Propagate for the current function in docs and examples. libssh2_session_startup() is deprecated.
		
			
				
	
	
		
			293 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			293 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Sample showing how to do SFTP non-blocking write transfers.
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 *
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 * The sample code has default values for host name, user name, password
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 * and path to copy, but you can specify them on the command line like:
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 *
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 * "sftp 192.168.0.1 user password sftp_write_nonblock.c /tmp/sftp_write_nonblock.c"
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 */
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#include "libssh2_config.h"
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#include <libssh2.h>
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#include <libssh2_sftp.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <time.h>
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static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
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{
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    struct timeval timeout;
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    int rc;
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    fd_set fd;
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    fd_set *writefd = NULL;
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    fd_set *readfd = NULL;
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    int dir;
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    timeout.tv_sec = 10;
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    timeout.tv_usec = 0;
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    FD_ZERO(&fd);
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    FD_SET(socket_fd, &fd);
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    /* now make sure we wait in the correct direction */
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    dir = libssh2_session_block_directions(session);
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    if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
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        readfd = &fd;
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    if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
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        writefd = &fd;
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    rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
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    return rc;
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}
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int main(int argc, char *argv[])
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{
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    unsigned long hostaddr;
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    int sock, i, auth_pw = 1;
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    struct sockaddr_in sin;
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    const char *fingerprint;
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    LIBSSH2_SESSION *session;
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    const char *username="username";
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    const char *password="password";
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    const char *loclfile="sftp_write_nonblock.c";
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    const char *sftppath="/tmp/sftp_write_nonblock.c";
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    int rc;
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#if defined(HAVE_IOCTLSOCKET)
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    long flag = 1;
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#endif
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    FILE *local;
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    LIBSSH2_SFTP *sftp_session;
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    LIBSSH2_SFTP_HANDLE *sftp_handle;
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    char mem[1024 * 1000];
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    size_t nread;
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    size_t memuse;
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    time_t start;
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    long total = 0;
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    int duration;
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#ifdef WIN32
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    WSADATA wsadata;
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    WSAStartup(MAKEWORD(2,0), &wsadata);
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#endif
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    if (argc > 1) {
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        hostaddr = inet_addr(argv[1]);
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    } else {
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        hostaddr = htonl(0x7F000001);
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    }
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    if (argc > 2) {
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        username = argv[2];
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    }
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    if (argc > 3) {
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        password = argv[3];
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    }
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    if (argc > 4) {
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        loclfile = argv[4];
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    }
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    if (argc > 5) {
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        sftppath = argv[5];
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    }
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    rc = libssh2_init (0);
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    if (rc != 0) {
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        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
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        return 1;
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    }
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    local = fopen(loclfile, "rb");
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    if (!local) {
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        printf("Can't local file %s\n", loclfile);
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        return -1;
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    }
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    /*
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     * The application code is responsible for creating the socket
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     * and establishing the connection
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     */
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    sock = socket(AF_INET, SOCK_STREAM, 0);
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    sin.sin_family = AF_INET;
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    sin.sin_port = htons(22);
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    sin.sin_addr.s_addr = hostaddr;
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    if (connect(sock, (struct sockaddr*)(&sin),
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                sizeof(struct sockaddr_in)) != 0) {
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        fprintf(stderr, "failed to connect!\n");
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        return -1;
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    }
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    /* Create a session instance
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        */
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    session = libssh2_session_init();
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    if (!session)
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        return -1;
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    /* Since we have set non-blocking, tell libssh2 we are non-blocking */
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    libssh2_session_set_blocking(session, 0);
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    /* ... start it up. This will trade welcome banners, exchange keys,
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        * and setup crypto, compression, and MAC layers
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        */
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    while ((rc = libssh2_session_handshake(session, sock))
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           == LIBSSH2_ERROR_EAGAIN);
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    if (rc) {
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        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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        return -1;
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    }
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    /* At this point we havn't yet authenticated.  The first thing to do is
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     * check the hostkey's fingerprint against our known hosts Your app may
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     * have it hard coded, may go to a file, may present it to the user,
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     * that's your call
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     */
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    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
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    printf("Fingerprint: ");
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    for(i = 0; i < 20; i++) {
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        printf("%02X ", (unsigned char)fingerprint[i]);
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    }
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    printf("\n");
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    if (auth_pw) {
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        /* We could authenticate via password */
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        while ((rc = libssh2_userauth_password(session, username, password)) ==
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               LIBSSH2_ERROR_EAGAIN);
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        if (rc) {
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            printf("Authentication by password failed.\n");
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            goto shutdown;
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        }
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    } else {
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        /* Or by public key */
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        while ((rc = libssh2_userauth_publickey_fromfile(session, username,
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                                                         "/home/username/.ssh/id_rsa.pub",
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                                                         "/home/username/.ssh/id_rsa",
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                                                         password)) ==
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               LIBSSH2_ERROR_EAGAIN);
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    if (rc) {
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            printf("\tAuthentication by public key failed\n");
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            goto shutdown;
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        }
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    }
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    fprintf(stderr, "libssh2_sftp_init()!\n");
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    do {
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        sftp_session = libssh2_sftp_init(session);
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        if (!sftp_session &&
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            (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
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            fprintf(stderr, "Unable to init SFTP session\n");
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            goto shutdown;
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        }
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    } while (!sftp_session);
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    fprintf(stderr, "libssh2_sftp_open()!\n");
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    /* Request a file via SFTP */
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    do {
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        sftp_handle =
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        libssh2_sftp_open(sftp_session, sftppath,
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                          LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
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                          LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
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                          LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
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        if (!sftp_handle &&
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            (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
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            fprintf(stderr, "Unable to open file with SFTP\n");
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            goto shutdown;
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        }
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    } while (!sftp_handle);
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    fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
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    start = time(NULL);
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    memuse = 0; /* it starts blank */
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    do {
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        nread = fread(&mem[memuse], 1, sizeof(mem)-memuse, local);
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        if (nread <= 0) {
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            /* end of file */
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            if (memuse > 0)
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                /* the previous sending is not finished */
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                nread = 0;
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            else
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                break;
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        }
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        memuse += nread;
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        total += nread;
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        /* write data in a loop until we block */
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        while ((rc = libssh2_sftp_write(sftp_handle, mem, memuse)) ==
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               LIBSSH2_ERROR_EAGAIN) {
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            waitsocket(sock, session);
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        }
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        if(rc < 0)
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            break;
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        if(memuse - rc) {
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            /* make room for more data at the end of the buffer */
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            memmove(&mem[0], &mem[rc], memuse - rc);
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            memuse -= rc;
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        }
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        else
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            /* 'mem' was consumed fully */
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            memuse = 0;
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    } while (rc > 0);
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    duration = (int)(time(NULL)-start);
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    printf("%ld bytes in %d seconds makes %.1f bytes/sec\n",
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           total, duration, total/(double)duration);
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    fclose(local);
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    libssh2_sftp_close(sftp_handle);
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    libssh2_sftp_shutdown(sftp_session);
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shutdown:
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    while (libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing")
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           == LIBSSH2_ERROR_EAGAIN);
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    libssh2_session_free(session);
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#ifdef WIN32
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    closesocket(sock);
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#else
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    close(sock);
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#endif
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    printf("all done\n");
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    libssh2_exit();
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    return 0;
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}
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