poco/Foundation/src/File.cpp
Aleksandar Fabijanic 3656f069e1
enh(ProcessRunner): does not detect launch errors #4482 (#4483)
* enh(ProcessRunner): does not detect launch errors #4482

* enh(File): add absolutePath and existsAnywhere() #4482

* fix windows build and tsan fail

* fix tsan

* fix windows file tests

* comment out some CI env path -related issues

* fix tsan and windows build

* try to fix ci

* ignore ProcessRunner test fail on windows cmake

* enh(File): canExecute throws FileNotFoundException if the file to be executed can't be found in the path.

* Few C++ modernisation changes.

* enh(File): Windows specifics of File::canExecute. Returns false if the file to be executed can't be found using absolutePath.

---------

Co-authored-by: Matej Kenda <matejken@gmail.com>
2024-07-29 20:16:18 +02:00

463 lines
7.0 KiB
C++

//
// File.cpp
//
// Library: Foundation
// Package: Filesystem
// Module: File
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "Poco/File.h"
#include "Poco/Path.h"
#include "Poco/DirectoryIterator.h"
#include "Poco/Environment.h"
#include "Poco/StringTokenizer.h"
#if defined(POCO_OS_FAMILY_WINDOWS)
#include "File_WIN32U.cpp"
#elif defined(POCO_VXWORKS)
#include "File_VX.cpp"
#elif defined(POCO_OS_FAMILY_UNIX)
#include "File_UNIX.cpp"
#endif
#include "Poco/Thread.h"
namespace Poco {
File::File()
{
}
File::File(const std::string& path): FileImpl(path)
{
}
File::File(const char* path): FileImpl(std::string(path))
{
}
File::File(const Path& path): FileImpl(path.toString())
{
}
File::File(const File& file): FileImpl(file.getPathImpl())
{
}
File::~File()
{
}
File& File::operator = (const File& file)
{
setPathImpl(file.getPathImpl());
return *this;
}
File& File::operator = (const std::string& path)
{
setPathImpl(path);
return *this;
}
File& File::operator = (const char* path)
{
poco_check_ptr (path);
setPathImpl(path);
return *this;
}
File& File::operator = (const Path& path)
{
setPathImpl(path.toString());
return *this;
}
void File::swap(File& file) noexcept
{
swapImpl(file);
}
std::string File::absolutePath() const
{
std::string ret;
if (Path(path()).isAbsolute())
// TODO: Should this return empty string if file does not exists to be consistent
// with the function documentation?
ret = getPathImpl();
else
{
Path curPath(Path::current());
curPath.append(path());
if (File(curPath).exists())
ret = curPath.toString();
else
{
const std::string envPath = Environment::get("PATH", "");
const std::string pathSeparator(1, Path::pathSeparator());
if (!envPath.empty())
{
const StringTokenizer st(envPath, pathSeparator,
StringTokenizer::TOK_IGNORE_EMPTY | StringTokenizer::TOK_TRIM);
for (const auto& p: st)
{
try
{
std::string fileName(p);
if (p.size() && p.back() != Path::separator())
fileName.append(1, Path::separator());
fileName.append(path());
if (File(fileName).exists())
{
ret = fileName;
break;
}
}
catch (const Poco::PathSyntaxException&)
{
// shield against bad PATH environment entries
}
}
}
}
}
return ret;
}
bool File::exists() const
{
if (path().empty()) return false;
return existsImpl();
}
bool File::existsAnywhere() const
{
if (path().empty()) return false;
if (Path(path()).isAbsolute())
return existsImpl();
if (File(absolutePath()).exists())
return true;
return false;
}
bool File::canRead() const
{
return canReadImpl();
}
bool File::canWrite() const
{
return canWriteImpl();
}
bool File::canExecute() const
{
// Resolve (platform-specific) executable path and absolute path from relative.
const auto execPath { getExecutablePathImpl() };
const auto absPath { File(execPath).absolutePath() };
if (absPath.empty() || !File(absPath).exists())
{
return false;
}
return canExecuteImpl(absPath);
}
bool File::isFile() const
{
return isFileImpl();
}
bool File::isDirectory() const
{
return isDirectoryImpl();
}
bool File::isLink() const
{
return isLinkImpl();
}
bool File::isDevice() const
{
return isDeviceImpl();
}
bool File::isHidden() const
{
return isHiddenImpl();
}
Timestamp File::created() const
{
return createdImpl();
}
Timestamp File::getLastModified() const
{
return getLastModifiedImpl();
}
File& File::setLastModified(const Timestamp& ts)
{
setLastModifiedImpl(ts);
return *this;
}
File::FileSize File::getSize() const
{
return getSizeImpl();
}
File& File::setSize(FileSizeImpl size)
{
setSizeImpl(size);
return *this;
}
File& File::setWriteable(bool flag)
{
setWriteableImpl(flag);
return *this;
}
File& File::setReadOnly(bool flag)
{
setWriteableImpl(!flag);
return *this;
}
File& File::setExecutable(bool flag)
{
setExecutableImpl(flag);
return *this;
}
void File::copyTo(const std::string& path, int options) const
{
Path src(getPathImpl());
Path dest(path);
File destFile(path);
if ((destFile.exists() && destFile.isDirectory()) || dest.isDirectory())
{
dest.makeDirectory();
dest.setFileName(src.getFileName());
}
if (isDirectory())
copyDirectory(dest.toString(), options);
else
copyToImpl(dest.toString(), options);
}
void File::copyDirectory(const std::string& path, int options) const
{
File target(path);
target.createDirectories();
Path src(getPathImpl());
src.makeFile();
DirectoryIterator it(src);
DirectoryIterator end;
for (; it != end; ++it)
{
it->copyTo(path, options);
}
}
void File::moveTo(const std::string& path, int options)
{
copyTo(path, options);
remove(true);
setPathImpl(path);
}
void File::renameTo(const std::string& path, int options)
{
renameToImpl(path, options);
setPathImpl(path);
}
void File::linkTo(const std::string& path, LinkType type) const
{
linkToImpl(path, type);
}
void File::remove(bool recursive)
{
if (recursive && !isLink() && isDirectory())
{
std::vector<File> files;
list(files);
for (auto& f: files)
{
f.remove(true);
}
// Note: On Windows, removing a directory may not succeed at first
// try because deleting files is not a synchronous operation. Files
// are merely marked as deleted, and actually removed at a later time.
//
// An alternate strategy would be moving files to a different directory
// first (on the same drive, but outside the deleted tree), and marking
// them as hidden, before deleting them, but this could lead to other issues.
// So we simply retry after some time until we succeed, or give up.
int retry = 8;
long sleep = 10;
while (retry > 0)
{
try
{
removeImpl();
retry = 0;
}
catch (DirectoryNotEmptyException&)
{
if (--retry == 0) throw;
Poco::Thread::sleep(sleep);
sleep *= 2;
}
}
}
else
{
removeImpl();
}
}
bool File::createFile()
{
return createFileImpl();
}
bool File::createDirectory()
{
return createDirectoryImpl();
}
void File::createDirectories()
{
if (!exists())
{
Path p(getPathImpl());
p.makeDirectory();
if (p.depth() > 1)
{
p.makeParent();
File f(p);
f.createDirectories();
}
try
{
createDirectoryImpl();
}
catch (FileExistsException&)
{
}
}
}
void File::list(std::vector<std::string>& files) const
{
files.clear();
DirectoryIterator it(*this);
DirectoryIterator end;
while (it != end)
{
files.push_back(it.name());
++it;
}
}
File::FileSize File::totalSpace() const
{
return totalSpaceImpl();
}
File::FileSize File::usableSpace() const
{
return usableSpaceImpl();
}
File::FileSize File::freeSpace() const
{
return freeSpaceImpl();
}
void File::list(std::vector<File>& files) const
{
files.clear();
DirectoryIterator it(*this);
DirectoryIterator end;
while (it != end)
{
files.push_back(*it);
++it;
}
}
void File::handleLastError(const std::string& path)
{
handleLastErrorImpl(path);
}
} // namespace Poco