ssh2/example/ssh2_echo.c
Alexander Lamaison 6bf8983368 CMake build system.
Tested:
 - Windows:
    - Visual C++ 2005/2008/2010/2012/2013/MinGW-w64
    - static/shared
    - 32/64-bit
    - OpenSSL/WinCNG
    - Without zlib
 - Linux:
    - GCC 4.6.3/Clang 3.4
    - static/shared
    - 32/64-bit
    - OpenSSL/Libgcrypt
    - With/Without zlib
 - MacOS X
    - AppleClang 6.0.0
    - static
    - 64-bit
    - OpenSSL
    - Without zlib

Conflicts:
	README
2015-03-12 22:48:38 +00:00

370 lines
10 KiB
C

/*
* Run it like this:
*
* $ ./ssh2_echo 127.0.0.1 user password
*
* The code sends a 'cat' command, and then writes a lot of data to it only to
* check that reading the returned data sums up to the same amount.
*
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#include <sys/types.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
#define BUFSIZE 32000
int main(int argc, char *argv[])
{
const char *hostname = "127.0.0.1";
const char *commandline = "cat";
const char *username = "user";
const char *password = "password";
unsigned long hostaddr;
int sock;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
int rc;
int exitcode = 0;
char *exitsignal=(char *)"none";
size_t len;
LIBSSH2_KNOWNHOSTS *nh;
int type;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2,0), &wsadata);
if (err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if (argc > 1)
/* must be ip address only */
hostname = argv[1];
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
rc = libssh2_init (0);
if (rc != 0) {
fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
hostaddr = inet_addr(hostname);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if (!session)
return -1;
/* tell libssh2 we want it all done non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while ((rc = libssh2_session_handshake(session, sock)) ==
LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
nh = libssh2_knownhost_init(session);
if(!nh) {
/* eeek, do cleanup here */
return 2;
}
/* read all hosts from here */
libssh2_knownhost_readfile(nh, "known_hosts",
LIBSSH2_KNOWNHOST_FILE_OPENSSH);
/* store all known hosts to here */
libssh2_knownhost_writefile(nh, "dumpfile",
LIBSSH2_KNOWNHOST_FILE_OPENSSH);
fingerprint = libssh2_session_hostkey(session, &len, &type);
if(fingerprint) {
struct libssh2_knownhost *host;
int check = libssh2_knownhost_checkp(nh, hostname, 22,
fingerprint, len,
LIBSSH2_KNOWNHOST_TYPE_PLAIN|
LIBSSH2_KNOWNHOST_KEYENC_RAW,
&host);
fprintf(stderr, "Host check: %d, key: %s\n", check,
(check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
host->key:"<none>");
/*****
* At this point, we could verify that 'check' tells us the key is
* fine or bail out.
*****/
}
else {
/* eeek, do cleanup here */
return 3;
}
libssh2_knownhost_free(nh);
if ( strlen(password) != 0 ) {
/* We could authenticate via password */
while ((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Authentication by password failed.\n");
exit(1);
}
}
libssh2_trace(session, LIBSSH2_TRACE_SOCKET);
/* Exec non-blocking on the remove host */
while( (channel = libssh2_channel_open_session(session)) == NULL &&
libssh2_session_last_error(session,NULL,NULL,0) ==
LIBSSH2_ERROR_EAGAIN ) {
waitsocket(sock, session);
}
if( channel == NULL ) {
fprintf(stderr,"Error\n");
exit( 1 );
}
while( (rc = libssh2_channel_exec(channel, commandline)) ==
LIBSSH2_ERROR_EAGAIN )
waitsocket(sock, session);
if( rc != 0 ) {
fprintf(stderr, "exec error\n");
exit( 1 );
}
else {
LIBSSH2_POLLFD *fds = NULL;
int running = 1;
int bufsize = BUFSIZE;
char buffer[BUFSIZE];
int totsize = 1500000;
int totwritten = 0;
int totread = 0;
int partials = 0;
int rereads = 0;
int rewrites = 0;
int i;
for (i = 0; i < BUFSIZE; i++)
buffer[i] = 'A';
if ((fds = malloc (sizeof (LIBSSH2_POLLFD))) == NULL) {
fprintf(stderr, "malloc failed\n");
exit(1);
}
fds[0].type = LIBSSH2_POLLFD_CHANNEL;
fds[0].fd.channel = channel;
fds[0].events = LIBSSH2_POLLFD_POLLIN | LIBSSH2_POLLFD_POLLOUT;
do {
int rc = (libssh2_poll(fds, 1, 10));
int act = 0;
if (rc < 1)
continue;
if (fds[0].revents & LIBSSH2_POLLFD_POLLIN) {
int n = libssh2_channel_read(channel, buffer, sizeof(buffer));
act++;
if (n == LIBSSH2_ERROR_EAGAIN) {
rereads++;
fprintf(stderr, "will read again\n");
}
else if (n < 0) {
fprintf(stderr, "read failed\n");
exit(1);
}
else {
totread += n;
fprintf(stderr, "read %d bytes (%d in total)\n",
n, totread);
}
}
if (fds[0].revents & LIBSSH2_POLLFD_POLLOUT) {
act++;
if (totwritten < totsize) {
/* we have not written all data yet */
int left = totsize - totwritten;
int size = (left < bufsize) ? left : bufsize;
int n = libssh2_channel_write_ex(channel, 0, buffer, size);
if (n == LIBSSH2_ERROR_EAGAIN) {
rewrites++;
fprintf(stderr, "will write again\n");
}
else if (n < 0) {
fprintf(stderr, "write failed\n");
exit(1);
}
else {
totwritten += n;
fprintf(stderr, "wrote %d bytes (%d in total)",
n, totwritten);
if (left >= bufsize && n != bufsize) {
partials++;
fprintf(stderr, " PARTIAL");
}
fprintf(stderr, "\n");
}
} else {
/* all data written, send EOF */
rc = libssh2_channel_send_eof(channel);
if (rc == LIBSSH2_ERROR_EAGAIN) {
fprintf(stderr, "will send eof again\n");
}
else if (rc < 0) {
fprintf(stderr, "send eof failed\n");
exit(1);
}
else {
fprintf(stderr, "sent eof\n");
/* we're done writing, stop listening for OUT events */
fds[0].events &= ~LIBSSH2_POLLFD_POLLOUT;
}
}
}
if (fds[0].revents & LIBSSH2_POLLFD_CHANNEL_CLOSED) {
if (!act) /* don't leave loop until we have read all data */
running = 0;
}
} while(running);
exitcode = 127;
while( (rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN )
waitsocket(sock, session);
if( rc == 0 ) {
exitcode = libssh2_channel_get_exit_status( channel );
libssh2_channel_get_exit_signal(channel, &exitsignal,
NULL, NULL, NULL, NULL, NULL);
}
if (exitsignal)
fprintf(stderr, "\nGot signal: %s\n", exitsignal);
libssh2_channel_free(channel);
channel = NULL;
fprintf(stderr, "\nrereads: %d rewrites: %d totwritten %d\n",
rereads, rewrites, totwritten);
if (totwritten != totread) {
fprintf(stderr, "\n*** FAIL bytes written: %d bytes "
"read: %d ***\n", totwritten, totread);
exit(1);
}
}
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return exitcode;
}