Added unittests for invalid ascii control chars

This commit is contained in:
Alejandro Martinez
2017-03-23 10:14:17 +00:00
parent da4fd6794c
commit 3c6e2cf030
2 changed files with 12 additions and 0 deletions

View File

@@ -401,6 +401,16 @@ TEST(Writer, InvalidEncoding) {
static const UTF32<>::Ch s[] = { 0x110000, 0 }; // Out of U+0000 to U+10FFFF
EXPECT_FALSE(writer.String(s));
}
// Fail in decoding invalid ASCII control bytes
{
GenericStringBuffer<UTF16<> > buffer;
Writer<GenericStringBuffer<UTF16<> >, UTF8<>, UTF16<> > writer(buffer);
writer.StartArray();
EXPECT_FALSE(writer.String("\x01"));
EXPECT_FALSE(writer.String("\x1C"));
writer.EndArray();
}
}
TEST(Writer, ValidateEncoding) {