Propagate for the current function in docs and examples. libssh2_session_startup() is deprecated.
		
			
				
	
	
		
			283 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			283 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Sample showing how to do SFTP transfers.
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 *
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 * The sample code has default values for host name, user name, password
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 * and path to copy, but you can specify them on the command line like:
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 *
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 * "sftp 192.168.0.1 user password /tmp/secrets -p|-i|-k"
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 */
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#include "libssh2_config.h"
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#include <libssh2.h>
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#include <libssh2_sftp.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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const char *keyfile1="~/.ssh/id_rsa.pub";
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const char *keyfile2="~/.ssh/id_rsa";
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const char *username="username";
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const char *password="password";
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const char *sftppath="/tmp/TEST";
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static void kbd_callback(const char *name, int name_len, 
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             const char *instruction, int instruction_len, int num_prompts,
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             const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
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             LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
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             void **abstract)
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{
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    int i;
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    size_t n;
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    char buf[1024];
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    (void)abstract;
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    printf("Performing keyboard-interactive authentication.\n");
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    printf("Authentication name: '");
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    fwrite(name, 1, name_len, stdout);
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    printf("'\n");
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    printf("Authentication instruction: '");
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    fwrite(instruction, 1, instruction_len, stdout);
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    printf("'\n");
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    printf("Number of prompts: %d\n\n", num_prompts);
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    for (i = 0; i < num_prompts; i++) {
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        printf("Prompt %d from server: '", i);
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        fwrite(prompts[i].text, 1, prompts[i].length, stdout);
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        printf("'\n");
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        printf("Please type response: ");
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        fgets(buf, sizeof(buf), stdin);
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        n = strlen(buf);
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        while (n > 0 && strchr("\r\n", buf[n - 1]))
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          n--;
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        buf[n] = 0;
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        responses[i].text = strdup(buf);
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        responses[i].length = n;
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        printf("Response %d from user is '", i);
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        fwrite(responses[i].text, 1, responses[i].length, stdout);
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        printf("'\n\n");
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    }
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    printf("Done. Sending keyboard-interactive responses to server now.\n");
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}
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int main(int argc, char *argv[])
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{
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    unsigned long hostaddr;
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    int sock, i, auth_pw = 0;
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    struct sockaddr_in sin;
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    const char *fingerprint;
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    char *userauthlist;
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    LIBSSH2_SESSION *session;
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    int rc;
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    LIBSSH2_SFTP *sftp_session;
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    LIBSSH2_SFTP_HANDLE *sftp_handle;
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#ifdef WIN32
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    WSADATA wsadata;
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    WSAStartup(MAKEWORD(2,0), &wsadata);
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#endif
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    if (argc > 1) {
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        hostaddr = inet_addr(argv[1]);
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    } else {
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        hostaddr = htonl(0x7F000001);
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    }
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    if(argc > 2) {
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        username = argv[2];
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    }
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    if(argc > 3) {
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        password = argv[3];
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    }
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    if(argc > 4) {
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        sftppath = argv[4];
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    }
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    rc = libssh2_init (0);
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    if (rc != 0) {
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        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
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        return 1;
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    }
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    /*
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     * The application code is responsible for creating the socket
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     * and establishing the connection
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     */
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    sock = socket(AF_INET, SOCK_STREAM, 0);
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    sin.sin_family = AF_INET;
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    sin.sin_port = htons(22);
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    sin.sin_addr.s_addr = hostaddr;
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    if (connect(sock, (struct sockaddr*)(&sin),
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                sizeof(struct sockaddr_in)) != 0) {
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        fprintf(stderr, "failed to connect!\n");
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        return -1;
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    }
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    /* Create a session instance
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     */
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    session = libssh2_session_init();
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    if(!session)
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        return -1;
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    /* Since we have set non-blocking, tell libssh2 we are blocking */
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    libssh2_session_set_blocking(session, 1);
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    /* ... start it up. This will trade welcome banners, exchange keys,
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     * and setup crypto, compression, and MAC layers
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     */
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    rc = libssh2_session_handshake(session, sock);
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    if(rc) {
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        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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        return -1;
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    }
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    /* At this point we havn't yet authenticated.  The first thing to do
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     * is check the hostkey's fingerprint against our known hosts Your app
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     * may have it hard coded, may go to a file, may present it to the
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     * user, that's your call
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     */
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    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
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    fprintf(stderr, "Fingerprint: ");
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    for(i = 0; i < 20; i++) {
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        fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
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    }
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    fprintf(stderr, "\n");
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    /* check what authentication methods are available */
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    userauthlist = libssh2_userauth_list(session, username, strlen(username));
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    printf("Authentication methods: %s\n", userauthlist);
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    if (strstr(userauthlist, "password") != NULL) {
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        auth_pw |= 1;
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    }
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    if (strstr(userauthlist, "keyboard-interactive") != NULL) {
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        auth_pw |= 2;
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    }
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    if (strstr(userauthlist, "publickey") != NULL) {
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        auth_pw |= 4;
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    }
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    /* if we got an 4. argument we set this option if supported */ 
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    if(argc > 5) {
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        if ((auth_pw & 1) && !strcasecmp(argv[5], "-p")) {
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            auth_pw = 1;
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        }
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        if ((auth_pw & 2) && !strcasecmp(argv[5], "-i")) {
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            auth_pw = 2;
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        }
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        if ((auth_pw & 4) && !strcasecmp(argv[5], "-k")) {
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            auth_pw = 4;
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        }
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    }
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    if (auth_pw & 1) {
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        /* We could authenticate via password */
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        if (libssh2_userauth_password(session, username, password)) {
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            fprintf(stderr, "Authentication by password failed.\n");
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            goto shutdown;
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        }
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    } else if (auth_pw & 2) {
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        /* Or via keyboard-interactive */
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        if (libssh2_userauth_keyboard_interactive(session, username, &kbd_callback) ) {
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            printf("\tAuthentication by keyboard-interactive failed!\n");
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            goto shutdown;
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        } else {
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            printf("\tAuthentication by keyboard-interactive succeeded.\n");
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        }
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    } else if (auth_pw & 4) {
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        /* Or by public key */
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        if (libssh2_userauth_publickey_fromfile(session, username, keyfile1, keyfile2, password)) {
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            printf("\tAuthentication by public key failed!\n");
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            goto shutdown;
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        } else {
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            printf("\tAuthentication by public key succeeded.\n");
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        }
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    } else {
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        printf("No supported authentication methods found!\n");
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        goto shutdown;
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    }
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    fprintf(stderr, "libssh2_sftp_init()!\n");
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    sftp_session = libssh2_sftp_init(session);
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    if (!sftp_session) {
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        fprintf(stderr, "Unable to init SFTP session\n");
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        goto shutdown;
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    }
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    fprintf(stderr, "libssh2_sftp_open()!\n");
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    /* Request a file via SFTP */
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    sftp_handle =
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        libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0);
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    if (!sftp_handle) {
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        fprintf(stderr, "Unable to open file with SFTP: %ld\n",
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                libssh2_sftp_last_error(sftp_session));
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        goto shutdown;
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    }
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    fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n");
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    do {
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        char mem[1024];
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        /* loop until we fail */
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        fprintf(stderr, "libssh2_sftp_read()!\n");
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        rc = libssh2_sftp_read(sftp_handle, mem, sizeof(mem));
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        if (rc > 0) {
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            write(1, mem, rc);
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        } else {
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            break;
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        }
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    } while (1);
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    libssh2_sftp_close(sftp_handle);
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    libssh2_sftp_shutdown(sftp_session);
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  shutdown:
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    libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
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    libssh2_session_free(session);
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#ifdef WIN32
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    closesocket(sock);
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#else
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    close(sock);
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#endif
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    fprintf(stderr, "all done\n");
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    libssh2_exit();
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    return 0;
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}
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