TODO: "New Transport API" added

This commit is contained in:
Daniel Stenberg 2010-10-20 23:07:26 +02:00
parent 08ce6425f6
commit f805c2db2a

58
TODO
View File

@ -1,8 +1,8 @@
Things TODO
===========
* Fix the numerous malloc+copy operations for sending data, see below for
details
* Fix the numerous malloc+copy operations for sending data, see "Buffering
Improvements" below for details
* make sure the windowing code adapts better to slow situations so that it
doesn't then use as much memory as today. Possibly by an app-controllable
@ -29,6 +29,9 @@ Things TODO
* Make SFTP transfers ask for and send several packages at once so that it
doesn't have to send-waitforack-send-waitforack as much.
* select() is troublesome with libssh2 when using multiple channels over
the same session. See "New Transport API" below for more details.
At next SONAME bump
===================
@ -112,3 +115,54 @@ sftp_write
- should not copy/allocate anything for the data, only create a header chunk
and pass on the payload data to channel_write "pointed to"
New Transport API
=================
THE PROBLEM
The problem in a nutshell is that when an application opens up multiple
channels over a single session, those are all using the same socket. If the
application is then using select() to wait for traffic (like any sensible app
does) and wants to act on the data when select() tells there is something to
for example read, what does an application do?
With our current API, you have to loop over all the channels and read from
them to see if they have data. This effectively makes blocking reads
impossible. If the app has many channels in a setup like this, it even becomes
slow. (The original API had the libssh2_poll_channel_read() and libssh2_poll()
to somewhat overcome this hurdle, but they too have pretty much the same
problems plus a few others.)
Traffic in the other direction is similarly limited: the app has to try
sending to all channels, even though some of them may very well not accept any
data at that point.
A SOLUTION
I suggest we introduce two new helper functions:
libssh2_transport_read()
- Read "a bunch" of data from the given socket and returns information to the
app about what channels that are now readable (ie they will not block when
read from). The function can be called over and over and it will repeatedly
return info about what channels that are readable at that moment.
libssh2_transport_write()
- Returns information about what channels that are writable, in the sense
that they have windows set from the remote side that allows data to get
sent. Writing to one of those channels will not block. Of course, the
underlying socket may only accept a certain amount of data, so at the first
short return, nothing more should be attempted to get sent until select()
(or equivalent) has been used on the master socket again.
I haven't yet figured out a sensible API for how these functions should return
that info, but if we agree on the general principles I guess we can work that
out.
VOLUNTARY
I wanted to mention that these two helper functions would not be mandatory
in any way. They would just be there for those who want them, and existing
programs can remain using the old functions only if they prefer to.