SFTP: use multiple outgoing packets when writing

sftp_write was rewritten to split up outgoing data into multiple packets
and deal with the acks in a more asynchronous manner. This is meant to
help overcome latency and round-trip problems with the SFTP protocol.
This commit is contained in:
Daniel Stenberg
2010-10-25 01:43:54 +02:00
parent d87562976a
commit 59f74de157
2 changed files with 159 additions and 47 deletions

View File

@@ -556,6 +556,7 @@ struct _LIBSSH2_SFTP_HANDLE
struct _libssh2_sftp_handle_file_data
{
libssh2_uint64_t offset;
libssh2_uint64_t offset_sent;
} file;
struct _libssh2_sftp_handle_dir_data
{
@@ -569,6 +570,10 @@ struct _LIBSSH2_SFTP_HANDLE
libssh2_nonblocking_states close_state;
unsigned long close_request_id;
unsigned char *close_packet;
/* list of chunks being written to server */
struct list_head write_list;
};
struct _LIBSSH2_SFTP

View File

@@ -43,6 +43,7 @@
#include "libssh2_sftp.h"
#include "channel.h"
#include "session.h"
#include "sftp.h"
/* Note: Version 6 was documented at the time of writing
* However it was marked as "DO NOT IMPLEMENT" due to pending changes
@@ -1007,6 +1008,7 @@ sftp_open(LIBSSH2_SFTP *sftp, const char *filename,
fp->sftp = sftp; /* point to the parent struct */
fp->u.file.offset = 0;
fp->u.file.offset_sent = 0;
_libssh2_debug(session, LIBSSH2_TRACE_SFTP, "Open command successful");
return fp;
@@ -1386,7 +1388,32 @@ libssh2_sftp_readdir_ex(LIBSSH2_SFTP_HANDLE *hnd, char *buffer,
*
* Write data to an SFTP handle. Returns the number of bytes written, or
* a negative error code.
*
* We recommend sending very large data buffers to this function!
*
* Concept:
*
* - Split all outgoing data in packets no larger than N.
* - Each N bytes packet gets created as a separate SFTP packet.
* - Put all created packets in a linked list.
* - Send the parts, as many as possible until EAGAIN, and check for
* ACKs.
* - If the first packet(s) in the list has been ACKed, remove them from
* the list and return back the total byte count (TOTAL) for those packets.
*
* - On following call, the 'buffer' is expected to have advanced TOTAL
* bytes.
* - Detect how much of the given buffer that was already sent in a previous
* call by inspecting the linked list.
* - Split up the remainder and put in list to send.
* - Move through list and count ACKed packets and try to send more.
* - Return TOTAL bytes acked so far.
*
* Caveats:
* - be careful: we must not return a higher number than what was given!
*
*/
static ssize_t sftp_write(LIBSSH2_SFTP_HANDLE *handle, const char *buffer,
size_t count)
{
@@ -1394,77 +1421,157 @@ static ssize_t sftp_write(LIBSSH2_SFTP_HANDLE *handle, const char *buffer,
LIBSSH2_CHANNEL *channel = sftp->channel;
LIBSSH2_SESSION *session = channel->session;
size_t data_len, retcode;
/* 25 = packet_len(4) + packet_type(1) + request_id(4) + handle_len(4) +
offset(8) + count(4) */
ssize_t packet_len;
unsigned char *s, *data;
int rc;
struct sftp_write_chunk *chunk;
struct sftp_write_chunk *next;
size_t sent = 0;
size_t acked = 0;
size_t org_count = count;
packet_len = handle->handle_len + count + 25;
chunk = _libssh2_list_first(&handle->write_list);
if (sftp->write_state == libssh2_NB_state_idle) {
_libssh2_debug(session, LIBSSH2_TRACE_SFTP, "Writing %lu bytes",
(unsigned long) count);
s = sftp->write_packet = LIBSSH2_ALLOC(session, packet_len);
if (!sftp->write_packet) {
return _libssh2_error(session, LIBSSH2_ERROR_ALLOC,
"Unable to allocate memory for FXP_WRITE");
/* the list of staged packets is in send order, the first to be sent
next */
while(chunk) {
if(SFTP_WITHIN(chunk->org_buffer, buffer, count)) {
/* parts of the given buffer have already been staged for
sending, advance buffer to the end of the staged buffer and
decrease count with the amount */
size_t delta = chunk->org_buflen-(chunk->org_buffer-buffer);
buffer += delta;
count -= delta;
chunk = _libssh2_list_next(&chunk->node);
continue;
}
break;
}
while(count) {
/* Possibly this should have some logic to prevent a very very
small fraction to be left but lets ignore that for now */
size_t size = MIN(MAX_SFTP_OUTGOING_SIZE, count);
/* 25 = packet_len(4) + packet_type(1) + request_id(4) +
handle_len(4) + offset(8) + count(4) */
packet_len = handle->handle_len + size + 25;
chunk = LIBSSH2_ALLOC(session, packet_len +
sizeof(struct sftp_write_chunk));
if (!chunk)
return _libssh2_error(session, LIBSSH2_ERROR_ALLOC,
"malloc fail for FXP_WRITE");
chunk->org_buffer = buffer;
chunk->org_buflen = size;
chunk->sent = 0;
chunk->lefttosend = packet_len;
s = chunk->packet;
_libssh2_store_u32(&s, packet_len - 4);
*(s++) = SSH_FXP_WRITE;
sftp->write_request_id = sftp->request_id++;
chunk->request_id = sftp->write_request_id;
_libssh2_store_u32(&s, sftp->write_request_id);
_libssh2_store_str(&s, handle->handle, handle->handle_len);
_libssh2_store_u64(&s, handle->u.file.offset);
_libssh2_store_str(&s, buffer, count);
_libssh2_store_u64(&s, handle->u.file.offset_sent);
handle->u.file.offset_sent += size; /* advance offset at once */
_libssh2_store_str(&s, buffer, size);
sftp->write_state = libssh2_NB_state_created;
/* add this new entry LAST in the list */
_libssh2_list_add(&handle->write_list, &chunk->node);
buffer += size;
count -= size; /* deduct the size we used, as we might have
to create more packets */
}
if (sftp->write_state == libssh2_NB_state_created) {
rc = _libssh2_channel_write(channel, 0, sftp->write_packet,
packet_len);
if(rc < 0) {
/* error */
return rc;
/* move through the packets that haven't been sent and send as many
as possible - remember that we don't block */
chunk = _libssh2_list_first(&handle->write_list);
while(chunk) {
if(chunk->lefttosend) {
rc = _libssh2_channel_write(channel, 0,
&chunk->packet[chunk->sent],
chunk->lefttosend);
if(rc < 0) {
if(rc != LIBSSH2_ERROR_EAGAIN)
/* error */
return rc;
break;
}
/* remember where to continue sending the next time */
chunk->lefttosend -= rc;
chunk->sent += rc;
sent += rc;
if(chunk->lefttosend)
/* data left to send, get out of loop */
break;
chunk = _libssh2_list_next(&chunk->node);
sftp->write_state = libssh2_NB_state_sent;
}
else if(0 == rc) {
/* nothing sent is an error */
return LIBSSH2_ERROR_SOCKET_SEND;
else {
/* move on to the next chunk with data to send */
chunk = _libssh2_list_next(&chunk->node);
}
else if (packet_len != rc) {
return rc;
}
LIBSSH2_FREE(session, sftp->write_packet);
sftp->write_packet = NULL;
sftp->write_state = libssh2_NB_state_sent;
}
rc = sftp_packet_require(sftp, SSH_FXP_STATUS,
sftp->write_request_id, &data, &data_len);
if (rc == LIBSSH2_ERROR_EAGAIN) {
return rc;
}
else if (rc) {
sftp->write_state = libssh2_NB_state_idle;
return _libssh2_error(session, rc,
"Timeout waiting for status message");
/*
* Count all ACKed packets
*/
chunk = _libssh2_list_first(&handle->write_list);
while(chunk) {
/* we can expect the packets to be ACKed in order */
rc = sftp_packet_require(sftp, SSH_FXP_STATUS,
chunk->request_id, &data, &data_len);
if (rc == LIBSSH2_ERROR_EAGAIN)
break;
else if (rc) {
sftp->write_state = libssh2_NB_state_idle;
return _libssh2_error(session, rc, "Waiting for SFTP status");
}
retcode = _libssh2_ntohu32(data + 5);
LIBSSH2_FREE(session, data);
sftp->last_errno = retcode;
if (retcode == LIBSSH2_FX_OK) {
acked += chunk->org_buflen; /* number of payload data that was
acked here */
/* we increase the offset value for all acks */
handle->u.file.offset += chunk->org_buflen;
next = _libssh2_list_next(&chunk->node);
_libssh2_list_remove(&chunk->node); /* remove from list */
LIBSSH2_FREE(session, chunk); /* free memory */
chunk = next;
}
else {
/* TODO: handle errors here! */
break;
}
}
sftp->write_state = libssh2_NB_state_idle;
retcode = _libssh2_ntohu32(data + 5);
LIBSSH2_FREE(session, data);
if(acked)
/* we got data acked so return that amount, but no more than what
was asked to get sent! */
return MIN(acked, org_count);
if (retcode == LIBSSH2_FX_OK) {
handle->u.file.offset += count;
return count;
}
sftp->last_errno = retcode;
return _libssh2_error(session, LIBSSH2_ERROR_SFTP_PROTOCOL,
"SFTP Protocol Error");
return _libssh2_error(session, LIBSSH2_ERROR_EAGAIN,
"Would block");
}
/* libssh2_sftp_write