vpx/vp9/encoder/vp9_mcomp.c

2437 lines
90 KiB
C
Raw Normal View History

2010-05-18 17:58:33 +02:00
/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
2010-05-18 17:58:33 +02:00
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
2010-05-18 17:58:33 +02:00
*/
#include <assert.h>
#include <limits.h>
#include <math.h>
#include <stdio.h>
2010-05-18 17:58:33 +02:00
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/vpx_dsp_common.h"
#include "vpx_mem/vpx_mem.h"
#include "vpx_ports/mem.h"
#include "vp9/common/vp9_common.h"
#include "vp9/common/vp9_reconinter.h"
2010-05-18 17:58:33 +02:00
#include "vp9/encoder/vp9_encoder.h"
#include "vp9/encoder/vp9_mcomp.h"
// #define NEW_DIAMOND_SEARCH
static INLINE const uint8_t *get_buf_from_mv(const struct buf_2d *buf,
const MV *mv) {
return &buf->buf[mv->row * buf->stride + mv->col];
}
void vp9_set_mv_search_range(MACROBLOCK *x, const MV *mv) {
int col_min = (mv->col >> 3) - MAX_FULL_PEL_VAL + (mv->col & 7 ? 1 : 0);
int row_min = (mv->row >> 3) - MAX_FULL_PEL_VAL + (mv->row & 7 ? 1 : 0);
int col_max = (mv->col >> 3) + MAX_FULL_PEL_VAL;
int row_max = (mv->row >> 3) + MAX_FULL_PEL_VAL;
col_min = VPXMAX(col_min, (MV_LOW >> 3) + 1);
row_min = VPXMAX(row_min, (MV_LOW >> 3) + 1);
col_max = VPXMIN(col_max, (MV_UPP >> 3) - 1);
row_max = VPXMIN(row_max, (MV_UPP >> 3) - 1);
// Get intersection of UMV window and valid MV window to reduce # of checks
// in diamond search.
if (x->mv_col_min < col_min) x->mv_col_min = col_min;
if (x->mv_col_max > col_max) x->mv_col_max = col_max;
if (x->mv_row_min < row_min) x->mv_row_min = row_min;
if (x->mv_row_max > row_max) x->mv_row_max = row_max;
}
int vp9_init_search_range(int size) {
int sr = 0;
// Minimum search size no matter what the passed in value.
size = VPXMAX(16, size);
while ((size << sr) < MAX_FULL_PEL_VAL) sr++;
sr = VPXMIN(sr, MAX_MVSEARCH_STEPS - 2);
return sr;
}
static INLINE int mv_cost(const MV *mv, const int *joint_cost,
int *const comp_cost[2]) {
assert(mv->row >= -MV_MAX && mv->row < MV_MAX);
assert(mv->col >= -MV_MAX && mv->col < MV_MAX);
return joint_cost[vp9_get_mv_joint(mv)] + comp_cost[0][mv->row] +
comp_cost[1][mv->col];
2010-05-18 17:58:33 +02:00
}
int vp9_mv_bit_cost(const MV *mv, const MV *ref, const int *mvjcost,
int *mvcost[2], int weight) {
const MV diff = { mv->row - ref->row, mv->col - ref->col };
return ROUND_POWER_OF_TWO(mv_cost(&diff, mvjcost, mvcost) * weight, 7);
}
#define PIXEL_TRANSFORM_ERROR_SCALE 4
static int mv_err_cost(const MV *mv, const MV *ref, const int *mvjcost,
int *mvcost[2], int error_per_bit) {
if (mvcost) {
const MV diff = { mv->row - ref->row, mv->col - ref->col };
// This product sits at a 32-bit ceiling right now and any additional
// accuracy in either bit cost or error cost will cause it to overflow.
return ROUND_POWER_OF_TWO(
(unsigned)mv_cost(&diff, mvjcost, mvcost) * error_per_bit,
RDDIV_BITS + VP9_PROB_COST_SHIFT - RD_EPB_SHIFT +
PIXEL_TRANSFORM_ERROR_SCALE);
}
return 0;
}
static int mvsad_err_cost(const MACROBLOCK *x, const MV *mv, const MV *ref,
int sad_per_bit) {
const MV diff = { mv->row - ref->row, mv->col - ref->col };
return ROUND_POWER_OF_TWO(
(unsigned)mv_cost(&diff, x->nmvjointsadcost, x->nmvsadcost) * sad_per_bit,
VP9_PROB_COST_SHIFT);
2010-05-18 17:58:33 +02:00
}
void vp9_init_dsmotion_compensation(search_site_config *cfg, int stride) {
int len;
int ss_count = 0;
for (len = MAX_FIRST_STEP; len > 0; len /= 2) {
// Generate offsets for 4 search sites per step.
const MV ss_mvs[] = { { -len, 0 }, { len, 0 }, { 0, -len }, { 0, len } };
int i;
for (i = 0; i < 4; ++i, ++ss_count) {
cfg->ss_mv[ss_count] = ss_mvs[i];
cfg->ss_os[ss_count] = ss_mvs[i].row * stride + ss_mvs[i].col;
}
}
cfg->searches_per_step = 4;
cfg->total_steps = ss_count / cfg->searches_per_step;
2010-05-18 17:58:33 +02:00
}
void vp9_init3smotion_compensation(search_site_config *cfg, int stride) {
int len;
int ss_count = 0;
for (len = MAX_FIRST_STEP; len > 0; len /= 2) {
// Generate offsets for 8 search sites per step.
const MV ss_mvs[8] = { { -len, 0 }, { len, 0 }, { 0, -len },
{ 0, len }, { -len, -len }, { -len, len },
{ len, -len }, { len, len } };
int i;
for (i = 0; i < 8; ++i, ++ss_count) {
cfg->ss_mv[ss_count] = ss_mvs[i];
cfg->ss_os[ss_count] = ss_mvs[i].row * stride + ss_mvs[i].col;
}
}
cfg->searches_per_step = 8;
cfg->total_steps = ss_count / cfg->searches_per_step;
2010-05-18 17:58:33 +02:00
}
/* Estimated (square) error cost of a motion vector (r,c). The 14 scale comes
* from the same math as in mv_err_cost(). */
#define MVC(r, c) \
(mvcost \
? ((unsigned)(mvjcost[((r) != rr) * 2 + ((c) != rc)] + \
mvcost[0][((r)-rr)] + mvcost[1][((c)-rc)]) * \
error_per_bit + \
8192) >> \
14 \
: 0)
// convert motion vector component to offset for sv[a]f calc
static INLINE int sp(int x) { return x & 7; }
static INLINE const uint8_t *pre(const uint8_t *buf, int stride, int r, int c) {
return &buf[(r >> 3) * stride + (c >> 3)];
}
#if CONFIG_VP9_HIGHBITDEPTH
/* checks if (r, c) has better score than previous best */
#define CHECK_BETTER(v, r, c) \
if (c >= minc && c <= maxc && r >= minr && r <= maxr) { \
int64_t tmpmse; \
if (second_pred == NULL) { \
thismse = vfp->svf(pre(y, y_stride, r, c), y_stride, sp(c), sp(r), z, \
src_stride, &sse); \
} else { \
thismse = vfp->svaf(pre(y, y_stride, r, c), y_stride, sp(c), sp(r), z, \
src_stride, &sse, second_pred); \
} \
tmpmse = thismse; \
tmpmse += MVC(r, c); \
if (tmpmse >= INT_MAX) { \
v = INT_MAX; \
} else if ((v = (uint32_t)tmpmse) < besterr) { \
besterr = v; \
br = r; \
bc = c; \
*distortion = thismse; \
*sse1 = sse; \
} \
} else { \
v = INT_MAX; \
}
#else
/* checks if (r, c) has better score than previous best */
#define CHECK_BETTER(v, r, c) \
if (c >= minc && c <= maxc && r >= minr && r <= maxr) { \
if (second_pred == NULL) \
thismse = vfp->svf(pre(y, y_stride, r, c), y_stride, sp(c), sp(r), z, \
src_stride, &sse); \
else \
thismse = vfp->svaf(pre(y, y_stride, r, c), y_stride, sp(c), sp(r), z, \
src_stride, &sse, second_pred); \
if ((v = MVC(r, c) + thismse) < besterr) { \
besterr = v; \
br = r; \
bc = c; \
*distortion = thismse; \
*sse1 = sse; \
} \
} else { \
v = INT_MAX; \
}
Supporting high precision 1/8-pel motion vectors This is the initial patch for supporting 1/8th pel motion. Currently if we configure with enable-high-precision-mv, all motion vectors would default to 1/8 pel. Encode and decode syncs fine with the current code. In the next phase the code will be refactored so that we can choose the 1/8 pel mode adaptively at a frame/segment/mb level. Derf results: http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html (about 0.83% better than 8-tap interpoaltion) Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V Patch 4: HD results. http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html Seems impressive (unless I am doing something wrong). Patch 5: Added mmx/sse for bilateral filtering, as well as enforced use of c-versions of subpel filters with 8-taps and 1/16th pel; Also redesigned the 8-tap filters to reduce the cut-off in order to introduce a denoising effect. There is a new configure option sixteenth-subpel-uv which will use 1/16 th pel interpolation for uv, if the motion vectors have 1/8 pel accuracy. With the fixes the results are promising on the derf set. The enhanced interpolation option with 8-taps alone gives 3% improvement over thei derf set: http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html Results on high precision mv and on the hd set are to follow. Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in vp8/common/x86/x86_systemdependent.c Patch 7: Cleaning up various debug messages. Patch 8: Merge conflict Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
2012-02-16 18:29:54 +01:00
#endif
#define FIRST_LEVEL_CHECKS \
{ \
unsigned int left, right, up, down, diag; \
CHECK_BETTER(left, tr, tc - hstep); \
CHECK_BETTER(right, tr, tc + hstep); \
CHECK_BETTER(up, tr - hstep, tc); \
CHECK_BETTER(down, tr + hstep, tc); \
whichdir = (left < right ? 0 : 1) + (up < down ? 0 : 2); \
switch (whichdir) { \
case 0: CHECK_BETTER(diag, tr - hstep, tc - hstep); break; \
case 1: CHECK_BETTER(diag, tr - hstep, tc + hstep); break; \
case 2: CHECK_BETTER(diag, tr + hstep, tc - hstep); break; \
case 3: CHECK_BETTER(diag, tr + hstep, tc + hstep); break; \
} \
}
#define SECOND_LEVEL_CHECKS \
{ \
int kr, kc; \
unsigned int second; \
if (tr != br && tc != bc) { \
kr = br - tr; \
kc = bc - tc; \
CHECK_BETTER(second, tr + kr, tc + 2 * kc); \
CHECK_BETTER(second, tr + 2 * kr, tc + kc); \
} else if (tr == br && tc != bc) { \
kc = bc - tc; \
CHECK_BETTER(second, tr + hstep, tc + 2 * kc); \
CHECK_BETTER(second, tr - hstep, tc + 2 * kc); \
switch (whichdir) { \
case 0: \
case 1: CHECK_BETTER(second, tr + hstep, tc + kc); break; \
case 2: \
case 3: CHECK_BETTER(second, tr - hstep, tc + kc); break; \
} \
} else if (tr != br && tc == bc) { \
kr = br - tr; \
CHECK_BETTER(second, tr + 2 * kr, tc + hstep); \
CHECK_BETTER(second, tr + 2 * kr, tc - hstep); \
switch (whichdir) { \
case 0: \
case 2: CHECK_BETTER(second, tr + kr, tc + hstep); break; \
case 1: \
case 3: CHECK_BETTER(second, tr + kr, tc - hstep); break; \
} \
} \
}
// TODO(yunqingwang): SECOND_LEVEL_CHECKS_BEST was a rewrote of
// SECOND_LEVEL_CHECKS, and SECOND_LEVEL_CHECKS should be rewritten
// later in the same way.
#define SECOND_LEVEL_CHECKS_BEST \
{ \
unsigned int second; \
int br0 = br; \
int bc0 = bc; \
assert(tr == br || tc == bc); \
if (tr == br && tc != bc) { \
kc = bc - tc; \
} else if (tr != br && tc == bc) { \
kr = br - tr; \
} \
CHECK_BETTER(second, br0 + kr, bc0); \
CHECK_BETTER(second, br0, bc0 + kc); \
if (br0 != br || bc0 != bc) { \
CHECK_BETTER(second, br0 + kr, bc0 + kc); \
} \
}
#define SETUP_SUBPEL_SEARCH \
const uint8_t *const z = x->plane[0].src.buf; \
const int src_stride = x->plane[0].src.stride; \
const MACROBLOCKD *xd = &x->e_mbd; \
unsigned int besterr = INT_MAX; \
unsigned int sse; \
unsigned int whichdir; \
int thismse; \
const unsigned int halfiters = iters_per_step; \
const unsigned int quarteriters = iters_per_step; \
const unsigned int eighthiters = iters_per_step; \
const int y_stride = xd->plane[0].pre[0].stride; \
const int offset = bestmv->row * y_stride + bestmv->col; \
const uint8_t *const y = xd->plane[0].pre[0].buf; \
\
int rr = ref_mv->row; \
int rc = ref_mv->col; \
int br = bestmv->row * 8; \
int bc = bestmv->col * 8; \
int hstep = 4; \
const int minc = VPXMAX(x->mv_col_min * 8, ref_mv->col - MV_MAX); \
const int maxc = VPXMIN(x->mv_col_max * 8, ref_mv->col + MV_MAX); \
const int minr = VPXMAX(x->mv_row_min * 8, ref_mv->row - MV_MAX); \
const int maxr = VPXMIN(x->mv_row_max * 8, ref_mv->row + MV_MAX); \
int tr = br; \
int tc = bc; \
\
bestmv->row *= 8; \
bestmv->col *= 8;
static unsigned int setup_center_error(
const MACROBLOCKD *xd, const MV *bestmv, const MV *ref_mv,
int error_per_bit, const vp9_variance_fn_ptr_t *vfp,
const uint8_t *const src, const int src_stride, const uint8_t *const y,
int y_stride, const uint8_t *second_pred, int w, int h, int offset,
int *mvjcost, int *mvcost[2], uint32_t *sse1, uint32_t *distortion) {
#if CONFIG_VP9_HIGHBITDEPTH
uint64_t besterr;
if (second_pred != NULL) {
if (xd->cur_buf->flags & YV12_FLAG_HIGHBITDEPTH) {
DECLARE_ALIGNED(16, uint16_t, comp_pred16[64 * 64]);
vpx_highbd_comp_avg_pred(comp_pred16, second_pred, w, h, y + offset,
y_stride);
besterr =
vfp->vf(CONVERT_TO_BYTEPTR(comp_pred16), w, src, src_stride, sse1);
} else {
DECLARE_ALIGNED(16, uint8_t, comp_pred[64 * 64]);
vpx_comp_avg_pred(comp_pred, second_pred, w, h, y + offset, y_stride);
besterr = vfp->vf(comp_pred, w, src, src_stride, sse1);
}
} else {
besterr = vfp->vf(y + offset, y_stride, src, src_stride, sse1);
}
*distortion = (uint32_t)besterr;
besterr += mv_err_cost(bestmv, ref_mv, mvjcost, mvcost, error_per_bit);
if (besterr >= UINT_MAX) return UINT_MAX;
return (uint32_t)besterr;
#else
uint32_t besterr;
(void)xd;
if (second_pred != NULL) {
DECLARE_ALIGNED(16, uint8_t, comp_pred[64 * 64]);
vpx_comp_avg_pred(comp_pred, second_pred, w, h, y + offset, y_stride);
besterr = vfp->vf(comp_pred, w, src, src_stride, sse1);
} else {
besterr = vfp->vf(y + offset, y_stride, src, src_stride, sse1);
}
*distortion = besterr;
besterr += mv_err_cost(bestmv, ref_mv, mvjcost, mvcost, error_per_bit);
return besterr;
#endif // CONFIG_VP9_HIGHBITDEPTH
}
static INLINE int divide_and_round(const int n, const int d) {
return ((n < 0) ^ (d < 0)) ? ((n - d / 2) / d) : ((n + d / 2) / d);
}
static INLINE int is_cost_list_wellbehaved(int *cost_list) {
return cost_list[0] < cost_list[1] && cost_list[0] < cost_list[2] &&
cost_list[0] < cost_list[3] && cost_list[0] < cost_list[4];
}
// Returns surface minima estimate at given precision in 1/2^n bits.
// Assume a model for the cost surface: S = A(x - x0)^2 + B(y - y0)^2 + C
// For a given set of costs S0, S1, S2, S3, S4 at points
// (y, x) = (0, 0), (0, -1), (1, 0), (0, 1) and (-1, 0) respectively,
// the solution for the location of the minima (x0, y0) is given by:
// x0 = 1/2 (S1 - S3)/(S1 + S3 - 2*S0),
// y0 = 1/2 (S4 - S2)/(S4 + S2 - 2*S0).
// The code below is an integerized version of that.
static void get_cost_surf_min(int *cost_list, int *ir, int *ic, int bits) {
*ic = divide_and_round((cost_list[1] - cost_list[3]) * (1 << (bits - 1)),
(cost_list[1] - 2 * cost_list[0] + cost_list[3]));
*ir = divide_and_round((cost_list[4] - cost_list[2]) * (1 << (bits - 1)),
(cost_list[4] - 2 * cost_list[0] + cost_list[2]));
}
uint32_t vp9_skip_sub_pixel_tree(const MACROBLOCK *x, MV *bestmv,
const MV *ref_mv, int allow_hp,
int error_per_bit,
const vp9_variance_fn_ptr_t *vfp,
int forced_stop, int iters_per_step,
int *cost_list, int *mvjcost, int *mvcost[2],
uint32_t *distortion, uint32_t *sse1,
const uint8_t *second_pred, int w, int h) {
SETUP_SUBPEL_SEARCH;
besterr = setup_center_error(xd, bestmv, ref_mv, error_per_bit, vfp, z,
src_stride, y, y_stride, second_pred, w, h,
offset, mvjcost, mvcost, sse1, distortion);
(void)halfiters;
(void)quarteriters;
(void)eighthiters;
(void)whichdir;
(void)allow_hp;
(void)forced_stop;
(void)hstep;
(void)rr;
(void)rc;
(void)minr;
(void)minc;
(void)maxr;
(void)maxc;
(void)tr;
(void)tc;
(void)sse;
(void)thismse;
(void)cost_list;
if ((abs(bestmv->col - ref_mv->col) > (MAX_FULL_PEL_VAL << 3)) ||
(abs(bestmv->row - ref_mv->row) > (MAX_FULL_PEL_VAL << 3)))
return UINT_MAX;
return besterr;
}
uint32_t vp9_find_best_sub_pixel_tree_pruned_evenmore(
const MACROBLOCK *x, MV *bestmv, const MV *ref_mv, int allow_hp,
int error_per_bit, const vp9_variance_fn_ptr_t *vfp, int forced_stop,
int iters_per_step, int *cost_list, int *mvjcost, int *mvcost[2],
uint32_t *distortion, uint32_t *sse1, const uint8_t *second_pred, int w,
int h) {
SETUP_SUBPEL_SEARCH;
besterr = setup_center_error(xd, bestmv, ref_mv, error_per_bit, vfp, z,
src_stride, y, y_stride, second_pred, w, h,
offset, mvjcost, mvcost, sse1, distortion);
(void)halfiters;
(void)quarteriters;
(void)eighthiters;
(void)whichdir;
(void)allow_hp;
(void)forced_stop;
(void)hstep;
if (cost_list && cost_list[0] != INT_MAX && cost_list[1] != INT_MAX &&
cost_list[2] != INT_MAX && cost_list[3] != INT_MAX &&
cost_list[4] != INT_MAX && is_cost_list_wellbehaved(cost_list)) {
int ir, ic;
unsigned int minpt;
get_cost_surf_min(cost_list, &ir, &ic, 2);
if (ir != 0 || ic != 0) {
CHECK_BETTER(minpt, tr + 2 * ir, tc + 2 * ic);
}
} else {
FIRST_LEVEL_CHECKS;
if (halfiters > 1) {
SECOND_LEVEL_CHECKS;
}
tr = br;
tc = bc;
// Each subsequent iteration checks at least one point in common with
// the last iteration could be 2 ( if diag selected) 1/4 pel
// Note forced_stop: 0 - full, 1 - qtr only, 2 - half only
if (forced_stop != 2) {
hstep >>= 1;
FIRST_LEVEL_CHECKS;
if (quarteriters > 1) {
SECOND_LEVEL_CHECKS;
}
}
}
tr = br;
tc = bc;
if (allow_hp && use_mv_hp(ref_mv) && forced_stop == 0) {
hstep >>= 1;
FIRST_LEVEL_CHECKS;
if (eighthiters > 1) {
SECOND_LEVEL_CHECKS;
}
}
bestmv->row = br;
bestmv->col = bc;
if ((abs(bestmv->col - ref_mv->col) > (MAX_FULL_PEL_VAL << 3)) ||
(abs(bestmv->row - ref_mv->row) > (MAX_FULL_PEL_VAL << 3)))
return INT_MAX;
return besterr;
}
uint32_t vp9_find_best_sub_pixel_tree_pruned_more(
const MACROBLOCK *x, MV *bestmv, const MV *ref_mv, int allow_hp,
int error_per_bit, const vp9_variance_fn_ptr_t *vfp, int forced_stop,
int iters_per_step, int *cost_list, int *mvjcost, int *mvcost[2],
uint32_t *distortion, uint32_t *sse1, const uint8_t *second_pred, int w,
int h) {
SETUP_SUBPEL_SEARCH;
besterr = setup_center_error(xd, bestmv, ref_mv, error_per_bit, vfp, z,
src_stride, y, y_stride, second_pred, w, h,
offset, mvjcost, mvcost, sse1, distortion);
if (cost_list && cost_list[0] != INT_MAX && cost_list[1] != INT_MAX &&
cost_list[2] != INT_MAX && cost_list[3] != INT_MAX &&
cost_list[4] != INT_MAX && is_cost_list_wellbehaved(cost_list)) {
unsigned int minpt;
int ir, ic;
get_cost_surf_min(cost_list, &ir, &ic, 1);
if (ir != 0 || ic != 0) {
CHECK_BETTER(minpt, tr + ir * hstep, tc + ic * hstep);
}
} else {
FIRST_LEVEL_CHECKS;
if (halfiters > 1) {
SECOND_LEVEL_CHECKS;
}
}
// Each subsequent iteration checks at least one point in common with
// the last iteration could be 2 ( if diag selected) 1/4 pel
// Note forced_stop: 0 - full, 1 - qtr only, 2 - half only
if (forced_stop != 2) {
tr = br;
tc = bc;
hstep >>= 1;
FIRST_LEVEL_CHECKS;
if (quarteriters > 1) {
SECOND_LEVEL_CHECKS;
}
}
if (allow_hp && use_mv_hp(ref_mv) && forced_stop == 0) {
tr = br;
tc = bc;
hstep >>= 1;
FIRST_LEVEL_CHECKS;
if (eighthiters > 1) {
SECOND_LEVEL_CHECKS;
}
}
// These lines insure static analysis doesn't warn that
// tr and tc aren't used after the above point.
(void)tr;
(void)tc;
bestmv->row = br;
bestmv->col = bc;
if ((abs(bestmv->col - ref_mv->col) > (MAX_FULL_PEL_VAL << 3)) ||
(abs(bestmv->row - ref_mv->row) > (MAX_FULL_PEL_VAL << 3)))
return UINT_MAX;
return besterr;
}
uint32_t vp9_find_best_sub_pixel_tree_pruned(
const MACROBLOCK *x, MV *bestmv, const MV *ref_mv, int allow_hp,
int error_per_bit, const vp9_variance_fn_ptr_t *vfp, int forced_stop,
int iters_per_step, int *cost_list, int *mvjcost, int *mvcost[2],
uint32_t *distortion, uint32_t *sse1, const uint8_t *second_pred, int w,
int h) {
SETUP_SUBPEL_SEARCH;
besterr = setup_center_error(xd, bestmv, ref_mv, error_per_bit, vfp, z,
src_stride, y, y_stride, second_pred, w, h,
offset, mvjcost, mvcost, sse1, distortion);
if (cost_list && cost_list[0] != INT_MAX && cost_list[1] != INT_MAX &&
cost_list[2] != INT_MAX && cost_list[3] != INT_MAX &&
cost_list[4] != INT_MAX) {
unsigned int left, right, up, down, diag;
whichdir = (cost_list[1] < cost_list[3] ? 0 : 1) +
(cost_list[2] < cost_list[4] ? 0 : 2);
switch (whichdir) {
case 0:
CHECK_BETTER(left, tr, tc - hstep);
CHECK_BETTER(down, tr + hstep, tc);
CHECK_BETTER(diag, tr + hstep, tc - hstep);
break;
case 1:
CHECK_BETTER(right, tr, tc + hstep);
CHECK_BETTER(down, tr + hstep, tc);
CHECK_BETTER(diag, tr + hstep, tc + hstep);
break;
case 2:
CHECK_BETTER(left, tr, tc - hstep);
CHECK_BETTER(up, tr - hstep, tc);
CHECK_BETTER(diag, tr - hstep, tc - hstep);
break;
case 3:
CHECK_BETTER(right, tr, tc + hstep);
CHECK_BETTER(up, tr - hstep, tc);
CHECK_BETTER(diag, tr - hstep, tc + hstep);
break;
}
} else {
FIRST_LEVEL_CHECKS;
if (halfiters > 1) {
SECOND_LEVEL_CHECKS;
}
}
tr = br;
tc = bc;
// Each subsequent iteration checks at least one point in common with
// the last iteration could be 2 ( if diag selected) 1/4 pel
// Note forced_stop: 0 - full, 1 - qtr only, 2 - half only
if (forced_stop != 2) {
hstep >>= 1;
FIRST_LEVEL_CHECKS;
if (quarteriters > 1) {
SECOND_LEVEL_CHECKS;
}
tr = br;
tc = bc;
}
if (allow_hp && use_mv_hp(ref_mv) && forced_stop == 0) {
hstep >>= 1;
FIRST_LEVEL_CHECKS;
if (eighthiters > 1) {
SECOND_LEVEL_CHECKS;
}
tr = br;
tc = bc;
}
// These lines insure static analysis doesn't warn that
// tr and tc aren't used after the above point.
(void)tr;
(void)tc;
bestmv->row = br;
bestmv->col = bc;
if ((abs(bestmv->col - ref_mv->col) > (MAX_FULL_PEL_VAL << 3)) ||
(abs(bestmv->row - ref_mv->row) > (MAX_FULL_PEL_VAL << 3)))
return INT_MAX;
return besterr;
}
/* clang-format off */
static const MV search_step_table[12] = {
// left, right, up, down
{ 0, -4 }, { 0, 4 }, { -4, 0 }, { 4, 0 },
{ 0, -2 }, { 0, 2 }, { -2, 0 }, { 2, 0 },
{ 0, -1 }, { 0, 1 }, { -1, 0 }, { 1, 0 }
};
/* clang-format on */
uint32_t vp9_find_best_sub_pixel_tree(
const MACROBLOCK *x, MV *bestmv, const MV *ref_mv, int allow_hp,
int error_per_bit, const vp9_variance_fn_ptr_t *vfp, int forced_stop,
int iters_per_step, int *cost_list, int *mvjcost, int *mvcost[2],
uint32_t *distortion, uint32_t *sse1, const uint8_t *second_pred, int w,
int h) {
const uint8_t *const z = x->plane[0].src.buf;
const uint8_t *const src_address = z;
const int src_stride = x->plane[0].src.stride;
const MACROBLOCKD *xd = &x->e_mbd;
unsigned int besterr = INT_MAX;
unsigned int sse;
int thismse;
const int y_stride = xd->plane[0].pre[0].stride;
const int offset = bestmv->row * y_stride + bestmv->col;
const uint8_t *const y = xd->plane[0].pre[0].buf;
int rr = ref_mv->row;
int rc = ref_mv->col;
int br = bestmv->row * 8;
int bc = bestmv->col * 8;
int hstep = 4;
int iter, round = 3 - forced_stop;
const int minc = VPXMAX(x->mv_col_min * 8, ref_mv->col - MV_MAX);
const int maxc = VPXMIN(x->mv_col_max * 8, ref_mv->col + MV_MAX);
const int minr = VPXMAX(x->mv_row_min * 8, ref_mv->row - MV_MAX);
const int maxr = VPXMIN(x->mv_row_max * 8, ref_mv->row + MV_MAX);
int tr = br;
int tc = bc;
const MV *search_step = search_step_table;
int idx, best_idx = -1;
unsigned int cost_array[5];
int kr, kc;
if (!(allow_hp && use_mv_hp(ref_mv)))
if (round == 3) round = 2;
bestmv->row *= 8;
bestmv->col *= 8;
besterr = setup_center_error(xd, bestmv, ref_mv, error_per_bit, vfp, z,
src_stride, y, y_stride, second_pred, w, h,
offset, mvjcost, mvcost, sse1, distortion);
(void)cost_list; // to silence compiler warning
for (iter = 0; iter < round; ++iter) {
// Check vertical and horizontal sub-pixel positions.
for (idx = 0; idx < 4; ++idx) {
tr = br + search_step[idx].row;
tc = bc + search_step[idx].col;
if (tc >= minc && tc <= maxc && tr >= minr && tr <= maxr) {
const uint8_t *const pre_address = y + (tr >> 3) * y_stride + (tc >> 3);
MV this_mv;
this_mv.row = tr;
this_mv.col = tc;
if (second_pred == NULL)
thismse = vfp->svf(pre_address, y_stride, sp(tc), sp(tr), src_address,
src_stride, &sse);
else
thismse = vfp->svaf(pre_address, y_stride, sp(tc), sp(tr),
src_address, src_stride, &sse, second_pred);
cost_array[idx] = thismse + mv_err_cost(&this_mv, ref_mv, mvjcost,
mvcost, error_per_bit);
if (cost_array[idx] < besterr) {
best_idx = idx;
besterr = cost_array[idx];
*distortion = thismse;
*sse1 = sse;
}
} else {
cost_array[idx] = INT_MAX;
}
}
// Check diagonal sub-pixel position
kc = (cost_array[0] <= cost_array[1] ? -hstep : hstep);
kr = (cost_array[2] <= cost_array[3] ? -hstep : hstep);
tc = bc + kc;
tr = br + kr;
if (tc >= minc && tc <= maxc && tr >= minr && tr <= maxr) {
const uint8_t *const pre_address = y + (tr >> 3) * y_stride + (tc >> 3);
MV this_mv = { tr, tc };
if (second_pred == NULL)
thismse = vfp->svf(pre_address, y_stride, sp(tc), sp(tr), src_address,
src_stride, &sse);
else
thismse = vfp->svaf(pre_address, y_stride, sp(tc), sp(tr), src_address,
src_stride, &sse, second_pred);
cost_array[4] = thismse + mv_err_cost(&this_mv, ref_mv, mvjcost, mvcost,
error_per_bit);
if (cost_array[4] < besterr) {
best_idx = 4;
besterr = cost_array[4];
*distortion = thismse;
*sse1 = sse;
}
} else {
cost_array[idx] = INT_MAX;
}
if (best_idx < 4 && best_idx >= 0) {
br += search_step[best_idx].row;
bc += search_step[best_idx].col;
} else if (best_idx == 4) {
br = tr;
bc = tc;
}
if (iters_per_step > 1 && best_idx != -1) SECOND_LEVEL_CHECKS_BEST;
tr = br;
tc = bc;
search_step += 4;
hstep >>= 1;
best_idx = -1;
}
// Each subsequent iteration checks at least one point in common with
// the last iteration could be 2 ( if diag selected) 1/4 pel
// These lines insure static analysis doesn't warn that
// tr and tc aren't used after the above point.
(void)tr;
(void)tc;
bestmv->row = br;
bestmv->col = bc;
if ((abs(bestmv->col - ref_mv->col) > (MAX_FULL_PEL_VAL << 3)) ||
(abs(bestmv->row - ref_mv->row) > (MAX_FULL_PEL_VAL << 3)))
return INT_MAX;
return besterr;
}
2010-05-18 17:58:33 +02:00
#undef MVC
#undef CHECK_BETTER
Supporting high precision 1/8-pel motion vectors This is the initial patch for supporting 1/8th pel motion. Currently if we configure with enable-high-precision-mv, all motion vectors would default to 1/8 pel. Encode and decode syncs fine with the current code. In the next phase the code will be refactored so that we can choose the 1/8 pel mode adaptively at a frame/segment/mb level. Derf results: http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html (about 0.83% better than 8-tap interpoaltion) Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V Patch 4: HD results. http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html Seems impressive (unless I am doing something wrong). Patch 5: Added mmx/sse for bilateral filtering, as well as enforced use of c-versions of subpel filters with 8-taps and 1/16th pel; Also redesigned the 8-tap filters to reduce the cut-off in order to introduce a denoising effect. There is a new configure option sixteenth-subpel-uv which will use 1/16 th pel interpolation for uv, if the motion vectors have 1/8 pel accuracy. With the fixes the results are promising on the derf set. The enhanced interpolation option with 8-taps alone gives 3% improvement over thei derf set: http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html Results on high precision mv and on the hd set are to follow. Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in vp8/common/x86/x86_systemdependent.c Patch 7: Cleaning up various debug messages. Patch 8: Merge conflict Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
2012-02-16 18:29:54 +01:00
static INLINE int check_bounds(const MACROBLOCK *x, int row, int col,
int range) {
return ((row - range) >= x->mv_row_min) & ((row + range) <= x->mv_row_max) &
((col - range) >= x->mv_col_min) & ((col + range) <= x->mv_col_max);
}
static INLINE int is_mv_in(const MACROBLOCK *x, const MV *mv) {
return (mv->col >= x->mv_col_min) && (mv->col <= x->mv_col_max) &&
(mv->row >= x->mv_row_min) && (mv->row <= x->mv_row_max);
}
#define CHECK_BETTER \
{ \
if (thissad < bestsad) { \
if (use_mvcost) \
thissad += mvsad_err_cost(x, &this_mv, &fcenter_mv, sad_per_bit); \
if (thissad < bestsad) { \
bestsad = thissad; \
best_site = i; \
} \
} \
}
#define MAX_PATTERN_SCALES 11
#define MAX_PATTERN_CANDIDATES 8 // max number of canddiates per scale
#define PATTERN_CANDIDATES_REF 3 // number of refinement candidates
// Calculate and return a sad+mvcost list around an integer best pel.
static INLINE void calc_int_cost_list(const MACROBLOCK *x, const MV *ref_mv,
int sadpb,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *best_mv, int *cost_list) {
static const MV neighbors[4] = { { 0, -1 }, { 1, 0 }, { 0, 1 }, { -1, 0 } };
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &x->e_mbd.plane[0].pre[0];
const MV fcenter_mv = { ref_mv->row >> 3, ref_mv->col >> 3 };
int br = best_mv->row;
int bc = best_mv->col;
MV this_mv;
int i;
unsigned int sse;
this_mv.row = br;
this_mv.col = bc;
cost_list[0] =
fn_ptr->vf(what->buf, what->stride, get_buf_from_mv(in_what, &this_mv),
in_what->stride, &sse) +
mvsad_err_cost(x, &this_mv, &fcenter_mv, sadpb);
if (check_bounds(x, br, bc, 1)) {
for (i = 0; i < 4; i++) {
const MV this_mv = { br + neighbors[i].row, bc + neighbors[i].col };
cost_list[i + 1] = fn_ptr->vf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv),
in_what->stride, &sse) +
mv_err_cost(&this_mv, &fcenter_mv, x->nmvjointcost,
x->mvcost, x->errorperbit);
}
} else {
for (i = 0; i < 4; i++) {
const MV this_mv = { br + neighbors[i].row, bc + neighbors[i].col };
if (!is_mv_in(x, &this_mv))
cost_list[i + 1] = INT_MAX;
else
cost_list[i + 1] = fn_ptr->vf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv),
in_what->stride, &sse) +
mv_err_cost(&this_mv, &fcenter_mv, x->nmvjointcost,
x->mvcost, x->errorperbit);
}
}
}
// Generic pattern search function that searches over multiple scales.
// Each scale can have a different number of candidates and shape of
// candidates as indicated in the num_candidates and candidates arrays
// passed into this function
//
static int vp9_pattern_search(
const MACROBLOCK *x, MV *ref_mv, int search_param, int sad_per_bit,
int do_init_search, int *cost_list, const vp9_variance_fn_ptr_t *vfp,
int use_mvcost, const MV *center_mv, MV *best_mv,
const int num_candidates[MAX_PATTERN_SCALES],
const MV candidates[MAX_PATTERN_SCALES][MAX_PATTERN_CANDIDATES]) {
const MACROBLOCKD *const xd = &x->e_mbd;
static const int search_param_to_steps[MAX_MVSEARCH_STEPS] = {
10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
};
int i, s, t;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
int br, bc;
int bestsad = INT_MAX;
int thissad;
int k = -1;
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
int best_init_s = search_param_to_steps[search_param];
// adjust ref_mv to make sure it is within MV range
clamp_mv(ref_mv, x->mv_col_min, x->mv_col_max, x->mv_row_min, x->mv_row_max);
br = ref_mv->row;
bc = ref_mv->col;
// Work out the start point for the search
bestsad = vfp->sdf(what->buf, what->stride, get_buf_from_mv(in_what, ref_mv),
in_what->stride) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, sad_per_bit);
2010-05-18 17:58:33 +02:00
// Search all possible scales upto the search param around the center point
// pick the scale of the point that is best as the starting scale of
// further steps around it.
if (do_init_search) {
s = best_init_s;
best_init_s = -1;
for (t = 0; t <= s; ++t) {
int best_site = -1;
if (check_bounds(x, br, bc, 1 << t)) {
for (i = 0; i < num_candidates[t]; i++) {
const MV this_mv = { br + candidates[t][i].row,
bc + candidates[t][i].col };
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < num_candidates[t]; i++) {
const MV this_mv = { br + candidates[t][i].row,
bc + candidates[t][i].col };
if (!is_mv_in(x, &this_mv)) continue;
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site == -1) {
continue;
} else {
best_init_s = t;
k = best_site;
}
}
if (best_init_s != -1) {
br += candidates[best_init_s][k].row;
bc += candidates[best_init_s][k].col;
}
}
// If the center point is still the best, just skip this and move to
// the refinement step.
if (best_init_s != -1) {
int best_site = -1;
s = best_init_s;
do {
// No need to search all 6 points the 1st time if initial search was used
if (!do_init_search || s != best_init_s) {
if (check_bounds(x, br, bc, 1 << s)) {
for (i = 0; i < num_candidates[s]; i++) {
const MV this_mv = { br + candidates[s][i].row,
bc + candidates[s][i].col };
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < num_candidates[s]; i++) {
const MV this_mv = { br + candidates[s][i].row,
bc + candidates[s][i].col };
if (!is_mv_in(x, &this_mv)) continue;
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site == -1) {
continue;
} else {
br += candidates[s][best_site].row;
bc += candidates[s][best_site].col;
k = best_site;
}
}
do {
int next_chkpts_indices[PATTERN_CANDIDATES_REF];
best_site = -1;
next_chkpts_indices[0] = (k == 0) ? num_candidates[s] - 1 : k - 1;
next_chkpts_indices[1] = k;
next_chkpts_indices[2] = (k == num_candidates[s] - 1) ? 0 : k + 1;
if (check_bounds(x, br, bc, 1 << s)) {
for (i = 0; i < PATTERN_CANDIDATES_REF; i++) {
const MV this_mv = {
br + candidates[s][next_chkpts_indices[i]].row,
bc + candidates[s][next_chkpts_indices[i]].col
};
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < PATTERN_CANDIDATES_REF; i++) {
const MV this_mv = {
br + candidates[s][next_chkpts_indices[i]].row,
bc + candidates[s][next_chkpts_indices[i]].col
};
if (!is_mv_in(x, &this_mv)) continue;
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site != -1) {
k = next_chkpts_indices[best_site];
br += candidates[s][k].row;
bc += candidates[s][k].col;
}
} while (best_site != -1);
} while (s--);
}
// Returns the one-away integer pel sad values around the best as follows:
// cost_list[0]: cost at the best integer pel
// cost_list[1]: cost at delta {0, -1} (left) from the best integer pel
// cost_list[2]: cost at delta { 1, 0} (bottom) from the best integer pel
// cost_list[3]: cost at delta { 0, 1} (right) from the best integer pel
// cost_list[4]: cost at delta {-1, 0} (top) from the best integer pel
if (cost_list) {
const MV best_mv = { br, bc };
calc_int_cost_list(x, &fcenter_mv, sad_per_bit, vfp, &best_mv, cost_list);
}
best_mv->row = br;
best_mv->col = bc;
return bestsad;
}
// A specialized function where the smallest scale search candidates
// are 4 1-away neighbors, and cost_list is non-null
// TODO(debargha): Merge this function with the one above. Also remove
// use_mvcost option since it is always 1, to save unnecessary branches.
static int vp9_pattern_search_sad(
const MACROBLOCK *x, MV *ref_mv, int search_param, int sad_per_bit,
int do_init_search, int *cost_list, const vp9_variance_fn_ptr_t *vfp,
int use_mvcost, const MV *center_mv, MV *best_mv,
const int num_candidates[MAX_PATTERN_SCALES],
const MV candidates[MAX_PATTERN_SCALES][MAX_PATTERN_CANDIDATES]) {
const MACROBLOCKD *const xd = &x->e_mbd;
static const int search_param_to_steps[MAX_MVSEARCH_STEPS] = {
10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
};
int i, s, t;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
int br, bc;
int bestsad = INT_MAX;
int thissad;
int k = -1;
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
int best_init_s = search_param_to_steps[search_param];
// adjust ref_mv to make sure it is within MV range
clamp_mv(ref_mv, x->mv_col_min, x->mv_col_max, x->mv_row_min, x->mv_row_max);
br = ref_mv->row;
bc = ref_mv->col;
if (cost_list != NULL) {
cost_list[0] = cost_list[1] = cost_list[2] = cost_list[3] = cost_list[4] =
INT_MAX;
}
// Work out the start point for the search
bestsad = vfp->sdf(what->buf, what->stride, get_buf_from_mv(in_what, ref_mv),
in_what->stride) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, sad_per_bit);
// Search all possible scales upto the search param around the center point
// pick the scale of the point that is best as the starting scale of
// further steps around it.
if (do_init_search) {
s = best_init_s;
best_init_s = -1;
for (t = 0; t <= s; ++t) {
int best_site = -1;
if (check_bounds(x, br, bc, 1 << t)) {
for (i = 0; i < num_candidates[t]; i++) {
const MV this_mv = { br + candidates[t][i].row,
bc + candidates[t][i].col };
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < num_candidates[t]; i++) {
const MV this_mv = { br + candidates[t][i].row,
bc + candidates[t][i].col };
if (!is_mv_in(x, &this_mv)) continue;
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site == -1) {
continue;
} else {
best_init_s = t;
k = best_site;
}
}
if (best_init_s != -1) {
br += candidates[best_init_s][k].row;
bc += candidates[best_init_s][k].col;
}
}
// If the center point is still the best, just skip this and move to
// the refinement step.
if (best_init_s != -1) {
int do_sad = (num_candidates[0] == 4 && cost_list != NULL);
int best_site = -1;
s = best_init_s;
for (; s >= do_sad; s--) {
if (!do_init_search || s != best_init_s) {
if (check_bounds(x, br, bc, 1 << s)) {
for (i = 0; i < num_candidates[s]; i++) {
const MV this_mv = { br + candidates[s][i].row,
bc + candidates[s][i].col };
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < num_candidates[s]; i++) {
const MV this_mv = { br + candidates[s][i].row,
bc + candidates[s][i].col };
if (!is_mv_in(x, &this_mv)) continue;
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site == -1) {
continue;
} else {
br += candidates[s][best_site].row;
bc += candidates[s][best_site].col;
k = best_site;
}
}
do {
int next_chkpts_indices[PATTERN_CANDIDATES_REF];
best_site = -1;
next_chkpts_indices[0] = (k == 0) ? num_candidates[s] - 1 : k - 1;
next_chkpts_indices[1] = k;
next_chkpts_indices[2] = (k == num_candidates[s] - 1) ? 0 : k + 1;
if (check_bounds(x, br, bc, 1 << s)) {
for (i = 0; i < PATTERN_CANDIDATES_REF; i++) {
const MV this_mv = {
br + candidates[s][next_chkpts_indices[i]].row,
bc + candidates[s][next_chkpts_indices[i]].col
};
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < PATTERN_CANDIDATES_REF; i++) {
const MV this_mv = {
br + candidates[s][next_chkpts_indices[i]].row,
bc + candidates[s][next_chkpts_indices[i]].col
};
if (!is_mv_in(x, &this_mv)) continue;
thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site != -1) {
k = next_chkpts_indices[best_site];
br += candidates[s][k].row;
bc += candidates[s][k].col;
}
} while (best_site != -1);
}
// Note: If we enter the if below, then cost_list must be non-NULL.
if (s == 0) {
cost_list[0] = bestsad;
if (!do_init_search || s != best_init_s) {
if (check_bounds(x, br, bc, 1 << s)) {
for (i = 0; i < num_candidates[s]; i++) {
const MV this_mv = { br + candidates[s][i].row,
bc + candidates[s][i].col };
cost_list[i + 1] = thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < num_candidates[s]; i++) {
const MV this_mv = { br + candidates[s][i].row,
bc + candidates[s][i].col };
if (!is_mv_in(x, &this_mv)) continue;
cost_list[i + 1] = thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site != -1) {
br += candidates[s][best_site].row;
bc += candidates[s][best_site].col;
k = best_site;
}
}
while (best_site != -1) {
int next_chkpts_indices[PATTERN_CANDIDATES_REF];
best_site = -1;
next_chkpts_indices[0] = (k == 0) ? num_candidates[s] - 1 : k - 1;
next_chkpts_indices[1] = k;
next_chkpts_indices[2] = (k == num_candidates[s] - 1) ? 0 : k + 1;
cost_list[1] = cost_list[2] = cost_list[3] = cost_list[4] = INT_MAX;
cost_list[((k + 2) % 4) + 1] = cost_list[0];
cost_list[0] = bestsad;
if (check_bounds(x, br, bc, 1 << s)) {
for (i = 0; i < PATTERN_CANDIDATES_REF; i++) {
const MV this_mv = {
br + candidates[s][next_chkpts_indices[i]].row,
bc + candidates[s][next_chkpts_indices[i]].col
};
cost_list[next_chkpts_indices[i] + 1] = thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
} else {
for (i = 0; i < PATTERN_CANDIDATES_REF; i++) {
const MV this_mv = {
br + candidates[s][next_chkpts_indices[i]].row,
bc + candidates[s][next_chkpts_indices[i]].col
};
if (!is_mv_in(x, &this_mv)) {
cost_list[next_chkpts_indices[i] + 1] = INT_MAX;
continue;
}
cost_list[next_chkpts_indices[i] + 1] = thissad =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
CHECK_BETTER
}
}
if (best_site != -1) {
k = next_chkpts_indices[best_site];
br += candidates[s][k].row;
bc += candidates[s][k].col;
}
}
}
}
// Returns the one-away integer pel sad values around the best as follows:
// cost_list[0]: sad at the best integer pel
// cost_list[1]: sad at delta {0, -1} (left) from the best integer pel
// cost_list[2]: sad at delta { 1, 0} (bottom) from the best integer pel
// cost_list[3]: sad at delta { 0, 1} (right) from the best integer pel
// cost_list[4]: sad at delta {-1, 0} (top) from the best integer pel
if (cost_list) {
static const MV neighbors[4] = { { 0, -1 }, { 1, 0 }, { 0, 1 }, { -1, 0 } };
if (cost_list[0] == INT_MAX) {
cost_list[0] = bestsad;
if (check_bounds(x, br, bc, 1)) {
for (i = 0; i < 4; i++) {
const MV this_mv = { br + neighbors[i].row, bc + neighbors[i].col };
cost_list[i + 1] =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
}
} else {
for (i = 0; i < 4; i++) {
const MV this_mv = { br + neighbors[i].row, bc + neighbors[i].col };
if (!is_mv_in(x, &this_mv))
cost_list[i + 1] = INT_MAX;
else
cost_list[i + 1] =
vfp->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &this_mv), in_what->stride);
}
}
} else {
if (use_mvcost) {
for (i = 0; i < 4; i++) {
const MV this_mv = { br + neighbors[i].row, bc + neighbors[i].col };
if (cost_list[i + 1] != INT_MAX) {
cost_list[i + 1] +=
mvsad_err_cost(x, &this_mv, &fcenter_mv, sad_per_bit);
}
}
}
2010-05-18 17:58:33 +02:00
}
}
best_mv->row = br;
best_mv->col = bc;
return bestsad;
}
int vp9_get_mvpred_var(const MACROBLOCK *x, const MV *best_mv,
const MV *center_mv, const vp9_variance_fn_ptr_t *vfp,
int use_mvcost) {
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const MV mv = { best_mv->row * 8, best_mv->col * 8 };
uint32_t unused;
#if CONFIG_VP9_HIGHBITDEPTH
uint64_t err =
vfp->vf(what->buf, what->stride, get_buf_from_mv(in_what, best_mv),
in_what->stride, &unused);
err += (use_mvcost ? mv_err_cost(&mv, center_mv, x->nmvjointcost, x->mvcost,
x->errorperbit)
: 0);
if (err >= INT_MAX) return INT_MAX;
return (int)err;
#else
return vfp->vf(what->buf, what->stride, get_buf_from_mv(in_what, best_mv),
in_what->stride, &unused) +
(use_mvcost ? mv_err_cost(&mv, center_mv, x->nmvjointcost, x->mvcost,
x->errorperbit)
: 0);
#endif
}
int vp9_get_mvpred_av_var(const MACROBLOCK *x, const MV *best_mv,
const MV *center_mv, const uint8_t *second_pred,
const vp9_variance_fn_ptr_t *vfp, int use_mvcost) {
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const MV mv = { best_mv->row * 8, best_mv->col * 8 };
unsigned int unused;
return vfp->svaf(get_buf_from_mv(in_what, best_mv), in_what->stride, 0, 0,
what->buf, what->stride, &unused, second_pred) +
(use_mvcost ? mv_err_cost(&mv, center_mv, x->nmvjointcost, x->mvcost,
x->errorperbit)
: 0);
}
static int hex_search(const MACROBLOCK *x, MV *ref_mv, int search_param,
int sad_per_bit, int do_init_search, int *cost_list,
const vp9_variance_fn_ptr_t *vfp, int use_mvcost,
const MV *center_mv, MV *best_mv) {
// First scale has 8-closest points, the rest have 6 points in hex shape
// at increasing scales
static const int hex_num_candidates[MAX_PATTERN_SCALES] = { 8, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6 };
// Note that the largest candidate step at each scale is 2^scale
/* clang-format off */
static const MV hex_candidates[MAX_PATTERN_SCALES][MAX_PATTERN_CANDIDATES] = {
{ { -1, -1 }, { 0, -1 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 0, 1 }, { -1, 1 },
{ -1, 0 } },
{ { -1, -2 }, { 1, -2 }, { 2, 0 }, { 1, 2 }, { -1, 2 }, { -2, 0 } },
{ { -2, -4 }, { 2, -4 }, { 4, 0 }, { 2, 4 }, { -2, 4 }, { -4, 0 } },
{ { -4, -8 }, { 4, -8 }, { 8, 0 }, { 4, 8 }, { -4, 8 }, { -8, 0 } },
{ { -8, -16 }, { 8, -16 }, { 16, 0 }, { 8, 16 }, { -8, 16 }, { -16, 0 } },
{ { -16, -32 }, { 16, -32 }, { 32, 0 }, { 16, 32 }, { -16, 32 },
{ -32, 0 } },
{ { -32, -64 }, { 32, -64 }, { 64, 0 }, { 32, 64 }, { -32, 64 },
{ -64, 0 } },
{ { -64, -128 }, { 64, -128 }, { 128, 0 }, { 64, 128 }, { -64, 128 },
{ -128, 0 } },
{ { -128, -256 }, { 128, -256 }, { 256, 0 }, { 128, 256 }, { -128, 256 },
{ -256, 0 } },
{ { -256, -512 }, { 256, -512 }, { 512, 0 }, { 256, 512 }, { -256, 512 },
{ -512, 0 } },
{ { -512, -1024 }, { 512, -1024 }, { 1024, 0 }, { 512, 1024 },
{ -512, 1024 }, { -1024, 0 } }
};
/* clang-format on */
return vp9_pattern_search(
x, ref_mv, search_param, sad_per_bit, do_init_search, cost_list, vfp,
use_mvcost, center_mv, best_mv, hex_num_candidates, hex_candidates);
2010-05-18 17:58:33 +02:00
}
static int bigdia_search(const MACROBLOCK *x, MV *ref_mv, int search_param,
int sad_per_bit, int do_init_search, int *cost_list,
const vp9_variance_fn_ptr_t *vfp, int use_mvcost,
const MV *center_mv, MV *best_mv) {
// First scale has 4-closest points, the rest have 8 points in diamond
// shape at increasing scales
static const int bigdia_num_candidates[MAX_PATTERN_SCALES] = {
4, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
};
// Note that the largest candidate step at each scale is 2^scale
/* clang-format off */
static const MV
bigdia_candidates[MAX_PATTERN_SCALES][MAX_PATTERN_CANDIDATES] = {
{ { 0, -1 }, { 1, 0 }, { 0, 1 }, { -1, 0 } },
{ { -1, -1 }, { 0, -2 }, { 1, -1 }, { 2, 0 }, { 1, 1 }, { 0, 2 },
{ -1, 1 }, { -2, 0 } },
{ { -2, -2 }, { 0, -4 }, { 2, -2 }, { 4, 0 }, { 2, 2 }, { 0, 4 },
{ -2, 2 }, { -4, 0 } },
{ { -4, -4 }, { 0, -8 }, { 4, -4 }, { 8, 0 }, { 4, 4 }, { 0, 8 },
{ -4, 4 }, { -8, 0 } },
{ { -8, -8 }, { 0, -16 }, { 8, -8 }, { 16, 0 }, { 8, 8 }, { 0, 16 },
{ -8, 8 }, { -16, 0 } },
{ { -16, -16 }, { 0, -32 }, { 16, -16 }, { 32, 0 }, { 16, 16 },
{ 0, 32 }, { -16, 16 }, { -32, 0 } },
{ { -32, -32 }, { 0, -64 }, { 32, -32 }, { 64, 0 }, { 32, 32 },
{ 0, 64 }, { -32, 32 }, { -64, 0 } },
{ { -64, -64 }, { 0, -128 }, { 64, -64 }, { 128, 0 }, { 64, 64 },
{ 0, 128 }, { -64, 64 }, { -128, 0 } },
{ { -128, -128 }, { 0, -256 }, { 128, -128 }, { 256, 0 }, { 128, 128 },
{ 0, 256 }, { -128, 128 }, { -256, 0 } },
{ { -256, -256 }, { 0, -512 }, { 256, -256 }, { 512, 0 }, { 256, 256 },
{ 0, 512 }, { -256, 256 }, { -512, 0 } },
{ { -512, -512 }, { 0, -1024 }, { 512, -512 }, { 1024, 0 },
{ 512, 512 }, { 0, 1024 }, { -512, 512 }, { -1024, 0 } }
};
/* clang-format on */
return vp9_pattern_search_sad(
x, ref_mv, search_param, sad_per_bit, do_init_search, cost_list, vfp,
use_mvcost, center_mv, best_mv, bigdia_num_candidates, bigdia_candidates);
}
static int square_search(const MACROBLOCK *x, MV *ref_mv, int search_param,
int sad_per_bit, int do_init_search, int *cost_list,
const vp9_variance_fn_ptr_t *vfp, int use_mvcost,
const MV *center_mv, MV *best_mv) {
// All scales have 8 closest points in square shape
static const int square_num_candidates[MAX_PATTERN_SCALES] = {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
};
// Note that the largest candidate step at each scale is 2^scale
/* clang-format off */
static const MV
square_candidates[MAX_PATTERN_SCALES][MAX_PATTERN_CANDIDATES] = {
{ { -1, -1 }, { 0, -1 }, { 1, -1 }, { 1, 0 }, { 1, 1 }, { 0, 1 },
{ -1, 1 }, { -1, 0 } },
{ { -2, -2 }, { 0, -2 }, { 2, -2 }, { 2, 0 }, { 2, 2 }, { 0, 2 },
{ -2, 2 }, { -2, 0 } },
{ { -4, -4 }, { 0, -4 }, { 4, -4 }, { 4, 0 }, { 4, 4 }, { 0, 4 },
{ -4, 4 }, { -4, 0 } },
{ { -8, -8 }, { 0, -8 }, { 8, -8 }, { 8, 0 }, { 8, 8 }, { 0, 8 },
{ -8, 8 }, { -8, 0 } },
{ { -16, -16 }, { 0, -16 }, { 16, -16 }, { 16, 0 }, { 16, 16 },
{ 0, 16 }, { -16, 16 }, { -16, 0 } },
{ { -32, -32 }, { 0, -32 }, { 32, -32 }, { 32, 0 }, { 32, 32 },
{ 0, 32 }, { -32, 32 }, { -32, 0 } },
{ { -64, -64 }, { 0, -64 }, { 64, -64 }, { 64, 0 }, { 64, 64 },
{ 0, 64 }, { -64, 64 }, { -64, 0 } },
{ { -128, -128 }, { 0, -128 }, { 128, -128 }, { 128, 0 }, { 128, 128 },
{ 0, 128 }, { -128, 128 }, { -128, 0 } },
{ { -256, -256 }, { 0, -256 }, { 256, -256 }, { 256, 0 }, { 256, 256 },
{ 0, 256 }, { -256, 256 }, { -256, 0 } },
{ { -512, -512 }, { 0, -512 }, { 512, -512 }, { 512, 0 }, { 512, 512 },
{ 0, 512 }, { -512, 512 }, { -512, 0 } },
{ { -1024, -1024 }, { 0, -1024 }, { 1024, -1024 }, { 1024, 0 },
{ 1024, 1024 }, { 0, 1024 }, { -1024, 1024 }, { -1024, 0 } }
};
/* clang-format on */
return vp9_pattern_search(
x, ref_mv, search_param, sad_per_bit, do_init_search, cost_list, vfp,
use_mvcost, center_mv, best_mv, square_num_candidates, square_candidates);
}
static int fast_hex_search(const MACROBLOCK *x, MV *ref_mv, int search_param,
int sad_per_bit,
int do_init_search, // must be zero for fast_hex
int *cost_list, const vp9_variance_fn_ptr_t *vfp,
int use_mvcost, const MV *center_mv, MV *best_mv) {
return hex_search(x, ref_mv, VPXMAX(MAX_MVSEARCH_STEPS - 2, search_param),
sad_per_bit, do_init_search, cost_list, vfp, use_mvcost,
center_mv, best_mv);
}
static int fast_dia_search(const MACROBLOCK *x, MV *ref_mv, int search_param,
int sad_per_bit, int do_init_search, int *cost_list,
const vp9_variance_fn_ptr_t *vfp, int use_mvcost,
const MV *center_mv, MV *best_mv) {
return bigdia_search(x, ref_mv, VPXMAX(MAX_MVSEARCH_STEPS - 2, search_param),
sad_per_bit, do_init_search, cost_list, vfp, use_mvcost,
center_mv, best_mv);
}
2010-05-18 17:58:33 +02:00
#undef CHECK_BETTER
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
// Exhuastive motion search around a given centre position with a given
// step size.
static int exhuastive_mesh_search(const MACROBLOCK *x, MV *ref_mv, MV *best_mv,
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
int range, int step, int sad_per_bit,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv) {
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
MV fcenter_mv = { center_mv->row, center_mv->col };
unsigned int best_sad = INT_MAX;
int r, c, i;
int start_col, end_col, start_row, end_row;
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
int col_step = (step > 1) ? step : 4;
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
assert(step >= 1);
clamp_mv(&fcenter_mv, x->mv_col_min, x->mv_col_max, x->mv_row_min,
x->mv_row_max);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
*best_mv = fcenter_mv;
best_sad =
fn_ptr->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &fcenter_mv), in_what->stride) +
mvsad_err_cost(x, &fcenter_mv, ref_mv, sad_per_bit);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
start_row = VPXMAX(-range, x->mv_row_min - fcenter_mv.row);
start_col = VPXMAX(-range, x->mv_col_min - fcenter_mv.col);
end_row = VPXMIN(range, x->mv_row_max - fcenter_mv.row);
end_col = VPXMIN(range, x->mv_col_max - fcenter_mv.col);
for (r = start_row; r <= end_row; r += step) {
for (c = start_col; c <= end_col; c += col_step) {
// Step > 1 means we are not checking every location in this pass.
if (step > 1) {
const MV mv = { fcenter_mv.row + r, fcenter_mv.col + c };
unsigned int sad =
fn_ptr->sdf(what->buf, what->stride, get_buf_from_mv(in_what, &mv),
in_what->stride);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
if (sad < best_sad) {
sad += mvsad_err_cost(x, &mv, ref_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
} else {
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
// 4 sads in a single call if we are checking every location
if (c + 3 <= end_col) {
unsigned int sads[4];
const uint8_t *addrs[4];
for (i = 0; i < 4; ++i) {
const MV mv = { fcenter_mv.row + r, fcenter_mv.col + c + i };
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
addrs[i] = get_buf_from_mv(in_what, &mv);
}
fn_ptr->sdx4df(what->buf, what->stride, addrs, in_what->stride, sads);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
for (i = 0; i < 4; ++i) {
if (sads[i] < best_sad) {
const MV mv = { fcenter_mv.row + r, fcenter_mv.col + c + i };
const unsigned int sad =
sads[i] + mvsad_err_cost(x, &mv, ref_mv, sad_per_bit);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
}
} else {
for (i = 0; i < end_col - c; ++i) {
const MV mv = { fcenter_mv.row + r, fcenter_mv.col + c + i };
unsigned int sad =
fn_ptr->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &mv), in_what->stride);
if (sad < best_sad) {
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
sad += mvsad_err_cost(x, &mv, ref_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
}
}
}
}
}
return best_sad;
}
int vp9_diamond_search_sad_c(const MACROBLOCK *x, const search_site_config *cfg,
MV *ref_mv, MV *best_mv, int search_param,
int sad_per_bit, int *num00,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv) {
int i, j, step;
const MACROBLOCKD *const xd = &x->e_mbd;
uint8_t *what = x->plane[0].src.buf;
const int what_stride = x->plane[0].src.stride;
const uint8_t *in_what;
const int in_what_stride = xd->plane[0].pre[0].stride;
const uint8_t *best_address;
unsigned int bestsad = INT_MAX;
int best_site = -1;
int last_site = -1;
int ref_row;
int ref_col;
// search_param determines the length of the initial step and hence the number
// of iterations.
// 0 = initial step (MAX_FIRST_STEP) pel
// 1 = (MAX_FIRST_STEP/2) pel,
// 2 = (MAX_FIRST_STEP/4) pel...
// const search_site *ss = &cfg->ss[search_param * cfg->searches_per_step];
const MV *ss_mv = &cfg->ss_mv[search_param * cfg->searches_per_step];
const intptr_t *ss_os = &cfg->ss_os[search_param * cfg->searches_per_step];
const int tot_steps = cfg->total_steps - search_param;
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
clamp_mv(ref_mv, x->mv_col_min, x->mv_col_max, x->mv_row_min, x->mv_row_max);
ref_row = ref_mv->row;
ref_col = ref_mv->col;
*num00 = 0;
best_mv->row = ref_row;
best_mv->col = ref_col;
// Work out the start point for the search
in_what = xd->plane[0].pre[0].buf + ref_row * in_what_stride + ref_col;
best_address = in_what;
// Check the starting position
bestsad = fn_ptr->sdf(what, what_stride, in_what, in_what_stride) +
mvsad_err_cost(x, best_mv, &fcenter_mv, sad_per_bit);
i = 0;
for (step = 0; step < tot_steps; step++) {
int all_in = 1, t;
// All_in is true if every one of the points we are checking are within
// the bounds of the image.
all_in &= ((best_mv->row + ss_mv[i].row) > x->mv_row_min);
all_in &= ((best_mv->row + ss_mv[i + 1].row) < x->mv_row_max);
all_in &= ((best_mv->col + ss_mv[i + 2].col) > x->mv_col_min);
all_in &= ((best_mv->col + ss_mv[i + 3].col) < x->mv_col_max);
// If all the pixels are within the bounds we don't check whether the
// search point is valid in this loop, otherwise we check each point
// for validity..
if (all_in) {
unsigned int sad_array[4];
for (j = 0; j < cfg->searches_per_step; j += 4) {
unsigned char const *block_offset[4];
for (t = 0; t < 4; t++) block_offset[t] = ss_os[i + t] + best_address;
fn_ptr->sdx4df(what, what_stride, block_offset, in_what_stride,
sad_array);
for (t = 0; t < 4; t++, i++) {
if (sad_array[t] < bestsad) {
const MV this_mv = { best_mv->row + ss_mv[i].row,
best_mv->col + ss_mv[i].col };
sad_array[t] +=
mvsad_err_cost(x, &this_mv, &fcenter_mv, sad_per_bit);
if (sad_array[t] < bestsad) {
bestsad = sad_array[t];
best_site = i;
2010-05-18 17:58:33 +02:00
}
}
}
}
} else {
for (j = 0; j < cfg->searches_per_step; j++) {
// Trap illegal vectors
const MV this_mv = { best_mv->row + ss_mv[i].row,
best_mv->col + ss_mv[i].col };
if (is_mv_in(x, &this_mv)) {
const uint8_t *const check_here = ss_os[i] + best_address;
unsigned int thissad =
fn_ptr->sdf(what, what_stride, check_here, in_what_stride);
if (thissad < bestsad) {
thissad += mvsad_err_cost(x, &this_mv, &fcenter_mv, sad_per_bit);
if (thissad < bestsad) {
bestsad = thissad;
best_site = i;
2010-05-18 17:58:33 +02:00
}
}
2010-05-18 17:58:33 +02:00
}
i++;
}
2010-05-18 17:58:33 +02:00
}
if (best_site != last_site) {
best_mv->row += ss_mv[best_site].row;
best_mv->col += ss_mv[best_site].col;
best_address += ss_os[best_site];
last_site = best_site;
#if defined(NEW_DIAMOND_SEARCH)
while (1) {
const MV this_mv = { best_mv->row + ss_mv[best_site].row,
best_mv->col + ss_mv[best_site].col };
if (is_mv_in(x, &this_mv)) {
const uint8_t *const check_here = ss_os[best_site] + best_address;
unsigned int thissad =
fn_ptr->sdf(what, what_stride, check_here, in_what_stride);
if (thissad < bestsad) {
thissad += mvsad_err_cost(x, &this_mv, &fcenter_mv, sad_per_bit);
if (thissad < bestsad) {
bestsad = thissad;
best_mv->row += ss_mv[best_site].row;
best_mv->col += ss_mv[best_site].col;
best_address += ss_os[best_site];
continue;
}
}
}
break;
}
#endif
} else if (best_address == in_what) {
(*num00)++;
}
}
return bestsad;
2010-05-18 17:58:33 +02:00
}
static int vector_match(int16_t *ref, int16_t *src, int bwl) {
int best_sad = INT_MAX;
int this_sad;
int d;
int center, offset = 0;
int bw = 4 << bwl; // redundant variable, to be changed in the experiments.
for (d = 0; d <= bw; d += 16) {
this_sad = vpx_vector_var(&ref[d], src, bwl);
if (this_sad < best_sad) {
best_sad = this_sad;
offset = d;
}
}
center = offset;
for (d = -8; d <= 8; d += 16) {
int this_pos = offset + d;
// check limit
if (this_pos < 0 || this_pos > bw) continue;
this_sad = vpx_vector_var(&ref[this_pos], src, bwl);
if (this_sad < best_sad) {
best_sad = this_sad;
center = this_pos;
}
}
offset = center;
for (d = -4; d <= 4; d += 8) {
int this_pos = offset + d;
// check limit
if (this_pos < 0 || this_pos > bw) continue;
this_sad = vpx_vector_var(&ref[this_pos], src, bwl);
if (this_sad < best_sad) {
best_sad = this_sad;
center = this_pos;
}
}
offset = center;
for (d = -2; d <= 2; d += 4) {
int this_pos = offset + d;
// check limit
if (this_pos < 0 || this_pos > bw) continue;
this_sad = vpx_vector_var(&ref[this_pos], src, bwl);
if (this_sad < best_sad) {
best_sad = this_sad;
center = this_pos;
}
}
offset = center;
for (d = -1; d <= 1; d += 2) {
int this_pos = offset + d;
// check limit
if (this_pos < 0 || this_pos > bw) continue;
this_sad = vpx_vector_var(&ref[this_pos], src, bwl);
if (this_sad < best_sad) {
best_sad = this_sad;
center = this_pos;
}
}
return (center - (bw >> 1));
}
static const MV search_pos[4] = {
{ -1, 0 }, { 0, -1 }, { 0, 1 }, { 1, 0 },
};
unsigned int vp9_int_pro_motion_estimation(const VP9_COMP *cpi, MACROBLOCK *x,
BLOCK_SIZE bsize, int mi_row,
int mi_col) {
MACROBLOCKD *xd = &x->e_mbd;
MODE_INFO *mi = xd->mi[0];
struct buf_2d backup_yv12[MAX_MB_PLANE] = { { 0, 0 } };
DECLARE_ALIGNED(16, int16_t, hbuf[128]);
DECLARE_ALIGNED(16, int16_t, vbuf[128]);
DECLARE_ALIGNED(16, int16_t, src_hbuf[64]);
DECLARE_ALIGNED(16, int16_t, src_vbuf[64]);
int idx;
const int bw = 4 << b_width_log2_lookup[bsize];
const int bh = 4 << b_height_log2_lookup[bsize];
const int search_width = bw << 1;
const int search_height = bh << 1;
const int src_stride = x->plane[0].src.stride;
const int ref_stride = xd->plane[0].pre[0].stride;
uint8_t const *ref_buf, *src_buf;
MV *tmp_mv = &xd->mi[0]->mv[0].as_mv;
unsigned int best_sad, tmp_sad, this_sad[4];
MV this_mv;
const int norm_factor = 3 + (bw >> 5);
const YV12_BUFFER_CONFIG *scaled_ref_frame =
vp9_get_scaled_ref_frame(cpi, mi->ref_frame[0]);
if (scaled_ref_frame) {
int i;
// Swap out the reference frame for a version that's been scaled to
// match the resolution of the current frame, allowing the existing
// motion search code to be used without additional modifications.
for (i = 0; i < MAX_MB_PLANE; i++) backup_yv12[i] = xd->plane[i].pre[0];
vp9_setup_pre_planes(xd, 0, scaled_ref_frame, mi_row, mi_col, NULL);
}
#if CONFIG_VP9_HIGHBITDEPTH
{
unsigned int this_sad;
tmp_mv->row = 0;
tmp_mv->col = 0;
this_sad = cpi->fn_ptr[bsize].sdf(x->plane[0].src.buf, src_stride,
xd->plane[0].pre[0].buf, ref_stride);
if (scaled_ref_frame) {
int i;
for (i = 0; i < MAX_MB_PLANE; i++) xd->plane[i].pre[0] = backup_yv12[i];
}
return this_sad;
}
#endif
// Set up prediction 1-D reference set
ref_buf = xd->plane[0].pre[0].buf - (bw >> 1);
for (idx = 0; idx < search_width; idx += 16) {
vpx_int_pro_row(&hbuf[idx], ref_buf, ref_stride, bh);
ref_buf += 16;
}
ref_buf = xd->plane[0].pre[0].buf - (bh >> 1) * ref_stride;
for (idx = 0; idx < search_height; ++idx) {
vbuf[idx] = vpx_int_pro_col(ref_buf, bw) >> norm_factor;
ref_buf += ref_stride;
}
// Set up src 1-D reference set
for (idx = 0; idx < bw; idx += 16) {
src_buf = x->plane[0].src.buf + idx;
vpx_int_pro_row(&src_hbuf[idx], src_buf, src_stride, bh);
}
src_buf = x->plane[0].src.buf;
for (idx = 0; idx < bh; ++idx) {
src_vbuf[idx] = vpx_int_pro_col(src_buf, bw) >> norm_factor;
src_buf += src_stride;
}
// Find the best match per 1-D search
tmp_mv->col = vector_match(hbuf, src_hbuf, b_width_log2_lookup[bsize]);
tmp_mv->row = vector_match(vbuf, src_vbuf, b_height_log2_lookup[bsize]);
this_mv = *tmp_mv;
src_buf = x->plane[0].src.buf;
ref_buf = xd->plane[0].pre[0].buf + this_mv.row * ref_stride + this_mv.col;
best_sad = cpi->fn_ptr[bsize].sdf(src_buf, src_stride, ref_buf, ref_stride);
{
const uint8_t *const pos[4] = {
ref_buf - ref_stride, ref_buf - 1, ref_buf + 1, ref_buf + ref_stride,
};
cpi->fn_ptr[bsize].sdx4df(src_buf, src_stride, pos, ref_stride, this_sad);
}
for (idx = 0; idx < 4; ++idx) {
if (this_sad[idx] < best_sad) {
best_sad = this_sad[idx];
tmp_mv->row = search_pos[idx].row + this_mv.row;
tmp_mv->col = search_pos[idx].col + this_mv.col;
}
}
if (this_sad[0] < this_sad[3])
this_mv.row -= 1;
else
this_mv.row += 1;
if (this_sad[1] < this_sad[2])
this_mv.col -= 1;
else
this_mv.col += 1;
ref_buf = xd->plane[0].pre[0].buf + this_mv.row * ref_stride + this_mv.col;
tmp_sad = cpi->fn_ptr[bsize].sdf(src_buf, src_stride, ref_buf, ref_stride);
if (best_sad > tmp_sad) {
*tmp_mv = this_mv;
best_sad = tmp_sad;
}
tmp_mv->row *= 8;
tmp_mv->col *= 8;
if (scaled_ref_frame) {
int i;
for (i = 0; i < MAX_MB_PLANE; i++) xd->plane[i].pre[0] = backup_yv12[i];
}
return best_sad;
}
// Runs sequence of diamond searches in smaller steps for RD.
/* do_refine: If last step (1-away) of n-step search doesn't pick the center
point as the best match, we will do a final 1-away diamond
refining search */
static int full_pixel_diamond(const VP9_COMP *cpi, MACROBLOCK *x, MV *mvp_full,
int step_param, int sadpb, int further_steps,
int do_refine, int *cost_list,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *ref_mv, MV *dst_mv) {
MV temp_mv;
int thissme, n, num00 = 0;
int bestsme = cpi->diamond_search_sad(x, &cpi->ss_cfg, mvp_full, &temp_mv,
step_param, sadpb, &n, fn_ptr, ref_mv);
if (bestsme < INT_MAX)
bestsme = vp9_get_mvpred_var(x, &temp_mv, ref_mv, fn_ptr, 1);
*dst_mv = temp_mv;
// If there won't be more n-step search, check to see if refining search is
// needed.
if (n > further_steps) do_refine = 0;
while (n < further_steps) {
++n;
if (num00) {
num00--;
} else {
thissme = cpi->diamond_search_sad(x, &cpi->ss_cfg, mvp_full, &temp_mv,
step_param + n, sadpb, &num00, fn_ptr,
ref_mv);
if (thissme < INT_MAX)
thissme = vp9_get_mvpred_var(x, &temp_mv, ref_mv, fn_ptr, 1);
// check to see if refining search is needed.
if (num00 > further_steps - n) do_refine = 0;
if (thissme < bestsme) {
bestsme = thissme;
*dst_mv = temp_mv;
}
}
}
// final 1-away diamond refining search
if (do_refine) {
const int search_range = 8;
MV best_mv = *dst_mv;
thissme = vp9_refining_search_sad(x, &best_mv, sadpb, search_range, fn_ptr,
ref_mv);
if (thissme < INT_MAX)
thissme = vp9_get_mvpred_var(x, &best_mv, ref_mv, fn_ptr, 1);
if (thissme < bestsme) {
bestsme = thissme;
*dst_mv = best_mv;
}
}
// Return cost list.
if (cost_list) {
calc_int_cost_list(x, ref_mv, sadpb, fn_ptr, dst_mv, cost_list);
}
return bestsme;
}
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
#define MIN_RANGE 7
#define MAX_RANGE 256
#define MIN_INTERVAL 1
// Runs an limited range exhaustive mesh search using a pattern set
// according to the encode speed profile.
static int full_pixel_exhaustive(VP9_COMP *cpi, MACROBLOCK *x,
MV *centre_mv_full, int sadpb, int *cost_list,
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *ref_mv, MV *dst_mv) {
const SPEED_FEATURES *const sf = &cpi->sf;
MV temp_mv = { centre_mv_full->row, centre_mv_full->col };
MV f_ref_mv = { ref_mv->row >> 3, ref_mv->col >> 3 };
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
int bestsme;
int i;
int interval = sf->mesh_patterns[0].interval;
int range = sf->mesh_patterns[0].range;
int baseline_interval_divisor;
// Keep track of number of exhaustive calls (this frame in this thread).
++(*x->ex_search_count_ptr);
// Trap illegal values for interval and range for this function.
if ((range < MIN_RANGE) || (range > MAX_RANGE) || (interval < MIN_INTERVAL) ||
(interval > range))
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
return INT_MAX;
baseline_interval_divisor = range / interval;
// Check size of proposed first range against magnitude of the centre
// value used as a starting point.
range = VPXMAX(range, (5 * VPXMAX(abs(temp_mv.row), abs(temp_mv.col))) / 4);
range = VPXMIN(range, MAX_RANGE);
interval = VPXMAX(interval, range / baseline_interval_divisor);
// initial search
bestsme = exhuastive_mesh_search(x, &f_ref_mv, &temp_mv, range, interval,
sadpb, fn_ptr, &temp_mv);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
if ((interval > MIN_INTERVAL) && (range > MIN_RANGE)) {
// Progressive searches with range and step size decreasing each time
// till we reach a step size of 1. Then break out.
for (i = 1; i < MAX_MESH_STEP; ++i) {
// First pass with coarser step and longer range
bestsme = exhuastive_mesh_search(
x, &f_ref_mv, &temp_mv, sf->mesh_patterns[i].range,
sf->mesh_patterns[i].interval, sadpb, fn_ptr, &temp_mv);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
if (sf->mesh_patterns[i].interval == 1) break;
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
}
}
if (bestsme < INT_MAX)
bestsme = vp9_get_mvpred_var(x, &temp_mv, ref_mv, fn_ptr, 1);
*dst_mv = temp_mv;
// Return cost list.
if (cost_list) {
calc_int_cost_list(x, ref_mv, sadpb, fn_ptr, dst_mv, cost_list);
}
return bestsme;
}
int vp9_full_search_sad_c(const MACROBLOCK *x, const MV *ref_mv,
int sad_per_bit, int distance,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv, MV *best_mv) {
int r, c;
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const int row_min = VPXMAX(ref_mv->row - distance, x->mv_row_min);
const int row_max = VPXMIN(ref_mv->row + distance, x->mv_row_max);
const int col_min = VPXMAX(ref_mv->col - distance, x->mv_col_min);
const int col_max = VPXMIN(ref_mv->col + distance, x->mv_col_max);
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
int best_sad =
fn_ptr->sdf(what->buf, what->stride, get_buf_from_mv(in_what, ref_mv),
in_what->stride) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, sad_per_bit);
*best_mv = *ref_mv;
for (r = row_min; r < row_max; ++r) {
for (c = col_min; c < col_max; ++c) {
const MV mv = { r, c };
const int sad =
fn_ptr->sdf(what->buf, what->stride, get_buf_from_mv(in_what, &mv),
in_what->stride) +
mvsad_err_cost(x, &mv, &fcenter_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
2010-05-18 17:58:33 +02:00
}
}
return best_sad;
2010-05-18 17:58:33 +02:00
}
int vp9_full_search_sadx3(const MACROBLOCK *x, const MV *ref_mv,
int sad_per_bit, int distance,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv, MV *best_mv) {
int r;
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const int row_min = VPXMAX(ref_mv->row - distance, x->mv_row_min);
const int row_max = VPXMIN(ref_mv->row + distance, x->mv_row_max);
const int col_min = VPXMAX(ref_mv->col - distance, x->mv_col_min);
const int col_max = VPXMIN(ref_mv->col + distance, x->mv_col_max);
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
unsigned int best_sad =
fn_ptr->sdf(what->buf, what->stride, get_buf_from_mv(in_what, ref_mv),
in_what->stride) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, sad_per_bit);
*best_mv = *ref_mv;
for (r = row_min; r < row_max; ++r) {
int c = col_min;
const uint8_t *check_here = &in_what->buf[r * in_what->stride + c];
if (fn_ptr->sdx3f != NULL) {
while ((c + 2) < col_max) {
int i;
DECLARE_ALIGNED(16, uint32_t, sads[3]);
fn_ptr->sdx3f(what->buf, what->stride, check_here, in_what->stride,
sads);
for (i = 0; i < 3; ++i) {
unsigned int sad = sads[i];
if (sad < best_sad) {
const MV mv = { r, c };
sad += mvsad_err_cost(x, &mv, &fcenter_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
++check_here;
++c;
2010-05-18 17:58:33 +02:00
}
}
}
while (c < col_max) {
unsigned int sad =
fn_ptr->sdf(what->buf, what->stride, check_here, in_what->stride);
if (sad < best_sad) {
const MV mv = { r, c };
sad += mvsad_err_cost(x, &mv, &fcenter_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
2010-05-18 17:58:33 +02:00
}
}
++check_here;
++c;
2010-05-18 17:58:33 +02:00
}
}
return best_sad;
2010-05-18 17:58:33 +02:00
}
int vp9_full_search_sadx8(const MACROBLOCK *x, const MV *ref_mv,
int sad_per_bit, int distance,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv, MV *best_mv) {
int r;
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const int row_min = VPXMAX(ref_mv->row - distance, x->mv_row_min);
const int row_max = VPXMIN(ref_mv->row + distance, x->mv_row_max);
const int col_min = VPXMAX(ref_mv->col - distance, x->mv_col_min);
const int col_max = VPXMIN(ref_mv->col + distance, x->mv_col_max);
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
unsigned int best_sad =
fn_ptr->sdf(what->buf, what->stride, get_buf_from_mv(in_what, ref_mv),
in_what->stride) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, sad_per_bit);
*best_mv = *ref_mv;
for (r = row_min; r < row_max; ++r) {
int c = col_min;
const uint8_t *check_here = &in_what->buf[r * in_what->stride + c];
if (fn_ptr->sdx8f != NULL) {
while ((c + 7) < col_max) {
int i;
DECLARE_ALIGNED(16, uint32_t, sads[8]);
fn_ptr->sdx8f(what->buf, what->stride, check_here, in_what->stride,
sads);
for (i = 0; i < 8; ++i) {
unsigned int sad = sads[i];
if (sad < best_sad) {
const MV mv = { r, c };
sad += mvsad_err_cost(x, &mv, &fcenter_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
++check_here;
++c;
}
}
}
if (fn_ptr->sdx3f != NULL) {
while ((c + 2) < col_max) {
int i;
DECLARE_ALIGNED(16, uint32_t, sads[3]);
fn_ptr->sdx3f(what->buf, what->stride, check_here, in_what->stride,
sads);
for (i = 0; i < 3; ++i) {
unsigned int sad = sads[i];
if (sad < best_sad) {
const MV mv = { r, c };
sad += mvsad_err_cost(x, &mv, &fcenter_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
++check_here;
++c;
}
}
}
while (c < col_max) {
unsigned int sad =
fn_ptr->sdf(what->buf, what->stride, check_here, in_what->stride);
if (sad < best_sad) {
const MV mv = { r, c };
sad += mvsad_err_cost(x, &mv, &fcenter_mv, sad_per_bit);
if (sad < best_sad) {
best_sad = sad;
*best_mv = mv;
}
}
++check_here;
++c;
}
}
return best_sad;
}
int vp9_refining_search_sad(const MACROBLOCK *x, MV *ref_mv, int error_per_bit,
int search_range,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv) {
const MACROBLOCKD *const xd = &x->e_mbd;
const MV neighbors[4] = { { -1, 0 }, { 0, -1 }, { 0, 1 }, { 1, 0 } };
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
const uint8_t *best_address = get_buf_from_mv(in_what, ref_mv);
unsigned int best_sad =
fn_ptr->sdf(what->buf, what->stride, best_address, in_what->stride) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, error_per_bit);
int i, j;
for (i = 0; i < search_range; i++) {
int best_site = -1;
const int all_in = ((ref_mv->row - 1) > x->mv_row_min) &
((ref_mv->row + 1) < x->mv_row_max) &
((ref_mv->col - 1) > x->mv_col_min) &
((ref_mv->col + 1) < x->mv_col_max);
if (all_in) {
unsigned int sads[4];
const uint8_t *const positions[4] = { best_address - in_what->stride,
best_address - 1, best_address + 1,
best_address + in_what->stride };
fn_ptr->sdx4df(what->buf, what->stride, positions, in_what->stride, sads);
for (j = 0; j < 4; ++j) {
if (sads[j] < best_sad) {
const MV mv = { ref_mv->row + neighbors[j].row,
ref_mv->col + neighbors[j].col };
sads[j] += mvsad_err_cost(x, &mv, &fcenter_mv, error_per_bit);
if (sads[j] < best_sad) {
best_sad = sads[j];
best_site = j;
}
}
}
} else {
for (j = 0; j < 4; ++j) {
const MV mv = { ref_mv->row + neighbors[j].row,
ref_mv->col + neighbors[j].col };
if (is_mv_in(x, &mv)) {
unsigned int sad =
fn_ptr->sdf(what->buf, what->stride,
get_buf_from_mv(in_what, &mv), in_what->stride);
if (sad < best_sad) {
sad += mvsad_err_cost(x, &mv, &fcenter_mv, error_per_bit);
if (sad < best_sad) {
best_sad = sad;
best_site = j;
}
}
}
}
}
if (best_site == -1) {
break;
} else {
ref_mv->row += neighbors[best_site].row;
ref_mv->col += neighbors[best_site].col;
best_address = get_buf_from_mv(in_what, ref_mv);
}
}
return best_sad;
}
// This function is called when we do joint motion search in comp_inter_inter
// mode.
int vp9_refining_search_8p_c(const MACROBLOCK *x, MV *ref_mv, int error_per_bit,
int search_range,
const vp9_variance_fn_ptr_t *fn_ptr,
const MV *center_mv, const uint8_t *second_pred) {
const MV neighbors[8] = { { -1, 0 }, { 0, -1 }, { 0, 1 }, { 1, 0 },
{ -1, -1 }, { 1, -1 }, { -1, 1 }, { 1, 1 } };
const MACROBLOCKD *const xd = &x->e_mbd;
const struct buf_2d *const what = &x->plane[0].src;
const struct buf_2d *const in_what = &xd->plane[0].pre[0];
const MV fcenter_mv = { center_mv->row >> 3, center_mv->col >> 3 };
unsigned int best_sad =
fn_ptr->sdaf(what->buf, what->stride, get_buf_from_mv(in_what, ref_mv),
in_what->stride, second_pred) +
mvsad_err_cost(x, ref_mv, &fcenter_mv, error_per_bit);
int i, j;
for (i = 0; i < search_range; ++i) {
int best_site = -1;
for (j = 0; j < 8; ++j) {
const MV mv = { ref_mv->row + neighbors[j].row,
ref_mv->col + neighbors[j].col };
if (is_mv_in(x, &mv)) {
unsigned int sad =
fn_ptr->sdaf(what->buf, what->stride, get_buf_from_mv(in_what, &mv),
in_what->stride, second_pred);
if (sad < best_sad) {
sad += mvsad_err_cost(x, &mv, &fcenter_mv, error_per_bit);
if (sad < best_sad) {
best_sad = sad;
best_site = j;
}
}
}
}
if (best_site == -1) {
break;
} else {
ref_mv->row += neighbors[best_site].row;
ref_mv->col += neighbors[best_site].col;
}
}
return best_sad;
}
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
#define MIN_EX_SEARCH_LIMIT 128
static int is_exhaustive_allowed(VP9_COMP *cpi, MACROBLOCK *x) {
const SPEED_FEATURES *const sf = &cpi->sf;
const int max_ex =
VPXMAX(MIN_EX_SEARCH_LIMIT,
(*x->m_search_count_ptr * sf->max_exaustive_pct) / 100);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
return sf->allow_exhaustive_searches &&
(sf->exhaustive_searches_thresh < INT_MAX) &&
(*x->ex_search_count_ptr <= max_ex) && !cpi->rc.is_src_frame_alt_ref;
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
}
int vp9_full_pixel_search(VP9_COMP *cpi, MACROBLOCK *x, BLOCK_SIZE bsize,
MV *mvp_full, int step_param, int error_per_bit,
int *cost_list, const MV *ref_mv, MV *tmp_mv,
int var_max, int rd) {
const SPEED_FEATURES *const sf = &cpi->sf;
const SEARCH_METHODS method = sf->mv.search_method;
vp9_variance_fn_ptr_t *fn_ptr = &cpi->fn_ptr[bsize];
int var = 0;
if (cost_list) {
cost_list[0] = INT_MAX;
cost_list[1] = INT_MAX;
cost_list[2] = INT_MAX;
cost_list[3] = INT_MAX;
cost_list[4] = INT_MAX;
}
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
// Keep track of number of searches (this frame in this thread).
++(*x->m_search_count_ptr);
switch (method) {
case FAST_DIAMOND:
var = fast_dia_search(x, mvp_full, step_param, error_per_bit, 0,
cost_list, fn_ptr, 1, ref_mv, tmp_mv);
break;
case FAST_HEX:
var = fast_hex_search(x, mvp_full, step_param, error_per_bit, 0,
cost_list, fn_ptr, 1, ref_mv, tmp_mv);
break;
case HEX:
var = hex_search(x, mvp_full, step_param, error_per_bit, 1, cost_list,
fn_ptr, 1, ref_mv, tmp_mv);
break;
case SQUARE:
var = square_search(x, mvp_full, step_param, error_per_bit, 1, cost_list,
fn_ptr, 1, ref_mv, tmp_mv);
break;
case BIGDIA:
var = bigdia_search(x, mvp_full, step_param, error_per_bit, 1, cost_list,
fn_ptr, 1, ref_mv, tmp_mv);
break;
case NSTEP:
var = full_pixel_diamond(cpi, x, mvp_full, step_param, error_per_bit,
MAX_MVSEARCH_STEPS - 1 - step_param, 1,
cost_list, fn_ptr, ref_mv, tmp_mv);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
// Should we allow a follow on exhaustive search?
if (is_exhaustive_allowed(cpi, x)) {
int64_t exhuastive_thr = sf->exhaustive_searches_thresh;
exhuastive_thr >>=
8 - (b_width_log2_lookup[bsize] + b_height_log2_lookup[bsize]);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
// Threshold variance for an exhaustive full search.
if (var > exhuastive_thr) {
int var_ex;
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
MV tmp_mv_ex;
var_ex = full_pixel_exhaustive(cpi, x, tmp_mv, error_per_bit,
cost_list, fn_ptr, ref_mv, &tmp_mv_ex);
Changes to exhaustive motion search. This change alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most clips though the quality gain and speed impact are small. Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
2015-10-14 11:38:49 +02:00
if (var_ex < var) {
var = var_ex;
*tmp_mv = tmp_mv_ex;
}
}
}
break;
default: assert(0 && "Invalid search method.");
}
if (method != NSTEP && rd && var < var_max)
var = vp9_get_mvpred_var(x, tmp_mv, ref_mv, fn_ptr, 1);
return var;
}