Modify the code to truely support non-blocking. Propogate the EAGAIN error

all the way up to the user interface.  All code modules bug sftp.c have
been completed.

Functions that return an "int", or similar return LIBSSH2CHANNEL_EAGAIN to
indicate some part of the call would block, in non-blocking mode.

Functions that return a structure, like "LIBSSH2_CHANNEL *", return NULL
and set the libssh2 error.  The error can be obtained with either
libssh2_session_last_error() or libssh2_session_last_errno().  Either of
these will return the error code of LIBSSH2_ERROR_EAGAIN if the
call would block, in non-blocking mode.

The current state of a function and some variable are keep in the
structures so that on the next call the operation that would block can
be retried again with the same data.
This commit is contained in:
James Housley
2007-06-06 12:34:06 +00:00
parent 9896c291e4
commit 4b8db8c1ab
38 changed files with 6982 additions and 4403 deletions

View File

@@ -3,6 +3,7 @@ AUTOMAKE_OPTIONS = foreign nostdinc
# samples
noinst_PROGRAMS = ssh2 \
scp scp_nonblock \
scp_write scp_write_nonblock \
sftp sftp_nonblock \
sftp_write sftp_write_nonblock \
sftp_mkdir sftp_mkdir_nonblock \
@@ -18,6 +19,10 @@ scp_SOURCES = scp.c
scp_nonblock_SOURCES = scp_nonblock.c
scp_write_SOURCES = scp_write.c
scp_write_nonblock_SOURCES = scp_write_nonblock.c
sftp_SOURCES = sftp.c
sftp_nonblock_SOURCES = sftp_nonblock.c

View File

@@ -1,5 +1,5 @@
/*
* $Id: scp.c,v 1.6 2007/04/26 23:59:14 gknauf Exp $
* $Id: scp.c,v 1.7 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do a simple SCP transfer.
*/
@@ -19,6 +19,9 @@
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
@@ -31,140 +34,142 @@
int main(int argc, char *argv[])
{
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username=(char *)"username";
char *password=(char *)"password";
char *scppath=(char *)"/tmp/TEST";
struct stat fileinfo;
int rc;
off_t got=0;
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username=(char *)"username";
char *password=(char *)"password";
char *scppath=(char *)"/tmp/TEST";
struct stat fileinfo;
int rc;
off_t got=0;
#ifdef WIN32
WSADATA wsadata;
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
if (argc > 4) {
scppath = argv[4];
}
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = htonl(0x7F000001);
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* trace transport layer stuff*/
libssh2_trace(session, LIBSSH2_TRACE_TRANS);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 16; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
if(argc > 1) {
username = argv[1];
}
if(argc > 2) {
password = argv[2];
}
if(argc > 3) {
scppath = argv[3];
}
/* Request a file via SCP */
channel = libssh2_scp_recv(session, scppath, &fileinfo);
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
printf("Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
printf("\tAuthentication by public key failed\n");
goto shutdown;
}
}
/* Request a file via SCP */
channel = libssh2_scp_recv(session, scppath, &fileinfo);
if (!channel) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
if (!channel) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
while(got < fileinfo.st_size) {
char mem[1024];
int amount=sizeof(mem);
while(got < fileinfo.st_size) {
char mem[1024];
int amount=sizeof(mem);
if((fileinfo.st_size -got) < amount) {
amount = fileinfo.st_size -got;
}
if((fileinfo.st_size -got) < amount) {
amount = fileinfo.st_size -got;
}
rc = libssh2_channel_read(channel, mem, amount);
if(rc == amount) {
write(2, mem, rc);
}
else {
fprintf(stderr, "libssh2_channel_read() failed: %d\n",
rc);
break;
}
got += rc;
}
rc = libssh2_channel_read(channel, mem, amount);
if(rc == amount) {
write(1, mem, rc);
}
else {
fprintf(stderr, "libssh2_channel_read() failed: %d\n", rc);
break;
}
got += rc;
}
libssh2_channel_free(channel);
channel = NULL;
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
Sleep(1000);
closesocket(sock);
#else
sleep(1);
close(sock);
sleep(1);
close(sock);
#endif
printf("all done\n");
return 0;
fprintf(stderr, "all done\n");
return 0;
}

View File

@@ -1,5 +1,5 @@
/*
* $Id: scp_nonblock.c,v 1.3 2007/04/26 23:59:14 gknauf Exp $
* $Id: scp_nonblock.c,v 1.4 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do SCP transfers in a non-blocking manner.
*/
@@ -19,6 +19,9 @@
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
@@ -31,172 +34,183 @@
int main(int argc, char *argv[])
{
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username=(char *)"username";
char *password=(char *)"password";
char *scppath=(char *)"/tmp/TEST";
struct stat fileinfo;
int rc;
off_t got=0;
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username=(char *)"username";
char *password=(char *)"password";
char *scppath=(char *)"/tmp/TEST";
struct stat fileinfo;
int rc;
off_t got=0;
#ifdef WIN32
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = htonl(0x7F000001);
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* We set the socket non-blocking. We do it after the connect just to
simplify the example code. */
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
if (argc > 4) {
scppath = argv[4];
}
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* We set the socket non-blocking. We do it after the connect just to
simplify the example code. */
#ifdef F_SETFL
/* FIXME: this can/should be done in a more portable manner */
rc = fcntl(sock, F_GETFL, 0);
fcntl(sock, F_SETFL, rc | O_NONBLOCK);
/* FIXME: this can/should be done in a more portable manner */
rc = fcntl(sock, F_GETFL, 0);
fcntl(sock, F_SETFL, rc | O_NONBLOCK);
#else
#error "add support for setting the socket non-blocking here"
#endif
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
if(argc > 1) {
username = argv[1];
}
if(argc > 2) {
password = argv[2];
}
if(argc > 3) {
scppath = argv[3];
}
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
printf("Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
printf("\tAuthentication by public key failed\n");
goto shutdown;
}
}
/* Request a file via SCP */
channel = libssh2_scp_recv(session, scppath, &fileinfo);
if (!channel) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
fprintf(stderr, "libssh2_scp_recv() is done, now receive data!\n");
while(got < fileinfo.st_size) {
char mem[1000];
struct timeval timeout;
int rc;
fd_set fd;
do {
int amount=sizeof(mem);
if((fileinfo.st_size -got) < amount) {
amount = fileinfo.st_size -got;
}
/* loop until we block */
rc = libssh2_channel_readnb(channel, mem, amount);
if(rc > 0) {
write(2, mem, rc);
got += rc;
}
} while (rc > 0);
if(rc == LIBSSH2CHANNEL_EAGAIN) {
/* this is due to blocking that would occur otherwise
so we loop on this condition */
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(sock, &fd);
rc = select(sock+1, &fd, &fd, NULL, &timeout);
if(rc <= 0) {
/* negative is error
0 is timeout */
fprintf(stderr, "SCP timed out: %d\n", rc);
}
continue;
}
break;
}
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
/* Create a session instance */
session = libssh2_session_init();
if (!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while ((rc = libssh2_session_startup(session, sock)) == LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 16; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if (auth_pw) {
/* We could authenticate via password */
while ((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
while ((rc = libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
/* Request a file via SCP */
fprintf(stderr, "libssh2_scp_recv()!\n");
do {
channel = libssh2_scp_recv(session, scppath, &fileinfo);
if ((!channel) && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
} while (!channel);
fprintf(stderr, "libssh2_scp_recv() is done, now receive data!\n");
while(got < fileinfo.st_size) {
char mem[1000];
struct timeval timeout;
int rc;
fd_set fd;
do {
int amount=sizeof(mem);
if ((fileinfo.st_size -got) < amount) {
amount = fileinfo.st_size - got;
}
/* loop until we block */
rc = libssh2_channel_read(channel, mem, amount);
if (rc > 0) {
write(1, mem, rc);
got += rc;
}
} while (rc > 0);
if (rc == LIBSSH2CHANNEL_EAGAIN) {
/* this is due to blocking that would occur otherwise
so we loop on this condition */
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(sock, &fd);
rc = select(sock+1, &fd, &fd, NULL, &timeout);
if (rc <= 0) {
/* negative is error
0 is timeout */
fprintf(stderr, "SCP timed out: %d\n", rc);
}
continue;
}
break;
}
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
Sleep(1000);
closesocket(sock);
#else
sleep(1);
close(sock);
sleep(1);
close(sock);
#endif
printf("all done\n");
return 0;
fprintf(stderr, "all done\n");
return 0;
}

201
example/simple/scp_write.c Normal file
View File

@@ -0,0 +1,201 @@
/*
* $Id: scp_write.c,v 1.1 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do a simple SCP transfer.
*/
#include <libssh2.h>
#include <libssh2_config.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username=(char *)"username";
char *password=(char *)"password";
char *loclfile=(char *)"scp_write.c";
char *scppath=(char *)"/tmp/TEST";
FILE *local;
int rc;
char mem[1024];
size_t nread;
char *ptr;
struct stat fileinfo;
#ifdef WIN32
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if (argc > 5) {
scppath = argv[5];
}
local = fopen(loclfile, "rb");
if (!local) {
fprintf(stderr, "Can't local file %s\n", loclfile);
goto shutdown;
}
stat(loclfile, &fileinfo);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 16; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
//libssh2_trace(session, 0xFFFF);
/* Request a file via SCP */
channel = libssh2_scp_send(session, scppath, 0x1FF & fileinfo.st_mode, (unsigned long)fileinfo.st_size);
if (!channel) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
fprintf(stderr, "SCP session waiting to send file\n");
do {
nread = fread(mem, 1, sizeof(mem), local);
if (nread <= 0) {
/* end of file */
break;
}
ptr = mem;
do {
/* write data in a loop until we block */
rc = libssh2_channel_write(channel, ptr, nread);
ptr += rc;
nread -= nread;
} while (rc > 0);
} while (1);
fprintf(stderr, "Sending EOF\n");
libssh2_channel_send_eof(channel);
fprintf(stderr, "Waiting for EOF\n");
libssh2_channel_wait_eof(channel);
fprintf(stderr, "Waiting for channel to close\n");
libssh2_channel_wait_closed(channel);
// fprintf(stderr, "Closing channel\n");
// libssh2_channel_close(channel);
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
#else
sleep(1);
close(sock);
#endif
fprintf(stderr, "all done\n");
return 0;
}

View File

@@ -0,0 +1,222 @@
/*
* $Id: scp_write_nonblock.c,v 1.1 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do a simple SCP transfer.
*/
#include <libssh2.h>
#include <libssh2_config.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username=(char *)"username";
char *password=(char *)"password";
char *loclfile=(char *)"scp_write.c";
char *scppath=(char *)"/tmp/TEST";
FILE *local;
int rc;
char mem[1024];
size_t nread;
char *ptr;
struct stat fileinfo;
#ifdef WIN32
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if (argc > 5) {
scppath = argv[5];
}
local = fopen(loclfile, "rb");
if (!local) {
fprintf(stderr, "Can't local file %s\n", loclfile);
goto shutdown;
}
stat(loclfile, &fileinfo);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* We set the socket non-blocking. We do it after the connect just to
simplify the example code. */
#ifdef F_SETFL
/* FIXME: this can/should be done in a more portable manner */
rc = fcntl(sock, F_GETFL, 0);
fcntl(sock, F_SETFL, rc | O_NONBLOCK);
#else
#error "add support for setting the socket non-blocking here"
#endif
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while ((rc = libssh2_session_startup(session, sock))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 16; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if (auth_pw) {
/* We could authenticate via password */
while ((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
while ((rc = libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
// libssh2_trace(session, 0xFF7D);
/* Request a file via SCP */
do {
channel = libssh2_scp_send(session, scppath, 0x1FF & fileinfo.st_mode, (unsigned long)fileinfo.st_size);
if ((!channel) && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
} while (!channel);
fprintf(stderr, "SCP session waiting to send file\n");
do {
nread = fread(mem, 1, sizeof(mem), local);
if (nread <= 0) {
/* end of file */
break;
}
ptr = mem;
do {
/* write data in a loop until we block */
while ((rc = libssh2_channel_write(channel, ptr, nread)) == LIBSSH2CHANNEL_EAGAIN);
if (rc < 0) {
fprintf(stderr, "ERROR %d\n", rc);
}
ptr += rc;
nread -= rc;
} while (nread > 0);
} while (1);
fprintf(stderr, "Sending EOF\n");
while (libssh2_channel_send_eof(channel) == LIBSSH2CHANNEL_EAGAIN);
fprintf(stderr, "Waiting for EOF\n");
while (libssh2_channel_wait_eof(channel) == LIBSSH2CHANNEL_EAGAIN);
fprintf(stderr, "Waiting for channel to close\n");
while (libssh2_channel_wait_closed(channel) == LIBSSH2CHANNEL_EAGAIN);
// fprintf(stderr, "Closing channel\n");
// while (libssh2_channel_close(channel) == LIBSSH2CHANNEL_EAGAIN);
libssh2_channel_free(channel);
channel = NULL;
shutdown:
while ((rc = libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing")) == LIBSSH2CHANNEL_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
#else
sleep(1);
close(sock);
#endif
fprintf(stderr, "all done\n");
return 0;
}

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp.c,v 1.7 2007/04/26 23:59:14 gknauf Exp $
* $Id: sftp.c,v 1.8 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do SFTP transfers.
*
@@ -94,6 +94,9 @@ int main(int argc, char *argv[])
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
@@ -103,22 +106,25 @@ int main(int argc, char *argv[])
return -1;
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
fprintf(stderr, "\n");
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
printf("Authentication by password failed.\n");
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
} else {
@@ -127,7 +133,7 @@ int main(int argc, char *argv[])
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
printf("\tAuthentication by public key failed\n");
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
@@ -141,7 +147,7 @@ int main(int argc, char *argv[])
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_sftp_set_blocking(sftp_session, 1);
libssh2_session_set_blocking(session, 1);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
@@ -160,7 +166,7 @@ int main(int argc, char *argv[])
fprintf(stderr, "libssh2_sftp_read()!\n");
rc = libssh2_sftp_read(sftp_handle, mem, sizeof(mem));
if (rc > 0) {
write(2, mem, rc);
write(1, mem, rc);
} else {
break;
}
@@ -181,6 +187,6 @@ int main(int argc, char *argv[])
sleep(1);
close(sock);
#endif
printf("all done\n");
fprintf(stderr, "all done\n");
return 0;
}

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp_RW_nonblock.c,v 1.3 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftp_RW_nonblock.c,v 1.4 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do SFTP transfers in a non-blocking manner.
*
@@ -106,6 +106,8 @@ int main(int argc, char *argv[])
return -1;
}
libssh2_session_set_blocking(session, 0);
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp_mkdir.c,v 1.3 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftp_mkdir.c,v 1.4 2007/06/06 12:34:08 jehousley Exp $
*
* Sample showing how to do SFTP mkdir
*
@@ -138,7 +138,7 @@ int main(int argc, char *argv[])
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_sftp_set_blocking(sftp_session, 1);
libssh2_session_set_blocking(session, 1);
fprintf(stderr, "libssh2_sftp_mkdir()!\n");
/* Make a directory via SFTP */

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp_mkdir_nonblock.c,v 1.3 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftp_mkdir_nonblock.c,v 1.4 2007/06/06 12:34:09 jehousley Exp $
*
* Sample showing how to do SFTP non-blocking mkdir.
*
@@ -148,7 +148,7 @@ int main(int argc, char *argv[])
}
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_sftp_set_blocking(sftp_session, 0);
libssh2_session_set_blocking(session, 0);
fprintf(stderr, "libssh2_sftp_mkdirnb()!\n");
/* Make a directory via SFTP */

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp_nonblock.c,v 1.7 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftp_nonblock.c,v 1.8 2007/06/06 12:34:09 jehousley Exp $
*
* Sample showing how to do SFTP non-blocking transfers.
*
@@ -40,159 +40,162 @@
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
char *username=(char *)"username";
char *password=(char *)"password";
char *sftppath=(char *)"/tmp/TEST";
int rc;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
char *username=(char *)"username";
char *password=(char *)"password";
char *sftppath=(char *)"/tmp/TEST";
int rc;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
#ifdef WIN32
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* We set the socket non-blocking. We do it after the connect just to
simplify the example code. */
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if (argc > 2) {
username = argv[2];
}
if (argc > 3) {
password = argv[3];
}
if (argc > 4) {
sftppath = argv[4];
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* We set the socket non-blocking. We do it after the connect just to
simplify the example code. */
#ifdef F_SETFL
/* FIXME: this can/should be done in a more portable manner */
rc = fcntl(sock, F_GETFL, 0);
fcntl(sock, F_SETFL, rc | O_NONBLOCK);
/* FIXME: this can/should be done in a more portable manner */
rc = fcntl(sock, F_GETFL, 0);
fcntl(sock, F_SETFL, rc | O_NONBLOCK);
#else
#error "add support for setting the socket non-blocking here"
#endif
/* Create a session instance */
session = libssh2_session_init();
if (!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while ((rc = libssh2_session_startup(session, sock)) == LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 16; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if (auth_pw) {
/* We could authenticate via password */
while ((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
while ((rc = libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
do {
sftp_session = libssh2_sftp_init(session);
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
printf("Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
printf("\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if (!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_sftp_set_blocking(sftp_session, 0);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0);
if (!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n");
do {
char mem[1024];
/* loop until we fail */
fprintf(stderr, "libssh2_sftp_readnb()!\n");
if ((!sftp_session) && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
} while (!sftp_session);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0);
if (!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n");
do {
char mem[1024];
/* loop until we fail */
fprintf(stderr, "libssh2_sftp_readnb()!\n");
while ((rc = libssh2_sftp_readnb(sftp_handle, mem, sizeof(mem))) == LIBSSH2SFTP_EAGAIN) {
;
}
if (rc > 0) {
write(2, mem, rc);
} else {
break;
if (rc > 0) {
write(1, mem, rc);
} else {
break;
}
} while (1);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
} while (1);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
while ((rc = libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing")) == LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
Sleep(1000);
closesocket(sock);
#else
sleep(1);
close(sock);
sleep(1);
close(sock);
#endif
printf("all done\n");
return 0;
fprintf(stderr, "all done\n");
return 0;
}

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp_write.c,v 1.3 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftp_write.c,v 1.4 2007/06/06 12:34:09 jehousley Exp $
*
* Sample showing how to do SFTP write transfers.
*
@@ -37,47 +37,47 @@
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
char *username=(char *)"username";
char *password=(char *)"password";
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
char *username=(char *)"username";
char *password=(char *)"password";
char *loclfile=(char *)"sftp_write.c";
char *sftppath=(char *)"/tmp/TEST";
int rc;
char *sftppath=(char *)"/tmp/TEST";
int rc;
FILE *local;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
char mem[1024];
size_t nread;
char *ptr;
#ifdef WIN32
WSADATA wsadata;
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
local = fopen(loclfile, "rb");
if (!local) {
@@ -85,90 +85,95 @@ int main(int argc, char *argv[])
goto shutdown;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* Since we have set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
printf("Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
printf("\tAuthentication by public key failed\n");
goto shutdown;
}
}
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
printf("Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
printf("\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
//libssh2_trace(session, 0xFFFF);
if (!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_sftp_set_blocking(sftp_session, 1);
if (!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if (!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
do {
if (!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
do {
nread = fread(mem, 1, sizeof(mem), local);
if (nread <= 0) {
/* end of file */
@@ -182,24 +187,24 @@ int main(int argc, char *argv[])
ptr += rc;
nread -= nread;
} while (rc > 0);
} while (1);
} while (1);
fclose(local);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
Sleep(1000);
closesocket(sock);
#else
sleep(1);
close(sock);
sleep(1);
close(sock);
#endif
printf("all done\n");
return 0;
return 0;
}

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftp_write_nonblock.c,v 1.3 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftp_write_nonblock.c,v 1.4 2007/06/06 12:34:09 jehousley Exp $
*
* Sample showing how to do SFTP non-blocking write transfers.
*
@@ -53,29 +53,29 @@ int main(int argc, char *argv[])
char mem[1024];
size_t nread;
char *ptr;
#ifdef WIN32
WSADATA wsadata;
WSAStartup(WINSOCK_VERSION, &wsadata);
#endif
if (argc > 1) {
hostaddr = inet_addr(argv[1]);
} else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
if (argc > 2) {
username = argv[2];
}
if(argc > 3) {
if (argc > 3) {
password = argv[3];
}
if(argc > 4) {
if (argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
if (argc > 5) {
sftppath = argv[5];
}
@@ -90,18 +90,18 @@ int main(int argc, char *argv[])
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if (connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* We set the socket non-blocking. We do it after the connect just to
simplify the example code. */
simplify the example code. */
#ifdef F_SETFL
/* FIXME: this can/should be done in a more portable manner */
rc = fcntl(sock, F_GETFL, 0);
@@ -109,69 +109,77 @@ int main(int argc, char *argv[])
#else
#error "add support for setting the socket non-blocking here"
#endif
/* Create a session instance
*/
*/
session = libssh2_session_init();
if(!session)
if (!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_startup(session, sock);
if(rc) {
* and setup crypto, compression, and MAC layers
*/
while ((rc = libssh2_session_startup(session, sock))
== LIBSSH2_ERROR_EAGAIN);
if (rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
printf("Fingerprint: ");
for(i = 0; i < 16; i++) {
printf("%02X ", (unsigned char)fingerprint[i]);
}
printf("\n");
if (auth_pw) {
/* We could authenticate via password */
if (libssh2_userauth_password(session, username, password)) {
while ((rc = libssh2_userauth_password(session, username, password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
printf("Authentication by password failed.\n");
goto shutdown;
}
} else {
/* Or by public key */
if (libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
while ((rc = libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) == LIBSSH2CHANNEL_EAGAIN);
if (rc) {
printf("\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if (!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
do {
sftp_session = libssh2_sftp_init(session);
if ((!sftp_session) && (libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
} while (!sftp_session);
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_sftp_set_blocking(sftp_session, 0);
libssh2_session_set_blocking(session, 0);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if (!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
@@ -195,16 +203,16 @@ int main(int argc, char *argv[])
nread -= nread;
} while (rc > 0);
} while (1);
fclose(local);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
shutdown:
while ((rc = libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing")) == LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
Sleep(1000);
closesocket(sock);
@@ -212,6 +220,6 @@ int main(int argc, char *argv[])
sleep(1);
close(sock);
#endif
printf("all done\n");
printf("all done\n");
return 0;
}

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftpdir.c,v 1.4 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftpdir.c,v 1.5 2007/06/06 12:34:09 jehousley Exp $
*
* Sample doing an SFTP directory listing.
*
@@ -138,7 +138,7 @@ int main(int argc, char *argv[])
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_sftp_set_blocking(sftp_session, 1);
libssh2_session_set_blocking(session, 1);
fprintf(stderr, "libssh2_sftp_opendir()!\n");
/* Request a dir listing via SFTP */

View File

@@ -1,5 +1,5 @@
/*
* $Id: sftpdir_nonblock.c,v 1.4 2007/04/26 23:59:15 gknauf Exp $
* $Id: sftpdir_nonblock.c,v 1.5 2007/06/06 12:34:09 jehousley Exp $
*
* Sample doing an SFTP directory listing.
*
@@ -148,7 +148,7 @@ int main(int argc, char *argv[])
}
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_sftp_set_blocking(sftp_session, 0);
libssh2_session_set_blocking(session, 0);
fprintf(stderr, "libssh2_sftp_opendir()!\n");
/* Request a dir listing via SFTP */