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564 lines
22 KiB
C++
564 lines
22 KiB
C++
//
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// AbstractConfiguration.h
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//
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// Library: Util
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// Package: Configuration
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// Module: AbstractConfiguration
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//
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// Definition of the AbstractConfiguration class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Util_AbstractConfiguration_INCLUDED
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#define Util_AbstractConfiguration_INCLUDED
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#include "Poco/Util/Util.h"
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#include "Poco/Mutex.h"
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#include "Poco/RefCountedObject.h"
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#include "Poco/AutoPtr.h"
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#include "Poco/BasicEvent.h"
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#include <vector>
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#include <utility>
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namespace Poco {
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namespace Util {
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class Util_API AbstractConfiguration: public Poco::RefCountedObject
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/// AbstractConfiguration is an abstract base class for different
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/// kinds of configuration data, such as INI files, property files,
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/// XML configuration files or the Windows Registry.
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///
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/// Configuration property keys have a hierarchical format, consisting
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/// of names separated by periods. The exact interpretation of key names
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/// is up to the actual subclass implementation of AbstractConfiguration.
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/// Keys are case sensitive.
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///
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/// All public methods are synchronized, so the class is safe for multithreaded use.
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/// AbstractConfiguration implements reference counting based garbage collection.
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///
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/// Subclasses must override the getRaw(), setRaw() and enumerate() methods.
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{
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public:
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using Keys = std::vector<std::string>;
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using Ptr = AutoPtr<AbstractConfiguration>;
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class KeyValue
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/// A key-value pair, used as event argument.
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{
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public:
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KeyValue(const std::string& key, std::string& value):
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_key(key),
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_value(value)
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{
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}
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const std::string& key() const
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{
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return _key;
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}
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const std::string& value() const
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{
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return _value;
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}
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std::string& value()
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{
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return _value;
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}
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private:
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const std::string& _key;
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std::string& _value;
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};
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Poco::BasicEvent<KeyValue> propertyChanging;
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/// Fired before a property value is changed or
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/// a new property is created.
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///
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/// Can be used to check or fix a property value,
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/// or to cancel the change by throwing an exception.
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///
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/// The event delegate can use one of the get...() functions
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/// to obtain the current property value.
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Poco::BasicEvent<const KeyValue> propertyChanged;
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/// Fired after a property value has been changed
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/// or a property has been created.
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Poco::BasicEvent<const std::string> propertyRemoving;
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/// Fired before a property is removed by a
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/// call to remove().
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///
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/// Note: This will even be fired if the key
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/// does not exist and the remove operation will
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/// fail with an exception.
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Poco::BasicEvent<const std::string> propertyRemoved;
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/// Fired after a property has been removed by
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/// a call to remove().
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AbstractConfiguration();
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/// Creates the AbstractConfiguration.
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bool hasProperty(const std::string& key) const;
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/// Returns true iff the property with the given key exists.
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bool hasOption(const std::string& key) const;
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/// Returns true iff the property with the given key exists.
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///
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/// Same as hasProperty().
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bool has(const std::string& key) const;
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/// Returns true iff the property with the given key exists.
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///
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/// Same as hasProperty().
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std::string getString(const std::string& key) const;
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/// Returns the string value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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std::string getString(const std::string& key, const std::string& defaultValue) const;
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/// If a property with the given key exists, returns the property's string value,
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/// otherwise returns the given default value.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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std::string getRawString(const std::string& key) const;
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/// Returns the raw string value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// References to other properties are not expanded.
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std::string getRawString(const std::string& key, const std::string& defaultValue) const;
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/// If a property with the given key exists, returns the property's raw string value,
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/// otherwise returns the given default value.
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/// References to other properties are not expanded.
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int getInt(const std::string& key) const;
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/// Returns the int value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to an int.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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unsigned int getUInt(const std::string& key) const;
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/// Returns the unsigned int value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to an unsigned int.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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int getInt(const std::string& key, int defaultValue) const;
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/// If a property with the given key exists, returns the property's int value,
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/// otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an int.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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unsigned int getUInt(const std::string& key, unsigned int defaultValue) const;
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/// If a property with the given key exists, returns the property's unsigned int
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/// value, otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an unsigned int.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::Int32 getInt32(const std::string& key) const;
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/// Returns the 32-bit int value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to an Int32.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::UInt32 getUInt32(const std::string& key) const;
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/// Returns the 32-bit unsigned int value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to an UInt32.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::Int32 getInt32(const std::string& key, Poco::Int32 defaultValue) const;
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/// If a property with the given key exists, returns the property's 32-bit int value,
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/// otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an Int32.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::UInt32 getUInt32(const std::string& key, Poco::UInt32 defaultValue) const;
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/// If a property with the given key exists, returns the property's 32-bit unsigned int
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/// value, otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an UInt32.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::Int16 getInt16(const std::string& key) const;
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/// Returns the 16-bit int value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException or a RangeException if the property can not be converted
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/// to an Int16.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::UInt16 getUInt16(const std::string& key) const;
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/// Returns the unsigned 16-bit int value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException or a RangeException if the property can not be converted
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/// to an UInt16.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::Int16 getInt16(const std::string& key, Poco::Int16 defaultValue) const;
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/// If a property with the given key exists, returns the property's 16-bit int value,
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/// otherwise returns the given default value.
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/// Throws a SyntaxException or a RangeException if the property can not be converted
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/// to an Int16.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Poco::UInt16 getUInt16(const std::string& key, Poco::UInt16 defaultValue) const;
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/// If a property with the given key exists, returns the property's unsigned 16-bit int
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/// value, otherwise returns the given default value.
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/// Throws a SyntaxException or a RangeException if the property can not be converted
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/// to an UInt16.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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#if defined(POCO_HAVE_INT64)
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Int64 getInt64(const std::string& key) const;
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/// Returns the Int64 value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to an Int64.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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UInt64 getUInt64(const std::string& key) const;
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/// Returns the UInt64 value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to an UInt64.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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Int64 getInt64(const std::string& key, Int64 defaultValue) const;
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/// If a property with the given key exists, returns the property's Int64 value,
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/// otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an Int64.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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UInt64 getUInt64(const std::string& key, UInt64 defaultValue) const;
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/// If a property with the given key exists, returns the property's UInt64
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/// value, otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an UInt64.
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/// Numbers starting with 0x are treated as hexadecimal.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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#endif // defined(POCO_HAVE_INT64)
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double getDouble(const std::string& key) const;
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/// Returns the double value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to a double.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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double getDouble(const std::string& key, double defaultValue) const;
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/// If a property with the given key exists, returns the property's double value,
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/// otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to an double.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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bool getBool(const std::string& key) const;
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/// Returns the boolean value of the property with the given name.
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/// Throws a NotFoundException if the key does not exist.
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/// Throws a SyntaxException if the property can not be converted
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/// to a boolean.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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bool getBool(const std::string& key, bool defaultValue) const;
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/// If a property with the given key exists, returns the property's boolean value,
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/// otherwise returns the given default value.
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/// Throws a SyntaxException if the property can not be converted
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/// to a boolean.
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/// The following string values can be converted into a boolean:
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/// - numerical values: non zero becomes true, zero becomes false
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/// - strings: true, yes, on become true, false, no, off become false
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/// Case does not matter.
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/// If the value contains references to other properties (${<property>}, or
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/// ${<property>:-<default>}), these are expanded (see expand()).
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virtual void setString(const std::string& key, const std::string& value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setInt(const std::string& key, int value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setUInt(const std::string& key, unsigned int value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setInt16(const std::string& key, Poco::Int16 value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setUInt16(const std::string& key, Poco::UInt16 value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setInt32(const std::string& key, Poco::Int32 value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setUInt32(const std::string& key, Poco::UInt32 value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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#if defined(POCO_HAVE_INT64)
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virtual void setInt64(const std::string& key, Int64 value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setUInt64(const std::string& key, UInt64 value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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#endif // defined(POCO_HAVE_INT64)
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virtual void setDouble(const std::string& key, double value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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virtual void setBool(const std::string& key, bool value);
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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void keys(Keys& range) const;
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/// Returns in range the names of all keys at root level.
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void keys(const std::string& key, Keys& range) const;
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/// Returns in range the names of all subkeys under the given key.
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/// If an empty key is passed, all root level keys are returned.
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const Ptr createView(const std::string& prefix) const;
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/// Creates a non-mutable view (see ConfigurationView) into the configuration.
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Ptr createView(const std::string& prefix);
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/// Creates a view (see ConfigurationView) into the configuration.
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const Ptr createLocalView(const std::string& prefix) const;
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/// Creates a non-mutable view (see LocalConfigurationView) into the configuration.
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Ptr createLocalView(const std::string& prefix);
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/// Creates a view (see LocalConfigurationView) into the configuration.
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std::string expand(const std::string& value) const;
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/// Replaces all occurrences of ${<property>} in value with the
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/// value of the <property>. If <property> does not exist,
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/// nothing is changed.
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///
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/// It is also possible to specify a default value for a referenced
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/// property that does not exist, using ${<property>:-<default>}.
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/// Note that currently a default value cannot contain a closing
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/// curly bracket ("}"). The default value also cannot reference
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/// another variable.
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///
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/// If a circular property reference is detected, a
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/// CircularReferenceException will be thrown.
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void remove(const std::string& key);
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/// Removes the property with the given key.
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///
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/// Does nothing if the key does not exist.
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void enableEvents(bool enable = true);
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/// Enables (or disables) events.
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bool eventsEnabled() const;
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/// Returns true iff events are enabled.
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protected:
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class ScopedLock
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/// A helper class allowing to temporarily
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/// lock an entire AbstractConfiguration,
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/// for use by subclasses. A typical use
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/// case is loading or saving an entire
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/// configuration in a thread-safe way.
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///
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/// Caution: Thoughtless use of this class
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/// may easily lead to deadlock situations
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/// in connection with events if any of the
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/// mutating methods (set...(), remove())
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/// are called with the lock held. Therefore
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/// this class is available to subclasses
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/// only, not for general use.
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{
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public:
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explicit ScopedLock(const AbstractConfiguration& c):
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_c(c)
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{
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_c._mutex.lock();
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}
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~ScopedLock()
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{
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_c._mutex.unlock();
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}
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private:
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const AbstractConfiguration& _c;
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};
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virtual bool getRaw(const std::string& key, std::string& value) const = 0;
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/// If the property with the given key exists, stores the property's value
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/// in value and returns true. Otherwise, returns false.
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///
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/// Must be overridden by subclasses.
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virtual void setRaw(const std::string& key, const std::string& value) = 0;
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/// Sets the property with the given key to the given value.
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/// An already existing value for the key is overwritten.
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///
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/// Must be overridden by subclasses.
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virtual void enumerate(const std::string& key, Keys& range) const = 0;
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/// Returns in range the names of all subkeys under the given key.
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/// If an empty key is passed, all root level keys are returned.
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virtual void removeRaw(const std::string& key);
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/// Removes the property with the given key.
|
|
///
|
|
/// Does nothing if the key does not exist.
|
|
///
|
|
/// Should be overridden by subclasses; the default
|
|
/// implementation throws a Poco::NotImplementedException.
|
|
|
|
static int parseInt(const std::string& value);
|
|
/// Returns string as signed integer.
|
|
/// Decimal and hexadecimal notation is supported.
|
|
|
|
static unsigned parseUInt(const std::string& value);
|
|
/// Returns string as unsigned integer.
|
|
/// Decimal and hexadecimal notation is supported.
|
|
|
|
static Poco::Int16 parseInt16(const std::string& value);
|
|
/// Returns string as signed 16-bit integer.
|
|
/// Decimal and hexadecimal notation is supported.
|
|
|
|
static Poco::UInt16 parseUInt16(const std::string& value);
|
|
/// Returns string as unsigned 16-bit integer.
|
|
/// Decimal and hexadecimal notation is supported.
|
|
|
|
#if defined(POCO_HAVE_INT64)
|
|
|
|
static Int64 parseInt64(const std::string& value);
|
|
/// Returns string as 64-bit signed integer.
|
|
/// Decimal and hexadecimal notation is supported.
|
|
|
|
static UInt64 parseUInt64(const std::string& value);
|
|
/// Returns string as 64-bit unsigned integer.
|
|
/// Decimal and hexadecimal notation is supported.
|
|
|
|
#endif // defined(POCO_HAVE_INT64)
|
|
|
|
static bool parseBool(const std::string& value);
|
|
void setRawWithEvent(const std::string& key, std::string value);
|
|
|
|
virtual ~AbstractConfiguration();
|
|
|
|
private:
|
|
std::string internalExpand(const std::string& value) const;
|
|
std::string uncheckedExpand(const std::string& value) const;
|
|
|
|
AbstractConfiguration(const AbstractConfiguration&);
|
|
AbstractConfiguration& operator = (const AbstractConfiguration&);
|
|
|
|
mutable int _depth;
|
|
bool _eventsEnabled;
|
|
mutable Poco::Mutex _mutex;
|
|
|
|
friend class LayeredConfiguration;
|
|
friend class ConfigurationView;
|
|
friend class LocalConfigurationView;
|
|
friend class ConfigurationMapper;
|
|
friend class ScopedLock;
|
|
};
|
|
|
|
|
|
//
|
|
// inlines
|
|
//
|
|
|
|
|
|
inline Poco::Int32 AbstractConfiguration::getInt32(const std::string& key) const
|
|
{
|
|
return getInt(key);
|
|
}
|
|
|
|
|
|
inline Poco::Int32 AbstractConfiguration::getInt32(const std::string& key, Poco::Int32 defaultValue) const
|
|
{
|
|
return getInt(key, defaultValue);
|
|
}
|
|
|
|
|
|
inline Poco::UInt32 AbstractConfiguration::getUInt32(const std::string& key) const
|
|
{
|
|
return getUInt(key);
|
|
}
|
|
|
|
|
|
inline Poco::UInt32 AbstractConfiguration::getUInt32(const std::string& key, Poco::UInt32 defaultValue) const
|
|
{
|
|
return getUInt(key, defaultValue);
|
|
}
|
|
|
|
|
|
} } // namespace Poco::Util
|
|
|
|
|
|
#endif // Util_AbstractConfiguration_INCLUDED
|