2010-05-18 17:58:33 +02:00
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;
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2010-09-09 14:16:39 +02:00
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; Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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2010-05-18 17:58:33 +02:00
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;
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2010-06-18 18:39:21 +02:00
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; Use of this source code is governed by a BSD-style license
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2010-06-04 22:19:40 +02:00
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; that can be found in the LICENSE file in the root of the source
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; tree. An additional intellectual property rights grant can be found
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2010-06-18 18:39:21 +02:00
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; in the file PATENTS. All contributing project authors may
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2010-06-04 22:19:40 +02:00
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; be found in the AUTHORS file in the root of the source tree.
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2010-05-18 17:58:33 +02:00
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;
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2010-10-26 21:34:16 +02:00
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EXPORT |vp8_variance_halfpixvar16x16_h_neon|
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EXPORT |vp8_variance_halfpixvar16x16_v_neon|
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EXPORT |vp8_variance_halfpixvar16x16_hv_neon|
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2010-05-18 17:58:33 +02:00
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EXPORT |vp8_sub_pixel_variance16x16s_neon|
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ARM
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REQUIRE8
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PRESERVE8
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AREA ||.text||, CODE, READONLY, ALIGN=2
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;================================================
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2010-10-26 21:34:16 +02:00
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;unsigned int vp8_variance_halfpixvar16x16_h_neon
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2010-05-18 17:58:33 +02:00
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;(
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; unsigned char *src_ptr, r0
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; int src_pixels_per_line, r1
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; unsigned char *dst_ptr, r2
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; int dst_pixels_per_line, r3
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; unsigned int *sse
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;);
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;================================================
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2010-10-26 21:34:16 +02:00
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|vp8_variance_halfpixvar16x16_h_neon| PROC
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2010-05-18 17:58:33 +02:00
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push {lr}
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mov r12, #4 ;loop counter
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ldr lr, [sp, #4] ;load *sse from stack
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vmov.i8 q8, #0 ;q8 - sum
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vmov.i8 q9, #0 ;q9, q10 - sse
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vmov.i8 q10, #0
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;First Pass: output_height lines x output_width columns (16x16)
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vp8_filt_fpo16x16s_4_0_loop_neon
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vld1.u8 {d0, d1, d2, d3}, [r0], r1 ;load src data
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vld1.8 {q11}, [r2], r3
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vld1.u8 {d4, d5, d6, d7}, [r0], r1
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vld1.8 {q12}, [r2], r3
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vld1.u8 {d8, d9, d10, d11}, [r0], r1
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vld1.8 {q13}, [r2], r3
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vld1.u8 {d12, d13, d14, d15}, [r0], r1
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;pld [r0]
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;pld [r0, r1]
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;pld [r0, r1, lsl #1]
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vext.8 q1, q0, q1, #1 ;construct src_ptr[1]
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vext.8 q3, q2, q3, #1
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vext.8 q5, q4, q5, #1
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vext.8 q7, q6, q7, #1
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vrhadd.u8 q0, q0, q1 ;(src_ptr[0]+src_ptr[1])/round/shift right 1
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vld1.8 {q14}, [r2], r3
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vrhadd.u8 q1, q2, q3
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vrhadd.u8 q2, q4, q5
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vrhadd.u8 q3, q6, q7
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vsubl.u8 q4, d0, d22 ;diff
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vsubl.u8 q5, d1, d23
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vsubl.u8 q6, d2, d24
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vsubl.u8 q7, d3, d25
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vsubl.u8 q0, d4, d26
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vsubl.u8 q1, d5, d27
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vsubl.u8 q2, d6, d28
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vsubl.u8 q3, d7, d29
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vpadal.s16 q8, q4 ;sum
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vmlal.s16 q9, d8, d8 ;sse
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vmlal.s16 q10, d9, d9
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subs r12, r12, #1
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vpadal.s16 q8, q5
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vmlal.s16 q9, d10, d10
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vmlal.s16 q10, d11, d11
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vpadal.s16 q8, q6
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vmlal.s16 q9, d12, d12
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vmlal.s16 q10, d13, d13
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vpadal.s16 q8, q7
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vmlal.s16 q9, d14, d14
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vmlal.s16 q10, d15, d15
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vpadal.s16 q8, q0 ;sum
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vmlal.s16 q9, d0, d0 ;sse
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vmlal.s16 q10, d1, d1
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vpadal.s16 q8, q1
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vmlal.s16 q9, d2, d2
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vmlal.s16 q10, d3, d3
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vpadal.s16 q8, q2
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vmlal.s16 q9, d4, d4
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vmlal.s16 q10, d5, d5
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vpadal.s16 q8, q3
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vmlal.s16 q9, d6, d6
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vmlal.s16 q10, d7, d7
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bne vp8_filt_fpo16x16s_4_0_loop_neon
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vadd.u32 q10, q9, q10 ;accumulate sse
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vpaddl.s32 q0, q8 ;accumulate sum
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vpaddl.u32 q1, q10
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vadd.s64 d0, d0, d1
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vadd.u64 d1, d2, d3
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vmull.s32 q5, d0, d0
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vst1.32 {d1[0]}, [lr] ;store sse
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vshr.s32 d10, d10, #8
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vsub.s32 d0, d1, d10
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vmov.32 r0, d0[0] ;return
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pop {pc}
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ENDP
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;================================================
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2010-10-26 21:34:16 +02:00
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;unsigned int vp8_variance_halfpixvar16x16_v_neon
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2010-05-18 17:58:33 +02:00
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;(
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; unsigned char *src_ptr, r0
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; int src_pixels_per_line, r1
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; unsigned char *dst_ptr, r2
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; int dst_pixels_per_line, r3
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; unsigned int *sse
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;);
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;================================================
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2010-10-26 21:34:16 +02:00
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|vp8_variance_halfpixvar16x16_v_neon| PROC
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2010-05-18 17:58:33 +02:00
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push {lr}
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mov r12, #4 ;loop counter
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vld1.u8 {q0}, [r0], r1 ;load src data
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ldr lr, [sp, #4] ;load *sse from stack
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vmov.i8 q8, #0 ;q8 - sum
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vmov.i8 q9, #0 ;q9, q10 - sse
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vmov.i8 q10, #0
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vp8_filt_spo16x16s_0_4_loop_neon
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vld1.u8 {q2}, [r0], r1
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vld1.8 {q1}, [r2], r3
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vld1.u8 {q4}, [r0], r1
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vld1.8 {q3}, [r2], r3
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vld1.u8 {q6}, [r0], r1
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vld1.8 {q5}, [r2], r3
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vld1.u8 {q15}, [r0], r1
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vrhadd.u8 q0, q0, q2
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vld1.8 {q7}, [r2], r3
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vrhadd.u8 q2, q2, q4
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vrhadd.u8 q4, q4, q6
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vrhadd.u8 q6, q6, q15
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vsubl.u8 q11, d0, d2 ;diff
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vsubl.u8 q12, d1, d3
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vsubl.u8 q13, d4, d6
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vsubl.u8 q14, d5, d7
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vsubl.u8 q0, d8, d10
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vsubl.u8 q1, d9, d11
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vsubl.u8 q2, d12, d14
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vsubl.u8 q3, d13, d15
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vpadal.s16 q8, q11 ;sum
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vmlal.s16 q9, d22, d22 ;sse
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vmlal.s16 q10, d23, d23
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subs r12, r12, #1
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vpadal.s16 q8, q12
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vmlal.s16 q9, d24, d24
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vmlal.s16 q10, d25, d25
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vpadal.s16 q8, q13
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vmlal.s16 q9, d26, d26
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vmlal.s16 q10, d27, d27
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vpadal.s16 q8, q14
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vmlal.s16 q9, d28, d28
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vmlal.s16 q10, d29, d29
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vpadal.s16 q8, q0 ;sum
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vmlal.s16 q9, d0, d0 ;sse
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vmlal.s16 q10, d1, d1
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vpadal.s16 q8, q1
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vmlal.s16 q9, d2, d2
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vmlal.s16 q10, d3, d3
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vpadal.s16 q8, q2
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vmlal.s16 q9, d4, d4
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vmlal.s16 q10, d5, d5
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vmov q0, q15
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vpadal.s16 q8, q3
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vmlal.s16 q9, d6, d6
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vmlal.s16 q10, d7, d7
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bne vp8_filt_spo16x16s_0_4_loop_neon
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vadd.u32 q10, q9, q10 ;accumulate sse
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vpaddl.s32 q0, q8 ;accumulate sum
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vpaddl.u32 q1, q10
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vadd.s64 d0, d0, d1
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vadd.u64 d1, d2, d3
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vmull.s32 q5, d0, d0
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vst1.32 {d1[0]}, [lr] ;store sse
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vshr.s32 d10, d10, #8
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vsub.s32 d0, d1, d10
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vmov.32 r0, d0[0] ;return
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pop {pc}
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ENDP
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;================================================
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2010-10-26 21:34:16 +02:00
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;unsigned int vp8_variance_halfpixvar16x16_hv_neon
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2010-05-18 17:58:33 +02:00
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;(
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; unsigned char *src_ptr, r0
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; int src_pixels_per_line, r1
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; unsigned char *dst_ptr, r2
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; int dst_pixels_per_line, r3
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; unsigned int *sse
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;);
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;================================================
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2010-10-26 21:34:16 +02:00
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|vp8_variance_halfpixvar16x16_hv_neon| PROC
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2010-05-18 17:58:33 +02:00
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push {lr}
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vld1.u8 {d0, d1, d2, d3}, [r0], r1 ;load src data
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ldr lr, [sp, #4] ;load *sse from stack
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vmov.i8 q13, #0 ;q8 - sum
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vext.8 q1, q0, q1, #1 ;construct src_ptr[1]
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vmov.i8 q14, #0 ;q9, q10 - sse
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vmov.i8 q15, #0
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mov r12, #4 ;loop counter
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vrhadd.u8 q0, q0, q1 ;(src_ptr[0]+src_ptr[1])/round/shift right 1
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;First Pass: output_height lines x output_width columns (17x16)
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vp8_filt16x16s_4_4_loop_neon
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vld1.u8 {d4, d5, d6, d7}, [r0], r1
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vld1.u8 {d8, d9, d10, d11}, [r0], r1
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vld1.u8 {d12, d13, d14, d15}, [r0], r1
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vld1.u8 {d16, d17, d18, d19}, [r0], r1
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;pld [r0]
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;pld [r0, r1]
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;pld [r0, r1, lsl #1]
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vext.8 q3, q2, q3, #1 ;construct src_ptr[1]
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vext.8 q5, q4, q5, #1
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vext.8 q7, q6, q7, #1
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vext.8 q9, q8, q9, #1
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vrhadd.u8 q1, q2, q3 ;(src_ptr[0]+src_ptr[1])/round/shift right 1
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vrhadd.u8 q2, q4, q5
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vrhadd.u8 q3, q6, q7
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vrhadd.u8 q4, q8, q9
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vld1.8 {q5}, [r2], r3
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vrhadd.u8 q0, q0, q1
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vld1.8 {q6}, [r2], r3
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vrhadd.u8 q1, q1, q2
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vld1.8 {q7}, [r2], r3
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vrhadd.u8 q2, q2, q3
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vld1.8 {q8}, [r2], r3
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vrhadd.u8 q3, q3, q4
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vsubl.u8 q9, d0, d10 ;diff
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vsubl.u8 q10, d1, d11
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vsubl.u8 q11, d2, d12
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vsubl.u8 q12, d3, d13
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vsubl.u8 q0, d4, d14 ;diff
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vsubl.u8 q1, d5, d15
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vsubl.u8 q5, d6, d16
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vsubl.u8 q6, d7, d17
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vpadal.s16 q13, q9 ;sum
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vmlal.s16 q14, d18, d18 ;sse
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vmlal.s16 q15, d19, d19
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vpadal.s16 q13, q10 ;sum
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vmlal.s16 q14, d20, d20 ;sse
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vmlal.s16 q15, d21, d21
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vpadal.s16 q13, q11 ;sum
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vmlal.s16 q14, d22, d22 ;sse
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vmlal.s16 q15, d23, d23
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vpadal.s16 q13, q12 ;sum
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vmlal.s16 q14, d24, d24 ;sse
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vmlal.s16 q15, d25, d25
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subs r12, r12, #1
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vpadal.s16 q13, q0 ;sum
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vmlal.s16 q14, d0, d0 ;sse
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vmlal.s16 q15, d1, d1
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vpadal.s16 q13, q1 ;sum
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vmlal.s16 q14, d2, d2 ;sse
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vmlal.s16 q15, d3, d3
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vpadal.s16 q13, q5 ;sum
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vmlal.s16 q14, d10, d10 ;sse
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vmlal.s16 q15, d11, d11
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vmov q0, q4
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vpadal.s16 q13, q6 ;sum
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vmlal.s16 q14, d12, d12 ;sse
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vmlal.s16 q15, d13, d13
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bne vp8_filt16x16s_4_4_loop_neon
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vadd.u32 q15, q14, q15 ;accumulate sse
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vpaddl.s32 q0, q13 ;accumulate sum
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vpaddl.u32 q1, q15
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vadd.s64 d0, d0, d1
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vadd.u64 d1, d2, d3
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vmull.s32 q5, d0, d0
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vst1.32 {d1[0]}, [lr] ;store sse
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vshr.s32 d10, d10, #8
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vsub.s32 d0, d1, d10
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vmov.32 r0, d0[0] ;return
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pop {pc}
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ENDP
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;==============================
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; r0 unsigned char *src_ptr,
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; r1 int src_pixels_per_line,
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; r2 int xoffset,
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; r3 int yoffset,
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; stack unsigned char *dst_ptr,
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; stack int dst_pixels_per_line,
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; stack unsigned int *sse
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;note: in vp8_find_best_half_pixel_step()(called when 8<Speed<15), and first call of vp8_find_best_sub_pixel_step()
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;(called when speed<=8). xoffset/yoffset can only be 4 or 0, which means either by pass the filter,
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;or filter coeff is {64, 64}. This simplified program only works in this situation.
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;note: It happens that both xoffset and yoffset are zero. This can be handled in c code later.
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|vp8_sub_pixel_variance16x16s_neon| PROC
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push {r4, lr}
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ldr r4, [sp, #8] ;load *dst_ptr from stack
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ldr r12, [sp, #12] ;load dst_pixels_per_line from stack
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ldr lr, [sp, #16] ;load *sse from stack
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cmp r2, #0 ;skip first_pass filter if xoffset=0
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beq secondpass_bfilter16x16s_only
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cmp r3, #0 ;skip second_pass filter if yoffset=0
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beq firstpass_bfilter16x16s_only
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vld1.u8 {d0, d1, d2, d3}, [r0], r1 ;load src data
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sub sp, sp, #256 ;reserve space on stack for temporary storage
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vext.8 q1, q0, q1, #1 ;construct src_ptr[1]
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mov r3, sp
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mov r2, #4 ;loop counter
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vrhadd.u8 q0, q0, q1 ;(src_ptr[0]+src_ptr[1])/round/shift right 1
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;First Pass: output_height lines x output_width columns (17x16)
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vp8e_filt_blk2d_fp16x16s_loop_neon
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vld1.u8 {d4, d5, d6, d7}, [r0], r1
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vld1.u8 {d8, d9, d10, d11}, [r0], r1
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vld1.u8 {d12, d13, d14, d15}, [r0], r1
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vld1.u8 {d16, d17, d18, d19}, [r0], r1
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;pld [r0]
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;pld [r0, r1]
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;pld [r0, r1, lsl #1]
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vext.8 q3, q2, q3, #1 ;construct src_ptr[1]
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vext.8 q5, q4, q5, #1
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vext.8 q7, q6, q7, #1
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vext.8 q9, q8, q9, #1
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vrhadd.u8 q1, q2, q3 ;(src_ptr[0]+src_ptr[1])/round/shift right 1
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vrhadd.u8 q2, q4, q5
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vrhadd.u8 q3, q6, q7
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vrhadd.u8 q4, q8, q9
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vrhadd.u8 q0, q0, q1
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vrhadd.u8 q1, q1, q2
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vrhadd.u8 q2, q2, q3
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vrhadd.u8 q3, q3, q4
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subs r2, r2, #1
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vst1.u8 {d0, d1 ,d2, d3}, [r3]! ;store result
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vmov q0, q4
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vst1.u8 {d4, d5, d6, d7}, [r3]!
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bne vp8e_filt_blk2d_fp16x16s_loop_neon
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b sub_pixel_variance16x16s_neon
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;--------------------
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firstpass_bfilter16x16s_only
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mov r2, #2 ;loop counter
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sub sp, sp, #256 ;reserve space on stack for temporary storage
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mov r3, sp
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;First Pass: output_height lines x output_width columns (16x16)
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vp8e_filt_blk2d_fpo16x16s_loop_neon
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vld1.u8 {d0, d1, d2, d3}, [r0], r1 ;load src data
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vld1.u8 {d4, d5, d6, d7}, [r0], r1
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vld1.u8 {d8, d9, d10, d11}, [r0], r1
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vld1.u8 {d12, d13, d14, d15}, [r0], r1
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;pld [r0]
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;pld [r0, r1]
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;pld [r0, r1, lsl #1]
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vext.8 q1, q0, q1, #1 ;construct src_ptr[1]
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vld1.u8 {d16, d17, d18, d19}, [r0], r1
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vext.8 q3, q2, q3, #1
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vld1.u8 {d20, d21, d22, d23}, [r0], r1
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vext.8 q5, q4, q5, #1
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vld1.u8 {d24, d25, d26, d27}, [r0], r1
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vext.8 q7, q6, q7, #1
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vld1.u8 {d28, d29, d30, d31}, [r0], r1
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vext.8 q9, q8, q9, #1
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vext.8 q11, q10, q11, #1
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vext.8 q13, q12, q13, #1
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vext.8 q15, q14, q15, #1
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vrhadd.u8 q0, q0, q1 ;(src_ptr[0]+src_ptr[1])/round/shift right 1
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vrhadd.u8 q1, q2, q3
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vrhadd.u8 q2, q4, q5
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vrhadd.u8 q3, q6, q7
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vrhadd.u8 q4, q8, q9
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vrhadd.u8 q5, q10, q11
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vrhadd.u8 q6, q12, q13
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vrhadd.u8 q7, q14, q15
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subs r2, r2, #1
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vst1.u8 {d0, d1, d2, d3}, [r3]! ;store result
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vst1.u8 {d4, d5, d6, d7}, [r3]!
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vst1.u8 {d8, d9, d10, d11}, [r3]!
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vst1.u8 {d12, d13, d14, d15}, [r3]!
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bne vp8e_filt_blk2d_fpo16x16s_loop_neon
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b sub_pixel_variance16x16s_neon
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;---------------------
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secondpass_bfilter16x16s_only
|
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sub sp, sp, #256 ;reserve space on stack for temporary storage
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mov r2, #2 ;loop counter
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vld1.u8 {d0, d1}, [r0], r1 ;load src data
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mov r3, sp
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vp8e_filt_blk2d_spo16x16s_loop_neon
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vld1.u8 {d2, d3}, [r0], r1
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vld1.u8 {d4, d5}, [r0], r1
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vld1.u8 {d6, d7}, [r0], r1
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vld1.u8 {d8, d9}, [r0], r1
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vrhadd.u8 q0, q0, q1
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vld1.u8 {d10, d11}, [r0], r1
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vrhadd.u8 q1, q1, q2
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vld1.u8 {d12, d13}, [r0], r1
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vrhadd.u8 q2, q2, q3
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vld1.u8 {d14, d15}, [r0], r1
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vrhadd.u8 q3, q3, q4
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vld1.u8 {d16, d17}, [r0], r1
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vrhadd.u8 q4, q4, q5
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vrhadd.u8 q5, q5, q6
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vrhadd.u8 q6, q6, q7
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vrhadd.u8 q7, q7, q8
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subs r2, r2, #1
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vst1.u8 {d0, d1, d2, d3}, [r3]! ;store result
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vmov q0, q8
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vst1.u8 {d4, d5, d6, d7}, [r3]!
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vst1.u8 {d8, d9, d10, d11}, [r3]! ;store result
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vst1.u8 {d12, d13, d14, d15}, [r3]!
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bne vp8e_filt_blk2d_spo16x16s_loop_neon
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b sub_pixel_variance16x16s_neon
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;----------------------------
|
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;variance16x16
|
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|
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sub_pixel_variance16x16s_neon
|
|
|
|
vmov.i8 q8, #0 ;q8 - sum
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vmov.i8 q9, #0 ;q9, q10 - sse
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vmov.i8 q10, #0
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sub r3, r3, #256
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mov r2, #4
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sub_pixel_variance16x16s_neon_loop
|
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vld1.8 {q0}, [r3]! ;Load up source and reference
|
|
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vld1.8 {q1}, [r4], r12
|
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vld1.8 {q2}, [r3]!
|
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|
vld1.8 {q3}, [r4], r12
|
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vld1.8 {q4}, [r3]!
|
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vld1.8 {q5}, [r4], r12
|
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vld1.8 {q6}, [r3]!
|
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vld1.8 {q7}, [r4], r12
|
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vsubl.u8 q11, d0, d2 ;diff
|
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vsubl.u8 q12, d1, d3
|
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vsubl.u8 q13, d4, d6
|
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vsubl.u8 q14, d5, d7
|
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vsubl.u8 q0, d8, d10
|
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vsubl.u8 q1, d9, d11
|
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vsubl.u8 q2, d12, d14
|
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vsubl.u8 q3, d13, d15
|
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vpadal.s16 q8, q11 ;sum
|
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vmlal.s16 q9, d22, d22 ;sse
|
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vmlal.s16 q10, d23, d23
|
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|
|
subs r2, r2, #1
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vpadal.s16 q8, q12
|
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vmlal.s16 q9, d24, d24
|
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vmlal.s16 q10, d25, d25
|
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vpadal.s16 q8, q13
|
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vmlal.s16 q9, d26, d26
|
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vmlal.s16 q10, d27, d27
|
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vpadal.s16 q8, q14
|
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vmlal.s16 q9, d28, d28
|
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vmlal.s16 q10, d29, d29
|
|
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|
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vpadal.s16 q8, q0 ;sum
|
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vmlal.s16 q9, d0, d0 ;sse
|
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vmlal.s16 q10, d1, d1
|
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vpadal.s16 q8, q1
|
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vmlal.s16 q9, d2, d2
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vmlal.s16 q10, d3, d3
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vpadal.s16 q8, q2
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vmlal.s16 q9, d4, d4
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vmlal.s16 q10, d5, d5
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vpadal.s16 q8, q3
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vmlal.s16 q9, d6, d6
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vmlal.s16 q10, d7, d7
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bne sub_pixel_variance16x16s_neon_loop
|
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vadd.u32 q10, q9, q10 ;accumulate sse
|
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vpaddl.s32 q0, q8 ;accumulate sum
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vpaddl.u32 q1, q10
|
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vadd.s64 d0, d0, d1
|
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vadd.u64 d1, d2, d3
|
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|
vmull.s32 q5, d0, d0
|
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|
vst1.32 {d1[0]}, [lr] ;store sse
|
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|
vshr.s32 d10, d10, #8
|
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|
vsub.s32 d0, d1, d10
|
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add sp, sp, #256
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|
vmov.32 r0, d0[0] ;return
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|
|
pop {r4, pc}
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ENDP
|
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END
|