poco/Net/src/ServerSocket.cpp
Guenter Obiltschnig f476bd6b32 initial import
2006-07-11 16:33:40 +00:00

130 lines
3.5 KiB
C++

//
// ServerSocket.cpp
//
// $Id: //poco/1.1.0/Net/src/ServerSocket.cpp#2 $
//
// Library: Net
// Package: Sockets
// Module: ServerSocket
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Net/ServerSocket.h"
#include "Net/ServerSocketImpl.h"
#include "Foundation/Exception.h"
using Foundation::InvalidArgumentException;
Net_BEGIN
ServerSocket::ServerSocket(): Socket(new ServerSocketImpl)
{
}
ServerSocket::ServerSocket(const Socket& socket): Socket(socket)
{
if (!dynamic_cast<ServerSocketImpl*>(impl()))
throw InvalidArgumentException("Cannot assign incompatible socket");
}
ServerSocket::ServerSocket(const SocketAddress& address, int backlog): Socket(new ServerSocketImpl)
{
impl()->bind(address, true);
impl()->listen(backlog);
}
ServerSocket::ServerSocket(Foundation::UInt16 port, int backlog): Socket(new ServerSocketImpl)
{
IPAddress wildcardAddr;
SocketAddress address(wildcardAddr, port);
impl()->bind(address, true);
impl()->listen(backlog);
}
ServerSocket::ServerSocket(SocketImpl* pImpl, bool ignore): Socket(pImpl)
{
}
ServerSocket::~ServerSocket()
{
}
ServerSocket& ServerSocket::operator = (const Socket& socket)
{
if (dynamic_cast<ServerSocketImpl*>(socket.impl()))
Socket::operator = (socket);
else
throw InvalidArgumentException("Cannot assign incompatible socket");
return *this;
}
void ServerSocket::bind(const SocketAddress& address, bool reuseAddress)
{
impl()->bind(address, reuseAddress);
}
void ServerSocket::bind(Foundation::UInt16 port, bool reuseAddress)
{
IPAddress wildcardAddr;
SocketAddress address(wildcardAddr, port);
impl()->bind(address, reuseAddress);
}
void ServerSocket::listen(int backlog)
{
impl()->listen(backlog);
}
StreamSocket ServerSocket::acceptConnection(SocketAddress& clientAddr)
{
return StreamSocket(impl()->acceptConnection(clientAddr));
}
StreamSocket ServerSocket::acceptConnection()
{
SocketAddress clientAddr;
return StreamSocket(impl()->acceptConnection(clientAddr));
}
Net_END