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			180 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// ThreadLocal.h
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//
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// $Id: //poco/svn/Foundation/include/Poco/ThreadLocal.h#2 $
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//
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// Library: Foundation
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// Package: Threading
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// Module:  Thread
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//
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// Definition of the ThreadLocal template and related classes.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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// 
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef Foundation_ThreadLocal_INCLUDED
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#define Foundation_ThreadLocal_INCLUDED
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#include "Poco/Foundation.h"
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#include <map>
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namespace Poco {
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class Foundation_API TLSAbstractSlot
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	/// This is the base class for all objects
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	/// that the ThreadLocalStorage class manages.
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{
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public:
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	TLSAbstractSlot();
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	virtual ~TLSAbstractSlot();
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};
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template <class C>
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class TLSSlot: public TLSAbstractSlot
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	/// The Slot template wraps another class
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	/// so that it can be stored in a ThreadLocalStorage
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	/// object. This class is used internally, and you
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	/// must not create instances of it yourself.
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{
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public:
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	TLSSlot():
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		_value()
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	{
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	}
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	~TLSSlot()
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	{
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	}
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	C& value()
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	{
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		return _value;
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	}
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private:
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	TLSSlot(const TLSSlot&);
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	TLSSlot& operator = (const TLSSlot&);
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	C _value;
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};
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class Foundation_API ThreadLocalStorage
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	/// This class manages the local storage for each thread.
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	/// Never use this class directly, always use the
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	/// ThreadLocal template for managing thread local storage.
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{
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public:
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	ThreadLocalStorage();
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		/// Creates the TLS.
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	~ThreadLocalStorage();
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		/// Deletes the TLS.
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	TLSAbstractSlot*& get(const void* key);
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		/// Returns the slot for the given key.
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	static ThreadLocalStorage& current();
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		/// Returns the TLS object for the current thread
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		/// (which may also be the main thread).
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	static void clear();
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		/// Clears the current thread's TLS object.
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		/// Does nothing in the main thread.
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private:
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	typedef std::map<const void*, TLSAbstractSlot*> TLSMap;
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	TLSMap _map;
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	friend class Thread;
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};
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template <class C>
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class ThreadLocal
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	/// This template is used to declare type safe thread
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	/// local variables. It can basically be used like
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	/// a smart pointer class with the special feature
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	/// that it references a different object
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	/// in every thread. The underlying object will
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	/// be created when it is referenced for the first
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	/// time.
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	/// See the NestedDiagnosticContext class for an
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	/// example how to use this template.
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	/// Every thread only has access to its own
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	/// thread local data. There is no way for a thread
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	/// to access another thread's local data.
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{
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	typedef TLSSlot<C> Slot;
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public:
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	ThreadLocal()
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	{
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	}
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	~ThreadLocal()
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	{
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	}
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	C* operator -> ()
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	{
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		return &get();
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	}
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	C& operator * ()
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		/// "Dereferences" the smart pointer and returns a reference
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		/// to the underlying data object. The reference can be used
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		/// to modify the object.
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	{
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		return get();
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	}
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	C& get()
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		/// Returns a reference to the underlying data object.
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		/// The reference can be used to modify the object.
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	{
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		TLSAbstractSlot*& p = ThreadLocalStorage::current().get(this);
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		if (!p) p = new Slot;
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		return static_cast<Slot*>(p)->value();
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	}
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private:
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	ThreadLocal(const ThreadLocal&);
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	ThreadLocal& operator = (const ThreadLocal&);
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};
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} // namespace Poco
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#endif // Foundation_ThreadLocal_INCLUDED
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