ALT_FLAG)
ref_fb_ptr = &cm->alt_fb_idx;
else{
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Invalid reference frame");
return pbi->common.error.error_code;
}
if(cm->yv12_fb[*ref_fb_ptr].y_height != sd->y_height ||
cm->yv12_fb[*ref_fb_ptr].y_width != sd->y_width ||
cm->yv12_fb[*ref_fb_ptr].uv_height != sd->uv_height ||
cm->yv12_fb[*ref_fb_ptr].uv_width != sd->uv_width){
vpx_internal_error(&pbi->common.error, VPX_CODEC_ERROR,
"Incorrect buffer dimensions");
}
else{
/* Find an empty frame buffer. */
free_fb = get_free_fb(cm);
/* Decrease fb_idx_ref_cnt since it will be increased again in
* ref_cnt_fb() below. */
cm->fb_idx_ref_cnt[free_fb]--;
/* Manage the reference counters and copy image. */
ref_cnt_fb (cm->fb_idx_ref_cnt, ref_fb_ptr, free_fb);
vp8_yv12_copy_frame_ptr(sd, &cm->yv12_fb[*ref_fb_ptr]);
}
return pbi->common.error.error_code;
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}
/*For ARM NEON, d8-d15 are callee-saved registers, and need to be saved by us.*/
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#if HAVE_ARMV7
extern void vp8_push_neon(int64_t *store);
extern void vp8_pop_neon(int64_t *store);
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#endif
static int get_free_fb (VP8_COMMON *cm)
{
int i;
for (i = 0; i < NUM_YV12_BUFFERS; i++)
if (cm->fb_idx_ref_cnt[i] == 0)
break;
assert(i < NUM_YV12_BUFFERS);
cm->fb_idx_ref_cnt[i] = 1;
return i;
}
static void ref_cnt_fb (int *buf, int *idx, int new_idx)
{
if (buf[*idx] > 0)
buf[*idx]--;
*idx = new_idx;
buf[new_idx]++;
}
/* If any buffer copy / swapping is signalled it should be done here. */
static int swap_frame_buffers (VP8_COMMON *cm)
{
fix last frame buffer copy logic regression Commit 0ce3901 introduced a change in the frame buffer copy logic where the NEW frame could be copied to the ARF or GF buffer through the copy_buffer_to_{arf,gf}==1 flags, if the LAST frame was not being refreshed. This is not correct. The intent of the copy_buffer_to_{arf,gf}==1 flag is to copy the LAST buffer. To copy the NEW buffer, the refresh_{alt_ref,golden}_frame flag should be used. The original buffer copy logic is fairly convoluted. For example: if (cm->refresh_last_frame) { vp8_swap_yv12_buffer(&cm->last_frame, &cm->new_frame); cm->frame_to_show = &cm->last_frame; } else { cm->frame_to_show = &cm->new_frame; } ... if (cm->copy_buffer_to_arf) { if (cm->copy_buffer_to_arf == 1) { if (cm->refresh_last_frame) vp8_yv12_copy_frame_ptr(&cm->new_frame, &cm->alt_ref_frame); else vp8_yv12_copy_frame_ptr(&cm->last_frame, &cm->alt_ref_frame); } else if (cm->copy_buffer_to_arf == 2) vp8_yv12_copy_frame_ptr(&cm->golden_frame, &cm->alt_ref_frame); } Effectively, if refresh_last_frame, then new and last are swapped, so when "new" is copied to ARF, it's equivalent to copying LAST to ARF. If not refresh_last_frame, then LAST is copied to ARF. So LAST is copied to ARF in both cases. Commit 0ce3901 removed the first buffer swap but kept the refresh_last_frame?new:last behavior, changing the sense since the first swap wasn't done to the more readable refresh_last_frame?last:new, but this logic is not correct when !refresh_last_frame. This commit restores the correct behavior from v0.9.1 and prior. This case is missing from the test vector set. Change-Id: I8369fc13a37ae882e31a8a104da808a08bc8428f
2011-01-06 19:07:39 +01:00
int err = 0;
/* The alternate reference frame or golden frame can be updated
* using the new, last, or golden/alt ref frame. If it
* is updated using the newly decoded frame it is a refresh.
* An update using the last or golden/alt ref frame is a copy.
*/
if (cm->copy_buffer_to_arf)
{
int new_fb = 0;
if (cm->copy_buffer_to_arf == 1)
fix last frame buffer copy logic regression Commit 0ce3901 introduced a change in the frame buffer copy logic where the NEW frame could be copied to the ARF or GF buffer through the copy_buffer_to_{arf,gf}==1 flags, if the LAST frame was not being refreshed. This is not correct. The intent of the copy_buffer_to_{arf,gf}==1 flag is to copy the LAST buffer. To copy the NEW buffer, the refresh_{alt_ref,golden}_frame flag should be used. The original buffer copy logic is fairly convoluted. For example: if (cm->refresh_last_frame) { vp8_swap_yv12_buffer(&cm->last_frame, &cm->new_frame); cm->frame_to_show = &cm->last_frame; } else { cm->frame_to_show = &cm->new_frame; } ... if (cm->copy_buffer_to_arf) { if (cm->copy_buffer_to_arf == 1) { if (cm->refresh_last_frame) vp8_yv12_copy_frame_ptr(&cm->new_frame, &cm->alt_ref_frame); else vp8_yv12_copy_frame_ptr(&cm->last_frame, &cm->alt_ref_frame); } else if (cm->copy_buffer_to_arf == 2) vp8_yv12_copy_frame_ptr(&cm->golden_frame, &cm->alt_ref_frame); } Effectively, if refresh_last_frame, then new and last are swapped, so when "new" is copied to ARF, it's equivalent to copying LAST to ARF. If not refresh_last_frame, then LAST is copied to ARF. So LAST is copied to ARF in both cases. Commit 0ce3901 removed the first buffer swap but kept the refresh_last_frame?new:last behavior, changing the sense since the first swap wasn't done to the more readable refresh_last_frame?last:new, but this logic is not correct when !refresh_last_frame. This commit restores the correct behavior from v0.9.1 and prior. This case is missing from the test vector set. Change-Id: I8369fc13a37ae882e31a8a104da808a08bc8428f
2011-01-06 19:07:39 +01:00
new_fb = cm->lst_fb_idx;
else if (cm->copy_buffer_to_arf == 2)
new_fb = cm->gld_fb_idx;
else
err = -1;
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->alt_fb_idx, new_fb);
}
if (cm->copy_buffer_to_gf)
{
int new_fb = 0;
if (cm->copy_buffer_to_gf == 1)
fix last frame buffer copy logic regression Commit 0ce3901 introduced a change in the frame buffer copy logic where the NEW frame could be copied to the ARF or GF buffer through the copy_buffer_to_{arf,gf}==1 flags, if the LAST frame was not being refreshed. This is not correct. The intent of the copy_buffer_to_{arf,gf}==1 flag is to copy the LAST buffer. To copy the NEW buffer, the refresh_{alt_ref,golden}_frame flag should be used. The original buffer copy logic is fairly convoluted. For example: if (cm->refresh_last_frame) { vp8_swap_yv12_buffer(&cm->last_frame, &cm->new_frame); cm->frame_to_show = &cm->last_frame; } else { cm->frame_to_show = &cm->new_frame; } ... if (cm->copy_buffer_to_arf) { if (cm->copy_buffer_to_arf == 1) { if (cm->refresh_last_frame) vp8_yv12_copy_frame_ptr(&cm->new_frame, &cm->alt_ref_frame); else vp8_yv12_copy_frame_ptr(&cm->last_frame, &cm->alt_ref_frame); } else if (cm->copy_buffer_to_arf == 2) vp8_yv12_copy_frame_ptr(&cm->golden_frame, &cm->alt_ref_frame); } Effectively, if refresh_last_frame, then new and last are swapped, so when "new" is copied to ARF, it's equivalent to copying LAST to ARF. If not refresh_last_frame, then LAST is copied to ARF. So LAST is copied to ARF in both cases. Commit 0ce3901 removed the first buffer swap but kept the refresh_last_frame?new:last behavior, changing the sense since the first swap wasn't done to the more readable refresh_last_frame?last:new, but this logic is not correct when !refresh_last_frame. This commit restores the correct behavior from v0.9.1 and prior. This case is missing from the test vector set. Change-Id: I8369fc13a37ae882e31a8a104da808a08bc8428f
2011-01-06 19:07:39 +01:00
new_fb = cm->lst_fb_idx;
else if (cm->copy_buffer_to_gf == 2)
new_fb = cm->alt_fb_idx;
else
err = -1;
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->gld_fb_idx, new_fb);
}
if (cm->refresh_golden_frame)
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->gld_fb_idx, cm->new_fb_idx);
if (cm->refresh_alt_ref_frame)
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->alt_fb_idx, cm->new_fb_idx);
if (cm->refresh_last_frame)
{
ref_cnt_fb (cm->fb_idx_ref_cnt, &cm->lst_fb_idx, cm->new_fb_idx);
cm->frame_to_show = &cm->yv12_fb[cm->lst_fb_idx];
}
else
cm->frame_to_show = &cm->yv12_fb[cm->new_fb_idx];
cm->fb_idx_ref_cnt[cm->new_fb_idx]--;
return err;
}
/*
static void vp8_print_yuv_rec_mb(VP8_COMMON *cm, int mb_row, int mb_col)
{
YV12_BUFFER_CONFIG *s = cm->frame_to_show;
unsigned char *src = s->y_buffer;
int i, j;
printf("After loop filter\n");
for (i=0;i<16;i++) {
for (j=0;j<16;j++)
printf("%3d ", src[(mb_row*16+i)*s->y_stride + mb_col*16+j]);
printf("\n");
}
}
*/
int vp8dx_receive_compressed_data(VP8D_PTR ptr, unsigned long size, const unsigned char *source, int64_t time_stamp)
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{
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if HAVE_ARMV7
int64_t dx_store_reg[8];
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#endif
2010-05-18 17:58:33 +02:00
VP8D_COMP *pbi = (VP8D_COMP *) ptr;
VP8_COMMON *cm = &pbi->common;
int retcode = 0;
/*if(pbi->ready_for_new_data == 0)
return -1;*/
2010-05-18 17:58:33 +02:00
if (ptr == 0)
{
return -1;
}
pbi->common.error.error_code = VPX_CODEC_OK;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
if (pbi->input_partition && !(source == NULL && size == 0))
{
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
/* Store a pointer to this partition and return. We haven't
* received the complete frame yet, so we will wait with decoding.
*/
assert(pbi->num_partitions < MAX_PARTITIONS);
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
pbi->partitions[pbi->num_partitions] = source;
pbi->partition_sizes[pbi->num_partitions] = size;
pbi->source_sz += size;
pbi->num_partitions++;
if (pbi->num_partitions > (1 << EIGHT_PARTITION) + 1)
{
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
pbi->common.error.error_code = VPX_CODEC_UNSUP_BITSTREAM;
pbi->common.error.setjmp = 0;
pbi->num_partitions = 0;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
return -1;
}
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
return 0;
}
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
else
{
if (!pbi->input_partition)
{
pbi->Source = source;
pbi->source_sz = size;
}
else
{
assert(pbi->common.multi_token_partition <= EIGHT_PARTITION);
if (pbi->num_partitions == 0)
{
pbi->num_partitions = 1;
pbi->partitions[0] = NULL;
pbi->partition_sizes[0] = 0;
}
while (pbi->num_partitions < (1 << pbi->common.multi_token_partition) + 1)
{
// Reset all missing partitions
pbi->partitions[pbi->num_partitions] =
pbi->partitions[pbi->num_partitions - 1] +
pbi->partition_sizes[pbi->num_partitions - 1];
pbi->partition_sizes[pbi->num_partitions] = 0;
pbi->num_partitions++;
}
}
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
if (pbi->source_sz == 0)
{
/* This is used to signal that we are missing frames.
* We do not know if the missing frame(s) was supposed to update
* any of the reference buffers, but we act conservative and
* mark only the last buffer as corrupted.
*/
cm->yv12_fb[cm->lst_fb_idx].corrupted = 1;
/* If error concealment is disabled we won't signal missing frames to
* the decoder.
*/
if (!pbi->ec_active)
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
{
/* Signal that we have no frame to show. */
cm->show_frame = 0;
pbi->num_partitions = 0;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
/* Nothing more to do. */
return 0;
}
}
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if HAVE_ARMV7
#if CONFIG_RUNTIME_CPU_DETECT
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
if (cm->rtcd.flags & HAS_NEON)
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#endif
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
{
vp8_push_neon(dx_store_reg);
}
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#endif
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
cm->new_fb_idx = get_free_fb (cm);
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
if (setjmp(pbi->common.error.jmp))
{
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if HAVE_ARMV7
#if CONFIG_RUNTIME_CPU_DETECT
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
if (cm->rtcd.flags & HAS_NEON)
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#endif
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
{
vp8_pop_neon(dx_store_reg);
}
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#endif
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
pbi->common.error.setjmp = 0;
pbi->num_partitions = 0;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
/* We do not know if the missing frame(s) was supposed to update
* any of the reference buffers, but we act conservative and
* mark only the last buffer as corrupted.
*/
cm->yv12_fb[cm->lst_fb_idx].corrupted = 1;
2010-05-18 17:58:33 +02:00
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
if (cm->fb_idx_ref_cnt[cm->new_fb_idx] > 0)
cm->fb_idx_ref_cnt[cm->new_fb_idx]--;
return -1;
}
2010-05-18 17:58:33 +02:00
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
pbi->common.error.setjmp = 1;
}
2010-05-18 17:58:33 +02:00
retcode = vp8_decode_frame(pbi);
if (retcode < 0)
{
#if HAVE_ARMV7
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if CONFIG_RUNTIME_CPU_DETECT
if (cm->rtcd.flags & HAS_NEON)
#endif
{
vp8_pop_neon(dx_store_reg);
}
2010-05-18 17:58:33 +02:00
#endif
pbi->common.error.error_code = VPX_CODEC_ERROR;
pbi->common.error.setjmp = 0;
pbi->num_partitions = 0;
if (cm->fb_idx_ref_cnt[cm->new_fb_idx] > 0)
cm->fb_idx_ref_cnt[cm->new_fb_idx]--;
2010-05-18 17:58:33 +02:00
return retcode;
}
#if CONFIG_MULTITHREAD
if (pbi->b_multithreaded_rd && cm->multi_token_partition != ONE_PARTITION)
2010-05-18 17:58:33 +02:00
{
if (swap_frame_buffers (cm))
{
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if HAVE_ARMV7
#if CONFIG_RUNTIME_CPU_DETECT
if (cm->rtcd.flags & HAS_NEON)
#endif
{
vp8_pop_neon(dx_store_reg);
}
#endif
pbi->common.error.error_code = VPX_CODEC_ERROR;
pbi->common.error.setjmp = 0;
pbi->num_partitions = 0;
return -1;
}
} else
#endif
2010-05-18 17:58:33 +02:00
{
if (swap_frame_buffers (cm))
{
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if HAVE_ARMV7
#if CONFIG_RUNTIME_CPU_DETECT
if (cm->rtcd.flags & HAS_NEON)
#endif
{
vp8_pop_neon(dx_store_reg);
}
#endif
pbi->common.error.error_code = VPX_CODEC_ERROR;
pbi->common.error.setjmp = 0;
pbi->num_partitions = 0;
return -1;
}
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#if WRITE_RECON_BUFFER
if(cm->show_frame)
write_dx_frame_to_file(cm->frame_to_show,
cm->current_video_frame);
else
write_dx_frame_to_file(cm->frame_to_show,
cm->current_video_frame+1000);
#endif
if(cm->filter_level)
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{
/* Apply the loop filter if appropriate. */
vp8_loop_filter_frame(cm, &pbi->mb);
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}
vp8_yv12_extend_frame_borders_ptr(cm->frame_to_show);
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}
#if CONFIG_DEBUG
vp8_recon_write_yuv_frame("recon.yuv", cm->frame_to_show);
#endif
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vp8_clear_system_state();
#if CONFIG_ERROR_CONCEALMENT
/* swap the mode infos to storage for future error concealment */
if (pbi->ec_enabled && pbi->common.prev_mi)
{
const MODE_INFO* tmp = pbi->common.prev_mi;
int row, col;
pbi->common.prev_mi = pbi->common.mi;
pbi->common.mi = tmp;
/* Propagate the segment_ids to the next frame */
for (row = 0; row < pbi->common.mb_rows; ++row)
{
for (col = 0; col < pbi->common.mb_cols; ++col)
{
const int i = row*pbi->common.mode_info_stride + col;
pbi->common.mi[i].mbmi.segment_id =
pbi->common.prev_mi[i].mbmi.segment_id;
}
}
}
#endif
if(cm->show_frame)
{
vpx_memcpy(cm->prev_mip, cm->mip,
(cm->mb_cols + 1) * (cm->mb_rows + 1)* sizeof(MODE_INFO));
}
else
{
vpx_memset(cm->prev_mip, 0,
(cm->mb_cols + 1) * (cm->mb_rows + 1)* sizeof(MODE_INFO));
}
/*vp8_print_modes_and_motion_vectors( cm->mi, cm->mb_rows,cm->mb_cols, cm->current_video_frame);*/
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if (cm->show_frame)
cm->current_video_frame++;
pbi->ready_for_new_data = 0;
pbi->last_time_stamp = time_stamp;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 16:42:27 +02:00
pbi->num_partitions = 0;
pbi->source_sz = 0;
2010-05-18 17:58:33 +02:00
#if 0
{
int i;
int64_t earliest_time = pbi->dr[0].time_stamp;
int64_t latest_time = pbi->dr[0].time_stamp;
int64_t time_diff = 0;
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int bytes = 0;
pbi->dr[pbi->common.current_video_frame&0xf].size = pbi->bc.pos + pbi->bc2.pos + 4;;
pbi->dr[pbi->common.current_video_frame&0xf].time_stamp = time_stamp;
for (i = 0; i < 16; i++)
{
bytes += pbi->dr[i].size;
if (pbi->dr[i].time_stamp < earliest_time)
earliest_time = pbi->dr[i].time_stamp;
if (pbi->dr[i].time_stamp > latest_time)
latest_time = pbi->dr[i].time_stamp;
}
time_diff = latest_time - earliest_time;
if (time_diff > 0)
{
pbi->common.bitrate = 80000.00 * bytes / time_diff ;
pbi->common.framerate = 160000000.00 / time_diff ;
}
}
#endif
#if HAVE_ARMV7
Add runtime CPU detection support for ARM. The primary goal is to allow a binary to be built which supports NEON, but can fall back to non-NEON routines, since some Android devices do not have NEON, even if they are otherwise ARMv7 (e.g., Tegra). The configure-generated flags HAVE_ARMV7, etc., are used to decide which versions of each function to build, and when CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen at run time. In order for this to work, the CFLAGS must be set to something appropriate (e.g., without -mfpu=neon for ARMv7, and with appropriate -march and -mcpu for even earlier configurations), or the native C code will not be able to run. The ASFLAGS must remain set for the most advanced instruction set required at build time, since the ARM assembler will refuse to emit them otherwise. I have not attempted to make any changes to configure to do this automatically. Doing so will probably require the addition of new configure options. Many of the hooks for RTCD on ARM were already there, but a lot of the code had bit-rotted, and a good deal of the ARM-specific code is not integrated into the RTCD structs at all. I did not try to resolve the latter, merely to add the minimal amount of protection around them to allow RTCD to work. Those functions that were called based on an ifdef at the calling site were expanded to check the RTCD flags at that site, but they should be added to an RTCD struct somewhere in the future. The functions invoked with global function pointers still are, but these should be moved into an RTCD struct for thread safety (I believe every platform currently supported has atomic pointer stores, but this is not guaranteed). The encoder's boolhuff functions did not even have _c and armv7 suffixes, and the correct version was resolved at link time. The token packing functions did have appropriate suffixes, but the version was selected with a define, with no associated RTCD struct. However, for both of these, the only armv7 instruction they actually used was rbit, and this was completely superfluous, so I reworked them to avoid it. The only non-ARMv4 instruction remaining in them is clz, which is ARMv5 (not even ARMv5TE is required). Considering that there are no ARM-specific configs which are not at least ARMv5TE, I did not try to detect these at runtime, and simply enable them for ARMv5 and above. Finally, the NEON register saving code was completely non-reentrant, since it saved the registers to a global, static variable. I moved the storage for this onto the stack. A single binary built with this code was tested on an ARM11 (ARMv6) and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder, and produced identical output, while using the correct accelerated functions on each. I did not test on any earlier processors. Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-21 00:39:11 +02:00
#if CONFIG_RUNTIME_CPU_DETECT
if (cm->rtcd.flags & HAS_NEON)
#endif
{
vp8_pop_neon(dx_store_reg);
}
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#endif
pbi->common.error.setjmp = 0;
return retcode;
}
int vp8dx_get_raw_frame(VP8D_PTR ptr, YV12_BUFFER_CONFIG *sd, int64_t *time_stamp, int64_t *time_end_stamp, vp8_ppflags_t *flags)
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{
int ret = -1;
VP8D_COMP *pbi = (VP8D_COMP *) ptr;
if (pbi->ready_for_new_data == 1)
return ret;
/* ie no raw frame to show!!! */
2010-05-18 17:58:33 +02:00
if (pbi->common.show_frame == 0)
return ret;
pbi->ready_for_new_data = 1;
*time_stamp = pbi->last_time_stamp;
*time_end_stamp = 0;
sd->clrtype = pbi->common.clr_type;
#if CONFIG_POSTPROC
ret = vp8_post_proc_frame(&pbi->common, sd, flags);
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#else
if (pbi->common.frame_to_show)
{
*sd = *pbi->common.frame_to_show;
sd->y_width = pbi->common.Width;
sd->y_height = pbi->common.Height;
sd->uv_height = pbi->common.Height / 2;
ret = 0;
}
else
{
ret = -1;
}
#endif /*!CONFIG_POSTPROC*/
2010-05-18 17:58:33 +02:00
vp8_clear_system_state();
return ret;
}