vpx/vp8/common/postproc.c

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
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*/
#include "vpx_config.h"
#include "vpx_rtcd.h"
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#include "vpx_scale/yv12config.h"
#include "postproc.h"
#include "common.h"
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#include "vpx_scale/vpxscale.h"
#include "systemdependent.h"
#include <limits.h>
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#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#define RGB_TO_YUV(t) \
( (0.257*(float)(t>>16)) + (0.504*(float)(t>>8&0xff)) + (0.098*(float)(t&0xff)) + 16), \
(-(0.148*(float)(t>>16)) - (0.291*(float)(t>>8&0xff)) + (0.439*(float)(t&0xff)) + 128), \
( (0.439*(float)(t>>16)) - (0.368*(float)(t>>8&0xff)) - (0.071*(float)(t&0xff)) + 128)
/* global constants */
#if CONFIG_POSTPROC_VISUALIZER
static const unsigned char MB_PREDICTION_MODE_colors[MB_MODE_COUNT][3] =
{
{ RGB_TO_YUV(0x98FB98) }, /* PaleGreen */
{ RGB_TO_YUV(0x00FF00) }, /* Green */
{ RGB_TO_YUV(0xADFF2F) }, /* GreenYellow */
{ RGB_TO_YUV(0x228B22) }, /* ForestGreen */
{ RGB_TO_YUV(0x006400) }, /* DarkGreen */
{ RGB_TO_YUV(0x98F5FF) }, /* Cadet Blue */
{ RGB_TO_YUV(0x6CA6CD) }, /* Sky Blue */
{ RGB_TO_YUV(0x00008B) }, /* Dark blue */
{ RGB_TO_YUV(0x551A8B) }, /* Purple */
{ RGB_TO_YUV(0xFF0000) } /* Red */
};
static const unsigned char B_PREDICTION_MODE_colors[B_MODE_COUNT][3] =
{
{ RGB_TO_YUV(0x6633ff) }, /* Purple */
{ RGB_TO_YUV(0xcc33ff) }, /* Magenta */
{ RGB_TO_YUV(0xff33cc) }, /* Pink */
{ RGB_TO_YUV(0xff3366) }, /* Coral */
{ RGB_TO_YUV(0x3366ff) }, /* Blue */
{ RGB_TO_YUV(0xed00f5) }, /* Dark Blue */
{ RGB_TO_YUV(0x2e00b8) }, /* Dark Purple */
{ RGB_TO_YUV(0xff6633) }, /* Orange */
{ RGB_TO_YUV(0x33ccff) }, /* Light Blue */
{ RGB_TO_YUV(0x8ab800) }, /* Green */
{ RGB_TO_YUV(0xffcc33) }, /* Light Orange */
{ RGB_TO_YUV(0x33ffcc) }, /* Aqua */
{ RGB_TO_YUV(0x66ff33) }, /* Light Green */
{ RGB_TO_YUV(0xccff33) }, /* Yellow */
};
static const unsigned char MV_REFERENCE_FRAME_colors[MAX_REF_FRAMES][3] =
{
{ RGB_TO_YUV(0x00ff00) }, /* Blue */
{ RGB_TO_YUV(0x0000ff) }, /* Green */
{ RGB_TO_YUV(0xffff00) }, /* Yellow */
{ RGB_TO_YUV(0xff0000) }, /* Red */
};
#endif
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static const short kernel5[] =
{
1, 1, 4, 1, 1
};
const short vp8_rv[] =
{
8, 5, 2, 2, 8, 12, 4, 9, 8, 3,
0, 3, 9, 0, 0, 0, 8, 3, 14, 4,
10, 1, 11, 14, 1, 14, 9, 6, 12, 11,
8, 6, 10, 0, 0, 8, 9, 0, 3, 14,
8, 11, 13, 4, 2, 9, 0, 3, 9, 6,
1, 2, 3, 14, 13, 1, 8, 2, 9, 7,
3, 3, 1, 13, 13, 6, 6, 5, 2, 7,
11, 9, 11, 8, 7, 3, 2, 0, 13, 13,
14, 4, 12, 5, 12, 10, 8, 10, 13, 10,
4, 14, 4, 10, 0, 8, 11, 1, 13, 7,
7, 14, 6, 14, 13, 2, 13, 5, 4, 4,
0, 10, 0, 5, 13, 2, 12, 7, 11, 13,
8, 0, 4, 10, 7, 2, 7, 2, 2, 5,
3, 4, 7, 3, 3, 14, 14, 5, 9, 13,
3, 14, 3, 6, 3, 0, 11, 8, 13, 1,
13, 1, 12, 0, 10, 9, 7, 6, 2, 8,
5, 2, 13, 7, 1, 13, 14, 7, 6, 7,
9, 6, 10, 11, 7, 8, 7, 5, 14, 8,
4, 4, 0, 8, 7, 10, 0, 8, 14, 11,
3, 12, 5, 7, 14, 3, 14, 5, 2, 6,
11, 12, 12, 8, 0, 11, 13, 1, 2, 0,
5, 10, 14, 7, 8, 0, 4, 11, 0, 8,
0, 3, 10, 5, 8, 0, 11, 6, 7, 8,
10, 7, 13, 9, 2, 5, 1, 5, 10, 2,
4, 3, 5, 6, 10, 8, 9, 4, 11, 14,
0, 10, 0, 5, 13, 2, 12, 7, 11, 13,
8, 0, 4, 10, 7, 2, 7, 2, 2, 5,
3, 4, 7, 3, 3, 14, 14, 5, 9, 13,
3, 14, 3, 6, 3, 0, 11, 8, 13, 1,
13, 1, 12, 0, 10, 9, 7, 6, 2, 8,
5, 2, 13, 7, 1, 13, 14, 7, 6, 7,
9, 6, 10, 11, 7, 8, 7, 5, 14, 8,
4, 4, 0, 8, 7, 10, 0, 8, 14, 11,
3, 12, 5, 7, 14, 3, 14, 5, 2, 6,
11, 12, 12, 8, 0, 11, 13, 1, 2, 0,
5, 10, 14, 7, 8, 0, 4, 11, 0, 8,
0, 3, 10, 5, 8, 0, 11, 6, 7, 8,
10, 7, 13, 9, 2, 5, 1, 5, 10, 2,
4, 3, 5, 6, 10, 8, 9, 4, 11, 14,
3, 8, 3, 7, 8, 5, 11, 4, 12, 3,
11, 9, 14, 8, 14, 13, 4, 3, 1, 2,
14, 6, 5, 4, 4, 11, 4, 6, 2, 1,
5, 8, 8, 12, 13, 5, 14, 10, 12, 13,
0, 9, 5, 5, 11, 10, 13, 9, 10, 13,
};
extern void vp8_blit_text(const char *msg, unsigned char *address, const int pitch);
extern void vp8_blit_line(int x0, int x1, int y0, int y1, unsigned char *image, const int pitch);
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/***********************************************************************************************************
*/
void vp8_post_proc_down_and_across_c
(
unsigned char *src_ptr,
unsigned char *dst_ptr,
int src_pixels_per_line,
int dst_pixels_per_line,
int rows,
int cols,
int flimit
)
{
unsigned char *p_src, *p_dst;
int row;
int col;
int i;
int v;
unsigned char d[8];
for (row = 0; row < rows; row++)
{
/* post_proc_down for one row */
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p_src = src_ptr;
p_dst = dst_ptr;
for (col = 0; col < cols; col++)
{
int kernel = 4;
int v = p_src[col];
for (i = -2; i <= 2; i++)
{
if (abs(v - p_src[col+i*src_pixels_per_line]) > flimit)
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goto down_skip_convolve;
kernel += kernel5[2+i] * p_src[col+i*src_pixels_per_line];
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}
v = (kernel >> 3);
down_skip_convolve:
p_dst[col] = v;
}
/* now post_proc_across */
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p_src = dst_ptr;
p_dst = dst_ptr;
for (i = -8; i<0; i++)
p_src[i]=p_src[0];
for (i = cols; i<cols+8; i++)
p_src[i]=p_src[cols-1];
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for (i = 0; i < 8; i++)
d[i] = p_src[i];
for (col = 0; col < cols; col++)
{
int kernel = 4;
v = p_src[col];
d[col&7] = v;
for (i = -2; i <= 2; i++)
{
if (abs(v - p_src[col+i]) > flimit)
goto across_skip_convolve;
kernel += kernel5[2+i] * p_src[col+i];
}
d[col&7] = (kernel >> 3);
across_skip_convolve:
if (col >= 2)
p_dst[col-2] = d[(col-2)&7];
}
/* handle the last two pixels */
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p_dst[col-2] = d[(col-2)&7];
p_dst[col-1] = d[(col-1)&7];
/* next row */
src_ptr += src_pixels_per_line;
dst_ptr += dst_pixels_per_line;
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}
}
static int q2mbl(int x)
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{
if (x < 20) x = 20;
x = 50 + (x - 50) * 10 / 8;
return x * x / 3;
}
void vp8_mbpost_proc_across_ip_c(unsigned char *src, int pitch, int rows, int cols, int flimit)
{
int r, c, i;
unsigned char *s = src;
unsigned char d[16];
for (r = 0; r < rows; r++)
{
int sumsq = 0;
int sum = 0;
for (i = -8; i<0; i++)
s[i]=s[0];
/* 17 avoids valgrind warning - we buffer values in c in d
* and only write them when we've read 8 ahead...
*/
for (i = cols; i<cols+17; i++)
s[i]=s[cols-1];
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for (i = -8; i <= 6; i++)
{
sumsq += s[i] * s[i];
sum += s[i];
d[i+8] = 0;
}
for (c = 0; c < cols + 8; c++)
{
int x = s[c+7] - s[c-8];
int y = s[c+7] + s[c-8];
sum += x;
sumsq += x * y;
d[c&15] = s[c];
if (sumsq * 15 - sum * sum < flimit)
{
d[c&15] = (8 + sum + s[c]) >> 4;
}
s[c-8] = d[(c-8)&15];
}
s += pitch;
}
}
void vp8_mbpost_proc_down_c(unsigned char *dst, int pitch, int rows, int cols, int flimit)
{
int r, c, i;
const short *rv3 = &vp8_rv[63&rand()];
for (c = 0; c < cols; c++ )
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{
unsigned char *s = &dst[c];
int sumsq = 0;
int sum = 0;
unsigned char d[16];
const short *rv2 = rv3 + ((c * 17) & 127);
for (i = -8; i < 0; i++)
s[i*pitch]=s[0];
/* 17 avoids valgrind warning - we buffer values in c in d
* and only write them when we've read 8 ahead...
*/
for (i = rows; i < rows+17; i++)
s[i*pitch]=s[(rows-1)*pitch];
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for (i = -8; i <= 6; i++)
{
sumsq += s[i*pitch] * s[i*pitch];
sum += s[i*pitch];
}
for (r = 0; r < rows + 8; r++)
{
sumsq += s[7*pitch] * s[ 7*pitch] - s[-8*pitch] * s[-8*pitch];
sum += s[7*pitch] - s[-8*pitch];
d[r&15] = s[0];
if (sumsq * 15 - sum * sum < flimit)
{
d[r&15] = (rv2[r&127] + sum + s[0]) >> 4;
}
s[-8*pitch] = d[(r-8)&15];
s += pitch;
}
}
}
static void vp8_deblock_and_de_macro_block(YV12_BUFFER_CONFIG *source,
YV12_BUFFER_CONFIG *post,
int q,
int low_var_thresh,
int flag)
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{
double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
int ppl = (int)(level + .5);
(void) low_var_thresh;
(void) flag;
vp8_post_proc_down_and_across(source->y_buffer, post->y_buffer, source->y_stride, post->y_stride, source->y_height, source->y_width, ppl);
vp8_mbpost_proc_across_ip(post->y_buffer, post->y_stride, post->y_height, post->y_width, q2mbl(q));
vp8_mbpost_proc_down(post->y_buffer, post->y_stride, post->y_height, post->y_width, q2mbl(q));
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vp8_post_proc_down_and_across(source->u_buffer, post->u_buffer, source->uv_stride, post->uv_stride, source->uv_height, source->uv_width, ppl);
vp8_post_proc_down_and_across(source->v_buffer, post->v_buffer, source->uv_stride, post->uv_stride, source->uv_height, source->uv_width, ppl);
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}
void vp8_deblock(YV12_BUFFER_CONFIG *source,
YV12_BUFFER_CONFIG *post,
int q,
int low_var_thresh,
int flag)
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{
double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
int ppl = (int)(level + .5);
(void) low_var_thresh;
(void) flag;
vp8_post_proc_down_and_across(source->y_buffer, post->y_buffer, source->y_stride, post->y_stride, source->y_height, source->y_width, ppl);
vp8_post_proc_down_and_across(source->u_buffer, post->u_buffer, source->uv_stride, post->uv_stride, source->uv_height, source->uv_width, ppl);
vp8_post_proc_down_and_across(source->v_buffer, post->v_buffer, source->uv_stride, post->uv_stride, source->uv_height, source->uv_width, ppl);
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}
#if !(CONFIG_TEMPORAL_DENOISING)
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void vp8_de_noise(YV12_BUFFER_CONFIG *source,
YV12_BUFFER_CONFIG *post,
int q,
int low_var_thresh,
int flag)
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{
double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
int ppl = (int)(level + .5);
(void) post;
(void) low_var_thresh;
(void) flag;
vp8_post_proc_down_and_across(
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source->y_buffer + 2 * source->y_stride + 2,
source->y_buffer + 2 * source->y_stride + 2,
source->y_stride,
source->y_stride,
source->y_height - 4,
source->y_width - 4,
ppl);
vp8_post_proc_down_and_across(
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source->u_buffer + 2 * source->uv_stride + 2,
source->u_buffer + 2 * source->uv_stride + 2,
source->uv_stride,
source->uv_stride,
source->uv_height - 4,
source->uv_width - 4, ppl);
vp8_post_proc_down_and_across(
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source->v_buffer + 2 * source->uv_stride + 2,
source->v_buffer + 2 * source->uv_stride + 2,
source->uv_stride,
source->uv_stride,
source->uv_height - 4,
source->uv_width - 4, ppl);
}
#endif
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double vp8_gaussian(double sigma, double mu, double x)
{
return 1 / (sigma * sqrt(2.0 * 3.14159265)) *
(exp(-(x - mu) * (x - mu) / (2 * sigma * sigma)));
}
static void fillrd(struct postproc_state *state, int q, int a)
{
char char_dist[300];
double sigma;
int ai = a, qi = q, i;
vp8_clear_system_state();
sigma = ai + .5 + .6 * (63 - qi) / 63.0;
/* set up a lookup table of 256 entries that matches
* a gaussian distribution with sigma determined by q.
*/
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{
double i;
int next, j;
next = 0;
for (i = -32; i < 32; i++)
{
int a = (int)(.5 + 256 * vp8_gaussian(sigma, 0, i));
if (a)
{
for (j = 0; j < a; j++)
{
char_dist[next+j] = (char) i;
}
next = next + j;
}
}
for (; next < 256; next++)
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char_dist[next] = 0;
}
for (i = 0; i < 3072; i++)
{
state->noise[i] = char_dist[rand() & 0xff];
}
for (i = 0; i < 16; i++)
{
state->blackclamp[i] = -char_dist[0];
state->whiteclamp[i] = -char_dist[0];
state->bothclamp[i] = -2 * char_dist[0];
}
state->last_q = q;
state->last_noise = a;
}
/****************************************************************************
*
* ROUTINE : plane_add_noise_c
*
* INPUTS : unsigned char *Start starting address of buffer to add gaussian
* noise to
* unsigned int Width width of plane
* unsigned int Height height of plane
* int Pitch distance between subsequent lines of frame
* int q quantizer used to determine amount of noise
* to add
*
* OUTPUTS : None.
*
* RETURNS : void.
*
* FUNCTION : adds gaussian noise to a plane of pixels
*
* SPECIAL NOTES : None.
*
****************************************************************************/
void vp8_plane_add_noise_c(unsigned char *Start, char *noise,
char blackclamp[16],
char whiteclamp[16],
char bothclamp[16],
unsigned int Width, unsigned int Height, int Pitch)
{
unsigned int i, j;
for (i = 0; i < Height; i++)
{
unsigned char *Pos = Start + i * Pitch;
char *Ref = (char *)(noise + (rand() & 0xff));
for (j = 0; j < Width; j++)
{
if (Pos[j] < blackclamp[0])
Pos[j] = blackclamp[0];
if (Pos[j] > 255 + whiteclamp[0])
Pos[j] = 255 + whiteclamp[0];
Pos[j] += Ref[j];
}
}
}
/* Blend the macro block with a solid colored square. Leave the
* edges unblended to give distinction to macro blocks in areas
* filled with the same color block.
*/
void vp8_blend_mb_inner_c (unsigned char *y, unsigned char *u, unsigned char *v,
int y1, int u1, int v1, int alpha, int stride)
{
int i, j;
int y1_const = y1*((1<<16)-alpha);
int u1_const = u1*((1<<16)-alpha);
int v1_const = v1*((1<<16)-alpha);
y += 2*stride + 2;
for (i = 0; i < 12; i++)
{
for (j = 0; j < 12; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
stride >>= 1;
u += stride + 1;
v += stride + 1;
for (i = 0; i < 6; i++)
{
for (j = 0; j < 6; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
u += stride;
v += stride;
}
}
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/* Blend only the edge of the macro block. Leave center
* unblended to allow for other visualizations to be layered.
*/
void vp8_blend_mb_outer_c (unsigned char *y, unsigned char *u, unsigned char *v,
int y1, int u1, int v1, int alpha, int stride)
{
int i, j;
int y1_const = y1*((1<<16)-alpha);
int u1_const = u1*((1<<16)-alpha);
int v1_const = v1*((1<<16)-alpha);
for (i = 0; i < 2; i++)
{
for (j = 0; j < 16; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
for (i = 0; i < 12; i++)
{
y[0] = (y[0]*alpha + y1_const)>>16;
y[1] = (y[1]*alpha + y1_const)>>16;
y[14] = (y[14]*alpha + y1_const)>>16;
y[15] = (y[15]*alpha + y1_const)>>16;
y += stride;
}
for (i = 0; i < 2; i++)
{
for (j = 0; j < 16; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
stride >>= 1;
for (j = 0; j < 8; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
u += stride;
v += stride;
for (i = 0; i < 6; i++)
{
u[0] = (u[0]*alpha + u1_const)>>16;
v[0] = (v[0]*alpha + v1_const)>>16;
u[7] = (u[7]*alpha + u1_const)>>16;
v[7] = (v[7]*alpha + v1_const)>>16;
u += stride;
v += stride;
}
for (j = 0; j < 8; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
}
void vp8_blend_b_c (unsigned char *y, unsigned char *u, unsigned char *v,
int y1, int u1, int v1, int alpha, int stride)
{
int i, j;
int y1_const = y1*((1<<16)-alpha);
int u1_const = u1*((1<<16)-alpha);
int v1_const = v1*((1<<16)-alpha);
for (i = 0; i < 4; i++)
{
for (j = 0; j < 4; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
stride >>= 1;
for (i = 0; i < 2; i++)
{
for (j = 0; j < 2; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
u += stride;
v += stride;
}
}
static void constrain_line (int x0, int *x1, int y0, int *y1, int width, int height)
{
int dx;
int dy;
if (*x1 > width)
{
dx = *x1 - x0;
dy = *y1 - y0;
*x1 = width;
if (dx)
*y1 = ((width-x0)*dy)/dx + y0;
}
if (*x1 < 0)
{
dx = *x1 - x0;
dy = *y1 - y0;
*x1 = 0;
if (dx)
*y1 = ((0-x0)*dy)/dx + y0;
}
if (*y1 > height)
{
dx = *x1 - x0;
dy = *y1 - y0;
*y1 = height;
if (dy)
*x1 = ((height-y0)*dx)/dy + x0;
}
if (*y1 < 0)
{
dx = *x1 - x0;
dy = *y1 - y0;
*y1 = 0;
if (dy)
*x1 = ((0-y0)*dx)/dy + x0;
}
}
#if CONFIG_POSTPROC
int vp8_post_proc_frame(VP8_COMMON *oci, YV12_BUFFER_CONFIG *dest, vp8_ppflags_t *ppflags)
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{
int q = oci->filter_level * 10 / 6;
int flags = ppflags->post_proc_flag;
int deblock_level = ppflags->deblocking_level;
int noise_level = ppflags->noise_level;
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if (!oci->frame_to_show)
return -1;
if (q > 63)
q = 63;
if (!flags)
{
*dest = *oci->frame_to_show;
/* handle problem with extending borders */
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dest->y_width = oci->Width;
dest->y_height = oci->Height;
dest->uv_height = dest->y_height / 2;
oci->postproc_state.last_base_qindex = oci->base_qindex;
oci->postproc_state.last_frame_valid = 1;
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return 0;
}
/* Allocate post_proc_buffer_int if needed */
if ((flags & VP8D_MFQE) && !oci->post_proc_buffer_int_used)
{
if ((flags & VP8D_DEBLOCK) || (flags & VP8D_DEMACROBLOCK))
{
int width = (oci->Width + 15) & ~15;
int height = (oci->Height + 15) & ~15;
if (vp8_yv12_alloc_frame_buffer(&oci->post_proc_buffer_int,
width, height, VP8BORDERINPIXELS))
vpx_internal_error(&oci->error, VPX_CODEC_MEM_ERROR,
"Failed to allocate MFQE framebuffer");
oci->post_proc_buffer_int_used = 1;
/* insure that postproc is set to all 0's so that post proc
* doesn't pull random data in from edge
*/
vpx_memset((&oci->post_proc_buffer_int)->buffer_alloc,128,(&oci->post_proc_buffer)->frame_size);
}
}
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#if ARCH_X86||ARCH_X86_64
vpx_reset_mmx_state();
#endif
if ((flags & VP8D_MFQE) &&
oci->postproc_state.last_frame_valid &&
oci->current_video_frame >= 2 &&
oci->base_qindex - oci->postproc_state.last_base_qindex >= 10)
{
vp8_multiframe_quality_enhance(oci);
if (((flags & VP8D_DEBLOCK) || (flags & VP8D_DEMACROBLOCK)) &&
oci->post_proc_buffer_int_used)
{
vp8_yv12_copy_frame(&oci->post_proc_buffer, &oci->post_proc_buffer_int);
if (flags & VP8D_DEMACROBLOCK)
{
vp8_deblock_and_de_macro_block(&oci->post_proc_buffer_int, &oci->post_proc_buffer,
q + (deblock_level - 5) * 10, 1, 0);
}
else if (flags & VP8D_DEBLOCK)
{
vp8_deblock(&oci->post_proc_buffer_int, &oci->post_proc_buffer,
q, 1, 0);
}
}
/* Move partially towards the base q of the previous frame */
oci->postproc_state.last_base_qindex = (3*oci->postproc_state.last_base_qindex + oci->base_qindex)>>2;
}
else if (flags & VP8D_DEMACROBLOCK)
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{
vp8_deblock_and_de_macro_block(oci->frame_to_show, &oci->post_proc_buffer,
q + (deblock_level - 5) * 10, 1, 0);
oci->postproc_state.last_base_qindex = oci->base_qindex;
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}
else if (flags & VP8D_DEBLOCK)
{
vp8_deblock(oci->frame_to_show, &oci->post_proc_buffer,
q, 1, 0);
oci->postproc_state.last_base_qindex = oci->base_qindex;
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}
else
{
vp8_yv12_copy_frame(oci->frame_to_show, &oci->post_proc_buffer);
oci->postproc_state.last_base_qindex = oci->base_qindex;
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}
oci->postproc_state.last_frame_valid = 1;
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if (flags & VP8D_ADDNOISE)
{
if (oci->postproc_state.last_q != q
|| oci->postproc_state.last_noise != noise_level)
{
fillrd(&oci->postproc_state, 63 - q, noise_level);
}
vp8_plane_add_noise
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(oci->post_proc_buffer.y_buffer,
oci->postproc_state.noise,
oci->postproc_state.blackclamp,
oci->postproc_state.whiteclamp,
oci->postproc_state.bothclamp,
oci->post_proc_buffer.y_width, oci->post_proc_buffer.y_height,
oci->post_proc_buffer.y_stride);
}
#if CONFIG_POSTPROC_VISUALIZER
if (flags & VP8D_DEBUG_TXT_FRAME_INFO)
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{
char message[512];
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sprintf(message, "F%1dG%1dQ%3dF%3dP%d_s%dx%d",
(oci->frame_type == KEY_FRAME),
oci->refresh_golden_frame,
oci->base_qindex,
oci->filter_level,
flags,
oci->mb_cols, oci->mb_rows);
vp8_blit_text(message, oci->post_proc_buffer.y_buffer, oci->post_proc_buffer.y_stride);
}
if (flags & VP8D_DEBUG_TXT_MBLK_MODES)
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{
int i, j;
unsigned char *y_ptr;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int mb_rows = post->y_height >> 4;
int mb_cols = post->y_width >> 4;
int mb_index = 0;
MODE_INFO *mi = oci->mi;
y_ptr = post->y_buffer + 4 * post->y_stride + 4;
/* vp8_filter each macro block */
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for (i = 0; i < mb_rows; i++)
{
for (j = 0; j < mb_cols; j++)
{
char zz[4];
sprintf(zz, "%c", mi[mb_index].mbmi.mode + 'a');
vp8_blit_text(zz, y_ptr, post->y_stride);
mb_index ++;
y_ptr += 16;
}
mb_index ++; /* border */
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y_ptr += post->y_stride * 16 - post->y_width;
}
}
if (flags & VP8D_DEBUG_TXT_DC_DIFF)
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{
int i, j;
unsigned char *y_ptr;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int mb_rows = post->y_height >> 4;
int mb_cols = post->y_width >> 4;
int mb_index = 0;
MODE_INFO *mi = oci->mi;
y_ptr = post->y_buffer + 4 * post->y_stride + 4;
/* vp8_filter each macro block */
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for (i = 0; i < mb_rows; i++)
{
for (j = 0; j < mb_cols; j++)
{
char zz[4];
int dc_diff = !(mi[mb_index].mbmi.mode != B_PRED &&
mi[mb_index].mbmi.mode != SPLITMV &&
mi[mb_index].mbmi.mb_skip_coeff);
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if (oci->frame_type == KEY_FRAME)
sprintf(zz, "a");
else
sprintf(zz, "%c", dc_diff + '0');
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vp8_blit_text(zz, y_ptr, post->y_stride);
mb_index ++;
y_ptr += 16;
}
mb_index ++; /* border */
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y_ptr += post->y_stride * 16 - post->y_width;
}
}
if (flags & VP8D_DEBUG_TXT_RATE_INFO)
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{
char message[512];
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sprintf(message, "Bitrate: %10.2f frame_rate: %10.2f ", oci->bitrate, oci->framerate);
vp8_blit_text(message, oci->post_proc_buffer.y_buffer, oci->post_proc_buffer.y_stride);
}
/* Draw motion vectors */
if ((flags & VP8D_DEBUG_DRAW_MV) && ppflags->display_mv_flag)
{
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int width = post->y_width;
int height = post->y_height;
unsigned char *y_buffer = oci->post_proc_buffer.y_buffer;
int y_stride = oci->post_proc_buffer.y_stride;
MODE_INFO *mi = oci->mi;
int x0, y0;
for (y0 = 0; y0 < height; y0 += 16)
{
for (x0 = 0; x0 < width; x0 += 16)
{
int x1, y1;
if (!(ppflags->display_mv_flag & (1<<mi->mbmi.mode)))
{
mi++;
continue;
}
if (mi->mbmi.mode == SPLITMV)
{
switch (mi->mbmi.partitioning)
{
case 0 : /* mv_top_bottom */
{
union b_mode_info *bmi = &mi->bmi[0];
MV *mv = &bmi->mv.as_mv;
x1 = x0 + 8 + (mv->col >> 3);
y1 = y0 + 4 + (mv->row >> 3);
constrain_line (x0+8, &x1, y0+4, &y1, width, height);
vp8_blit_line (x0+8, x1, y0+4, y1, y_buffer, y_stride);
bmi = &mi->bmi[8];
x1 = x0 + 8 + (mv->col >> 3);
y1 = y0 +12 + (mv->row >> 3);
constrain_line (x0+8, &x1, y0+12, &y1, width, height);
vp8_blit_line (x0+8, x1, y0+12, y1, y_buffer, y_stride);
break;
}
case 1 : /* mv_left_right */
{
union b_mode_info *bmi = &mi->bmi[0];
MV *mv = &bmi->mv.as_mv;
x1 = x0 + 4 + (mv->col >> 3);
y1 = y0 + 8 + (mv->row >> 3);
constrain_line (x0+4, &x1, y0+8, &y1, width, height);
vp8_blit_line (x0+4, x1, y0+8, y1, y_buffer, y_stride);
bmi = &mi->bmi[2];
x1 = x0 +12 + (mv->col >> 3);
y1 = y0 + 8 + (mv->row >> 3);
constrain_line (x0+12, &x1, y0+8, &y1, width, height);
vp8_blit_line (x0+12, x1, y0+8, y1, y_buffer, y_stride);
break;
}
case 2 : /* mv_quarters */
{
union b_mode_info *bmi = &mi->bmi[0];
MV *mv = &bmi->mv.as_mv;
x1 = x0 + 4 + (mv->col >> 3);
y1 = y0 + 4 + (mv->row >> 3);
constrain_line (x0+4, &x1, y0+4, &y1, width, height);
vp8_blit_line (x0+4, x1, y0+4, y1, y_buffer, y_stride);
bmi = &mi->bmi[2];
x1 = x0 +12 + (mv->col >> 3);
y1 = y0 + 4 + (mv->row >> 3);
constrain_line (x0+12, &x1, y0+4, &y1, width, height);
vp8_blit_line (x0+12, x1, y0+4, y1, y_buffer, y_stride);
bmi = &mi->bmi[8];
x1 = x0 + 4 + (mv->col >> 3);
y1 = y0 +12 + (mv->row >> 3);
constrain_line (x0+4, &x1, y0+12, &y1, width, height);
vp8_blit_line (x0+4, x1, y0+12, y1, y_buffer, y_stride);
bmi = &mi->bmi[10];
x1 = x0 +12 + (mv->col >> 3);
y1 = y0 +12 + (mv->row >> 3);
constrain_line (x0+12, &x1, y0+12, &y1, width, height);
vp8_blit_line (x0+12, x1, y0+12, y1, y_buffer, y_stride);
break;
}
default :
{
union b_mode_info *bmi = mi->bmi;
int bx0, by0;
for (by0 = y0; by0 < (y0+16); by0 += 4)
{
for (bx0 = x0; bx0 < (x0+16); bx0 += 4)
{
MV *mv = &bmi->mv.as_mv;
x1 = bx0 + 2 + (mv->col >> 3);
y1 = by0 + 2 + (mv->row >> 3);
constrain_line (bx0+2, &x1, by0+2, &y1, width, height);
vp8_blit_line (bx0+2, x1, by0+2, y1, y_buffer, y_stride);
bmi++;
}
}
}
}
}
else if (mi->mbmi.mode >= NEARESTMV)
{
MV *mv = &mi->mbmi.mv.as_mv;
const int lx0 = x0 + 8;
const int ly0 = y0 + 8;
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x1 = lx0 + (mv->col >> 3);
y1 = ly0 + (mv->row >> 3);
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if (x1 != lx0 && y1 != ly0)
{
constrain_line (lx0, &x1, ly0-1, &y1, width, height);
vp8_blit_line (lx0, x1, ly0-1, y1, y_buffer, y_stride);
constrain_line (lx0, &x1, ly0+1, &y1, width, height);
vp8_blit_line (lx0, x1, ly0+1, y1, y_buffer, y_stride);
}
else
vp8_blit_line (lx0, x1, ly0, y1, y_buffer, y_stride);
}
mi++;
}
mi++;
}
}
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/* Color in block modes */
if ((flags & VP8D_DEBUG_CLR_BLK_MODES)
&& (ppflags->display_mb_modes_flag || ppflags->display_b_modes_flag))
{
int y, x;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int width = post->y_width;
int height = post->y_height;
unsigned char *y_ptr = oci->post_proc_buffer.y_buffer;
unsigned char *u_ptr = oci->post_proc_buffer.u_buffer;
unsigned char *v_ptr = oci->post_proc_buffer.v_buffer;
int y_stride = oci->post_proc_buffer.y_stride;
MODE_INFO *mi = oci->mi;
for (y = 0; y < height; y += 16)
{
for (x = 0; x < width; x += 16)
{
int Y = 0, U = 0, V = 0;
if (mi->mbmi.mode == B_PRED &&
((ppflags->display_mb_modes_flag & B_PRED) || ppflags->display_b_modes_flag))
{
int by, bx;
unsigned char *yl, *ul, *vl;
union b_mode_info *bmi = mi->bmi;
yl = y_ptr + x;
ul = u_ptr + (x>>1);
vl = v_ptr + (x>>1);
for (by = 0; by < 16; by += 4)
{
for (bx = 0; bx < 16; bx += 4)
{
if ((ppflags->display_b_modes_flag & (1<<mi->mbmi.mode))
|| (ppflags->display_mb_modes_flag & B_PRED))
{
Y = B_PREDICTION_MODE_colors[bmi->as_mode][0];
U = B_PREDICTION_MODE_colors[bmi->as_mode][1];
V = B_PREDICTION_MODE_colors[bmi->as_mode][2];
vp8_blend_b
(yl+bx, ul+(bx>>1), vl+(bx>>1), Y, U, V, 0xc000, y_stride);
}
bmi++;
}
yl += y_stride*4;
ul += y_stride*1;
vl += y_stride*1;
}
}
else if (ppflags->display_mb_modes_flag & (1<<mi->mbmi.mode))
{
Y = MB_PREDICTION_MODE_colors[mi->mbmi.mode][0];
U = MB_PREDICTION_MODE_colors[mi->mbmi.mode][1];
V = MB_PREDICTION_MODE_colors[mi->mbmi.mode][2];
vp8_blend_mb_inner
(y_ptr+x, u_ptr+(x>>1), v_ptr+(x>>1), Y, U, V, 0xc000, y_stride);
}
mi++;
}
y_ptr += y_stride*16;
u_ptr += y_stride*4;
v_ptr += y_stride*4;
mi++;
}
}
/* Color in frame reference blocks */
if ((flags & VP8D_DEBUG_CLR_FRM_REF_BLKS) && ppflags->display_ref_frame_flag)
{
int y, x;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int width = post->y_width;
int height = post->y_height;
unsigned char *y_ptr = oci->post_proc_buffer.y_buffer;
unsigned char *u_ptr = oci->post_proc_buffer.u_buffer;
unsigned char *v_ptr = oci->post_proc_buffer.v_buffer;
int y_stride = oci->post_proc_buffer.y_stride;
MODE_INFO *mi = oci->mi;
for (y = 0; y < height; y += 16)
{
for (x = 0; x < width; x +=16)
{
int Y = 0, U = 0, V = 0;
if (ppflags->display_ref_frame_flag & (1<<mi->mbmi.ref_frame))
{
Y = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][0];
U = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][1];
V = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][2];
vp8_blend_mb_outer
(y_ptr+x, u_ptr+(x>>1), v_ptr+(x>>1), Y, U, V, 0xc000, y_stride);
}
mi++;
}
y_ptr += y_stride*16;
u_ptr += y_stride*4;
v_ptr += y_stride*4;
mi++;
}
}
#endif
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*dest = oci->post_proc_buffer;
/* handle problem with extending borders */
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dest->y_width = oci->Width;
dest->y_height = oci->Height;
dest->uv_height = dest->y_height / 2;
return 0;
}
#endif