vpx/vp10/encoder/ethread.c

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/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vp10/encoder/encodeframe.h"
#include "vp10/encoder/encoder.h"
#include "vp10/encoder/ethread.h"
#include "vpx_dsp/vpx_dsp_common.h"
static void accumulate_rd_opt(ThreadData *td, ThreadData *td_t) {
int i, j, k, l, m, n;
for (i = 0; i < REFERENCE_MODES; i++)
td->rd_counts.comp_pred_diff[i] += td_t->rd_counts.comp_pred_diff[i];
for (i = 0; i < SWITCHABLE_FILTER_CONTEXTS; i++)
td->rd_counts.filter_diff[i] += td_t->rd_counts.filter_diff[i];
for (i = 0; i < TX_SIZES; i++)
for (j = 0; j < PLANE_TYPES; j++)
for (k = 0; k < REF_TYPES; k++)
for (l = 0; l < COEF_BANDS; l++)
for (m = 0; m < COEFF_CONTEXTS; m++)
for (n = 0; n < ENTROPY_TOKENS; n++)
td->rd_counts.coef_counts[i][j][k][l][m][n] +=
td_t->rd_counts.coef_counts[i][j][k][l][m][n];
}
static int enc_worker_hook(EncWorkerData *const thread_data, void *unused) {
VP10_COMP *const cpi = thread_data->cpi;
const VP10_COMMON *const cm = &cpi->common;
const int tile_cols = 1 << cm->log2_tile_cols;
const int tile_rows = 1 << cm->log2_tile_rows;
int t;
(void) unused;
for (t = thread_data->start; t < tile_rows * tile_cols;
t += cpi->num_workers) {
int tile_row = t / tile_cols;
int tile_col = t % tile_cols;
vp10_encode_tile(cpi, thread_data->td, tile_row, tile_col);
}
return 0;
}
void vp10_encode_tiles_mt(VP10_COMP *cpi) {
VP10_COMMON *const cm = &cpi->common;
const int tile_cols = 1 << cm->log2_tile_cols;
const VPxWorkerInterface *const winterface = vpx_get_worker_interface();
const int num_workers = VPXMIN(cpi->oxcf.max_threads, tile_cols);
int i;
vp10_init_tile_data(cpi);
// Only run once to create threads and allocate thread data.
if (cpi->num_workers == 0) {
int allocated_workers = num_workers;
CHECK_MEM_ERROR(cm, cpi->workers,
vpx_malloc(allocated_workers * sizeof(*cpi->workers)));
CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
vpx_calloc(allocated_workers,
sizeof(*cpi->tile_thr_data)));
for (i = 0; i < allocated_workers; i++) {
VPxWorker *const worker = &cpi->workers[i];
EncWorkerData *thread_data = &cpi->tile_thr_data[i];
++cpi->num_workers;
winterface->init(worker);
if (i < allocated_workers - 1) {
thread_data->cpi = cpi;
// Allocate thread data.
CHECK_MEM_ERROR(cm, thread_data->td,
vpx_memalign(32, sizeof(*thread_data->td)));
vp10_zero(*thread_data->td);
// Set up pc_tree.
thread_data->td->leaf_tree = NULL;
thread_data->td->pc_tree = NULL;
vp10_setup_pc_tree(cm, thread_data->td);
// Allocate frame counters in thread data.
CHECK_MEM_ERROR(cm, thread_data->td->counts,
vpx_calloc(1, sizeof(*thread_data->td->counts)));
// Create threads
if (!winterface->reset(worker))
vpx_internal_error(&cm->error, VPX_CODEC_ERROR,
"Tile encoder thread creation failed");
} else {
// Main thread acts as a worker and uses the thread data in cpi.
thread_data->cpi = cpi;
thread_data->td = &cpi->td;
}
winterface->sync(worker);
}
}
for (i = 0; i < num_workers; i++) {
VPxWorker *const worker = &cpi->workers[i];
EncWorkerData *thread_data;
worker->hook = (VPxWorkerHook)enc_worker_hook;
worker->data1 = &cpi->tile_thr_data[i];
worker->data2 = NULL;
thread_data = (EncWorkerData*)worker->data1;
// Before encoding a frame, copy the thread data from cpi.
if (thread_data->td != &cpi->td) {
thread_data->td->mb = cpi->td.mb;
thread_data->td->rd_counts = cpi->td.rd_counts;
}
if (thread_data->td->counts != &cpi->common.counts) {
memcpy(thread_data->td->counts, &cpi->common.counts,
sizeof(cpi->common.counts));
}
}
// Encode a frame
for (i = 0; i < num_workers; i++) {
VPxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;
// Set the starting tile for each thread.
thread_data->start = i;
if (i == cpi->num_workers - 1)
winterface->execute(worker);
else
winterface->launch(worker);
}
// Encoding ends.
for (i = 0; i < num_workers; i++) {
VPxWorker *const worker = &cpi->workers[i];
winterface->sync(worker);
}
for (i = 0; i < num_workers; i++) {
VPxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = (EncWorkerData*)worker->data1;
// Accumulate counters.
if (i < cpi->num_workers - 1) {
vp10_accumulate_frame_counts(cm, thread_data->td->counts, 0);
accumulate_rd_opt(&cpi->td, thread_data->td);
}
}
}