vpx/vp9/common/vp9_findnearmv.h

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
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*/
#ifndef VP9_COMMON_VP9_FINDNEARMV_H_
#define VP9_COMMON_VP9_FINDNEARMV_H_
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#include "vp9/common/vp9_mv.h"
#include "vp9/common/vp9_blockd.h"
#include "vp9/common/vp9_onyxc_int.h"
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#define LEFT_TOP_MARGIN ((VP9BORDERINPIXELS - VP9_INTERP_EXTEND) << 3)
#define RIGHT_BOTTOM_MARGIN ((VP9BORDERINPIXELS - VP9_INTERP_EXTEND) << 3)
// check a list of motion vectors by sad score using a number rows of pixels
// above and a number cols of pixels in the left to select the one with best
// score to use as ref motion vector
void vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp,
int_mv *mvlist, int_mv *nearest, int_mv *near);
// TODO(jingning): this mv clamping function should be block size dependent.
static void clamp_mv2(MV *mv, const MACROBLOCKD *xd) {
clamp_mv(mv, xd->mb_to_left_edge - LEFT_TOP_MARGIN,
xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
xd->mb_to_top_edge - LEFT_TOP_MARGIN,
xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
}
void vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd,
const TileInfo *const tile,
int block, int ref, int mi_row, int mi_col,
int_mv *nearest, int_mv *near);
#endif // VP9_COMMON_VP9_FINDNEARMV_H_