mirror of
https://github.com/pocoproject/poco.git
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265 lines
5.0 KiB
C++
265 lines
5.0 KiB
C++
//
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// SocketAddressImpl.h
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//
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// $Id: //poco/1.4/Net/include/Poco/Net/SocketAddressImpl.h#2 $
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//
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// Library: Net
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// Package: NetCore
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// Module: SocketAddressImpl
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//
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// Definition of the SocketAddressImpl class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_SocketAddressImpl_INCLUDED
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#define Net_SocketAddressImpl_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/SocketDefs.h"
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#include "Poco/Net/IPAddress.h"
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#ifndef POCO_HAVE_ALIGNMENT
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#include "Poco/RefCountedObject.h"
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#endif
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namespace Poco {
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namespace Net {
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namespace Impl {
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class Net_API SocketAddressImpl
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#ifndef POCO_HAVE_ALIGNMENT
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: public Poco::RefCountedObject
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#endif
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{
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public:
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typedef AddressFamily::Family Family;
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virtual ~SocketAddressImpl();
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virtual IPAddress host() const = 0;
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virtual UInt16 port() const = 0;
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virtual poco_socklen_t length() const = 0;
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virtual const struct sockaddr* addr() const = 0;
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virtual int af() const = 0;
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virtual Family family() const = 0;
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virtual std::string toString() const = 0;
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protected:
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SocketAddressImpl();
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private:
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SocketAddressImpl(const SocketAddressImpl&);
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SocketAddressImpl& operator = (const SocketAddressImpl&);
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};
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class Net_API IPv4SocketAddressImpl: public SocketAddressImpl
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{
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public:
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IPv4SocketAddressImpl();
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IPv4SocketAddressImpl(const struct sockaddr_in* addr);
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IPv4SocketAddressImpl(const void* addr, UInt16 port);
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IPAddress host() const;
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UInt16 port() const;
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poco_socklen_t length() const;
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const struct sockaddr* addr() const;
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int af() const;
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Family family() const;
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std::string toString() const;
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private:
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struct sockaddr_in _addr;
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};
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//
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// inlines
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//
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inline IPAddress IPv4SocketAddressImpl::host() const
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{
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return IPAddress(&_addr.sin_addr, sizeof(_addr.sin_addr));
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}
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inline UInt16 IPv4SocketAddressImpl::port() const
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{
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return _addr.sin_port;
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}
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inline poco_socklen_t IPv4SocketAddressImpl::length() const
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{
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return sizeof(_addr);
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}
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inline const struct sockaddr* IPv4SocketAddressImpl::addr() const
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{
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return reinterpret_cast<const struct sockaddr*>(&_addr);
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}
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inline int IPv4SocketAddressImpl::af() const
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{
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return _addr.sin_family;
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}
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inline SocketAddressImpl::Family IPv4SocketAddressImpl::family() const
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{
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return AddressFamily::IPv4;
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}
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#if defined(POCO_HAVE_IPv6)
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class Net_API IPv6SocketAddressImpl: public SocketAddressImpl
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{
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public:
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IPv6SocketAddressImpl(const struct sockaddr_in6* addr);
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IPv6SocketAddressImpl(const void* addr, UInt16 port);
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IPv6SocketAddressImpl(const void* addr, UInt16 port, UInt32 scope);
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IPAddress host() const;
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UInt16 port() const;
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poco_socklen_t length() const;
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const struct sockaddr* addr() const;
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int af() const;
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Family family() const;
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std::string toString() const;
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private:
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struct sockaddr_in6 _addr;
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};
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//
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// inlines
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//
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inline IPAddress IPv6SocketAddressImpl::host() const
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{
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return IPAddress(&_addr.sin6_addr, sizeof(_addr.sin6_addr), _addr.sin6_scope_id);
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}
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inline UInt16 IPv6SocketAddressImpl::port() const
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{
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return _addr.sin6_port;
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}
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inline poco_socklen_t IPv6SocketAddressImpl::length() const
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{
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return sizeof(_addr);
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}
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inline const struct sockaddr* IPv6SocketAddressImpl::addr() const
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{
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return reinterpret_cast<const struct sockaddr*>(&_addr);
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}
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inline int IPv6SocketAddressImpl::af() const
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{
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return _addr.sin6_family;
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}
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inline SocketAddressImpl::Family IPv6SocketAddressImpl::family() const
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{
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return AddressFamily::IPv6;
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}
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#endif // POCO_HAVE_IPv6
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#if defined(POCO_OS_FAMILY_UNIX)
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class Net_API LocalSocketAddressImpl: public SocketAddressImpl
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{
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public:
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LocalSocketAddressImpl(const struct sockaddr_un* addr);
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LocalSocketAddressImpl(const char* path);
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~LocalSocketAddressImpl();
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IPAddress host() const;
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UInt16 port() const;
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poco_socklen_t length() const;
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const struct sockaddr* addr() const;
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int af() const;
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Family family() const;
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const char* path() const;
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std::string toString() const;
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private:
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struct sockaddr_un* _pAddr;
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// Note: We allocate struct sockaddr_un on the heap, otherwise we would
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// waste a lot of memory due to small object optimization in SocketAddress.
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};
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//
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// inlines
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//
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inline IPAddress LocalSocketAddressImpl::host() const
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{
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throw Poco::InvalidAccessException("local socket address does not have host IP address");
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}
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inline UInt16 LocalSocketAddressImpl::port() const
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{
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throw Poco::InvalidAccessException("local socket address does not have port number");
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}
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inline poco_socklen_t LocalSocketAddressImpl::length() const
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{
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return sizeof(struct sockaddr_un);
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}
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inline const struct sockaddr* LocalSocketAddressImpl::addr() const
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{
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return reinterpret_cast<const struct sockaddr*>(_pAddr);
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}
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inline int LocalSocketAddressImpl::af() const
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{
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return _pAddr->sun_family;
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}
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inline SocketAddressImpl::Family LocalSocketAddressImpl::family() const
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{
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return AddressFamily::UNIX_LOCAL;
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}
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inline const char* LocalSocketAddressImpl::path() const
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{
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return _pAddr->sun_path;
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}
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#endif // POCO_OS_FAMILY_UNIX
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} } } // namespace Poco::Net::Impl
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#endif // Net_SocketAddressImpl_INCLUDED
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