New RTCD implementation
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
2011-08-19 20:06:00 +02:00
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common_forward_decls() {
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cat <<EOF
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struct blockd;
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2012-01-13 01:15:42 +01:00
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struct loop_filter_info;
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New RTCD implementation
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
2011-08-19 20:06:00 +02:00
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EOF
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}
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forward_decls common_forward_decls
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2012-01-13 01:15:42 +01:00
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#
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# Dequant
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#
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New RTCD implementation
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
2011-08-19 20:06:00 +02:00
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prototype void vp8_dequantize_b "struct blockd*, short *dqc"
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specialize vp8_dequantize_b mmx media neon
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vp8_dequantize_b_media=vp8_dequantize_b_v6
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prototype void vp8_dequant_idct_add "short *input, short *dq, unsigned char *output, int stride"
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specialize vp8_dequant_idct_add mmx media neon
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vp8_dequant_idct_add_media=vp8_dequant_idct_add_v6
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prototype void vp8_dequant_idct_add_y_block "short *q, short *dq, unsigned char *dst, int stride, char *eobs"
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specialize vp8_dequant_idct_add_y_block mmx sse2 media neon
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vp8_dequant_idct_add_y_block_media=vp8_dequant_idct_add_y_block_v6
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prototype void vp8_dequant_idct_add_uv_block "short *q, short *dq, unsigned char *dst_u, unsigned char *dst_v, int stride, char *eobs"
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specialize vp8_dequant_idct_add_uv_block mmx sse2 media neon
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vp8_dequant_idct_add_uv_block_media=vp8_dequant_idct_add_uv_block_v6
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2012-01-13 01:15:42 +01:00
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#
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# Loopfilter
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#
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prototype void vp8_loop_filter_mbv "unsigned char *y, unsigned char *u, unsigned char *v, int ystride, int uv_stride, struct loop_filter_info *lfi"
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specialize vp8_loop_filter_mbv mmx sse2 media neon
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vp8_loop_filter_mbv_media=vp8_loop_filter_mbv_armv6
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prototype void vp8_loop_filter_bv "unsigned char *y, unsigned char *u, unsigned char *v, int ystride, int uv_stride, struct loop_filter_info *lfi"
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specialize vp8_loop_filter_bv mmx sse2 media neon
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vp8_loop_filter_bv_media=vp8_loop_filter_bv_armv6
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prototype void vp8_loop_filter_mbh "unsigned char *y, unsigned char *u, unsigned char *v, int ystride, int uv_stride, struct loop_filter_info *lfi"
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specialize vp8_loop_filter_mbh mmx sse2 media neon
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vp8_loop_filter_mbh_media=vp8_loop_filter_mbh_armv6
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prototype void vp8_loop_filter_bh "unsigned char *y, unsigned char *u, unsigned char *v, int ystride, int uv_stride, struct loop_filter_info *lfi"
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specialize vp8_loop_filter_bh mmx sse2 media neon
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vp8_loop_filter_bh_media=vp8_loop_filter_bh_armv6
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prototype void vp8_loop_filter_simple_mbv "unsigned char *y, int ystride, const unsigned char *blimit"
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specialize vp8_loop_filter_simple_mbv mmx sse2 media neon
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vp8_loop_filter_simple_mbv_c=vp8_loop_filter_simple_vertical_edge_c
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vp8_loop_filter_simple_mbv_mmx=vp8_loop_filter_simple_vertical_edge_mmx
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vp8_loop_filter_simple_mbv_sse2=vp8_loop_filter_simple_vertical_edge_sse2
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vp8_loop_filter_simple_mbv_media=vp8_loop_filter_simple_vertical_edge_armv6
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vp8_loop_filter_simple_mbv_neon=vp8_loop_filter_mbvs_neon
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prototype void vp8_loop_filter_simple_mbh "unsigned char *y, int ystride, const unsigned char *blimit"
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specialize vp8_loop_filter_simple_mbh mmx sse2 media neon
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vp8_loop_filter_simple_mbh_c=vp8_loop_filter_simple_horizontal_edge_c
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vp8_loop_filter_simple_mbh_mmx=vp8_loop_filter_simple_horizontal_edge_mmx
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vp8_loop_filter_simple_mbh_sse2=vp8_loop_filter_simple_horizontal_edge_sse2
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vp8_loop_filter_simple_mbh_media=vp8_loop_filter_simple_horizontal_edge_armv6
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vp8_loop_filter_simple_mbh_neon=vp8_loop_filter_mbhs_neon
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prototype void vp8_loop_filter_simple_bv "unsigned char *y, int ystride, const unsigned char *blimit"
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specialize vp8_loop_filter_simple_bv mmx sse2 media neon
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vp8_loop_filter_simple_bv_c=vp8_loop_filter_bvs_c
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vp8_loop_filter_simple_bv_mmx=vp8_loop_filter_bvs_mmx
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vp8_loop_filter_simple_bv_sse2=vp8_loop_filter_bvs_sse2
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vp8_loop_filter_simple_bv_media=vp8_loop_filter_bvs_armv6
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vp8_loop_filter_simple_bv_neon=vp8_loop_filter_bvs_neon
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prototype void vp8_loop_filter_simple_bh "unsigned char *y, int ystride, const unsigned char *blimit"
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specialize vp8_loop_filter_simple_bh mmx sse2 media neon
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vp8_loop_filter_simple_bh_c=vp8_loop_filter_bhs_c
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vp8_loop_filter_simple_bh_mmx=vp8_loop_filter_bhs_mmx
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vp8_loop_filter_simple_bh_sse2=vp8_loop_filter_bhs_sse2
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vp8_loop_filter_simple_bh_media=vp8_loop_filter_bhs_armv6
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vp8_loop_filter_simple_bh_neon=vp8_loop_filter_bhs_neon
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2012-01-13 01:55:44 +01:00
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#
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# IDCT
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#
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#idct16
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prototype void vp8_short_idct4x4llm "short *input, unsigned char *pred, int pitch, unsigned char *dst, int dst_stride"
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specialize vp8_short_idct4x4llm mmx media neon
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vp8_short_idct4x4llm_media=vp8_short_idct4x4llm_v6_dual
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#iwalsh1
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prototype void vp8_short_inv_walsh4x4_1 "short *input, short *output"
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specialize vp8_short_inv_walsh4x4_1 c #no asm yet
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#iwalsh16
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prototype void vp8_short_inv_walsh4x4 "short *input, short *output"
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specialize vp8_short_inv_walsh4x4 mmx sse2 media neon
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vp8_short_inv_walsh4x4_media=vp8_short_inv_walsh4x4_v6
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#idct1_scalar_add
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prototype void vp8_dc_only_idct_add "short input, unsigned char *pred, int pred_stride, unsigned char *dst, int dst_stride"
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specialize vp8_dc_only_idct_add mmx media neon
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vp8_dc_only_idct_add_media=vp8_dc_only_idct_add_v6
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