vpx/vp9/encoder/vp9_ratectrl.c

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2010-05-18 17:58:33 +02:00
/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
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*/
#include <assert.h>
#include <limits.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "vpx_dsp/vpx_dsp_common.h"
#include "vpx_mem/vpx_mem.h"
#include "vpx_ports/mem.h"
#include "vpx_ports/system_state.h"
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#include "vp9/common/vp9_alloccommon.h"
#include "vp9/encoder/vp9_aq_cyclicrefresh.h"
#include "vp9/common/vp9_common.h"
#include "vp9/common/vp9_entropymode.h"
#include "vp9/common/vp9_quant_common.h"
#include "vp9/common/vp9_seg_common.h"
#include "vp9/encoder/vp9_encodemv.h"
#include "vp9/encoder/vp9_ratectrl.h"
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// Max rate target for 1080P and below encodes under normal circumstances
// (1920 * 1080 / (16 * 16)) * MAX_MB_RATE bits per MB
#define MAX_MB_RATE 250
#define MAXRATE_1080P 2025000
#define DEFAULT_KF_BOOST 2000
#define DEFAULT_GF_BOOST 2000
#define LIMIT_QRANGE_FOR_ALTREF_AND_KEY 1
#define MIN_BPB_FACTOR 0.005
#define MAX_BPB_FACTOR 50
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#define FRAME_OVERHEAD_BITS 200
#define LIMIT_QP_ONEPASS_VBR_LAG 0
#if CONFIG_VP9_HIGHBITDEPTH
#define ASSIGN_MINQ_TABLE(bit_depth, name) \
do { \
switch (bit_depth) { \
case VPX_BITS_8: name = name##_8; break; \
case VPX_BITS_10: name = name##_10; break; \
case VPX_BITS_12: name = name##_12; break; \
default: \
assert(0 && \
"bit_depth should be VPX_BITS_8, VPX_BITS_10" \
" or VPX_BITS_12"); \
name = NULL; \
} \
} while (0)
#else
#define ASSIGN_MINQ_TABLE(bit_depth, name) \
do { \
(void) bit_depth; \
name = name##_8; \
} while (0)
#endif
// Tables relating active max Q to active min Q
static int kf_low_motion_minq_8[QINDEX_RANGE];
static int kf_high_motion_minq_8[QINDEX_RANGE];
static int arfgf_low_motion_minq_8[QINDEX_RANGE];
static int arfgf_high_motion_minq_8[QINDEX_RANGE];
static int inter_minq_8[QINDEX_RANGE];
static int rtc_minq_8[QINDEX_RANGE];
#if CONFIG_VP9_HIGHBITDEPTH
static int kf_low_motion_minq_10[QINDEX_RANGE];
static int kf_high_motion_minq_10[QINDEX_RANGE];
static int arfgf_low_motion_minq_10[QINDEX_RANGE];
static int arfgf_high_motion_minq_10[QINDEX_RANGE];
static int inter_minq_10[QINDEX_RANGE];
static int rtc_minq_10[QINDEX_RANGE];
static int kf_low_motion_minq_12[QINDEX_RANGE];
static int kf_high_motion_minq_12[QINDEX_RANGE];
static int arfgf_low_motion_minq_12[QINDEX_RANGE];
static int arfgf_high_motion_minq_12[QINDEX_RANGE];
static int inter_minq_12[QINDEX_RANGE];
static int rtc_minq_12[QINDEX_RANGE];
#endif
static int gf_high = 2000;
static int gf_low = 400;
static int kf_high = 5000;
static int kf_low = 400;
// Functions to compute the active minq lookup table entries based on a
// formulaic approach to facilitate easier adjustment of the Q tables.
// The formulae were derived from computing a 3rd order polynomial best
// fit to the original data (after plotting real maxq vs minq (not q index))
static int get_minq_index(double maxq, double x3, double x2, double x1,
vpx_bit_depth_t bit_depth) {
int i;
const double minqtarget = VPXMIN(((x3 * maxq + x2) * maxq + x1) * maxq, maxq);
// Special case handling to deal with the step from q2.0
// down to lossless mode represented by q 1.0.
if (minqtarget <= 2.0) return 0;
for (i = 0; i < QINDEX_RANGE; i++) {
if (minqtarget <= vp9_convert_qindex_to_q(i, bit_depth)) return i;
}
return QINDEX_RANGE - 1;
}
static void init_minq_luts(int *kf_low_m, int *kf_high_m, int *arfgf_low,
int *arfgf_high, int *inter, int *rtc,
vpx_bit_depth_t bit_depth) {
int i;
for (i = 0; i < QINDEX_RANGE; i++) {
const double maxq = vp9_convert_qindex_to_q(i, bit_depth);
kf_low_m[i] = get_minq_index(maxq, 0.000001, -0.0004, 0.150, bit_depth);
kf_high_m[i] = get_minq_index(maxq, 0.0000021, -0.00125, 0.55, bit_depth);
arfgf_low[i] = get_minq_index(maxq, 0.0000015, -0.0009, 0.30, bit_depth);
arfgf_high[i] = get_minq_index(maxq, 0.0000021, -0.00125, 0.55, bit_depth);
inter[i] = get_minq_index(maxq, 0.00000271, -0.00113, 0.70, bit_depth);
rtc[i] = get_minq_index(maxq, 0.00000271, -0.00113, 0.70, bit_depth);
}
}
void vp9_rc_init_minq_luts(void) {
init_minq_luts(kf_low_motion_minq_8, kf_high_motion_minq_8,
arfgf_low_motion_minq_8, arfgf_high_motion_minq_8,
inter_minq_8, rtc_minq_8, VPX_BITS_8);
#if CONFIG_VP9_HIGHBITDEPTH
init_minq_luts(kf_low_motion_minq_10, kf_high_motion_minq_10,
arfgf_low_motion_minq_10, arfgf_high_motion_minq_10,
inter_minq_10, rtc_minq_10, VPX_BITS_10);
init_minq_luts(kf_low_motion_minq_12, kf_high_motion_minq_12,
arfgf_low_motion_minq_12, arfgf_high_motion_minq_12,
inter_minq_12, rtc_minq_12, VPX_BITS_12);
#endif
}
// These functions use formulaic calculations to make playing with the
// quantizer tables easier. If necessary they can be replaced by lookup
// tables if and when things settle down in the experimental bitstream
double vp9_convert_qindex_to_q(int qindex, vpx_bit_depth_t bit_depth) {
// Convert the index to a real Q value (scaled down to match old Q values)
#if CONFIG_VP9_HIGHBITDEPTH
switch (bit_depth) {
case VPX_BITS_8: return vp9_ac_quant(qindex, 0, bit_depth) / 4.0;
case VPX_BITS_10: return vp9_ac_quant(qindex, 0, bit_depth) / 16.0;
case VPX_BITS_12: return vp9_ac_quant(qindex, 0, bit_depth) / 64.0;
default:
assert(0 && "bit_depth should be VPX_BITS_8, VPX_BITS_10 or VPX_BITS_12");
return -1.0;
}
#else
return vp9_ac_quant(qindex, 0, bit_depth) / 4.0;
#endif
}
int vp9_rc_bits_per_mb(FRAME_TYPE frame_type, int qindex,
double correction_factor, vpx_bit_depth_t bit_depth) {
const double q = vp9_convert_qindex_to_q(qindex, bit_depth);
int enumerator = frame_type == KEY_FRAME ? 2700000 : 1800000;
assert(correction_factor <= MAX_BPB_FACTOR &&
correction_factor >= MIN_BPB_FACTOR);
// q based adjustment to baseline enumerator
enumerator += (int)(enumerator * q) >> 12;
return (int)(enumerator * correction_factor / q);
}
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int vp9_estimate_bits_at_q(FRAME_TYPE frame_type, int q, int mbs,
double correction_factor,
vpx_bit_depth_t bit_depth) {
const int bpm =
(int)(vp9_rc_bits_per_mb(frame_type, q, correction_factor, bit_depth));
return VPXMAX(FRAME_OVERHEAD_BITS,
(int)((uint64_t)bpm * mbs) >> BPER_MB_NORMBITS);
}
int vp9_rc_clamp_pframe_target_size(const VP9_COMP *const cpi, int target) {
const RATE_CONTROL *rc = &cpi->rc;
const VP9EncoderConfig *oxcf = &cpi->oxcf;
const int min_frame_target =
VPXMAX(rc->min_frame_bandwidth, rc->avg_frame_bandwidth >> 5);
if (target < min_frame_target) target = min_frame_target;
if (cpi->refresh_golden_frame && rc->is_src_frame_alt_ref) {
// If there is an active ARF at this location use the minimum
// bits on this frame even if it is a constructed arf.
// The active maximum quantizer insures that an appropriate
// number of bits will be spent if needed for constructed ARFs.
target = min_frame_target;
}
// Clip the frame target to the maximum allowed value.
if (target > rc->max_frame_bandwidth) target = rc->max_frame_bandwidth;
if (oxcf->rc_max_inter_bitrate_pct) {
const int max_rate =
rc->avg_frame_bandwidth * oxcf->rc_max_inter_bitrate_pct / 100;
target = VPXMIN(target, max_rate);
}
return target;
}
int vp9_rc_clamp_iframe_target_size(const VP9_COMP *const cpi, int target) {
const RATE_CONTROL *rc = &cpi->rc;
const VP9EncoderConfig *oxcf = &cpi->oxcf;
if (oxcf->rc_max_intra_bitrate_pct) {
const int max_rate =
rc->avg_frame_bandwidth * oxcf->rc_max_intra_bitrate_pct / 100;
target = VPXMIN(target, max_rate);
}
if (target > rc->max_frame_bandwidth) target = rc->max_frame_bandwidth;
return target;
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}
// Update the buffer level for higher temporal layers, given the encoded current
// temporal layer.
static void update_layer_buffer_level(SVC *svc, int encoded_frame_size) {
int i = 0;
int current_temporal_layer = svc->temporal_layer_id;
for (i = current_temporal_layer + 1; i < svc->number_temporal_layers; ++i) {
const int layer =
LAYER_IDS_TO_IDX(svc->spatial_layer_id, i, svc->number_temporal_layers);
LAYER_CONTEXT *lc = &svc->layer_context[layer];
RATE_CONTROL *lrc = &lc->rc;
int bits_off_for_this_layer =
(int)(lc->target_bandwidth / lc->framerate - encoded_frame_size);
lrc->bits_off_target += bits_off_for_this_layer;
// Clip buffer level to maximum buffer size for the layer.
lrc->bits_off_target =
VPXMIN(lrc->bits_off_target, lrc->maximum_buffer_size);
lrc->buffer_level = lrc->bits_off_target;
}
}
// Update the buffer level: leaky bucket model.
static void update_buffer_level(VP9_COMP *cpi, int encoded_frame_size) {
const VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
// Non-viewable frames are a special case and are treated as pure overhead.
if (!cm->show_frame) {
rc->bits_off_target -= encoded_frame_size;
} else {
rc->bits_off_target += rc->avg_frame_bandwidth - encoded_frame_size;
}
// Clip the buffer level to the maximum specified buffer size.
rc->bits_off_target = VPXMIN(rc->bits_off_target, rc->maximum_buffer_size);
// For screen-content mode, and if frame-dropper is off, don't let buffer
// level go below threshold, given here as -rc->maximum_ buffer_size.
if (cpi->oxcf.content == VP9E_CONTENT_SCREEN &&
cpi->oxcf.drop_frames_water_mark == 0)
rc->bits_off_target = VPXMAX(rc->bits_off_target, -rc->maximum_buffer_size);
rc->buffer_level = rc->bits_off_target;
if (is_one_pass_cbr_svc(cpi)) {
update_layer_buffer_level(&cpi->svc, encoded_frame_size);
}
}
int vp9_rc_get_default_min_gf_interval(int width, int height,
double framerate) {
// Assume we do not need any constraint lower than 4K 20 fps
static const double factor_safe = 3840 * 2160 * 20.0;
const double factor = width * height * framerate;
const int default_interval =
clamp((int)(framerate * 0.125), MIN_GF_INTERVAL, MAX_GF_INTERVAL);
if (factor <= factor_safe)
return default_interval;
else
return VPXMAX(default_interval,
(int)(MIN_GF_INTERVAL * factor / factor_safe + 0.5));
// Note this logic makes:
// 4K24: 5
// 4K30: 6
// 4K60: 12
}
int vp9_rc_get_default_max_gf_interval(double framerate, int min_gf_interval) {
int interval = VPXMIN(MAX_GF_INTERVAL, (int)(framerate * 0.75));
interval += (interval & 0x01); // Round to even value
return VPXMAX(interval, min_gf_interval);
}
void vp9_rc_init(const VP9EncoderConfig *oxcf, int pass, RATE_CONTROL *rc) {
int i;
if (pass == 0 && oxcf->rc_mode == VPX_CBR) {
rc->avg_frame_qindex[KEY_FRAME] = oxcf->worst_allowed_q;
rc->avg_frame_qindex[INTER_FRAME] = oxcf->worst_allowed_q;
} else {
rc->avg_frame_qindex[KEY_FRAME] =
(oxcf->worst_allowed_q + oxcf->best_allowed_q) / 2;
rc->avg_frame_qindex[INTER_FRAME] =
(oxcf->worst_allowed_q + oxcf->best_allowed_q) / 2;
}
rc->last_q[KEY_FRAME] = oxcf->best_allowed_q;
rc->last_q[INTER_FRAME] = oxcf->worst_allowed_q;
rc->buffer_level = rc->starting_buffer_level;
rc->bits_off_target = rc->starting_buffer_level;
rc->rolling_target_bits = rc->avg_frame_bandwidth;
rc->rolling_actual_bits = rc->avg_frame_bandwidth;
rc->long_rolling_target_bits = rc->avg_frame_bandwidth;
rc->long_rolling_actual_bits = rc->avg_frame_bandwidth;
rc->total_actual_bits = 0;
rc->total_target_bits = 0;
rc->total_target_vs_actual = 0;
rc->avg_frame_low_motion = 0;
rc->count_last_scene_change = 0;
rc->af_ratio_onepass_vbr = 10;
rc->prev_avg_source_sad_lag = 0;
rc->high_source_sad = 0;
rc->high_source_sad_lagindex = -1;
rc->fac_active_worst_inter = 150;
rc->fac_active_worst_gf = 100;
rc->force_qpmin = 0;
for (i = 0; i < MAX_LAG_BUFFERS; ++i) rc->avg_source_sad[i] = 0;
rc->frames_since_key = 8; // Sensible default for first frame.
rc->this_key_frame_forced = 0;
rc->next_key_frame_forced = 0;
rc->source_alt_ref_pending = 0;
rc->source_alt_ref_active = 0;
rc->frames_till_gf_update_due = 0;
rc->ni_av_qi = oxcf->worst_allowed_q;
rc->ni_tot_qi = 0;
rc->ni_frames = 0;
rc->tot_q = 0.0;
rc->avg_q = vp9_convert_qindex_to_q(oxcf->worst_allowed_q, oxcf->bit_depth);
for (i = 0; i < RATE_FACTOR_LEVELS; ++i) {
rc->rate_correction_factors[i] = 1.0;
}
rc->min_gf_interval = oxcf->min_gf_interval;
rc->max_gf_interval = oxcf->max_gf_interval;
if (rc->min_gf_interval == 0)
rc->min_gf_interval = vp9_rc_get_default_min_gf_interval(
oxcf->width, oxcf->height, oxcf->init_framerate);
if (rc->max_gf_interval == 0)
rc->max_gf_interval = vp9_rc_get_default_max_gf_interval(
oxcf->init_framerate, rc->min_gf_interval);
rc->baseline_gf_interval = (rc->min_gf_interval + rc->max_gf_interval) / 2;
}
int vp9_rc_drop_frame(VP9_COMP *cpi) {
const VP9EncoderConfig *oxcf = &cpi->oxcf;
RATE_CONTROL *const rc = &cpi->rc;
if (!oxcf->drop_frames_water_mark ||
(is_one_pass_cbr_svc(cpi) &&
cpi->svc.spatial_layer_id > cpi->svc.first_spatial_layer_to_encode)) {
return 0;
} else {
if (rc->buffer_level < 0) {
// Always drop if buffer is below 0.
return 1;
} else {
// If buffer is below drop_mark, for now just drop every other frame
// (starting with the next frame) until it increases back over drop_mark.
int drop_mark =
(int)(oxcf->drop_frames_water_mark * rc->optimal_buffer_level / 100);
if ((rc->buffer_level > drop_mark) && (rc->decimation_factor > 0)) {
--rc->decimation_factor;
} else if (rc->buffer_level <= drop_mark && rc->decimation_factor == 0) {
rc->decimation_factor = 1;
}
if (rc->decimation_factor > 0) {
if (rc->decimation_count > 0) {
--rc->decimation_count;
return 1;
} else {
rc->decimation_count = rc->decimation_factor;
return 0;
}
} else {
rc->decimation_count = 0;
return 0;
}
}
}
}
static double get_rate_correction_factor(const VP9_COMP *cpi) {
const RATE_CONTROL *const rc = &cpi->rc;
double rcf;
if (cpi->common.frame_type == KEY_FRAME) {
rcf = rc->rate_correction_factors[KF_STD];
} else if (cpi->oxcf.pass == 2) {
RATE_FACTOR_LEVEL rf_lvl =
cpi->twopass.gf_group.rf_level[cpi->twopass.gf_group.index];
rcf = rc->rate_correction_factors[rf_lvl];
} else {
if ((cpi->refresh_alt_ref_frame || cpi->refresh_golden_frame) &&
!rc->is_src_frame_alt_ref && !cpi->use_svc &&
(cpi->oxcf.rc_mode != VPX_CBR || cpi->oxcf.gf_cbr_boost_pct > 20))
rcf = rc->rate_correction_factors[GF_ARF_STD];
else
rcf = rc->rate_correction_factors[INTER_NORMAL];
}
rcf *= rcf_mult[rc->frame_size_selector];
return fclamp(rcf, MIN_BPB_FACTOR, MAX_BPB_FACTOR);
}
static void set_rate_correction_factor(VP9_COMP *cpi, double factor) {
RATE_CONTROL *const rc = &cpi->rc;
// Normalize RCF to account for the size-dependent scaling factor.
factor /= rcf_mult[cpi->rc.frame_size_selector];
factor = fclamp(factor, MIN_BPB_FACTOR, MAX_BPB_FACTOR);
if (cpi->common.frame_type == KEY_FRAME) {
rc->rate_correction_factors[KF_STD] = factor;
} else if (cpi->oxcf.pass == 2) {
RATE_FACTOR_LEVEL rf_lvl =
cpi->twopass.gf_group.rf_level[cpi->twopass.gf_group.index];
rc->rate_correction_factors[rf_lvl] = factor;
} else {
if ((cpi->refresh_alt_ref_frame || cpi->refresh_golden_frame) &&
!rc->is_src_frame_alt_ref && !cpi->use_svc &&
(cpi->oxcf.rc_mode != VPX_CBR || cpi->oxcf.gf_cbr_boost_pct > 20))
rc->rate_correction_factors[GF_ARF_STD] = factor;
else
rc->rate_correction_factors[INTER_NORMAL] = factor;
}
}
void vp9_rc_update_rate_correction_factors(VP9_COMP *cpi) {
const VP9_COMMON *const cm = &cpi->common;
int correction_factor = 100;
double rate_correction_factor = get_rate_correction_factor(cpi);
double adjustment_limit;
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int projected_size_based_on_q = 0;
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// Do not update the rate factors for arf overlay frames.
if (cpi->rc.is_src_frame_alt_ref) return;
// Clear down mmx registers to allow floating point in what follows
vpx_clear_system_state();
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// Work out how big we would have expected the frame to be at this Q given
// the current correction factor.
// Stay in double to avoid int overflow when values are large
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cpi->common.seg.enabled) {
projected_size_based_on_q =
vp9_cyclic_refresh_estimate_bits_at_q(cpi, rate_correction_factor);
} else {
projected_size_based_on_q =
vp9_estimate_bits_at_q(cpi->common.frame_type, cm->base_qindex, cm->MBs,
rate_correction_factor, cm->bit_depth);
}
// Work out a size correction factor.
if (projected_size_based_on_q > FRAME_OVERHEAD_BITS)
correction_factor = (int)((100 * (int64_t)cpi->rc.projected_frame_size) /
projected_size_based_on_q);
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// More heavily damped adjustment used if we have been oscillating either side
// of target.
adjustment_limit =
0.25 + 0.5 * VPXMIN(1, fabs(log10(0.01 * correction_factor)));
cpi->rc.q_2_frame = cpi->rc.q_1_frame;
cpi->rc.q_1_frame = cm->base_qindex;
cpi->rc.rc_2_frame = cpi->rc.rc_1_frame;
if (correction_factor > 110)
cpi->rc.rc_1_frame = -1;
else if (correction_factor < 90)
cpi->rc.rc_1_frame = 1;
else
cpi->rc.rc_1_frame = 0;
// Turn off oscilation detection in the case of massive overshoot.
if (cpi->rc.rc_1_frame == -1 && cpi->rc.rc_2_frame == 1 &&
correction_factor > 1000) {
cpi->rc.rc_2_frame = 0;
}
if (correction_factor > 102) {
// We are not already at the worst allowable quality
correction_factor =
(int)(100 + ((correction_factor - 100) * adjustment_limit));
rate_correction_factor = (rate_correction_factor * correction_factor) / 100;
// Keep rate_correction_factor within limits
if (rate_correction_factor > MAX_BPB_FACTOR)
rate_correction_factor = MAX_BPB_FACTOR;
} else if (correction_factor < 99) {
// We are not already at the best allowable quality
correction_factor =
(int)(100 - ((100 - correction_factor) * adjustment_limit));
rate_correction_factor = (rate_correction_factor * correction_factor) / 100;
// Keep rate_correction_factor within limits
if (rate_correction_factor < MIN_BPB_FACTOR)
rate_correction_factor = MIN_BPB_FACTOR;
}
set_rate_correction_factor(cpi, rate_correction_factor);
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}
int vp9_rc_regulate_q(const VP9_COMP *cpi, int target_bits_per_frame,
int active_best_quality, int active_worst_quality) {
const VP9_COMMON *const cm = &cpi->common;
int q = active_worst_quality;
int last_error = INT_MAX;
int i, target_bits_per_mb, bits_per_mb_at_this_q;
const double correction_factor = get_rate_correction_factor(cpi);
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// Calculate required scaling factor based on target frame size and size of
// frame produced using previous Q.
target_bits_per_mb =
(int)(((uint64_t)target_bits_per_frame << BPER_MB_NORMBITS) / cm->MBs);
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i = active_best_quality;
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do {
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cm->seg.enabled &&
cpi->svc.temporal_layer_id == 0) {
bits_per_mb_at_this_q =
(int)vp9_cyclic_refresh_rc_bits_per_mb(cpi, i, correction_factor);
} else {
bits_per_mb_at_this_q = (int)vp9_rc_bits_per_mb(
cm->frame_type, i, correction_factor, cm->bit_depth);
}
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if (bits_per_mb_at_this_q <= target_bits_per_mb) {
if ((target_bits_per_mb - bits_per_mb_at_this_q) <= last_error)
q = i;
else
q = i - 1;
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break;
} else {
last_error = bits_per_mb_at_this_q - target_bits_per_mb;
}
} while (++i <= active_worst_quality);
// In CBR mode, this makes sure q is between oscillating Qs to prevent
// resonance.
if (cpi->oxcf.rc_mode == VPX_CBR &&
(cpi->rc.rc_1_frame * cpi->rc.rc_2_frame == -1) &&
cpi->rc.q_1_frame != cpi->rc.q_2_frame) {
q = clamp(q, VPXMIN(cpi->rc.q_1_frame, cpi->rc.q_2_frame),
VPXMAX(cpi->rc.q_1_frame, cpi->rc.q_2_frame));
}
return q;
}
static int get_active_quality(int q, int gfu_boost, int low, int high,
int *low_motion_minq, int *high_motion_minq) {
if (gfu_boost > high) {
return low_motion_minq[q];
} else if (gfu_boost < low) {
return high_motion_minq[q];
} else {
const int gap = high - low;
const int offset = high - gfu_boost;
const int qdiff = high_motion_minq[q] - low_motion_minq[q];
const int adjustment = ((offset * qdiff) + (gap >> 1)) / gap;
return low_motion_minq[q] + adjustment;
}
}
static int get_kf_active_quality(const RATE_CONTROL *const rc, int q,
vpx_bit_depth_t bit_depth) {
int *kf_low_motion_minq;
int *kf_high_motion_minq;
ASSIGN_MINQ_TABLE(bit_depth, kf_low_motion_minq);
ASSIGN_MINQ_TABLE(bit_depth, kf_high_motion_minq);
return get_active_quality(q, rc->kf_boost, kf_low, kf_high,
kf_low_motion_minq, kf_high_motion_minq);
}
static int get_gf_active_quality(const RATE_CONTROL *const rc, int q,
vpx_bit_depth_t bit_depth) {
int *arfgf_low_motion_minq;
int *arfgf_high_motion_minq;
ASSIGN_MINQ_TABLE(bit_depth, arfgf_low_motion_minq);
ASSIGN_MINQ_TABLE(bit_depth, arfgf_high_motion_minq);
return get_active_quality(q, rc->gfu_boost, gf_low, gf_high,
arfgf_low_motion_minq, arfgf_high_motion_minq);
}
static int calc_active_worst_quality_one_pass_vbr(const VP9_COMP *cpi) {
const RATE_CONTROL *const rc = &cpi->rc;
const unsigned int curr_frame = cpi->common.current_video_frame;
int active_worst_quality;
if (cpi->common.frame_type == KEY_FRAME) {
active_worst_quality =
curr_frame == 0 ? rc->worst_quality : rc->last_q[KEY_FRAME] << 1;
} else {
if (!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame)) {
active_worst_quality =
curr_frame == 1
? rc->last_q[KEY_FRAME] * 5 >> 2
: rc->last_q[INTER_FRAME] * rc->fac_active_worst_gf / 100;
} else {
active_worst_quality = curr_frame == 1
? rc->last_q[KEY_FRAME] << 1
: rc->avg_frame_qindex[INTER_FRAME] *
rc->fac_active_worst_inter / 100;
}
}
return VPXMIN(active_worst_quality, rc->worst_quality);
}
// Adjust active_worst_quality level based on buffer level.
static int calc_active_worst_quality_one_pass_cbr(const VP9_COMP *cpi) {
// Adjust active_worst_quality: If buffer is above the optimal/target level,
// bring active_worst_quality down depending on fullness of buffer.
// If buffer is below the optimal level, let the active_worst_quality go from
// ambient Q (at buffer = optimal level) to worst_quality level
// (at buffer = critical level).
const VP9_COMMON *const cm = &cpi->common;
const RATE_CONTROL *rc = &cpi->rc;
// Buffer level below which we push active_worst to worst_quality.
int64_t critical_level = rc->optimal_buffer_level >> 3;
int64_t buff_lvl_step = 0;
int adjustment = 0;
int active_worst_quality;
int ambient_qp;
unsigned int num_frames_weight_key = 5 * cpi->svc.number_temporal_layers;
if (cm->frame_type == KEY_FRAME) return rc->worst_quality;
// For ambient_qp we use minimum of avg_frame_qindex[KEY_FRAME/INTER_FRAME]
// for the first few frames following key frame. These are both initialized
// to worst_quality and updated with (3/4, 1/4) average in postencode_update.
// So for first few frames following key, the qp of that key frame is weighted
// into the active_worst_quality setting.
ambient_qp = (cm->current_video_frame < num_frames_weight_key)
? VPXMIN(rc->avg_frame_qindex[INTER_FRAME],
rc->avg_frame_qindex[KEY_FRAME])
: rc->avg_frame_qindex[INTER_FRAME];
active_worst_quality = VPXMIN(rc->worst_quality, ambient_qp * 5 >> 2);
if (rc->buffer_level > rc->optimal_buffer_level) {
// Adjust down.
// Maximum limit for down adjustment, ~30%.
int max_adjustment_down = active_worst_quality / 3;
if (max_adjustment_down) {
buff_lvl_step = ((rc->maximum_buffer_size - rc->optimal_buffer_level) /
max_adjustment_down);
if (buff_lvl_step)
adjustment = (int)((rc->buffer_level - rc->optimal_buffer_level) /
buff_lvl_step);
active_worst_quality -= adjustment;
}
} else if (rc->buffer_level > critical_level) {
// Adjust up from ambient Q.
if (critical_level) {
buff_lvl_step = (rc->optimal_buffer_level - critical_level);
if (buff_lvl_step) {
adjustment = (int)((rc->worst_quality - ambient_qp) *
(rc->optimal_buffer_level - rc->buffer_level) /
buff_lvl_step);
}
active_worst_quality = ambient_qp + adjustment;
}
} else {
// Set to worst_quality if buffer is below critical level.
active_worst_quality = rc->worst_quality;
}
return active_worst_quality;
}
static int rc_pick_q_and_bounds_one_pass_cbr(const VP9_COMP *cpi,
int *bottom_index,
int *top_index) {
const VP9_COMMON *const cm = &cpi->common;
const RATE_CONTROL *const rc = &cpi->rc;
int active_best_quality;
int active_worst_quality = calc_active_worst_quality_one_pass_cbr(cpi);
int q;
int *rtc_minq;
ASSIGN_MINQ_TABLE(cm->bit_depth, rtc_minq);
if (frame_is_intra_only(cm)) {
active_best_quality = rc->best_quality;
// Handle the special case for key frames forced when we have reached
// the maximum key frame interval. Here force the Q to a range
// based on the ambient Q to reduce the risk of popping.
if (rc->this_key_frame_forced) {
int qindex = rc->last_boosted_qindex;
double last_boosted_q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
int delta_qindex = vp9_compute_qdelta(
rc, last_boosted_q, (last_boosted_q * 0.75), cm->bit_depth);
active_best_quality = VPXMAX(qindex + delta_qindex, rc->best_quality);
} else if (cm->current_video_frame > 0) {
// not first frame of one pass and kf_boost is set
double q_adj_factor = 1.0;
double q_val;
active_best_quality = get_kf_active_quality(
rc, rc->avg_frame_qindex[KEY_FRAME], cm->bit_depth);
// Allow somewhat lower kf minq with small image formats.
if ((cm->width * cm->height) <= (352 * 288)) {
q_adj_factor -= 0.25;
}
// Convert the adjustment factor to a qindex delta
// on active_best_quality.
q_val = vp9_convert_qindex_to_q(active_best_quality, cm->bit_depth);
active_best_quality +=
vp9_compute_qdelta(rc, q_val, q_val * q_adj_factor, cm->bit_depth);
}
} else if (!rc->is_src_frame_alt_ref && !cpi->use_svc &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame)) {
// Use the lower of active_worst_quality and recent
// average Q as basis for GF/ARF best Q limit unless last frame was
// a key frame.
if (rc->frames_since_key > 1 &&
rc->avg_frame_qindex[INTER_FRAME] < active_worst_quality) {
q = rc->avg_frame_qindex[INTER_FRAME];
} else {
q = active_worst_quality;
}
active_best_quality = get_gf_active_quality(rc, q, cm->bit_depth);
} else {
// Use the lower of active_worst_quality and recent/average Q.
if (cm->current_video_frame > 1) {
if (rc->avg_frame_qindex[INTER_FRAME] < active_worst_quality)
active_best_quality = rtc_minq[rc->avg_frame_qindex[INTER_FRAME]];
else
active_best_quality = rtc_minq[active_worst_quality];
} else {
if (rc->avg_frame_qindex[KEY_FRAME] < active_worst_quality)
active_best_quality = rtc_minq[rc->avg_frame_qindex[KEY_FRAME]];
else
active_best_quality = rtc_minq[active_worst_quality];
}
}
// Clip the active best and worst quality values to limits
active_best_quality =
clamp(active_best_quality, rc->best_quality, rc->worst_quality);
active_worst_quality =
clamp(active_worst_quality, active_best_quality, rc->worst_quality);
*top_index = active_worst_quality;
*bottom_index = active_best_quality;
#if LIMIT_QRANGE_FOR_ALTREF_AND_KEY
// Limit Q range for the adaptive loop.
if (cm->frame_type == KEY_FRAME && !rc->this_key_frame_forced &&
!(cm->current_video_frame == 0)) {
int qdelta = 0;
vpx_clear_system_state();
qdelta = vp9_compute_qdelta_by_rate(
&cpi->rc, cm->frame_type, active_worst_quality, 2.0, cm->bit_depth);
*top_index = active_worst_quality + qdelta;
*top_index = (*top_index > *bottom_index) ? *top_index : *bottom_index;
}
#endif
// Special case code to try and match quality with forced key frames
if (cm->frame_type == KEY_FRAME && rc->this_key_frame_forced) {
q = rc->last_boosted_qindex;
} else {
q = vp9_rc_regulate_q(cpi, rc->this_frame_target, active_best_quality,
active_worst_quality);
if (q > *top_index) {
// Special case when we are targeting the max allowed rate
if (rc->this_frame_target >= rc->max_frame_bandwidth)
*top_index = q;
else
q = *top_index;
}
}
assert(*top_index <= rc->worst_quality && *top_index >= rc->best_quality);
assert(*bottom_index <= rc->worst_quality &&
*bottom_index >= rc->best_quality);
assert(q <= rc->worst_quality && q >= rc->best_quality);
return q;
}
static int get_active_cq_level_one_pass(const RATE_CONTROL *rc,
const VP9EncoderConfig *const oxcf) {
static const double cq_adjust_threshold = 0.1;
int active_cq_level = oxcf->cq_level;
if (oxcf->rc_mode == VPX_CQ && rc->total_target_bits > 0) {
const double x = (double)rc->total_actual_bits / rc->total_target_bits;
if (x < cq_adjust_threshold) {
active_cq_level = (int)(active_cq_level * x / cq_adjust_threshold);
}
}
return active_cq_level;
}
#define SMOOTH_PCT_MIN 0.1
#define SMOOTH_PCT_DIV 0.05
static int get_active_cq_level_two_pass(const TWO_PASS *twopass,
const RATE_CONTROL *rc,
const VP9EncoderConfig *const oxcf) {
static const double cq_adjust_threshold = 0.1;
int active_cq_level = oxcf->cq_level;
if (oxcf->rc_mode == VPX_CQ) {
if (twopass->mb_smooth_pct > SMOOTH_PCT_MIN) {
active_cq_level -=
(int)((twopass->mb_smooth_pct - SMOOTH_PCT_MIN) / SMOOTH_PCT_DIV);
active_cq_level = VPXMAX(active_cq_level, 0);
}
if (rc->total_target_bits > 0) {
const double x = (double)rc->total_actual_bits / rc->total_target_bits;
if (x < cq_adjust_threshold) {
active_cq_level = (int)(active_cq_level * x / cq_adjust_threshold);
}
}
}
return active_cq_level;
}
static int rc_pick_q_and_bounds_one_pass_vbr(const VP9_COMP *cpi,
int *bottom_index,
int *top_index) {
const VP9_COMMON *const cm = &cpi->common;
const RATE_CONTROL *const rc = &cpi->rc;
const VP9EncoderConfig *const oxcf = &cpi->oxcf;
const int cq_level = get_active_cq_level_one_pass(rc, oxcf);
int active_best_quality;
int active_worst_quality = calc_active_worst_quality_one_pass_vbr(cpi);
int q;
int *inter_minq;
ASSIGN_MINQ_TABLE(cm->bit_depth, inter_minq);
if (frame_is_intra_only(cm)) {
if (oxcf->rc_mode == VPX_Q) {
int qindex = cq_level;
double q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
int delta_qindex = vp9_compute_qdelta(rc, q, q * 0.25, cm->bit_depth);
active_best_quality = VPXMAX(qindex + delta_qindex, rc->best_quality);
} else if (rc->this_key_frame_forced) {
// Handle the special case for key frames forced when we have reached
// the maximum key frame interval. Here force the Q to a range
// based on the ambient Q to reduce the risk of popping.
int qindex = rc->last_boosted_qindex;
double last_boosted_q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
int delta_qindex = vp9_compute_qdelta(
rc, last_boosted_q, last_boosted_q * 0.75, cm->bit_depth);
active_best_quality = VPXMAX(qindex + delta_qindex, rc->best_quality);
} else {
// not first frame of one pass and kf_boost is set
double q_adj_factor = 1.0;
double q_val;
active_best_quality = get_kf_active_quality(
rc, rc->avg_frame_qindex[KEY_FRAME], cm->bit_depth);
// Allow somewhat lower kf minq with small image formats.
if ((cm->width * cm->height) <= (352 * 288)) {
q_adj_factor -= 0.25;
}
// Convert the adjustment factor to a qindex delta
// on active_best_quality.
q_val = vp9_convert_qindex_to_q(active_best_quality, cm->bit_depth);
active_best_quality +=
vp9_compute_qdelta(rc, q_val, q_val * q_adj_factor, cm->bit_depth);
}
} else if (!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame)) {
// Use the lower of active_worst_quality and recent
// average Q as basis for GF/ARF best Q limit unless last frame was
// a key frame.
if (rc->frames_since_key > 1) {
if (rc->avg_frame_qindex[INTER_FRAME] < active_worst_quality) {
q = rc->avg_frame_qindex[INTER_FRAME];
} else {
q = active_worst_quality;
}
} else {
q = rc->avg_frame_qindex[KEY_FRAME];
}
// For constrained quality dont allow Q less than the cq level
if (oxcf->rc_mode == VPX_CQ) {
if (q < cq_level) q = cq_level;
active_best_quality = get_gf_active_quality(rc, q, cm->bit_depth);
// Constrained quality use slightly lower active best.
active_best_quality = active_best_quality * 15 / 16;
} else if (oxcf->rc_mode == VPX_Q) {
int qindex = cq_level;
double q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
int delta_qindex;
if (cpi->refresh_alt_ref_frame)
delta_qindex = vp9_compute_qdelta(rc, q, q * 0.40, cm->bit_depth);
else
delta_qindex = vp9_compute_qdelta(rc, q, q * 0.50, cm->bit_depth);
active_best_quality = VPXMAX(qindex + delta_qindex, rc->best_quality);
} else {
active_best_quality = get_gf_active_quality(rc, q, cm->bit_depth);
}
} else {
if (oxcf->rc_mode == VPX_Q) {
int qindex = cq_level;
double q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
double delta_rate[FIXED_GF_INTERVAL] = { 0.50, 1.0, 0.85, 1.0,
0.70, 1.0, 0.85, 1.0 };
int delta_qindex = vp9_compute_qdelta(
rc, q, q * delta_rate[cm->current_video_frame % FIXED_GF_INTERVAL],
cm->bit_depth);
active_best_quality = VPXMAX(qindex + delta_qindex, rc->best_quality);
} else {
// Use the min of the average Q and active_worst_quality as basis for
// active_best.
if (cm->current_video_frame > 1) {
q = VPXMIN(rc->avg_frame_qindex[INTER_FRAME], active_worst_quality);
active_best_quality = inter_minq[q];
} else {
active_best_quality = inter_minq[rc->avg_frame_qindex[KEY_FRAME]];
}
// For the constrained quality mode we don't want
// q to fall below the cq level.
if ((oxcf->rc_mode == VPX_CQ) && (active_best_quality < cq_level)) {
active_best_quality = cq_level;
}
}
}
// Clip the active best and worst quality values to limits
active_best_quality =
clamp(active_best_quality, rc->best_quality, rc->worst_quality);
active_worst_quality =
clamp(active_worst_quality, active_best_quality, rc->worst_quality);
#if LIMIT_QP_ONEPASS_VBR_LAG
if (oxcf->lag_in_frames > 0 && oxcf->rc_mode == VPX_VBR) {
if (rc->force_qpmin > 0 && active_best_quality < rc->force_qpmin)
active_best_quality =
clamp(active_best_quality, rc->force_qpmin, rc->worst_quality);
}
#endif
*top_index = active_worst_quality;
*bottom_index = active_best_quality;
#if LIMIT_QRANGE_FOR_ALTREF_AND_KEY
{
int qdelta = 0;
vpx_clear_system_state();
// Limit Q range for the adaptive loop.
if (cm->frame_type == KEY_FRAME && !rc->this_key_frame_forced &&
!(cm->current_video_frame == 0)) {
qdelta = vp9_compute_qdelta_by_rate(
&cpi->rc, cm->frame_type, active_worst_quality, 2.0, cm->bit_depth);
} else if (!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame)) {
qdelta = vp9_compute_qdelta_by_rate(
&cpi->rc, cm->frame_type, active_worst_quality, 1.75, cm->bit_depth);
}
*top_index = active_worst_quality + qdelta;
*top_index = (*top_index > *bottom_index) ? *top_index : *bottom_index;
}
#endif
if (oxcf->rc_mode == VPX_Q) {
q = active_best_quality;
// Special case code to try and match quality with forced key frames
} else if ((cm->frame_type == KEY_FRAME) && rc->this_key_frame_forced) {
q = rc->last_boosted_qindex;
} else {
q = vp9_rc_regulate_q(cpi, rc->this_frame_target, active_best_quality,
active_worst_quality);
if (q > *top_index) {
// Special case when we are targeting the max allowed rate
if (rc->this_frame_target >= rc->max_frame_bandwidth)
*top_index = q;
else
q = *top_index;
}
}
assert(*top_index <= rc->worst_quality && *top_index >= rc->best_quality);
assert(*bottom_index <= rc->worst_quality &&
*bottom_index >= rc->best_quality);
assert(q <= rc->worst_quality && q >= rc->best_quality);
return q;
2010-05-18 17:58:33 +02:00
}
int vp9_frame_type_qdelta(const VP9_COMP *cpi, int rf_level, int q) {
static const double rate_factor_deltas[RATE_FACTOR_LEVELS] = {
1.00, // INTER_NORMAL
1.00, // INTER_HIGH
1.50, // GF_ARF_LOW
1.75, // GF_ARF_STD
2.00, // KF_STD
};
static const FRAME_TYPE frame_type[RATE_FACTOR_LEVELS] = {
INTER_FRAME, INTER_FRAME, INTER_FRAME, INTER_FRAME, KEY_FRAME
};
const VP9_COMMON *const cm = &cpi->common;
int qdelta =
vp9_compute_qdelta_by_rate(&cpi->rc, frame_type[rf_level], q,
rate_factor_deltas[rf_level], cm->bit_depth);
return qdelta;
}
#define STATIC_MOTION_THRESH 95
static int rc_pick_q_and_bounds_two_pass(const VP9_COMP *cpi, int *bottom_index,
int *top_index) {
const VP9_COMMON *const cm = &cpi->common;
const RATE_CONTROL *const rc = &cpi->rc;
const VP9EncoderConfig *const oxcf = &cpi->oxcf;
const GF_GROUP *gf_group = &cpi->twopass.gf_group;
const int cq_level = get_active_cq_level_two_pass(&cpi->twopass, rc, oxcf);
int active_best_quality;
int active_worst_quality = cpi->twopass.active_worst_quality;
int q;
int *inter_minq;
ASSIGN_MINQ_TABLE(cm->bit_depth, inter_minq);
if (frame_is_intra_only(cm) || vp9_is_upper_layer_key_frame(cpi)) {
// Handle the special case for key frames forced when we have reached
// the maximum key frame interval. Here force the Q to a range
// based on the ambient Q to reduce the risk of popping.
if (rc->this_key_frame_forced) {
double last_boosted_q;
int delta_qindex;
int qindex;
if (cpi->twopass.last_kfgroup_zeromotion_pct >= STATIC_MOTION_THRESH) {
qindex = VPXMIN(rc->last_kf_qindex, rc->last_boosted_qindex);
active_best_quality = qindex;
last_boosted_q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
delta_qindex = vp9_compute_qdelta(rc, last_boosted_q,
last_boosted_q * 1.25, cm->bit_depth);
active_worst_quality =
VPXMIN(qindex + delta_qindex, active_worst_quality);
} else {
qindex = rc->last_boosted_qindex;
last_boosted_q = vp9_convert_qindex_to_q(qindex, cm->bit_depth);
delta_qindex = vp9_compute_qdelta(rc, last_boosted_q,
last_boosted_q * 0.75, cm->bit_depth);
active_best_quality = VPXMAX(qindex + delta_qindex, rc->best_quality);
}
} else {
// Not forced keyframe.
double q_adj_factor = 1.0;
double q_val;
// Baseline value derived from cpi->active_worst_quality and kf boost.
active_best_quality =
get_kf_active_quality(rc, active_worst_quality, cm->bit_depth);
// Allow somewhat lower kf minq with small image formats.
if ((cm->width * cm->height) <= (352 * 288)) {
q_adj_factor -= 0.25;
}
// Make a further adjustment based on the kf zero motion measure.
q_adj_factor += 0.05 - (0.001 * (double)cpi->twopass.kf_zeromotion_pct);
// Convert the adjustment factor to a qindex delta
// on active_best_quality.
q_val = vp9_convert_qindex_to_q(active_best_quality, cm->bit_depth);
active_best_quality +=
vp9_compute_qdelta(rc, q_val, q_val * q_adj_factor, cm->bit_depth);
}
} else if (!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame)) {
// Use the lower of active_worst_quality and recent
// average Q as basis for GF/ARF best Q limit unless last frame was
// a key frame.
if (rc->frames_since_key > 1 &&
rc->avg_frame_qindex[INTER_FRAME] < active_worst_quality) {
q = rc->avg_frame_qindex[INTER_FRAME];
} else {
q = active_worst_quality;
}
// For constrained quality dont allow Q less than the cq level
if (oxcf->rc_mode == VPX_CQ) {
if (q < cq_level) q = cq_level;
active_best_quality = get_gf_active_quality(rc, q, cm->bit_depth);
// Constrained quality use slightly lower active best.
active_best_quality = active_best_quality * 15 / 16;
} else if (oxcf->rc_mode == VPX_Q) {
if (!cpi->refresh_alt_ref_frame) {
active_best_quality = cq_level;
} else {
Changes to exhaustive motion search. This change has been imported from VP9 and alters the nature and use of exhaustive motion search. Firstly any exhaustive search is preceded by a normal step search. The exhaustive search is only carried out if the distortion resulting from the step search is above a threshold value. Secondly the simple +/- 64 exhaustive search is replaced by a multi stage mesh based search where each stage has a range and step/interval size. Subsequent stages use the best position from the previous stage as the center of the search but use a reduced range and interval size. For example: stage 1: Range +/- 64 interval 4 stage 2: Range +/- 32 interval 2 stage 3: Range +/- 15 interval 1 This process, especially when it follows on from a normal step search, has shown itself to be almost as effective as a full range exhaustive search with step 1 but greatly lowers the computational complexity such that it can be used in some cases for speeds 0-2. This patch also removes a double exhaustive search for sub 8x8 blocks which also contained a bug (the two searches used different distortion metrics). For best quality in my test animation sequence this patch has almost no impact on quality but improves encode speed by more than 5X. Restricted use in good quality speeds 0-2 yields significant quality gains on the animation test of 0.2 - 0.5 db with only a small impact on encode speed. On most natural video clips, however, where the step search is performing well, the quality gain and speed impact are small. Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
2015-12-08 16:48:24 +01:00
active_best_quality = get_gf_active_quality(rc, q, cm->bit_depth);
// Modify best quality for second level arfs. For mode VPX_Q this
// becomes the baseline frame q.
if (gf_group->rf_level[gf_group->index] == GF_ARF_LOW)
active_best_quality = (active_best_quality + cq_level + 1) / 2;
}
} else {
active_best_quality = get_gf_active_quality(rc, q, cm->bit_depth);
}
} else {
if (oxcf->rc_mode == VPX_Q) {
active_best_quality = cq_level;
} else {
active_best_quality = inter_minq[active_worst_quality];
// For the constrained quality mode we don't want
// q to fall below the cq level.
if ((oxcf->rc_mode == VPX_CQ) && (active_best_quality < cq_level)) {
active_best_quality = cq_level;
}
}
}
// Extension to max or min Q if undershoot or overshoot is outside
// the permitted range.
if (cpi->oxcf.rc_mode != VPX_Q) {
if (frame_is_intra_only(cm) ||
(!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame))) {
active_best_quality -=
(cpi->twopass.extend_minq + cpi->twopass.extend_minq_fast);
active_worst_quality += (cpi->twopass.extend_maxq / 2);
} else {
active_best_quality -=
(cpi->twopass.extend_minq + cpi->twopass.extend_minq_fast) / 2;
active_worst_quality += cpi->twopass.extend_maxq;
}
}
#if LIMIT_QRANGE_FOR_ALTREF_AND_KEY
vpx_clear_system_state();
// Static forced key frames Q restrictions dealt with elsewhere.
if (!((frame_is_intra_only(cm) || vp9_is_upper_layer_key_frame(cpi))) ||
!rc->this_key_frame_forced ||
(cpi->twopass.last_kfgroup_zeromotion_pct < STATIC_MOTION_THRESH)) {
int qdelta = vp9_frame_type_qdelta(cpi, gf_group->rf_level[gf_group->index],
active_worst_quality);
active_worst_quality =
VPXMAX(active_worst_quality + qdelta, active_best_quality);
}
#endif
// Modify active_best_quality for downscaled normal frames.
if (rc->frame_size_selector != UNSCALED && !frame_is_kf_gf_arf(cpi)) {
int qdelta = vp9_compute_qdelta_by_rate(
rc, cm->frame_type, active_best_quality, 2.0, cm->bit_depth);
active_best_quality =
VPXMAX(active_best_quality + qdelta, rc->best_quality);
}
active_best_quality =
clamp(active_best_quality, rc->best_quality, rc->worst_quality);
active_worst_quality =
clamp(active_worst_quality, active_best_quality, rc->worst_quality);
if (oxcf->rc_mode == VPX_Q) {
q = active_best_quality;
// Special case code to try and match quality with forced key frames.
} else if ((frame_is_intra_only(cm) || vp9_is_upper_layer_key_frame(cpi)) &&
rc->this_key_frame_forced) {
// If static since last kf use better of last boosted and last kf q.
if (cpi->twopass.last_kfgroup_zeromotion_pct >= STATIC_MOTION_THRESH) {
q = VPXMIN(rc->last_kf_qindex, rc->last_boosted_qindex);
} else {
q = rc->last_boosted_qindex;
}
} else {
q = vp9_rc_regulate_q(cpi, rc->this_frame_target, active_best_quality,
active_worst_quality);
if (q > active_worst_quality) {
// Special case when we are targeting the max allowed rate.
if (rc->this_frame_target >= rc->max_frame_bandwidth)
active_worst_quality = q;
else
q = active_worst_quality;
}
}
clamp(q, active_best_quality, active_worst_quality);
*top_index = active_worst_quality;
*bottom_index = active_best_quality;
assert(*top_index <= rc->worst_quality && *top_index >= rc->best_quality);
assert(*bottom_index <= rc->worst_quality &&
*bottom_index >= rc->best_quality);
assert(q <= rc->worst_quality && q >= rc->best_quality);
return q;
}
int vp9_rc_pick_q_and_bounds(const VP9_COMP *cpi, int *bottom_index,
int *top_index) {
int q;
if (cpi->oxcf.pass == 0) {
if (cpi->oxcf.rc_mode == VPX_CBR)
q = rc_pick_q_and_bounds_one_pass_cbr(cpi, bottom_index, top_index);
else
q = rc_pick_q_and_bounds_one_pass_vbr(cpi, bottom_index, top_index);
} else {
q = rc_pick_q_and_bounds_two_pass(cpi, bottom_index, top_index);
}
if (cpi->sf.use_nonrd_pick_mode) {
if (cpi->sf.force_frame_boost == 1) q -= cpi->sf.max_delta_qindex;
if (q < *bottom_index)
*bottom_index = q;
else if (q > *top_index)
*top_index = q;
}
return q;
}
void vp9_rc_compute_frame_size_bounds(const VP9_COMP *cpi, int frame_target,
int *frame_under_shoot_limit,
int *frame_over_shoot_limit) {
if (cpi->oxcf.rc_mode == VPX_Q) {
*frame_under_shoot_limit = 0;
*frame_over_shoot_limit = INT_MAX;
} else {
// For very small rate targets where the fractional adjustment
// may be tiny make sure there is at least a minimum range.
const int tol_low = (cpi->sf.recode_tolerance_low * frame_target) / 100;
const int tol_high = (cpi->sf.recode_tolerance_high * frame_target) / 100;
*frame_under_shoot_limit = VPXMAX(frame_target - tol_low - 100, 0);
*frame_over_shoot_limit =
VPXMIN(frame_target + tol_high + 100, cpi->rc.max_frame_bandwidth);
}
2010-05-18 17:58:33 +02:00
}
void vp9_rc_set_frame_target(VP9_COMP *cpi, int target) {
const VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
rc->this_frame_target = target;
// Modify frame size target when down-scaling.
if (cpi->oxcf.resize_mode == RESIZE_DYNAMIC &&
rc->frame_size_selector != UNSCALED)
rc->this_frame_target = (int)(rc->this_frame_target *
rate_thresh_mult[rc->frame_size_selector]);
// Target rate per SB64 (including partial SB64s.
rc->sb64_target_rate = (int)(((int64_t)rc->this_frame_target * 64 * 64) /
(cm->width * cm->height));
}
static void update_alt_ref_frame_stats(VP9_COMP *cpi) {
// this frame refreshes means next frames don't unless specified by user
RATE_CONTROL *const rc = &cpi->rc;
rc->frames_since_golden = 0;
// Mark the alt ref as done (setting to 0 means no further alt refs pending).
rc->source_alt_ref_pending = 0;
// Set the alternate reference frame active flag
rc->source_alt_ref_active = 1;
}
static void update_golden_frame_stats(VP9_COMP *cpi) {
RATE_CONTROL *const rc = &cpi->rc;
// Update the Golden frame usage counts.
if (cpi->refresh_golden_frame) {
// this frame refreshes means next frames don't unless specified by user
rc->frames_since_golden = 0;
// If we are not using alt ref in the up and coming group clear the arf
// active flag. In multi arf group case, if the index is not 0 then
// we are overlaying a mid group arf so should not reset the flag.
if (cpi->oxcf.pass == 2) {
if (!rc->source_alt_ref_pending && (cpi->twopass.gf_group.index == 0))
rc->source_alt_ref_active = 0;
} else if (!rc->source_alt_ref_pending) {
rc->source_alt_ref_active = 0;
}
// Decrement count down till next gf
if (rc->frames_till_gf_update_due > 0) rc->frames_till_gf_update_due--;
} else if (!cpi->refresh_alt_ref_frame) {
// Decrement count down till next gf
if (rc->frames_till_gf_update_due > 0) rc->frames_till_gf_update_due--;
rc->frames_since_golden++;
}
}
static void compute_frame_low_motion(VP9_COMP *const cpi) {
VP9_COMMON *const cm = &cpi->common;
int mi_row, mi_col;
MODE_INFO **mi = cm->mi_grid_visible;
RATE_CONTROL *const rc = &cpi->rc;
const int rows = cm->mi_rows, cols = cm->mi_cols;
int cnt_zeromv = 0;
for (mi_row = 0; mi_row < rows; mi_row++) {
for (mi_col = 0; mi_col < cols; mi_col++) {
if (abs(mi[0]->mv[0].as_mv.row) < 16 && abs(mi[0]->mv[0].as_mv.col) < 16)
cnt_zeromv++;
mi++;
}
mi += 8;
}
cnt_zeromv = 100 * cnt_zeromv / (rows * cols);
rc->avg_frame_low_motion = (3 * rc->avg_frame_low_motion + cnt_zeromv) >> 2;
}
void vp9_rc_postencode_update(VP9_COMP *cpi, uint64_t bytes_used) {
const VP9_COMMON *const cm = &cpi->common;
const VP9EncoderConfig *const oxcf = &cpi->oxcf;
RATE_CONTROL *const rc = &cpi->rc;
const int qindex = cm->base_qindex;
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cm->seg.enabled) {
vp9_cyclic_refresh_postencode(cpi);
}
// Update rate control heuristics
rc->projected_frame_size = (int)(bytes_used << 3);
// Post encode loop adjustment of Q prediction.
vp9_rc_update_rate_correction_factors(cpi);
// Keep a record of last Q and ambient average Q.
if (cm->frame_type == KEY_FRAME) {
rc->last_q[KEY_FRAME] = qindex;
rc->avg_frame_qindex[KEY_FRAME] =
ROUND_POWER_OF_TWO(3 * rc->avg_frame_qindex[KEY_FRAME] + qindex, 2);
if (cpi->use_svc) {
int i = 0;
SVC *svc = &cpi->svc;
for (i = 0; i < svc->number_temporal_layers; ++i) {
const int layer = LAYER_IDS_TO_IDX(svc->spatial_layer_id, i,
svc->number_temporal_layers);
LAYER_CONTEXT *lc = &svc->layer_context[layer];
RATE_CONTROL *lrc = &lc->rc;
lrc->last_q[KEY_FRAME] = rc->last_q[KEY_FRAME];
lrc->avg_frame_qindex[KEY_FRAME] = rc->avg_frame_qindex[KEY_FRAME];
}
}
} else {
if ((cpi->use_svc && oxcf->rc_mode == VPX_CBR) ||
(!rc->is_src_frame_alt_ref &&
!(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame))) {
rc->last_q[INTER_FRAME] = qindex;
rc->avg_frame_qindex[INTER_FRAME] =
ROUND_POWER_OF_TWO(3 * rc->avg_frame_qindex[INTER_FRAME] + qindex, 2);
rc->ni_frames++;
rc->tot_q += vp9_convert_qindex_to_q(qindex, cm->bit_depth);
rc->avg_q = rc->tot_q / rc->ni_frames;
// Calculate the average Q for normal inter frames (not key or GFU
// frames).
rc->ni_tot_qi += qindex;
rc->ni_av_qi = rc->ni_tot_qi / rc->ni_frames;
}
}
// Keep record of last boosted (KF/KF/ARF) Q value.
// If the current frame is coded at a lower Q then we also update it.
// If all mbs in this group are skipped only update if the Q value is
// better than that already stored.
// This is used to help set quality in forced key frames to reduce popping
if ((qindex < rc->last_boosted_qindex) || (cm->frame_type == KEY_FRAME) ||
(!rc->constrained_gf_group &&
(cpi->refresh_alt_ref_frame ||
(cpi->refresh_golden_frame && !rc->is_src_frame_alt_ref)))) {
rc->last_boosted_qindex = qindex;
}
if (cm->frame_type == KEY_FRAME) rc->last_kf_qindex = qindex;
update_buffer_level(cpi, rc->projected_frame_size);
// Rolling monitors of whether we are over or underspending used to help
// regulate min and Max Q in two pass.
if (cm->frame_type != KEY_FRAME) {
rc->rolling_target_bits = ROUND_POWER_OF_TWO(
rc->rolling_target_bits * 3 + rc->this_frame_target, 2);
rc->rolling_actual_bits = ROUND_POWER_OF_TWO(
rc->rolling_actual_bits * 3 + rc->projected_frame_size, 2);
rc->long_rolling_target_bits = ROUND_POWER_OF_TWO(
rc->long_rolling_target_bits * 31 + rc->this_frame_target, 5);
rc->long_rolling_actual_bits = ROUND_POWER_OF_TWO(
rc->long_rolling_actual_bits * 31 + rc->projected_frame_size, 5);
}
// Actual bits spent
rc->total_actual_bits += rc->projected_frame_size;
rc->total_target_bits += cm->show_frame ? rc->avg_frame_bandwidth : 0;
rc->total_target_vs_actual = rc->total_actual_bits - rc->total_target_bits;
if (!cpi->use_svc || is_two_pass_svc(cpi)) {
if (is_altref_enabled(cpi) && cpi->refresh_alt_ref_frame &&
(cm->frame_type != KEY_FRAME))
// Update the alternate reference frame stats as appropriate.
update_alt_ref_frame_stats(cpi);
else
// Update the Golden frame stats as appropriate.
update_golden_frame_stats(cpi);
}
if (cm->frame_type == KEY_FRAME) rc->frames_since_key = 0;
if (cm->show_frame) {
rc->frames_since_key++;
rc->frames_to_key--;
}
// Trigger the resizing of the next frame if it is scaled.
if (oxcf->pass != 0) {
cpi->resize_pending =
rc->next_frame_size_selector != rc->frame_size_selector;
rc->frame_size_selector = rc->next_frame_size_selector;
}
if (oxcf->pass == 0) {
if (cm->frame_type != KEY_FRAME) compute_frame_low_motion(cpi);
}
}
void vp9_rc_postencode_update_drop_frame(VP9_COMP *cpi) {
// Update buffer level with zero size, update frame counters, and return.
update_buffer_level(cpi, 0);
cpi->rc.frames_since_key++;
cpi->rc.frames_to_key--;
cpi->rc.rc_2_frame = 0;
cpi->rc.rc_1_frame = 0;
}
// Use this macro to turn on/off use of alt-refs in one-pass mode.
#define USE_ALTREF_FOR_ONE_PASS 1
static int calc_pframe_target_size_one_pass_vbr(const VP9_COMP *const cpi) {
const RATE_CONTROL *const rc = &cpi->rc;
int target;
const int af_ratio = rc->af_ratio_onepass_vbr;
#if USE_ALTREF_FOR_ONE_PASS
target =
(!rc->is_src_frame_alt_ref &&
(cpi->refresh_golden_frame || cpi->refresh_alt_ref_frame))
? (rc->avg_frame_bandwidth * rc->baseline_gf_interval * af_ratio) /
(rc->baseline_gf_interval + af_ratio - 1)
: (rc->avg_frame_bandwidth * rc->baseline_gf_interval) /
(rc->baseline_gf_interval + af_ratio - 1);
#else
target = rc->avg_frame_bandwidth;
#endif
return vp9_rc_clamp_pframe_target_size(cpi, target);
}
static int calc_iframe_target_size_one_pass_vbr(const VP9_COMP *const cpi) {
static const int kf_ratio = 25;
const RATE_CONTROL *rc = &cpi->rc;
const int target = rc->avg_frame_bandwidth * kf_ratio;
return vp9_rc_clamp_iframe_target_size(cpi, target);
}
static void adjust_gfint_frame_constraint(VP9_COMP *cpi, int frame_constraint) {
RATE_CONTROL *const rc = &cpi->rc;
rc->constrained_gf_group = 0;
// Reset gf interval to make more equal spacing for frame_constraint.
if ((frame_constraint <= 7 * rc->baseline_gf_interval >> 2) &&
(frame_constraint > rc->baseline_gf_interval)) {
rc->baseline_gf_interval = frame_constraint >> 1;
if (rc->baseline_gf_interval < 5)
rc->baseline_gf_interval = frame_constraint;
rc->constrained_gf_group = 1;
} else {
// Reset to keep gf_interval <= frame_constraint.
if (rc->baseline_gf_interval > frame_constraint) {
rc->baseline_gf_interval = frame_constraint;
rc->constrained_gf_group = 1;
}
}
}
void vp9_rc_get_one_pass_vbr_params(VP9_COMP *cpi) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
int target;
// TODO(yaowu): replace the "auto_key && 0" below with proper decision logic.
if (!cpi->refresh_alt_ref_frame &&
(cm->current_video_frame == 0 || (cpi->frame_flags & FRAMEFLAGS_KEY) ||
rc->frames_to_key == 0 || (cpi->oxcf.auto_key && 0))) {
cm->frame_type = KEY_FRAME;
rc->this_key_frame_forced =
cm->current_video_frame != 0 && rc->frames_to_key == 0;
rc->frames_to_key = cpi->oxcf.key_freq;
rc->kf_boost = DEFAULT_KF_BOOST;
rc->source_alt_ref_active = 0;
} else {
cm->frame_type = INTER_FRAME;
}
if (rc->frames_till_gf_update_due == 0) {
double rate_err = 1.0;
rc->gfu_boost = DEFAULT_GF_BOOST;
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cpi->oxcf.pass == 0) {
vp9_cyclic_refresh_set_golden_update(cpi);
} else {
rc->baseline_gf_interval =
(rc->min_gf_interval + rc->max_gf_interval) / 2;
}
rc->af_ratio_onepass_vbr = 10;
if (rc->rolling_target_bits > 0)
rate_err =
(double)rc->rolling_actual_bits / (double)rc->rolling_target_bits;
if (cm->current_video_frame > 30) {
if (rc->avg_frame_qindex[INTER_FRAME] > (7 * rc->worst_quality) >> 3 &&
rate_err > 3.5) {
rc->baseline_gf_interval =
VPXMIN(15, (3 * rc->baseline_gf_interval) >> 1);
} else if (rc->avg_frame_low_motion < 20) {
// Decrease gf interval for high motion case.
rc->baseline_gf_interval = VPXMAX(6, rc->baseline_gf_interval >> 1);
}
// Adjust boost and af_ratio based on avg_frame_low_motion, which varies
// between 0 and 100 (stationary, 100% zero/small motion).
rc->gfu_boost =
VPXMAX(500, DEFAULT_GF_BOOST * (rc->avg_frame_low_motion << 1) /
(rc->avg_frame_low_motion + 100));
rc->af_ratio_onepass_vbr = VPXMIN(15, VPXMAX(5, 3 * rc->gfu_boost / 400));
}
adjust_gfint_frame_constraint(cpi, rc->frames_to_key);
rc->frames_till_gf_update_due = rc->baseline_gf_interval;
cpi->refresh_golden_frame = 1;
rc->source_alt_ref_pending = USE_ALTREF_FOR_ONE_PASS;
}
if (cm->frame_type == KEY_FRAME)
target = calc_iframe_target_size_one_pass_vbr(cpi);
else
target = calc_pframe_target_size_one_pass_vbr(cpi);
vp9_rc_set_frame_target(cpi, target);
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cpi->oxcf.pass == 0)
vp9_cyclic_refresh_update_parameters(cpi);
}
static int calc_pframe_target_size_one_pass_cbr(const VP9_COMP *cpi) {
const VP9EncoderConfig *oxcf = &cpi->oxcf;
const RATE_CONTROL *rc = &cpi->rc;
const SVC *const svc = &cpi->svc;
const int64_t diff = rc->optimal_buffer_level - rc->buffer_level;
const int64_t one_pct_bits = 1 + rc->optimal_buffer_level / 100;
int min_frame_target =
VPXMAX(rc->avg_frame_bandwidth >> 4, FRAME_OVERHEAD_BITS);
int target;
if (oxcf->gf_cbr_boost_pct) {
const int af_ratio_pct = oxcf->gf_cbr_boost_pct + 100;
target = cpi->refresh_golden_frame
? (rc->avg_frame_bandwidth * rc->baseline_gf_interval *
af_ratio_pct) /
(rc->baseline_gf_interval * 100 + af_ratio_pct - 100)
: (rc->avg_frame_bandwidth * rc->baseline_gf_interval * 100) /
(rc->baseline_gf_interval * 100 + af_ratio_pct - 100);
} else {
target = rc->avg_frame_bandwidth;
}
if (is_one_pass_cbr_svc(cpi)) {
// Note that for layers, avg_frame_bandwidth is the cumulative
// per-frame-bandwidth. For the target size of this frame, use the
// layer average frame size (i.e., non-cumulative per-frame-bw).
int layer = LAYER_IDS_TO_IDX(svc->spatial_layer_id, svc->temporal_layer_id,
svc->number_temporal_layers);
const LAYER_CONTEXT *lc = &svc->layer_context[layer];
target = lc->avg_frame_size;
min_frame_target = VPXMAX(lc->avg_frame_size >> 4, FRAME_OVERHEAD_BITS);
}
if (diff > 0) {
// Lower the target bandwidth for this frame.
const int pct_low = (int)VPXMIN(diff / one_pct_bits, oxcf->under_shoot_pct);
target -= (target * pct_low) / 200;
} else if (diff < 0) {
// Increase the target bandwidth for this frame.
const int pct_high =
(int)VPXMIN(-diff / one_pct_bits, oxcf->over_shoot_pct);
target += (target * pct_high) / 200;
}
if (oxcf->rc_max_inter_bitrate_pct) {
const int max_rate =
rc->avg_frame_bandwidth * oxcf->rc_max_inter_bitrate_pct / 100;
target = VPXMIN(target, max_rate);
}
return VPXMAX(min_frame_target, target);
}
static int calc_iframe_target_size_one_pass_cbr(const VP9_COMP *cpi) {
const RATE_CONTROL *rc = &cpi->rc;
const VP9EncoderConfig *oxcf = &cpi->oxcf;
const SVC *const svc = &cpi->svc;
int target;
if (cpi->common.current_video_frame == 0) {
target = ((rc->starting_buffer_level / 2) > INT_MAX)
? INT_MAX
: (int)(rc->starting_buffer_level / 2);
} else {
int kf_boost = 32;
double framerate = cpi->framerate;
if (svc->number_temporal_layers > 1 && oxcf->rc_mode == VPX_CBR) {
// Use the layer framerate for temporal layers CBR mode.
const int layer =
LAYER_IDS_TO_IDX(svc->spatial_layer_id, svc->temporal_layer_id,
svc->number_temporal_layers);
const LAYER_CONTEXT *lc = &svc->layer_context[layer];
framerate = lc->framerate;
}
kf_boost = VPXMAX(kf_boost, (int)(2 * framerate - 16));
if (rc->frames_since_key < framerate / 2) {
kf_boost = (int)(kf_boost * rc->frames_since_key / (framerate / 2));
}
target = ((16 + kf_boost) * rc->avg_frame_bandwidth) >> 4;
}
return vp9_rc_clamp_iframe_target_size(cpi, target);
}
void vp9_rc_get_svc_params(VP9_COMP *cpi) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
int target = rc->avg_frame_bandwidth;
int layer =
LAYER_IDS_TO_IDX(cpi->svc.spatial_layer_id, cpi->svc.temporal_layer_id,
cpi->svc.number_temporal_layers);
// Periodic key frames is based on the super-frame counter
// (svc.current_superframe), also only base spatial layer is key frame.
if ((cm->current_video_frame == 0) || (cpi->frame_flags & FRAMEFLAGS_KEY) ||
(cpi->oxcf.auto_key &&
(cpi->svc.current_superframe % cpi->oxcf.key_freq == 0) &&
cpi->svc.spatial_layer_id == 0)) {
cm->frame_type = KEY_FRAME;
rc->source_alt_ref_active = 0;
if (is_two_pass_svc(cpi)) {
cpi->svc.layer_context[layer].is_key_frame = 1;
cpi->ref_frame_flags &= (~VP9_LAST_FLAG & ~VP9_GOLD_FLAG & ~VP9_ALT_FLAG);
} else if (is_one_pass_cbr_svc(cpi)) {
if (cm->current_video_frame > 0) vp9_svc_reset_key_frame(cpi);
layer = LAYER_IDS_TO_IDX(cpi->svc.spatial_layer_id,
cpi->svc.temporal_layer_id,
cpi->svc.number_temporal_layers);
cpi->svc.layer_context[layer].is_key_frame = 1;
cpi->ref_frame_flags &= (~VP9_LAST_FLAG & ~VP9_GOLD_FLAG & ~VP9_ALT_FLAG);
// Assumption here is that LAST_FRAME is being updated for a keyframe.
// Thus no change in update flags.
target = calc_iframe_target_size_one_pass_cbr(cpi);
}
} else {
cm->frame_type = INTER_FRAME;
if (is_two_pass_svc(cpi)) {
LAYER_CONTEXT *lc = &cpi->svc.layer_context[layer];
if (cpi->svc.spatial_layer_id == 0) {
lc->is_key_frame = 0;
} else {
lc->is_key_frame =
cpi->svc.layer_context[cpi->svc.temporal_layer_id].is_key_frame;
if (lc->is_key_frame) cpi->ref_frame_flags &= (~VP9_LAST_FLAG);
}
cpi->ref_frame_flags &= (~VP9_ALT_FLAG);
} else if (is_one_pass_cbr_svc(cpi)) {
LAYER_CONTEXT *lc = &cpi->svc.layer_context[layer];
if (cpi->svc.spatial_layer_id == cpi->svc.first_spatial_layer_to_encode) {
lc->is_key_frame = 0;
} else {
lc->is_key_frame =
cpi->svc.layer_context[cpi->svc.temporal_layer_id].is_key_frame;
}
target = calc_pframe_target_size_one_pass_cbr(cpi);
}
}
// Any update/change of global cyclic refresh parameters (amount/delta-qp)
// should be done here, before the frame qp is selected.
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ)
vp9_cyclic_refresh_update_parameters(cpi);
vp9_rc_set_frame_target(cpi, target);
rc->frames_till_gf_update_due = INT_MAX;
rc->baseline_gf_interval = INT_MAX;
}
void vp9_rc_get_one_pass_cbr_params(VP9_COMP *cpi) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
int target;
// TODO(yaowu): replace the "auto_key && 0" below with proper decision logic.
if ((cm->current_video_frame == 0 || (cpi->frame_flags & FRAMEFLAGS_KEY) ||
rc->frames_to_key == 0 || (cpi->oxcf.auto_key && 0))) {
cm->frame_type = KEY_FRAME;
rc->this_key_frame_forced =
cm->current_video_frame != 0 && rc->frames_to_key == 0;
rc->frames_to_key = cpi->oxcf.key_freq;
rc->kf_boost = DEFAULT_KF_BOOST;
rc->source_alt_ref_active = 0;
} else {
cm->frame_type = INTER_FRAME;
}
if (rc->frames_till_gf_update_due == 0) {
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ)
vp9_cyclic_refresh_set_golden_update(cpi);
else
rc->baseline_gf_interval =
(rc->min_gf_interval + rc->max_gf_interval) / 2;
rc->frames_till_gf_update_due = rc->baseline_gf_interval;
// NOTE: frames_till_gf_update_due must be <= frames_to_key.
if (rc->frames_till_gf_update_due > rc->frames_to_key)
rc->frames_till_gf_update_due = rc->frames_to_key;
cpi->refresh_golden_frame = 1;
rc->gfu_boost = DEFAULT_GF_BOOST;
}
// Any update/change of global cyclic refresh parameters (amount/delta-qp)
// should be done here, before the frame qp is selected.
if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ)
vp9_cyclic_refresh_update_parameters(cpi);
if (cm->frame_type == KEY_FRAME)
target = calc_iframe_target_size_one_pass_cbr(cpi);
else
target = calc_pframe_target_size_one_pass_cbr(cpi);
vp9_rc_set_frame_target(cpi, target);
if (cpi->oxcf.resize_mode == RESIZE_DYNAMIC)
cpi->resize_pending = vp9_resize_one_pass_cbr(cpi);
else
cpi->resize_pending = 0;
}
int vp9_compute_qdelta(const RATE_CONTROL *rc, double qstart, double qtarget,
vpx_bit_depth_t bit_depth) {
int start_index = rc->worst_quality;
int target_index = rc->worst_quality;
int i;
// Convert the average q value to an index.
for (i = rc->best_quality; i < rc->worst_quality; ++i) {
start_index = i;
if (vp9_convert_qindex_to_q(i, bit_depth) >= qstart) break;
}
// Convert the q target to an index
for (i = rc->best_quality; i < rc->worst_quality; ++i) {
target_index = i;
if (vp9_convert_qindex_to_q(i, bit_depth) >= qtarget) break;
}
return target_index - start_index;
}
int vp9_compute_qdelta_by_rate(const RATE_CONTROL *rc, FRAME_TYPE frame_type,
int qindex, double rate_target_ratio,
vpx_bit_depth_t bit_depth) {
int target_index = rc->worst_quality;
int i;
// Look up the current projected bits per block for the base index
const int base_bits_per_mb =
vp9_rc_bits_per_mb(frame_type, qindex, 1.0, bit_depth);
// Find the target bits per mb based on the base value and given ratio.
const int target_bits_per_mb = (int)(rate_target_ratio * base_bits_per_mb);
// Convert the q target to an index
for (i = rc->best_quality; i < rc->worst_quality; ++i) {
if (vp9_rc_bits_per_mb(frame_type, i, 1.0, bit_depth) <=
target_bits_per_mb) {
target_index = i;
break;
}
}
return target_index - qindex;
}
void vp9_rc_set_gf_interval_range(const VP9_COMP *const cpi,
RATE_CONTROL *const rc) {
const VP9EncoderConfig *const oxcf = &cpi->oxcf;
// Special case code for 1 pass fixed Q mode tests
if ((oxcf->pass == 0) && (oxcf->rc_mode == VPX_Q)) {
rc->max_gf_interval = FIXED_GF_INTERVAL;
rc->min_gf_interval = FIXED_GF_INTERVAL;
rc->static_scene_max_gf_interval = FIXED_GF_INTERVAL;
} else {
// Set Maximum gf/arf interval
rc->max_gf_interval = oxcf->max_gf_interval;
rc->min_gf_interval = oxcf->min_gf_interval;
if (rc->min_gf_interval == 0)
rc->min_gf_interval = vp9_rc_get_default_min_gf_interval(
oxcf->width, oxcf->height, cpi->framerate);
if (rc->max_gf_interval == 0)
rc->max_gf_interval = vp9_rc_get_default_max_gf_interval(
cpi->framerate, rc->min_gf_interval);
// Extended interval for genuinely static scenes
rc->static_scene_max_gf_interval = MAX_LAG_BUFFERS * 2;
if (is_altref_enabled(cpi)) {
if (rc->static_scene_max_gf_interval > oxcf->lag_in_frames - 1)
rc->static_scene_max_gf_interval = oxcf->lag_in_frames - 1;
}
if (rc->max_gf_interval > rc->static_scene_max_gf_interval)
rc->max_gf_interval = rc->static_scene_max_gf_interval;
// Clamp min to max
rc->min_gf_interval = VPXMIN(rc->min_gf_interval, rc->max_gf_interval);
}
}
void vp9_rc_update_framerate(VP9_COMP *cpi) {
const VP9_COMMON *const cm = &cpi->common;
const VP9EncoderConfig *const oxcf = &cpi->oxcf;
RATE_CONTROL *const rc = &cpi->rc;
int vbr_max_bits;
rc->avg_frame_bandwidth = (int)(oxcf->target_bandwidth / cpi->framerate);
rc->min_frame_bandwidth =
(int)(rc->avg_frame_bandwidth * oxcf->two_pass_vbrmin_section / 100);
rc->min_frame_bandwidth =
VPXMAX(rc->min_frame_bandwidth, FRAME_OVERHEAD_BITS);
// A maximum bitrate for a frame is defined.
// The baseline for this aligns with HW implementations that
// can support decode of 1080P content up to a bitrate of MAX_MB_RATE bits
// per 16x16 MB (averaged over a frame). However this limit is extended if
// a very high rate is given on the command line or the the rate cannnot
// be acheived because of a user specificed max q (e.g. when the user
// specifies lossless encode.
vbr_max_bits =
(int)(((int64_t)rc->avg_frame_bandwidth * oxcf->two_pass_vbrmax_section) /
100);
rc->max_frame_bandwidth =
VPXMAX(VPXMAX((cm->MBs * MAX_MB_RATE), MAXRATE_1080P), vbr_max_bits);
vp9_rc_set_gf_interval_range(cpi, rc);
}
#define VBR_PCT_ADJUSTMENT_LIMIT 50
// For VBR...adjustment to the frame target based on error from previous frames
static void vbr_rate_correction(VP9_COMP *cpi, int *this_frame_target) {
RATE_CONTROL *const rc = &cpi->rc;
int64_t vbr_bits_off_target = rc->vbr_bits_off_target;
int max_delta;
int frame_window = VPXMIN(16, ((int)cpi->twopass.total_stats.count -
cpi->common.current_video_frame));
// Calcluate the adjustment to rate for this frame.
if (frame_window > 0) {
max_delta = (vbr_bits_off_target > 0)
? (int)(vbr_bits_off_target / frame_window)
: (int)(-vbr_bits_off_target / frame_window);
max_delta = VPXMIN(max_delta,
((*this_frame_target * VBR_PCT_ADJUSTMENT_LIMIT) / 100));
// vbr_bits_off_target > 0 means we have extra bits to spend
if (vbr_bits_off_target > 0) {
*this_frame_target += (vbr_bits_off_target > max_delta)
? max_delta
: (int)vbr_bits_off_target;
} else {
*this_frame_target -= (vbr_bits_off_target < -max_delta)
? max_delta
: (int)-vbr_bits_off_target;
}
}
// Fast redistribution of bits arising from massive local undershoot.
// Dont do it for kf,arf,gf or overlay frames.
if (!frame_is_kf_gf_arf(cpi) && !rc->is_src_frame_alt_ref &&
rc->vbr_bits_off_target_fast) {
int one_frame_bits = VPXMAX(rc->avg_frame_bandwidth, *this_frame_target);
int fast_extra_bits;
fast_extra_bits = (int)VPXMIN(rc->vbr_bits_off_target_fast, one_frame_bits);
fast_extra_bits = (int)VPXMIN(
fast_extra_bits,
VPXMAX(one_frame_bits / 8, rc->vbr_bits_off_target_fast / 8));
*this_frame_target += (int)fast_extra_bits;
rc->vbr_bits_off_target_fast -= fast_extra_bits;
}
}
void vp9_set_target_rate(VP9_COMP *cpi) {
RATE_CONTROL *const rc = &cpi->rc;
int target_rate = rc->base_frame_target;
if (cpi->common.frame_type == KEY_FRAME)
target_rate = vp9_rc_clamp_iframe_target_size(cpi, target_rate);
else
target_rate = vp9_rc_clamp_pframe_target_size(cpi, target_rate);
// Correction to rate target based on prior over or under shoot.
if (cpi->oxcf.rc_mode == VPX_VBR || cpi->oxcf.rc_mode == VPX_CQ)
vbr_rate_correction(cpi, &target_rate);
vp9_rc_set_frame_target(cpi, target_rate);
}
// Check if we should resize, based on average QP from past x frames.
// Only allow for resize at most one scale down for now, scaling factor is 2.
int vp9_resize_one_pass_cbr(VP9_COMP *cpi) {
const VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
RESIZE_ACTION resize_action = NO_RESIZE;
int avg_qp_thr1 = 70;
int avg_qp_thr2 = 50;
int min_width = 180;
int min_height = 180;
int down_size_on = 1;
cpi->resize_scale_num = 1;
cpi->resize_scale_den = 1;
// Don't resize on key frame; reset the counters on key frame.
if (cm->frame_type == KEY_FRAME) {
cpi->resize_avg_qp = 0;
cpi->resize_count = 0;
return 0;
}
// Check current frame reslution to avoid generating frames smaller than
// the minimum resolution.
if (ONEHALFONLY_RESIZE) {
if ((cm->width >> 1) < min_width || (cm->height >> 1) < min_height)
down_size_on = 0;
} else {
if (cpi->resize_state == ORIG &&
(cm->width * 3 / 4 < min_width || cm->height * 3 / 4 < min_height))
return 0;
else if (cpi->resize_state == THREE_QUARTER &&
((cpi->oxcf.width >> 1) < min_width ||
(cpi->oxcf.height >> 1) < min_height))
down_size_on = 0;
}
#if CONFIG_VP9_TEMPORAL_DENOISING
// If denoiser is on, apply a smaller qp threshold.
if (cpi->oxcf.noise_sensitivity > 0) {
avg_qp_thr1 = 60;
avg_qp_thr2 = 40;
}
#endif
// Resize based on average buffer underflow and QP over some window.
// Ignore samples close to key frame, since QP is usually high after key.
if (cpi->rc.frames_since_key > 2 * cpi->framerate) {
const int window = (int)(4 * cpi->framerate);
cpi->resize_avg_qp += cm->base_qindex;
if (cpi->rc.buffer_level < (int)(30 * rc->optimal_buffer_level / 100))
++cpi->resize_buffer_underflow;
++cpi->resize_count;
// Check for resize action every "window" frames.
if (cpi->resize_count >= window) {
int avg_qp = cpi->resize_avg_qp / cpi->resize_count;
// Resize down if buffer level has underflowed sufficient amount in past
// window, and we are at original or 3/4 of original resolution.
// Resize back up if average QP is low, and we are currently in a resized
// down state, i.e. 1/2 or 3/4 of original resolution.
// Currently, use a flag to turn 3/4 resizing feature on/off.
if (cpi->resize_buffer_underflow > (cpi->resize_count >> 2)) {
if (cpi->resize_state == THREE_QUARTER && down_size_on) {
resize_action = DOWN_ONEHALF;
cpi->resize_state = ONE_HALF;
} else if (cpi->resize_state == ORIG) {
resize_action = ONEHALFONLY_RESIZE ? DOWN_ONEHALF : DOWN_THREEFOUR;
cpi->resize_state = ONEHALFONLY_RESIZE ? ONE_HALF : THREE_QUARTER;
}
} else if (cpi->resize_state != ORIG &&
avg_qp < avg_qp_thr1 * cpi->rc.worst_quality / 100) {
if (cpi->resize_state == THREE_QUARTER ||
avg_qp < avg_qp_thr2 * cpi->rc.worst_quality / 100 ||
ONEHALFONLY_RESIZE) {
resize_action = UP_ORIG;
cpi->resize_state = ORIG;
} else if (cpi->resize_state == ONE_HALF) {
resize_action = UP_THREEFOUR;
cpi->resize_state = THREE_QUARTER;
}
}
// Reset for next window measurement.
cpi->resize_avg_qp = 0;
cpi->resize_count = 0;
cpi->resize_buffer_underflow = 0;
}
}
// If decision is to resize, reset some quantities, and check is we should
// reduce rate correction factor,
if (resize_action != NO_RESIZE) {
int target_bits_per_frame;
int active_worst_quality;
int qindex;
int tot_scale_change;
if (resize_action == DOWN_THREEFOUR || resize_action == UP_THREEFOUR) {
cpi->resize_scale_num = 3;
cpi->resize_scale_den = 4;
} else if (resize_action == DOWN_ONEHALF) {
cpi->resize_scale_num = 1;
cpi->resize_scale_den = 2;
} else { // UP_ORIG or anything else
cpi->resize_scale_num = 1;
cpi->resize_scale_den = 1;
}
tot_scale_change = (cpi->resize_scale_den * cpi->resize_scale_den) /
(cpi->resize_scale_num * cpi->resize_scale_num);
// Reset buffer level to optimal, update target size.
rc->buffer_level = rc->optimal_buffer_level;
rc->bits_off_target = rc->optimal_buffer_level;
rc->this_frame_target = calc_pframe_target_size_one_pass_cbr(cpi);
// Get the projected qindex, based on the scaled target frame size (scaled
// so target_bits_per_mb in vp9_rc_regulate_q will be correct target).
target_bits_per_frame = (resize_action >= 0)
? rc->this_frame_target * tot_scale_change
: rc->this_frame_target / tot_scale_change;
active_worst_quality = calc_active_worst_quality_one_pass_cbr(cpi);
qindex = vp9_rc_regulate_q(cpi, target_bits_per_frame, rc->best_quality,
active_worst_quality);
// If resize is down, check if projected q index is close to worst_quality,
// and if so, reduce the rate correction factor (since likely can afford
// lower q for resized frame).
if (resize_action > 0 && qindex > 90 * cpi->rc.worst_quality / 100) {
rc->rate_correction_factors[INTER_NORMAL] *= 0.85;
}
// If resize is back up, check if projected q index is too much above the
// current base_qindex, and if so, reduce the rate correction factor
// (since prefer to keep q for resized frame at least close to previous q).
if (resize_action < 0 && qindex > 130 * cm->base_qindex / 100) {
rc->rate_correction_factors[INTER_NORMAL] *= 0.9;
}
}
return resize_action;
}
void adjust_gf_boost_lag_one_pass_vbr(VP9_COMP *cpi, uint64_t avg_sad_current) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
int target;
int found = 0;
int found2 = 0;
int frame;
int i;
uint64_t avg_source_sad_lag = avg_sad_current;
int high_source_sad_lagindex = -1;
int steady_sad_lagindex = -1;
uint32_t sad_thresh1 = 60000;
uint32_t sad_thresh2 = 120000;
int low_content = 0;
int high_content = 0;
double rate_err = 1.0;
// Get measure of complexity over the future frames, and get the first
// future frame with high_source_sad/scene-change.
int tot_frames = (int)vp9_lookahead_depth(cpi->lookahead) - 1;
for (frame = tot_frames; frame >= 1; --frame) {
const int lagframe_idx = tot_frames - frame + 1;
uint64_t reference_sad = rc->avg_source_sad[0];
for (i = 1; i < lagframe_idx; ++i) {
if (rc->avg_source_sad[i] > 0)
reference_sad = (3 * reference_sad + rc->avg_source_sad[i]) >> 2;
}
// Detect up-coming scene change.
if (!found &&
(rc->avg_source_sad[lagframe_idx] >
VPXMAX(sad_thresh1, (unsigned int)(reference_sad << 1)) ||
rc->avg_source_sad[lagframe_idx] >
VPXMAX(3 * sad_thresh1 >> 2,
(unsigned int)(reference_sad << 2)))) {
high_source_sad_lagindex = lagframe_idx;
found = 1;
}
// Detect change from motion to steady.
if (!found2 && lagframe_idx > 1 && lagframe_idx < tot_frames &&
rc->avg_source_sad[lagframe_idx - 1] > (sad_thresh1 >> 2)) {
found2 = 1;
for (i = lagframe_idx; i < tot_frames; ++i) {
if (!(rc->avg_source_sad[i] > 0 &&
rc->avg_source_sad[i] < (sad_thresh1 >> 2) &&
rc->avg_source_sad[i] <
(rc->avg_source_sad[lagframe_idx - 1] >> 1))) {
found2 = 0;
i = tot_frames;
}
}
if (found2) steady_sad_lagindex = lagframe_idx;
}
avg_source_sad_lag += rc->avg_source_sad[lagframe_idx];
}
if (tot_frames > 0) avg_source_sad_lag = avg_source_sad_lag / tot_frames;
// Constrain distance between detected scene cuts.
if (high_source_sad_lagindex != -1 &&
high_source_sad_lagindex != rc->high_source_sad_lagindex - 1 &&
abs(high_source_sad_lagindex - rc->high_source_sad_lagindex) < 4)
rc->high_source_sad_lagindex = -1;
else
rc->high_source_sad_lagindex = high_source_sad_lagindex;
// Adjust some factors for the next GF group, ignore initial key frame,
// and only for lag_in_frames not too small.
if (cpi->refresh_golden_frame == 1 && cm->frame_type != KEY_FRAME &&
cm->current_video_frame > 30 && cpi->oxcf.lag_in_frames > 8) {
int frame_constraint;
if (rc->rolling_target_bits > 0)
rate_err =
(double)rc->rolling_actual_bits / (double)rc->rolling_target_bits;
high_content = high_source_sad_lagindex != -1 ||
avg_source_sad_lag > (rc->prev_avg_source_sad_lag << 1) ||
avg_source_sad_lag > sad_thresh2;
low_content = high_source_sad_lagindex == -1 &&
((avg_source_sad_lag < (rc->prev_avg_source_sad_lag >> 1)) ||
(avg_source_sad_lag < sad_thresh1));
if (low_content) {
rc->gfu_boost = DEFAULT_GF_BOOST;
rc->baseline_gf_interval =
VPXMIN(15, (3 * rc->baseline_gf_interval) >> 1);
} else if (high_content) {
rc->gfu_boost = DEFAULT_GF_BOOST >> 1;
rc->baseline_gf_interval = (rate_err > 3.0)
? VPXMAX(10, rc->baseline_gf_interval >> 1)
: VPXMAX(6, rc->baseline_gf_interval >> 1);
}
// Check for constraining gf_interval for up-coming scene/content changes,
// or for up-coming key frame, whichever is closer.
frame_constraint = rc->frames_to_key;
if (rc->high_source_sad_lagindex > 0 &&
frame_constraint > rc->high_source_sad_lagindex)
frame_constraint = rc->high_source_sad_lagindex;
if (steady_sad_lagindex > 3 && frame_constraint > steady_sad_lagindex)
frame_constraint = steady_sad_lagindex;
adjust_gfint_frame_constraint(cpi, frame_constraint);
rc->frames_till_gf_update_due = rc->baseline_gf_interval;
// Adjust factors for active_worst setting & af_ratio for next gf interval.
rc->fac_active_worst_inter = 150; // corresponds to 3/2 (= 150 /100).
rc->fac_active_worst_gf = 100;
if (rate_err < 1.5 && !high_content) {
rc->fac_active_worst_inter = 120;
rc->fac_active_worst_gf = 90;
}
if (low_content && rc->avg_frame_low_motion > 80) {
rc->af_ratio_onepass_vbr = 15;
} else if (high_content || rc->avg_frame_low_motion < 30) {
rc->af_ratio_onepass_vbr = 5;
rc->gfu_boost = DEFAULT_GF_BOOST >> 2;
}
target = calc_pframe_target_size_one_pass_vbr(cpi);
vp9_rc_set_frame_target(cpi, target);
#if LIMIT_QP_ONEPASS_VBR_LAG
if (rc->avg_frame_low_motion > 85 &&
avg_source_sad_lag < (sad_thresh1 >> 1))
rc->force_qpmin = 48;
else
rc->force_qpmin = 0;
#endif
}
rc->prev_avg_source_sad_lag = avg_source_sad_lag;
}
// Compute average source sad (temporal sad: between current source and
// previous source) over a subset of superblocks. Use this is detect big changes
// in content and allow rate control to react.
// This function also handles special case of lag_in_frames, to measure content
// level in #future frames set by the lag_in_frames.
void vp9_avg_source_sad(VP9_COMP *cpi) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
rc->high_source_sad = 0;
if (cpi->Last_Source != NULL &&
cpi->Last_Source->y_width == cpi->Source->y_width &&
cpi->Last_Source->y_height == cpi->Source->y_height) {
YV12_BUFFER_CONFIG *frames[MAX_LAG_BUFFERS] = { NULL };
uint8_t *src_y = cpi->Source->y_buffer;
int src_ystride = cpi->Source->y_stride;
uint8_t *last_src_y = cpi->Last_Source->y_buffer;
int last_src_ystride = cpi->Last_Source->y_stride;
int start_frame = 0;
int frames_to_buffer = 1;
int frame = 0;
uint64_t avg_sad_current = 0;
uint32_t min_thresh = 4000;
float thresh = 8.0f;
if (cpi->oxcf.rc_mode == VPX_VBR) {
min_thresh = 60000;
thresh = 2.1f;
}
if (cpi->oxcf.lag_in_frames > 0) {
frames_to_buffer = (cm->current_video_frame == 1)
? (int)vp9_lookahead_depth(cpi->lookahead) - 1
: 2;
start_frame = (int)vp9_lookahead_depth(cpi->lookahead) - 1;
for (frame = 0; frame < frames_to_buffer; ++frame) {
const int lagframe_idx = start_frame - frame;
if (lagframe_idx >= 0) {
struct lookahead_entry *buf =
vp9_lookahead_peek(cpi->lookahead, lagframe_idx);
frames[frame] = &buf->img;
}
}
// The avg_sad for this current frame is the value of frame#1
// (first future frame) from previous frame.
avg_sad_current = rc->avg_source_sad[1];
if (avg_sad_current >
VPXMAX(min_thresh,
(unsigned int)(rc->avg_source_sad[0] * thresh)) &&
cm->current_video_frame > (unsigned int)cpi->oxcf.lag_in_frames)
rc->high_source_sad = 1;
else
rc->high_source_sad = 0;
// Update recursive average for current frame.
if (avg_sad_current > 0)
rc->avg_source_sad[0] =
(3 * rc->avg_source_sad[0] + avg_sad_current) >> 2;
// Shift back data, starting at frame#1.
for (frame = 1; frame < cpi->oxcf.lag_in_frames - 1; ++frame)
rc->avg_source_sad[frame] = rc->avg_source_sad[frame + 1];
}
for (frame = 0; frame < frames_to_buffer; ++frame) {
if (cpi->oxcf.lag_in_frames == 0 ||
(frames[frame] != NULL && frames[frame + 1] != NULL &&
frames[frame]->y_width == frames[frame + 1]->y_width &&
frames[frame]->y_height == frames[frame + 1]->y_height)) {
int sbi_row, sbi_col;
const int lagframe_idx =
(cpi->oxcf.lag_in_frames == 0) ? 0 : start_frame - frame + 1;
const BLOCK_SIZE bsize = BLOCK_64X64;
// Loop over sub-sample of frame, compute average sad over 64x64 blocks.
uint64_t avg_sad = 0;
int num_samples = 0;
int sb_cols = (cm->mi_cols + MI_BLOCK_SIZE - 1) / MI_BLOCK_SIZE;
int sb_rows = (cm->mi_rows + MI_BLOCK_SIZE - 1) / MI_BLOCK_SIZE;
if (cpi->oxcf.lag_in_frames > 0) {
src_y = frames[frame]->y_buffer;
src_ystride = frames[frame]->y_stride;
last_src_y = frames[frame + 1]->y_buffer;
last_src_ystride = frames[frame + 1]->y_stride;
}
for (sbi_row = 0; sbi_row < sb_rows; ++sbi_row) {
for (sbi_col = 0; sbi_col < sb_cols; ++sbi_col) {
// Checker-board pattern, ignore boundary.
if ((sbi_row > 0 && sbi_col > 0) &&
(sbi_row < sb_rows - 1 && sbi_col < sb_cols - 1) &&
((sbi_row % 2 == 0 && sbi_col % 2 == 0) ||
(sbi_row % 2 != 0 && sbi_col % 2 != 0))) {
num_samples++;
avg_sad += cpi->fn_ptr[bsize].sdf(src_y, src_ystride, last_src_y,
last_src_ystride);
}
src_y += 64;
last_src_y += 64;
}
src_y += (src_ystride << 6) - (sb_cols << 6);
last_src_y += (last_src_ystride << 6) - (sb_cols << 6);
}
if (num_samples > 0) avg_sad = avg_sad / num_samples;
// Set high_source_sad flag if we detect very high increase in avg_sad
// between current and previous frame value(s). Use minimum threshold
// for cases where there is small change from content that is completely
// static.
if (lagframe_idx == 0) {
if (avg_sad >
VPXMAX(min_thresh,
(unsigned int)(rc->avg_source_sad[0] * thresh)) &&
rc->frames_since_key > 1)
rc->high_source_sad = 1;
else
rc->high_source_sad = 0;
if (avg_sad > 0 || cpi->oxcf.rc_mode == VPX_CBR)
rc->avg_source_sad[0] = (3 * rc->avg_source_sad[0] + avg_sad) >> 2;
} else {
rc->avg_source_sad[lagframe_idx] = avg_sad;
}
}
}
// For VBR, under scene change/high content change, force golden refresh.
if (cpi->oxcf.rc_mode == VPX_VBR && cm->frame_type != KEY_FRAME &&
rc->high_source_sad && rc->frames_to_key > 3 &&
rc->count_last_scene_change > 4 &&
cpi->ext_refresh_frame_flags_pending == 0) {
int target;
cpi->refresh_golden_frame = 1;
rc->gfu_boost = DEFAULT_GF_BOOST >> 1;
rc->baseline_gf_interval =
VPXMIN(20, VPXMAX(10, rc->baseline_gf_interval));
adjust_gfint_frame_constraint(cpi, rc->frames_to_key);
rc->frames_till_gf_update_due = rc->baseline_gf_interval;
target = calc_pframe_target_size_one_pass_vbr(cpi);
vp9_rc_set_frame_target(cpi, target);
rc->count_last_scene_change = 0;
} else {
rc->count_last_scene_change++;
}
// If lag_in_frame is used, set the gf boost and interval.
if (cpi->oxcf.lag_in_frames > 0)
adjust_gf_boost_lag_one_pass_vbr(cpi, avg_sad_current);
}
}
// Test if encoded frame will significantly overshoot the target bitrate, and
// if so, set the QP, reset/adjust some rate control parameters, and return 1.
int vp9_encodedframe_overshoot(VP9_COMP *cpi, int frame_size, int *q) {
VP9_COMMON *const cm = &cpi->common;
RATE_CONTROL *const rc = &cpi->rc;
int thresh_qp = 3 * (rc->worst_quality >> 2);
int thresh_rate = rc->avg_frame_bandwidth * 10;
if (cm->base_qindex < thresh_qp && frame_size > thresh_rate) {
double rate_correction_factor =
cpi->rc.rate_correction_factors[INTER_NORMAL];
const int target_size = cpi->rc.avg_frame_bandwidth;
double new_correction_factor;
int target_bits_per_mb;
double q2;
int enumerator;
// Force a re-encode, and for now use max-QP.
*q = cpi->rc.worst_quality;
// Adjust avg_frame_qindex, buffer_level, and rate correction factors, as
// these parameters will affect QP selection for subsequent frames. If they
// have settled down to a very different (low QP) state, then not adjusting
// them may cause next frame to select low QP and overshoot again.
cpi->rc.avg_frame_qindex[INTER_FRAME] = *q;
rc->buffer_level = rc->optimal_buffer_level;
rc->bits_off_target = rc->optimal_buffer_level;
// Reset rate under/over-shoot flags.
cpi->rc.rc_1_frame = 0;
cpi->rc.rc_2_frame = 0;
// Adjust rate correction factor.
target_bits_per_mb =
(int)(((uint64_t)target_size << BPER_MB_NORMBITS) / cm->MBs);
// Rate correction factor based on target_bits_per_mb and qp (==max_QP).
// This comes from the inverse computation of vp9_rc_bits_per_mb().
q2 = vp9_convert_qindex_to_q(*q, cm->bit_depth);
enumerator = 1800000; // Factor for inter frame.
enumerator += (int)(enumerator * q2) >> 12;
new_correction_factor = (double)target_bits_per_mb * q2 / enumerator;
if (new_correction_factor > rate_correction_factor) {
rate_correction_factor =
VPXMIN(2.0 * rate_correction_factor, new_correction_factor);
if (rate_correction_factor > MAX_BPB_FACTOR)
rate_correction_factor = MAX_BPB_FACTOR;
cpi->rc.rate_correction_factors[INTER_NORMAL] = rate_correction_factor;
}
// For temporal layers, reset the rate control parametes across all
// temporal layers.
if (cpi->use_svc) {
int i = 0;
SVC *svc = &cpi->svc;
for (i = 0; i < svc->number_temporal_layers; ++i) {
const int layer = LAYER_IDS_TO_IDX(svc->spatial_layer_id, i,
svc->number_temporal_layers);
LAYER_CONTEXT *lc = &svc->layer_context[layer];
RATE_CONTROL *lrc = &lc->rc;
lrc->avg_frame_qindex[INTER_FRAME] = *q;
lrc->buffer_level = rc->optimal_buffer_level;
lrc->bits_off_target = rc->optimal_buffer_level;
lrc->rc_1_frame = 0;
lrc->rc_2_frame = 0;
lrc->rate_correction_factors[INTER_NORMAL] = rate_correction_factor;
}
}
return 1;
} else {
return 0;
}
}