poco/Net/include/Poco/Net/SocketAddressImpl.h

265 lines
5.0 KiB
C++

//
// SocketAddressImpl.h
//
// $Id: //poco/1.4/Net/include/Poco/Net/SocketAddressImpl.h#2 $
//
// Library: Net
// Package: NetCore
// Module: SocketAddressImpl
//
// Definition of the SocketAddressImpl class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_SocketAddressImpl_INCLUDED
#define Net_SocketAddressImpl_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/SocketDefs.h"
#include "Poco/Net/IPAddress.h"
#ifndef POCO_HAVE_ALIGNMENT
#include "Poco/RefCountedObject.h"
#endif
namespace Poco {
namespace Net {
namespace Impl {
class Net_API SocketAddressImpl
#ifndef POCO_HAVE_ALIGNMENT
: public Poco::RefCountedObject
#endif
{
public:
typedef AddressFamily::Family Family;
virtual ~SocketAddressImpl();
virtual IPAddress host() const = 0;
virtual UInt16 port() const = 0;
virtual poco_socklen_t length() const = 0;
virtual const struct sockaddr* addr() const = 0;
virtual int af() const = 0;
virtual Family family() const = 0;
virtual std::string toString() const = 0;
protected:
SocketAddressImpl();
private:
SocketAddressImpl(const SocketAddressImpl&);
SocketAddressImpl& operator = (const SocketAddressImpl&);
};
class Net_API IPv4SocketAddressImpl: public SocketAddressImpl
{
public:
IPv4SocketAddressImpl();
IPv4SocketAddressImpl(const struct sockaddr_in* addr);
IPv4SocketAddressImpl(const void* addr, UInt16 port);
IPAddress host() const;
UInt16 port() const;
poco_socklen_t length() const;
const struct sockaddr* addr() const;
int af() const;
Family family() const;
std::string toString() const;
private:
struct sockaddr_in _addr;
};
//
// inlines
//
inline IPAddress IPv4SocketAddressImpl::host() const
{
return IPAddress(&_addr.sin_addr, sizeof(_addr.sin_addr));
}
inline UInt16 IPv4SocketAddressImpl::port() const
{
return _addr.sin_port;
}
inline poco_socklen_t IPv4SocketAddressImpl::length() const
{
return sizeof(_addr);
}
inline const struct sockaddr* IPv4SocketAddressImpl::addr() const
{
return reinterpret_cast<const struct sockaddr*>(&_addr);
}
inline int IPv4SocketAddressImpl::af() const
{
return _addr.sin_family;
}
inline SocketAddressImpl::Family IPv4SocketAddressImpl::family() const
{
return AddressFamily::IPv4;
}
#if defined(POCO_HAVE_IPv6)
class Net_API IPv6SocketAddressImpl: public SocketAddressImpl
{
public:
IPv6SocketAddressImpl(const struct sockaddr_in6* addr);
IPv6SocketAddressImpl(const void* addr, UInt16 port);
IPv6SocketAddressImpl(const void* addr, UInt16 port, UInt32 scope);
IPAddress host() const;
UInt16 port() const;
poco_socklen_t length() const;
const struct sockaddr* addr() const;
int af() const;
Family family() const;
std::string toString() const;
private:
struct sockaddr_in6 _addr;
};
//
// inlines
//
inline IPAddress IPv6SocketAddressImpl::host() const
{
return IPAddress(&_addr.sin6_addr, sizeof(_addr.sin6_addr), _addr.sin6_scope_id);
}
inline UInt16 IPv6SocketAddressImpl::port() const
{
return _addr.sin6_port;
}
inline poco_socklen_t IPv6SocketAddressImpl::length() const
{
return sizeof(_addr);
}
inline const struct sockaddr* IPv6SocketAddressImpl::addr() const
{
return reinterpret_cast<const struct sockaddr*>(&_addr);
}
inline int IPv6SocketAddressImpl::af() const
{
return _addr.sin6_family;
}
inline SocketAddressImpl::Family IPv6SocketAddressImpl::family() const
{
return AddressFamily::IPv6;
}
#endif // POCO_HAVE_IPv6
#if defined(POCO_OS_FAMILY_UNIX)
class Net_API LocalSocketAddressImpl: public SocketAddressImpl
{
public:
LocalSocketAddressImpl(const struct sockaddr_un* addr);
LocalSocketAddressImpl(const char* path);
~LocalSocketAddressImpl();
IPAddress host() const;
UInt16 port() const;
poco_socklen_t length() const;
const struct sockaddr* addr() const;
int af() const;
Family family() const;
const char* path() const;
std::string toString() const;
private:
struct sockaddr_un* _pAddr;
// Note: We allocate struct sockaddr_un on the heap, otherwise we would
// waste a lot of memory due to small object optimization in SocketAddress.
};
//
// inlines
//
inline IPAddress LocalSocketAddressImpl::host() const
{
throw Poco::InvalidAccessException("local socket address does not have host IP address");
}
inline UInt16 LocalSocketAddressImpl::port() const
{
throw Poco::InvalidAccessException("local socket address does not have port number");
}
inline poco_socklen_t LocalSocketAddressImpl::length() const
{
return sizeof(struct sockaddr_un);
}
inline const struct sockaddr* LocalSocketAddressImpl::addr() const
{
return reinterpret_cast<const struct sockaddr*>(_pAddr);
}
inline int LocalSocketAddressImpl::af() const
{
return _pAddr->sun_family;
}
inline SocketAddressImpl::Family LocalSocketAddressImpl::family() const
{
return AddressFamily::UNIX_LOCAL;
}
inline const char* LocalSocketAddressImpl::path() const
{
return _pAddr->sun_path;
}
#endif // POCO_OS_FAMILY_UNIX
} } } // namespace Poco::Net::Impl
#endif // Net_SocketAddressImpl_INCLUDED