Propagate for the current function in docs and examples. libssh2_session_startup() is deprecated.
		
			
				
	
	
		
			182 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Sample showing how to do a simple SCP transfer.
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 */
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#include "libssh2_config.h"
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#include <libssh2.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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int main(int argc, char *argv[])
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{
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    unsigned long hostaddr;
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    int sock, i, auth_pw = 1;
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    struct sockaddr_in sin;
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    const char *fingerprint;
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    LIBSSH2_SESSION *session;
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    LIBSSH2_CHANNEL *channel;
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    const char *username="username";
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    const char *password="password";
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    const char *scppath="/tmp/TEST";
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    struct stat fileinfo;
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    int rc;
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    off_t got=0;
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#ifdef WIN32
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    WSADATA wsadata;
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    WSAStartup(MAKEWORD(2,0), &wsadata);
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#endif
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    if (argc > 1) {
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        hostaddr = inet_addr(argv[1]);
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    } else {
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        hostaddr = htonl(0x7F000001);
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    }
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    if (argc > 2) {
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        username = argv[2];
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    }
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    if (argc > 3) {
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        password = argv[3];
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    }
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    if (argc > 4) {
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        scppath = argv[4];
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    }
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    rc = libssh2_init (0);
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    if (rc != 0) {
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        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
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        return 1;
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    }
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    /* Ultra basic "connect to port 22 on localhost"
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     * Your code is responsible for creating the socket establishing the
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     * connection
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     */
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    sock = socket(AF_INET, SOCK_STREAM, 0);
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    sin.sin_family = AF_INET;
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    sin.sin_port = htons(22);
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    sin.sin_addr.s_addr = hostaddr;
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    if (connect(sock, (struct sockaddr*)(&sin),
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            sizeof(struct sockaddr_in)) != 0) {
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        fprintf(stderr, "failed to connect!\n");
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        return -1;
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    }
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    /* Create a session instance
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     */
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    session = libssh2_session_init();
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    if(!session)
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        return -1;
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    /* ... start it up. This will trade welcome banners, exchange keys,
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     * and setup crypto, compression, and MAC layers
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     */
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    rc = libssh2_session_handshake(session, sock);
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    if(rc) {
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        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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        return -1;
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    }
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    /* At this point we havn't yet authenticated.  The first thing to do
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     * is check the hostkey's fingerprint against our known hosts Your app
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     * may have it hard coded, may go to a file, may present it to the
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     * user, that's your call
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     */
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    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
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    fprintf(stderr, "Fingerprint: ");
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    for(i = 0; i < 20; i++) {
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        fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
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    }
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    fprintf(stderr, "\n");
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    if (auth_pw) {
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        /* We could authenticate via password */
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        if (libssh2_userauth_password(session, username, password)) {
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            fprintf(stderr, "Authentication by password failed.\n");
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            goto shutdown;
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        }
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    } else {
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        /* Or by public key */
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        if (libssh2_userauth_publickey_fromfile(session, username,
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                            "/home/username/.ssh/id_rsa.pub",
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                            "/home/username/.ssh/id_rsa",
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                            password)) {
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            fprintf(stderr, "\tAuthentication by public key failed\n");
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            goto shutdown;
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        }
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    }
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    /* Request a file via SCP */
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    channel = libssh2_scp_recv(session, scppath, &fileinfo);
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    if (!channel) {
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        fprintf(stderr, "Unable to open a session: %d\n",
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                libssh2_session_last_errno(session));
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        goto shutdown;
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    }
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    while(got < fileinfo.st_size) {
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        char mem[1024];
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        int amount=sizeof(mem);
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        if((fileinfo.st_size -got) < amount) {
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            amount = fileinfo.st_size -got;
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        }
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        rc = libssh2_channel_read(channel, mem, amount);
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        if(rc > 0) {
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            write(1, mem, rc);
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        }
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        else if(rc < 0) {
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            fprintf(stderr, "libssh2_channel_read() failed: %d\n", rc);
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            break;
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        }
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        got += rc;
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    }
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    libssh2_channel_free(channel);
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    channel = NULL;
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 shutdown:
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    libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
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    libssh2_session_free(session);
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#ifdef WIN32
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    closesocket(sock);
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#else
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    close(sock);
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#endif
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    fprintf(stderr, "all done\n");
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    libssh2_exit();
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    return 0;
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}
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