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129 lines
2.4 KiB
C++
129 lines
2.4 KiB
C++
//
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// NotificationQueue.cpp
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//
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// This sample demonstrates the NotificationQueue, ThreadPool,
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// FastMutex and ScopedLock classes.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include "Poco/Notification.h"
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#include "Poco/NotificationQueue.h"
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#include "Poco/ThreadPool.h"
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#include "Poco/Thread.h"
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#include "Poco/Runnable.h"
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#include "Poco/Mutex.h"
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#include "Poco/Random.h"
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#include "Poco/AutoPtr.h"
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#include <iostream>
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using Poco::Notification;
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using Poco::NotificationQueue;
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using Poco::ThreadPool;
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using Poco::Thread;
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using Poco::Runnable;
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using Poco::FastMutex;
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using Poco::AutoPtr;
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class WorkNotification: public Notification
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// The notification sent to worker threads.
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{
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public:
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typedef AutoPtr<WorkNotification> Ptr;
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WorkNotification(int data):
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_data(data)
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{
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}
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int data() const
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{
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return _data;
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}
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private:
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int _data;
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};
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class Worker: public Runnable
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// A worker thread that gets work items
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// from a NotificationQueue.
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{
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public:
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Worker(const std::string& name, NotificationQueue& queue):
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_name(name),
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_queue(queue)
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{
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}
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void run()
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{
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Poco::Random rnd;
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for (;;)
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{
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Notification::Ptr pNf(_queue.waitDequeueNotification());
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if (pNf)
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{
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WorkNotification::Ptr pWorkNf = pNf.cast<WorkNotification>();
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if (pWorkNf)
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{
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{
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FastMutex::ScopedLock lock(_mutex);
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std::cout << _name << " got work notification " << pWorkNf->data() << std::endl;
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}
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Thread::sleep(rnd.next(200));
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}
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}
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else break;
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}
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}
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private:
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std::string _name;
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NotificationQueue& _queue;
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static FastMutex _mutex;
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};
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FastMutex Worker::_mutex;
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int main(int argc, char** argv)
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{
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NotificationQueue queue;
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// create some worker threads
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Worker worker1("Worker 1", queue);
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Worker worker2("Worker 2", queue);
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Worker worker3("Worker 3", queue);
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// start worker threads
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ThreadPool::defaultPool().start(worker1);
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ThreadPool::defaultPool().start(worker2);
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ThreadPool::defaultPool().start(worker3);
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// distribute some work
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for (int i = 0; i < 50; ++i)
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{
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queue.enqueueNotification(new WorkNotification(i));
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}
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// wait until queue is empty and all threads are
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// waiting for new work.
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while (!queue.empty()) Thread::sleep(200);
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Thread::sleep(500);
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// stop all worker threads
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queue.wakeUpAll();
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ThreadPool::defaultPool().joinAll();
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return 0;
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}
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